Scarlet and Violet came out last month, and
immediately became the most polarizing Pokemon games of all time. Extremely fun, yet extremely
broken. In this video, I’ll be trying to beat the entirety of Pokemon Violet without
taking any damage. That includes the Champion, Team Star, and Titan Pokemon storylines along
with the Area Zero Finale. If any of my pokemon take damage, I’ll have to reset to my last
savepoint. That said, I’m allowing myself to save whenever I want to, though I’ll
try to keep my total number of resets under 10, excluding however many are needed for
the starter and the first rival battle. Let’s see how the run went. As is tradition, I name myself W, representing
exactly what I aim to achieve this run. I look outside into the void, and head downstairs
to witness the Academy Director Clavell teleporting through the front door. I hope they teach
that in school. After making sure to turn autosaving off, I walk towards Nemona’s
house, where I can choose my starter. Immediately after my selection, I’m going to be forced
into a battle with Nemona, who uses the starter weak to yours. However, her starter has nearly
maxed out Individual Values, or IVs. IVs are random, generally unchangeable values assigned to each Pokemon. So basically, Nemona's starter is going to have fantastic stats this entire
game. To win this battle, my Pokemon is going to need to outspeed and KO’s Nemona’s
in one hit, since the AI forces her to use an attacking move on turn 1. Fuecoco isn’t
fast enough, and Quaxly isn’t strong enough, meaning this can only be done with Sprigatito.
Which also needs to have an attack boosting nature. And some good IVs to give it an attack
stat of 13. And a speed stat of 12 or 13. All in all, there’s just under a 5% chance
I can get this starter. After several attempts, I successfully pull a Sprigatito that meets
these criteria, I save and begin the battle. Now I just need one critical hit. A 1 in 24
chance isn’t that bad. Right? I tried this more than 100 times, and didn’t get a single
critical hit. So something’s a little fishy here. Before the most recent patch was released,
Battle stadium, the medium for Scarlet and Violet’s online battles, used the same RNG
seed for every battle. In doubles, this meant that you could guarantee your Turn 1 Sheer
Cold to hit and one hit ko an opposing pokemon, as long as you successfully used Fake Out
or landed an Air Slash earlier in the turn. And this applied to Every. Single. Battle.
Anyways, it wouldn’t surprise me if Nemona was actually immune to critical hits in this
battle due to a similar situation. I open up a new file on a different switch account,
and go through the entire process again, running in random circles in case the RNG is based
on time or movement. I also repeatedly click scratch to open up more opportunities to test
for a critical hit. Still no luck. The weird thing is: damage rolls are still present,
as Sprigatito’s Leafage would do about 90% of Quaxly’s health 1/16th of the time, while
dealing around 65% the other 15/16ths of the time. I guess game freak just really doesn’t
want people doing the first 0.1% of this challenge anymore, as the first rival battle was actually
impossible to beat damageless in Sword and Shield as well. Anyways, I’m going to allow
this unintentionally scripted damage and see if the rest of Violet can be completed. Sprigatito
takes a hit for the first and last time, then KOs Nemona’s Quaxly to end my 9 hours of
suffering. The next battle is against Arven, who only
has one level 5 skwovet. However, skwovet is bulky, so I’ll need to level up Sprigatito
a lot. While it can’t KO any wild pokemon yet, it still gains EXP when I catch them.
So I catch the Level 2 lechonk in the tutorial, which I named Mickey and a level 4 scatterbug,
which have very high catch rates, but aren’t guaranteed captures. Usually, continuing to
capture these pokemon would be risky, but in this game, once you catch a certain pokemon,
your chance to get a critical capture on later instances of that pokemon significantly increase.
A critical capture requires only one shake, not 3. In other words, I’m probably guaranteed
to catch every lechonk and scatterbug now that I already have one of each. In fact,
I got a critical capture on every single occasion. Once Sprigatito is at level 9, I can start
battling wild pokemon. I decided to catch a wingull, because I thought a Pelipper with
the drizzle ability would have some pretty powerful water attacks. Unfortunately, it’s
pretty slow, and there’s an easily obtainable water pokemon coming up that outclasses it
in several ways. Sprigatito eventually hits level 13, and learns Magical Leaf, a 60 base
power special move. This will be useful against Skwovet, which has a low special defense stat.
