Diablo Immortal Which CLASS Is Right For You? - Class Guide

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so i apologize in advance for the tiny mobile gameplay however let's talk about all six classes in diablo model their strengths their weaknesses and if they're right for you let's go let me know in the comments down below which class you're picking and why i'd really be interested to see which of the six classes everyone is going to choose now speaking of the six classes there are two milli focus classes two ranged and two color hybrid in the middle somewhere in classes each class has six skills with five being slottable at any one time and blizzard has also advised that sometime after release they're looking at adding a class change system so you can keep your levels in gear and change classes but we don't specifically know when this is going to come or what it's going to look like but it has been mentioned that it is coming it's also worth mentioning here as well that all skills are now on cooldown timers there's no resource management in diablo immortal except one exception which we'll talk about when we get to the necromancer let's start with the two milly classes we'll start with the barbarian this is a physical melee fighter these savage warriors protect their sacred ancestral lands with brutal melee attacks unleashing their undying rage on the demonic horde the barbarian is a highly aggressive fighter duel wielding massive weapons to cut enemies down in front of you while healing your health back with every third hit of your primary attack because of this you always want to be attacking pulling enemies towards you with skills like change spear or charging at them yourself with furious charge or sprint and then cleaving or whirlwinding them down until they're dead and just keeping that pressure on the main benefits to the barbarian is that they're a good aoe melee fighter they do have a little bit of crowd control and group buffs for some group content as well but one of their primary weaknesses is that they have to always be in millirange and they do have some of the lower mobility compared to some of the other classes especially the other melee class which we'll talk about shortly so it makes it a little bit hard to pull all of the enemies towards you and deal heaps of that aoe damage but if you're comboing with another class that's rounding up enemies for you you will really succeed as a barbarian and it can be hard to avoid some damage in melee range but because we do have that health steal that you do get back from just using your primary attack you can often just stay in the thick of the fight and just deal a heaps of damage the crusader is next and this is a milli hybrid class the unbending champions of faith who rely on holy magic and heavy armor to withstand attacks while vanquishing demonic foes with blazing fire and blinding light as the crusader you'll be rounding up the enemies with draw and quarter or the spinning shield and smacking them in the face with sweep attack or other melee skills this class is extremely tanky and it's filled with lots of crowd control stuns and gathers to manipulate the enemies around you and keep pulling them in rounding them together and then dealing damage to follow up because of this they're really strong in groups because of the high mobility and defensive skills that they have as well as a couple of buffs and you can really feel like a tank role in group content if you were going to play group content with this and some of their weaknesses because of that is that they're not really as good solo because they do have a bit of a lower dps compared to some of the other classes but you will see great success in group content as kind of a support tanky kind of role as a crusader but you can still play this solo for sure the ranged classes are next we'll start with the demon hunter this is a physical ranged class the relentless vigilantes who wreak vengeance on the demonic horde with an arsenal of arrows explosive and mechanisms while moving constantly out of reach of their foes this is a quick agile class it kind of feels like an archer role in diablo immortal they have multiple movement skills like daring swing and great aoe burst damage with skills like multi shot and reign of vengeance essentially the demon hunter will be using the dual crossbows to kite enemies around and deal damage from afar and just constantly keep that pressure on they're really fun class is a class i've spent the most amount of time with and i've really enjoyed my time their main strength really is that fact that they're agile and they have heaps of aoe damage so you constantly be kiting enemies attacking while moving and they're great for farming because of that so you can group up tons of enemies and just smack them down very quickly with things like multi-shot conversely they don't have a huge amount of crowd control there is a little bit there and they also have a low amount of overall health so there's a little bit of a high skill cap here in case you get caught in milli range you can very quickly see your health disappear if you get stuck in a trap or stuck in melee range and you can't escape the wizard is next and these are the magical ranged option the renegade spellcasters who channel arcane energy into powerful combinations of magic that manipulate and destroy foes the wizard uses their elemental attacks to combo these skills together for large amounts of damage like freezing enemies with ray of frost and then exploding them with fire where you can use scorch to scorch the earth and follow up with arcane wind to create a firestorm a lot of their skills are all about comboing them together there's great skill