Copy and Paste Sketches and Components in Fusion 360

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Kevin Kennedy: Hey there, it’s Kevin Kennedy and today I’m going to show how to copy and paste sketches, bodies, and components in Fusion 360. There are two different scenarios for copying sketches. We’ll start by copying the sketch within the same design file, and then we’ll look at copying a sketch to a second design file. Afterward, we’ll look at two ways to copy bodies and components, including within the same design file and to another design file. [Logo Chiming] I’ve gone ahead and saved a file and I’ve created a new component for the first example. Let’s first just sketch out a simple rectangle so we can see how sketch geometry copies. I’ll hit the keyboard shortcut letter “R,” as in Romeo, to activate the 2-point rectangle. I’ll just draw this out on the XY origin plane to a random distance. Then, I’ll clear out the rectangle command with the escape key. Let’s first take a look at copying this sketch geometry within the same sketch. I should note, that if it makes sense for your design, you should always utilize the rectangular or circular pattern, as that will provide more precise results. However, if you need to copy the sketch for another reason, then you can select the sketch geometry one-by-one or you can simply click and drag over the entire sketch. Regardless of how you select it, once the geometry to copy is selected, you have three options. First, you can right-click and select “copy” from the menu. The second option would be to use the standard copy shortcuts of CTRL + C on a Windows Machine and CMD + C if you’re on a Mac. Then, to paste the sketch you can either right-click to select “Paste” or you can use the standard paste shortcut of CTRL or CMD + V. Notice how when you paste your sketch it opens up the Move / Copy dialog. Before I show you a few more tricks, I’m going to hit cancel, so I can show you the third way to copy, which is my favorite. With the sketch geometry selected, I’ll hit the keyboard shortcut “M,” as in Mike, to activate the “Move/Copy” command. I’ll select the “Create Copy” checkbox in the dialog, and we’re back at the same position we were after using the first two options. I simply find this third way to be a bit faster, but ultimately they’re all the same. Because I’m going to cover quite a few methods and workflows in this tutorial, you may find it helpful to reference them later on my webpage. Head to ProductDesignOnline.com/31 or simply click the link down below in the video description. At this point, our darker blue lines show the copied sketch geometry that needs to be placed. We can use the Move command by dragging the directional arrows, typing out an exact value in the dialog, or by the free form square in the middle of the arrows. Of course, you can also utilize the number of “Move Type” options, or set your pivot point to a new point, if you’re trying to align the sketch in a specific manner. Before I show you how to copy a sketch to a completely different sketch, I want to show you one common error or cause of confusion that users often ask about. If you click and drag over the sketch geometry from the upper left corner, then your selection will include anything that was completely within the bounding box. In other words, the selection should encompass everything that you want to copy and paste. If I go to create a copy of this, then as you’d expect, everything that was within the selection box is included in the geometry to be copied. On the other hand, if you click and drag from the lower right towards the upper left this will select everything that your bounding box touches. However, it does sometimes appear that all the geometry is selected. For example, look at how this rectangle appears to be selected. But when I go to create a copy you’ll see that only the two sketch lines in the lower right are included, as those are the only two lines that my selection was touching. I’ve seen many people get tripped up on this so I just wanted to spend a minute to make this more clear. You’ll find it easiest to select sketch geometry one by one if you’re not selecting the entire sketch. Let’s now take a look at copying one sketch to another sketch. First, I’m going to create a few circles so this sketch has more entities to copy. I’ll then hit the finish sketch button. Right-clicking on the Sketch in the browser, you’ll see that there is not a copy option. This is somewhat misleading, as we can copy the sketch without the sketch environment being active. However, I should note that you do need to be extremely careful when doing this. I only have this one sketch, so it wouldn’t be a problem. But, if you have other sketches, you can select any of their sketch geometry if you’re not in an active sketch environment. If you have other sketches I would recommend hiding them in the browser before you go to select over the entire sketch. Alternatively, you may find it faster to simply double-click on the sketch in the timeline to edit the sketch, where you can then select it without any concerns. We’re going to need to copy it using the right-click menu or the shortcut keys. I’ll use the hotkeys CMD + C. Pasting the model is where many users get confused and wonder why it’s not working. As you saw while we’re in an active sketch environment, we can simply hit CTRL or CMD + V to paste the