I also evolved two of my scatterbugs into spewpas in the process. I fall down a cliff,
and am saved by my Rotom phone. Imagine if there was fall damage in this challenge. I
attempt to feed Miraidon the rotom phone, but apparently that won’t do the trick.
Sandwich it is. After following Miraidon through a cave, I’m attacked by a level 40 houndoom.
Since I can’t run, I fight. Houndoom uses crunch, and sprigatito returns to its pokeball
to avoid taking damage. Miraidon can do the dirty work. Once I exit the cave, I battle
Arven and his Skwovet. Magical Leaf picks up the KO as expected. Something cool about
this game is that regular trainers are not mandatory to fight. If you want to pick up
some solid cash, you can battle them. Wild pokemon give similar amounts of EXP though,
so I’ll be avoiding trainers for the most part. On the way to Los Platos, I find the
aforementioned good Water-type pokemon, Magikarp. It has no attacking moves, so capturing it
is a guarantee. I name it Jerry. I’m running low on pokeballs, so I make sure to restock
in Los Platos before heading to the Academy in Mesagoza. I also purchase several poke
dolls, which allow you to always escape from wild battles. These will be useful if I accidentally
run into very strong pokemon that outspeed my own, preventing mine from consistently
running away. Exp is getting a bit hard to come by, so I’m going to want to battle
some stronger pokemon to gain exp. Many of them can only be KOd in two hits though. So
how do I solve this? The answer is crouching. The crouching feature, enhanced by moving
through tall grass, allows you to sneak up on Pokemon from behind, and catch them off
guard by throwing your pokeball at it. This initiates a battle where the opposing Pokemon
cannot move during the first turn. So you either get one additional attack off, or a
risk free capture attempt. I probably should have used this for the first scatterbug and
wingull I caught, but didn’t realize in time. Sprigatito hits level 16, and evolves
into Floragato. Shortly after, my Spewpas evolve into Vivillons. Another battle with
Nemona precedes entering Mesagoza, but this one’s actually doable. Floragato KOs Quaxly
with Leafage, and to add insult to injury, picks up a critical hit. Nemona terastallizes
her Pawmi, only for it to be taken out by Magical Leaf. Shielding herself from critical
hits one battle, and terastallizing before I have the option to in another. Fair enough.
After bullying a couple of team star grunts as retribution for supposedly bullying Penny,
I enter the academy, and can now begin each of the three story routes. I’m going to
hold off on the team star route due to a lack of familiarity with how autobattling works.
I’ll focus primarily on the gym battles for now, with a few titan battles sprinkled
in. Regardless, that’s going to involve several hours of creating and training up
a team. To make matters tougher, I can’t really buy any good pokeballs until I complete
a few gyms, so I’ll need to obtain these pokeballs in the wild. That means a lot of
exploring, and I might as well visit the cities where some gym leaders reside so I can easily
fly to them later. I visit Cortondo, Porto Marinada, and Cascarrafa, where I plan to
finally start my first gym challenge: which involves delivering a forgotten wallet and
winning an auction. However, I’ll need to also battle a gym trainer with a level 28
floatzel, which has a base speed of 115. That’s way faster than anything on my team, meaning
I’ll need to evolve Floragato first. To help it battle stronger pokemon, I fly back
to mesagoza and make a purchase from the Delibird Presents store. The miracle seed will boost
the power of Floragato’s Grass type attacks by 20%. With that item, Floragato is now certainly
strong enough to take on another feature of these games, tera raids. Well, at least the
one star ones. In tera raid battles. 3 CPUs and I have to take down a Terastallized pokemon
with a giant health bar. Normally when you catch a pokemon in the wild, their tera type
will be the same as one of their typings. However, these raid pokemon will often have
tera types different from their own. For example, this litleo, which would normally have a fire
or normal tera type, has a rock tera type. Also, if you defeat a raid pokemon, you have
a 100% chance of capturing it afterwards. Since these raids are random and not replicable