synergy here they do have okay aoe as well but the demon hunter probably outweighs them in some of that raw aoe potential but the real benefit here is the comboing of the elemental skills together that synergy of the different skills and how they work together and trying to get your combos right and because of that they do have a bit of a higher skill cap because it's more about using your skills in the right order and using them on the right enemies at the right times then just like spamming your skills on cooldown every time they are on cooldown and that's part of the weakness here as well is because they do have a longer cooldown for their skills plus a lower health because they're that magical range class so a little bit of a higher skill cap but really interesting combo abilities that you can play with with the wizard we'll move on to the two hybrid class options the monk is first now this is technically a physical milli class but the sacred martial artists who channel divine energy into powerful melee attacks rapid movement on the battlefield and words that protect themselves and their allies the monk is a physical class technically though you do have a little bit of mid-range capability with comboing your attacks together with something like cyclone strike to pull all of the enemies towards you and then following up with something like seven-sided strike to deal heaps of burst damage and you'll be moving around a lot as a monk as a lot of your skills are movement based and you can combo them together to move around heaps and deal that follow-up damage and there's a really interesting way that you can play this class because of that they're really agile they're fast moving compared to the other melee based classes they're really fun to play because of this but that's really their strength is the ability to move around fast pull enemies towards you deal heaps of combo attacks to them they're a strong class option if you don't like the slower more methodical melee classes like the crusader and the barbarian and you want to be more of a faster agile class this monk is a really good option and they do have a bit more of a higher skill cap compared to the barbarian or the crusader a little bit lower health because they're a bit more damage focused but really interesting to play as a monk the necromancer is our lucky last but definitely not the least they are probably the most interesting and unique class out of everyone they're a summoning and magical class and they're the masters of life and death who harvest the power of the dead tormenting their enemies with skeletal minions and dark magic the necromancer is definitely the most diverse class out of the six classes we have a diablo model they're mostly a mid-range class with some melee options like grimscythe where you can slice enemies in front of you however you will be summoning your undead minions to aid you in combat to deal or take most of the damage away from you so you can kind of hang back in that mid-range the unique resource that i mentioned earlier is the corpses so when you kill an enemy as a necromancer you will see a corpse on the ground and you can use the attack corpse explosion to explode that corpse for additional damage the more corpses that are on the ground the more explosions you can cause and it creates kind of a roll effect where you use it you kill a couple of enemies with it you use it again you kill more and it just kind of gets that barrel rolling and you can just keep dealing damage and keep the pressure up that way and it does deal heaps of burst damage if there are lots of corpses on the ground the real strength of this class is that they have a lot of flexibility right you can go fully into the minions route and summoning undead mages and skeletal fighters to help you or you can play around with some of the other things like the corpse explosions and be like kind of a mid-range e-class there's a lot of options here and diversity into how you could build out the necromancer the weaknesses to the necromancer is definitely the low mobility and you have to be in this weird kind of milli range but not milli range space where you can still get hit with a lot of melee attacks but you do want to keep your distance and finding that gap where you should be sitting is a bit difficult with the necromancer so they are a little bit harder to play and you do have a lower amount of health and because you're sitting in that weird mid-range space if you can't get that positioning right you will take a lot of damage but you essentially want your minions to take as much of the damage for you so that you can avoid it and just keep dealing milli damage now that is all the six classes in diablo immortal which class are you playing let me know in the comments down below thank you for watching this video till the end thank you to our members for supporting the channel my name is norza and i hope you have a great day
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Channel: NorZZa
Views: 70,054
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Keywords: diablo immortal, diablo immortal classes, diablo immortal class guide, diablo immortal best class, diablo immortal classes ranked, diablo immortal all classes, diablo immortal tips and tricks, diablo immortal best classes, diablo immortal beginners guide, diablo immortal which class is best, diablo immortal beginner class guide, diablo immortal guide, diablo immortal tips, necromancer, barbarian, crusader, demon hunter, monk, wizard, best class in diablo immortal
Id: DEs9PdAhNf8
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Length: 8min 7sec (487 seconds)
Published: Wed Jun 01 2022
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