model or we can use the right-click menu. However, if I right-click, you’ll see the paste option doesn’t come up. And if I hit CMD + V, you’ll see that nothing happens. This is because we need to be in an active sketch, as Fusion 360 does not allow sketches to be floating around in space. We need to create a new sketch on one of the origin panes, a construction plane, or if you already have some bodies with faces, you can create a new sketch of any one of the planar faces. For this demo, I’m going to hit the “Create Sketch” button in the toolbar, and this time I’ll select the XZ origin plane. Watch what happens when I hit CMD + V to paste it, or CTRL + V if you’re on Windows. You’ll see the sketch is copied over to the new sketch without a problem, and we’re thrown into the “Move/Copy” command where we can move the sketch geometry into the desired position. To remember this, you can think of this being similar to working in a word document. Let’s say we have document A open, which contains a few paragraphs. You decide you want to copy the first paragraph over to a second document, which we’ll call document B. And we can think of the documents as representing our Fusion 360 sketches. You select the paragraph and copy it to your clipboard. If you were to hit paste, it would paste it within the same document, it wouldn’t automatically open a new document. Thus, we would need to open document B first, and then we can paste it. Remember this as a reminder that you always need to be in the second sketch environment to paste one sketch to another. Going off the document analogy, you may be wondering if you can copy a sketch to another Fusion 360 design file. I’ll toggle to this second design file and I’ll hit CMD + V. Again, you’ll see this doesn’t do anything, as Fusion 360 doesn’t allow sketches to be floating in space. We need to tell the program which planar surface the sketch should be placed on. If I create a new sketch on one of the origin panes I can then right-click to select paste or I can use the keyboard shortcuts. Again, notice how the selected sketch geometry can be copied over as long as you’re pasting it in an active sketch environment. The last thing I want to cover with copying sketches before we move onto components is a common question about why can’t I just copy the entire sketch in the browser. The reality is you can, however, you can only do this in “direct editing mode.” Fusion 360 is not able to do this with parametric modeling, because it wouldn’t be given a relationship to the features in the history timeline. If I right-click on the sketch in the Browser, you’ll see there is no copy option. However, once I right-click on the top-level component and turn off the design history, you’ll see that I can right-click on the sketch again, and there is now the option to copy an entire sketch, without the need to select the individual geometry. By default, when you paste the sketch, it will be on the same sketch plane. However, because we’re given the move command, you can use the rotation sliders, to rotate the sketch onto its own plane. If you edit the sketch, you’re then placed in the normal sketch environment, where Fusion 360 automatically looks at the sketch. The downside to this method is the fact that when you turn the “Capture Design History” back on, you’re going to lose the ability to edit the sketch because this will all be treated as a base feature, within history-free mode. I’m curious how often you find yourself copying and pasting sketches, versus projecting sketches or simply creating them from scratch. Join the conversation by commenting on this video down below! While you’re at it, help me out by clicking that thumbs-up icon if you’re enjoying this tutorial, or the thumbs-down icon if you’re not. Let’s now take a look at the methods and tricks behind copying components within the same file. Back in the first design file, I’m going to extrude one of these sketches, so the component has at least one body. This will give us a better idea of how the component is copying and what happens to the bodies. We can first duplicate one of the bodies, by selecting “body 1” in the browser. Again, we can then either right-click to select Copy or we can use the shortcut. I’ll click “OK,” after placing the copied body with the move command. Let’s now try to copy the component. I’ll right-click on the component and I’ll select “Copy”. I’ll then, right-click on the canvas, and you’ll see that there is no “Paste” option, nor will the shortcut work. This is another common roadblock that I see users asking about. The reason is due to the copied component being the active component in the Browser. You cannot paste an active component within itself. If we activate the top-level component, we can-right click and you’ll see that we’re then given two options. We can either “Paste” the design or we can select “Paste New”. Let’s start by selecting the “Paste” command. The Paste command will create an instance of the copied component. I’ll just move this over to the right and I’ll place it. Notice how the component names are the exact same, except for the instance number that shows after the name. This means any updates or changes made to the first component will be reflected in the second component. We can quickly test this by hiding one of the component bodies. As you’ll see, they’re tied together. Let’s now take a look at the “Paste New” option. I’ll make sure that Component 1 is still copied by copying it again and then I’ll right-click on the top-level component, this time selecting the “Paste New” option. The “Paste New” command will create a completely new component, which includes the copied geometry. This means the component will not be tied to the original component. I’ll move this to the left so we can take a look at this. First off, you’ll notice this component has a number 1 in parenthesis, at the end of the name. This lets us know that this was copied, but it’s a different name, and thus it’s not tied to the original component. I would recommend always renaming your components after utilizing the paste new command. If we toggle one of the bodies of component 1 off again, we’ll see that the 3rd component or the paste new component is not affected at all. I should also clarify that you can also right-click on the canvas window, to use either paste or paste new, as long as the copied component is not currently active. Last but not least, let’s take a look at copying both a body and component to a different Fusion 360 file. I’ll first copy one of the bodies in the browser. In the second design file, you’ll see that I cannot paste the body with the shortcut keys or the right-click menu. With bodies, you can only copy them within the same design file while in parametric or the history-based design mode. However, you can copy bodies to another design file if you’re in direct modeling mode, where the design history is not captured. The reason it has to be direct editing mode when copying a body to another file is that bodies do not have the sketches and other reference geometry tied to it. Therefore, Fusion 360 would not be able to properly place the body in the parametric timeline. If you have a body that’s not in a component, that you’re wanting to copy, you could right-click and select “Create component from bodies.” Because components do include the relevant sketches, construction geometry, and other reference geometry, we can copy them between design files. Back in the first design file, I’ll copy the component, and I’ll head to the second file. You’ll see that I’m now given the option of “Paste New”. Now you’re only given the option of “Paste New” because this method of copying components into another design file will not sync the component to the original. If you want the component in another design file to be tied to the original then you will need to use the method, “Insert Into Current Design”. First, back in design file 1, we’ll need to right-click on the component to select “Save Copy As”. This will save just the component to the data panel, not the entire design file. I’ll open the second design tab and then I'll open the data panel. Right-click on the design file or the component we saved, and select “Insert Into Current Design”. You’ll notice the component is now placed, and after you confirm its location the component will have a link icon, signifying the component is tied to the original. This way, any changes to the component in design file 1 will be updated accordingly in design file 2, as long as they remain linked. Should you ever need to unlink the components, you can do so by selecting the “Break Link” option from the right-click menu. Just do this with caution as once you do this you can’t get it back without inserting the component again. Although, you can still hit the Undo command if you haven't made any changes. To summarize, there are many workflows, tricks, and different quirks to understand to successfully copy sketches, bodies, and components within the same or different design files. Remember, with sketches, you can copy a sketch whether or not your sketch is active, but you can only paste a sketch if you’re in an active sketch environment. With bodies, you can paste them within the same component or file, but bodies can only be pasted into a second design file if the design history is turned off. Components can be pasted within the same file as linked instances or new copies. They can also be pasted into another design file as a new copy. To insert a linked instance of a component, you’ll need to use the “Insert into current design” feature from the data panel. Last but not least, I wanna give a quick shoutout to those who supported the channel this past week via my Buy Me a Coffee page. Special thanks to Bertram Huang, Woodsy, and Mark Heist. [Upbeat Music] As always, I appreciate you taking the time to watch this tutorial. Click that thumbs up icon if you learned something in this video and be sure to click that playlist in the lower right-hand corner to learn more about Fusion 360 sketching. [End Upbeat Music]
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Channel: Product Design Online
Views: 130,727
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Keywords: how to copy and paste sketch fusion 360, copy sketch fusion 360, how to copy and paste body fusion 360, how to copy and paste component fusion 360, copy and paste body fusion 360, copy and paste component fusion 360, fusion 360 copy and paste sketch, fusion 360 copy and paste component, fusion 360 copy and paste body, fusion 360 beginner, kevin kennedy, product design online, fusion 360, product design
Id: sCgr5WNt6RA
Channel Id: undefined
Length: 17min 32sec (1052 seconds)
Published: Fri Dec 20 2019
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