in another save file, I’m banning myself from terastallizing the pokemon I catch from
these. Floragato one hit KOs the Litleo, and I catch it. It should help me with the Bug
and grass type gym leaders, Katy and Brassius. Continuing the teambuilding process, I use
an Ultra Ball I found to capture a Makuhita in South Province Area 3. Makuhita is one
of the few pokemon in this game that can learn fake out Fake Out, a weak Normal-type attacking
move that almost always goes first and flinches the opponent. The drawback is that it can
only be used on the first turn the user is out. This move can help get through pokemon
with the ability sturdy, which prevents them from being KOd in one hit. Assuming the pokemon
with fake out is faster, it can get two attacks off consecutively. That brings us to the only
problem with makuhita and its evolution, Hariyama. They’re very slow. I’ll deal with that
problem when it eventually matters. Back to grinding. The safest, easiest way for me to
level up Floragato is by battling Phanpys in the Asado desert. They’re pretty common,
and award a solid amount of exp for being a pre-evolved pokemon. If you want to battle
Donphans for even more exp, you’ll have to crouch, but that’s difficult and probably
inefficient to do in an open sand area. Eventually, Makuhita evolves into Hariyama, and Floragato
evolves into Meowscarada, a grass and dark type. This is where it learns one of the best
moves in the game, Flower Trick. Flower trick is a 70 base power, 100% accurate grass type
move that always crits. So in effect, it’s a 105 base power move that ignores the attack
drops of the user and the defense boosts of the target. Anyways, I can finally start the
Water gym challenge. The gym trainer leads off with his floatzel, which, in addition
to its speed, has a priority move, Aqua Jet. Priority moves like Aqua Jet and Quick attack
go before regular moves like Tackle or Scratch. However, they’re usually pretty weak, so
high AI opposing trainers like Hugo here don’t like using them unless they’re super-effective
or able to pick up a KO. Floatzel will use Swift instead, which hits Meowscarada neutrally.
Flower Trick KOs Floatzel, and the following Clauncher. After delivering the wallet to
the gym leader, Kofu, and winning an auction, I’ve completed the gym challenge. In addition
to being able to battle Kofu, completing this event also unlocks the auctions, where I can
get some useful items such as Pokeballs I haven’t beaten enough gym leaders to buy,
or bunches of EV reducing berries. EVs, or effort values, are points gained from defeating
pokemon in battle. These points are directed towards various stats, based on the pokemon
defeated. EVs cap out at 252 per stat and 510 in total. The more EVs you get in a stat,
the higher that stat increases. I battled a ton of Lechonks and Scatterbugs at the beginning
of the game, which awarded Meowscarada a bunch of useless HP and Defense EVs. Since I only
care about Attack and Speed on Meowscarada, these EV reducing berries can help me better
optimize Meowscarada’s stats later if necessary. Back to Kofu. None of his pokemon have any
threatening abilities or priority moves, so this should be a breeze. He leads off with
Veluza, which faints to Flower Trick. Wugtrio is up next. It waints to flower trick as well.
Crabominable, normally an Ice/Fighting type, immediately terastallizes into a Water type,
so it meets the same fate as its two buddies. Opposing trainers with the ability to always
terastallize on turn 1 of their last pokemon being out, even if it’s suboptimal to. I’m
not complaining. Miraidon has been feeling a bit slow, so I really want to get the ability
to dash. So I challenge the first titan, Klawf. I’m not really sure how the titan HP bars
work, but i think they’re just twice the size of a regular hp bar. This Klawf is only
level 16, so it’s no match for one tera grass flower trick. The bar caps out around
10% hp, and it eats an herba mystica to gain some stat buffs. Arven helps out this time
with a pokemon of his own, though his help doesn’t really matter. Miraidon eats a sandwich
and gets faster. With the newfound speed, I set a checkpoint in Levincia, before grinding
up again to evolve litleo into pyroar. A couple levels later, it learns flamethrower. Time
to take on the next gym, back in Cortondo. After suffering to move an inflatable olive.
