Combat & Tournament Arenas Guide - Mount & Blade 2: Bannerlord
Video Statistics and Information
Channel: ItalianSpartacus
Views: 58,240
Rating: 4.9006209 out of 5
Keywords: bannerlord gameplay, bannerlord, bannerlord review, bannerlord pc gameplay, mount and blade 2 bannerlord, mount and blade 2 bannerlord gameplay, mount& blade 2: bannerlord, let's play bannerlord, mount &blade ii: bannerlord, mount and blade 2, mount and blade 2 gameplay, mount and blade 2 tips, bannerlord tips, guide, italianspartacus, best faction, culture, management, combat, tournament arenas, shield bash, couch lance, ranged combat, feint attacks, combo attacks, handling
Id: v0nOSOAHPL4
Channel Id: undefined
Length: 26min 44sec (1604 seconds)
Published: Tue Apr 14 2020
Please note that this website is currently a work in progress! Lots of interesting data and statistics to come.
Popped out another guide on combat this time around. It's part one of a two-part guide on this subject. The other will be on Weapons and Armor to better extrapolate how crush/blunt/cut damage works against armor.
I've been doing some testing and have yet to find a really clear and concise way to measure how damage is affected by armor. For example, I have a 42 armor head piece, I was hit in the head by a CUT, it absorbed 23 of the damage and 4 damage was then dealt. By looking at the weapon - a hatchet - it has a 37 cut damage.
So, is that damage number then hit with penalties such as attacking upward towards a guy on horse? Or other things? Basically, why was 27 damage dealt to me rather than 37, and if my helmet is 42 armor, is that a percentage of damage absorption? Any clarification on this would be huge as I'm trying to kind of "crack the code" on the subject