Katy has several bug types, none of which have priority moves. Flamethrower takes out
Nymble, Tarountula, and Teddiursa all fall to Flamethrower. Something I should mention
is that almost every major trainer’s ace pokemon has 25 IVs in every stat, along with
252 HP EVs. This includes Kofu’s Crabominable and Katy’s Teddiursa. Before starting the
grass gym in Artazon, I have to battle Nemona. I forgot that this was a battle, so I led
Pyroar into her Rock type Rockruff. Level diffed. Pawmi doesn’t have Quick Attack,
So I can also safely KO it with Pyroar. Hariyama is actually barely strong enough. Meowscarada
KOs her Quaxwell to finish off the battle. It takes me 10 minutes to find 10 sunflora,
but I advance to the battle against Brassius. No priority moves here either, but there’s
one problem with his final pokemon, Sudowoodo. It has the ability Sturdy. This is why Hariyama’s
on the team though. I terastallize it and have it use fake out, dealing about a third
of Sudowoodo’s HP. Sudowoodo flinches, so I get to move again. A tera boosted Force
Palm wins the battle. For future reference, if a pokemon terastallizes into a type it
already possesses, it will gain an extra boost from those moves, turning the same type bonus
modifier from 1.5 times to 2. It will also keep the 1.5 times bonus on any type it loses
by terastallizing. If the tera type is completely new, then the new type’s bonus will also
be 1.5. Anyways, that’s 3 gym leaders and one titan pokemon down. I fly back to Levincia
to take on Iono’s electric type gym. Is that a pokestar studios logo? This is the
most dedicated pokefan in existence. Iono sends out a wattrel first, which has quick
attack, so I have Meowscarada go for its own. Bellibolt faints to flower trick. For some
reason, its ability, which powers up its next electric-type move, needlessly activates before
fainting. Luxio’s intimidate is ignored due to Flower Trick’s critical hit, so it
falls as well. Iono’s last pokemon is mismagius, which you guessed it, gets tricked by a flower.
I don’t think I’ve ever used one move so often in any challenge before. I fly back
to Mesagoza to buy some items from the Delibird presents store. First up is the charcoal,
which boosts fire type moves by 20%. I also purchase a variety of pokeballs. I give the
Charcoal to Pyroar and teach it protect, then travel north of Levincia to reach the next
titan, Orthoworm. This region has the funniest pokemon names in a while. Flamethrower takes
both Round 1 and Round 2. I meant to protect the second time to allow arven to possibly
get some damage off, but forgot to click it. No harm, no foul. Keep in mind, I can’t
terastallize with Pyroar, and even if I could, a Rock type tera probably wouldn’t be beneficial.
Miraidon eats a sandwich and increases its vertical to about 96 inches or 2 and a half
meters. I think the titan storyline is definitely my favorite of the 3, Arven’s quest to save
Mabostiff was pretty touching. Let me know what your favorite storyline was in the comments
section below, and why you think so. I love reading discourse like this, and I also like
the funny numbers going up for the algorithm. I sell a bunch of the treasures I’ve picked
up throughout my journey, and start hunting for my next pokemon, Pincurchin. I find one
on the shores outside of Levincia, sneak up behind it, and catch it with a quick ball.
But wait. It has a base speed of 15, which is the lowest of any fully evolved pokemon
in the game. So it’s arguably the worst pokemon for this challenge. So why would I
choose. In Levincia, there’s an NPC named Blossom who wants to trade a Haunter for a
Pincurchin. Haunter’s got great special attack and speed, so it’ll fit perfectly
on the team. This isn’t the first time Haunter’s been involved in an in game trade. In diamond,
pearl, and platinum, an NPC named Mindy in Snowpoint city offers a Haunter for a Medicham.
Haunter evolves into gengar when traded, but Mindy’s Haunter is holding an everstone.
Blocking it from evolving. Imagine how many kids’ hopes were crushed. Thanks Mindy.
Anyways, the point I’m getting to is that Blossom’s Haunter does not have an everstone.
Meaning. It’s gengar time. Gengar is literally haunter on steroids. It hits harder, it’s
faster, gets slightly better coverage. The only downside is that it loses the levitate
ability, which provides immunity to ground type attacks. I guess the nickname it was
given doesn’t fit that well anymore either. I’m going to start EV training my pokemon,
so that I don’t need to overlevel that much anymore. I purchase the Power Bracer, Lens,
and Anklet from the Mesagoza Delibird store, which adds 8 extra evs per battle in attack,
special attack, or speed respectively. Meowscarada is now strong enough to take out all Golducks
at Casseroya lake, so gaining exp is a breeze. Also, since gengar was traded, it gains boosted
EXP. If it holds the power lens, it gets 10 Special attack EVs per golduck. 2 from golduck
itself, and 8 from the lens. After repeating the process with the power anklet meant for
speed, I teach gengar the ™ for Thunderbolt, which I found near Porto Marinada. This allows
me to take on a third titan, Bombardier. I purchase an expert belt first, which boosts
the power of super-effective attacks by 20%. As expected, an expert belt boosted, 130 base
maxed out special attack Thunderbolt is enough to defeat Bombirdier. Swimming unlocked. The
other two titans are a lot higher leveled than the first 3, so I don’t expect to be
taking them on for a while. I run through a cave in the south province to reach the
supposed second hardest gym leader, Tulip, a psychic type trainer. I get through the
Just Dance 34 challenge pretty easily, but am going to need to fight the Gym Leader and
Nemona back to back, meaning the same lead pokemon for both. That’s Girafarig’s evolution
for Tulip, and Lycanroc for Nemona. Pneumonia’s Lycanroc has two priority moves, Acclerock
and Quick Attack. It also has the Dark type move Bite. Bite is not very effective against
meowscarada, but super-effective against gengar, removing the possibility of getting hit by
a priority accelerock. I switch gengar to the front of my party, and reteach it dark
pulse. In this game, you can relearn old moves whenever you want to, and you don’t have
to use heart scales or anything like that. Tulip leads with Farigiraf, a Normal and Psychic
type pokemon. Shadow Ball doesn’t affect it, but an Expert belt dark pulse sure does.
Gardevoir is up next, and faints to shadow ball. Espathra is third, and gets knocked
out by another shadow ball. Tulip’s last pokemon is Florges, which turns into a psychic
type only to be knocked out by Meowscarada’s Night Slash. 3 more gym badges to go. As expected,
the Nemona battle occurs immediately. I forgot to terastallize gengar, which has a ghost
tera type, but Shadow Ball goes first and knocks out Lycanroc. Meowscarada’s Night
Slash knocks out Goomy, and then I remember to terastallize gengar against Pawmo. Though
it probably didn’t matter. Flower Trick takes out Quaquaval to end the 8 pokemon boss
rush. Next stop, Medali and the best character in the game. Larry has a team of normal types,
starting with Komala, which has sucker punch, a 70 base power dark type priority move that
only works if the target is attacking that turn. Sucker Punch is not very effective against
Meowscarada though, so I switch it to the front of the party. Uhhh, where did all the
people go? Komala doesn’t use Sucker Punch, and a Flower Trick picks up the knockout.
Larry’s next pokemon is dunsparce’s new evolution, dudunsparce. A Terastallized Flower
Trick does the trick this time. Staraptor is up last, so I switch in gengar, which is
holding an expert belt. Everyone gives their spirit energy to larry, but it doesn’t matter
since thunderbolt should- Oh I forgot he could do that. Well that sucks. I’ll just keep
Meowscarada in the second time around, since flower trick ignores intimidate. This is the
physical manifestation of burnout. There are two gyms left, both hidden on top of Glaseado
mountain. Grusha is an ice-type gym leader, while Ryme uses ghost types. With a lot of
priority moves to worry about. I’ll try to beat Grusha first. I set a flying checkpoint
at Glaseado’s pokecenter, then review my team. The pokemon that best deals with ice
types is pyroar. Note pyroar’s ability, Rivalry. Rivalry is an ability that boosts
the power of moves by 25% when targeting an opposing pokemon sharing the same gender as
the user. However, moves are weakened by 25% when targeting the opposite gender. Grusha’s
frosmoth and altaria are female, while his beartic and cetitan are male. Beartic has
aqua jet, and cetitan has the ability thick fat, which halves fire and ice type damage,
so I wouldn’t be using pyroar against them anyways. Anyways, both pyroar and meowscarada
have a bunch of garbage EVs, so I decide to finally use some of the EV reducing berries
I’ve accumulated. I redistribute EVs into Pyroars special attack and meowscarada’s
attack, then head to cascarrafa’s delibird presents store to purchase a spell tag. This
is basically the ghost type version of a charcoal or miracle seed. Because there’s a battle
with Nemona preceding the gym leader, I switch gengar to the front of the party and give
it the spell tag. This battle goes almost exactly like the last, with the difference
being that I remember to terastallize turn 1. Shadow Ball takes out Lycanroc, Meowscarada’s
Night Slash knocks out sliggoo, another Shadow Ball KOs Pawmot, and Flower Trick ends Quaquaval.
I finish the snow slope run in less than half the time limit, and can now start the gym
battle. I lead with pyroar, and deal a solid 250% to frosmoth with flamethrower. I bring
in Meowscarada for beartic, terastallize, and KO it with Flower Trick. Flower Trick
also KOs Cetitan the following turn. I kept in meowscarada for altaria, since Flower Trick
was somehow a guaranteed KO, likely due to Altaria having a weaker Defense than Special
Defense. Pyroar’s Flamethrower would have worked too though. Time to devise a plan against the 8th and final gym.
Ryme’s gym requires you to fight in a double battle. Her two lead pokemon are Bannette,
with Icy Wind, Sucker Punch, and Shadow Sneak, along with Mimikyu, with Light Screen, Shadow
Sneak, and Slash. Shadow Sneak is the ghost type version of moves like quick attack and
aqua jet. Mimikyu has the ability disguise, which basically just blocks the first attack
that hits it at the cost of ⅛ of its HP. so to win this battle, I’m going to need
to block 3 different priority moves and get 3 different hits off all in one turn. There
are certain abilities that can block priority moves against the ability-possessing pokemon
or its allies: Bruxish’s Dazzling, Tsareena’s Queenly Majesty, and Farigiraf’s Armor Tail.
Bruxish is strong and relatively fast, so I go search for one first. I don’t find
one in the next 30 minutes, so I go after Farigiraf next. Yeah it only has 60 base speed,
but opposing trainers don’t ever EV train their pokemon except in HP. I catch a girafarig
with a quick ball, but it has inner focus, which would turn into the wrong ability after
evolution. The next girafarig gets critically caught and has the right ability. I name it
Beam Team. So that solves the priority issue. What about Mimikyu’s Disguise. Luckily,
there’s another ability that can solve that problem: Mold Breaker. Mold Breaker is an
ability that allows a user to ignore all other abilities when attacking. There are only two
good mold breaker pokemon in the game though, with Haxorus being one and Tinkaton being
the other. I think haxorus is generally better, but I felt I hadn’t been using enough Paldean
Pokemon. The only Paldean mon getting any usage has been Meowscarada. So I catch a Tinkatuff,
Tinkaton’s pre-evolution. Tinkaton can KO mimikyu, so that means Farigiraf will have
to KO banette along with one of the following two pokemon, Toxtricity or Houndstone. The
shadow ball ™ isn’t available until after beating the gym, so Farigiraf’s best super-effective
move is… Crunch. Fortunately, its base attack isn’t actually that bad, sitting at 90.
I buy another Power Bracer and Anklet, then start EV training against some cufants in
the east province. Once Attack and Speed have been maxed out, I head back to casseroya lake
to focus on the leveling portion, and tinkatuff evolves into Tinkaton. It wants to learn one
of the most broken moves in the game, gigaton hammer. This is a 160 base power 100% accurate
steel type move with exactly one drawback: You can’t use it twice in a row. It’s
not a forced recharge turn either like hyper beam or giga impact. You can just protect
or attack with another move if you want. At level 37, Girafarig learns crunch. I reteach
it twin beam, level it up again, and watch it evolve into Farigiraf. It could have technically
evolved at level 33, but I wanted it to learn Crunch a bit earlier. It was at this point
my game starting running at around 3 frames per second. I deposit my higher leveled pokemon,
and start exclusively leveling up Tinkaton, Gyarados, and Fargiraf. I kind of want to
try to beat the elite four without being overleveled. During that process, I find a ralts and catch
it. I thought that it would be good for team star raids, given that 3 of the bases have
types weak to gardevoir: Dark, Poison, and Fighting. Might as well train it up now though.
I’m worried for that gogoat’s life. Before battling the gym, I grab the Wide Lens from
the Levincia Delibird presents, and have Tinkaton relearn Metal Claw. Metal Claw is only 95%
accurate, but the wide lens will prevent it from missing. Level 57 should be sufficient
to take on the gym leader, but I still need to deal with three different gym trainers.
The first 2 will be no problem, but the last, MC Sledge, uses a drifblim and sableye. Drifblim
has the ability aftermath, which deals 25% to a pokemon that KOs it with a contact move.
Farigiraf’s crunch would KO it, but is a contact move. I’m also forced to use it,
since the second trainer has a haunter with sucker punch, and all 3 gym trainer battles
are consecutive. So I need to find a non-contact move that farigiraf can ko drifblim with.
I find and KO a few pachirisus and pichu’s in the south province to get materials from
them. In this game, you need pokemon materials to make TMs, which have now been reverted
to single use. These items let me purchase the ™ for Thunderbolt from the ™ machine
at a pokecenter, which I promptly teach to farigiraf. Even without being EV trained in
special attack, Farigiraf is more than powerful enough. This is probably the most preparation
I have ever done for just one gym. The first two gym trainers have a greavard and shuppet,
which faint to a gigaton hammer and crunch. The next trainer’s Misdreavus and Haunter
meet the same fate. MC Sledge is the third trainer, but his Sableye gets Sledgehammered
and his Drifblim falls to Thunderbolt. That sets up the last battle before I can take
on the elite four. Ryme leads off with her mimikyu and Banette, and I send out the Steel
Beam Team. Banette’s sucker punch fails, a wide lens enhanced metal claw takes out
Mimikyu, and Farigiraf’s Crunch KOs Banette. The crowd gives my pokemon attack boosts,
meaning I definitely did not need to level up this much. Whoops. Ryme sends out her Toxitricity
and Houndstone. Gigaton Hammer wasn’t used on the first turn, so it can be used now.
Houndstone falls to Gigaton Hammer, and the Ghost-type Toxitricity faints to Crunch. Something
I forgot to mention earlier is that raids can drop mints, which can change a pokemon’s
nature. For example, to increase gardevoir’s special attack, I can give it the modest mint.
Farigiraf gets permanently boxed, and I regather most my original team to decide on my next
move. There are 6 major battles left in this storyline, consisting of the the elite four,
champion, and Nemona. The second elite four member, Poppy, has a magnezone with sturdy.
Tinkaton ignores that due to mold breaker, but isn’t strong enough to KO it at level
61 or 62, even with a 4x super effective ground type move, bulldoze. That means I have to
find a different solution. That solution is your standard electric rodent of the game,
Pawmi, which I name tree. In cascarrafa, I buy a mirror herb, which copies the first stat boosts an opponent obtains.
They also have another useful effect, regarding learning egg moves. In this game, breeding
is not necessary to learn egg moves. One of Pawmi’s egg moves is Fake Out, which Tinkaton
already has. Tinkaton and Pawmi don’t share the same egg group, but if I give Pawmi a
mirror herb, keep those two as the only pokemon in the party, start a picnic, and eat a sandwich,
Pawmi will now know fake out. I use a lonely mint on it to give it an attack boosting nature. Tinkaton's job is done, so the Steel Beam Team has officially
retired. Pawmi evolves into Pawmo at level 18, but the final evolution is a bit harder
to obtain. I have to walk with pawmo for 1000 steps before leveling it up. I really hope
this counted. Eventually pawmo evolves into pawmot, and I start leveling up all of my pokemon to 61.
Once that’s done I grab some remaining items and tms. I buy an Air Balloon from Casfarraca’s
Delibird store, which gives a pokemon immunity from ground type moves, until it gets hit.
Next, in the Levincia store, I purchase a Black Belt and Twistedspoon, which boost the
power of fighting and psychic type moves, respectively. Near Alfornada, I pick up the
™ for Sludge bomb, the best poison type move gengar can learn. Lastly, on top of the
Levincia lighthouse, I find the ™ for Icy Wind. I didn’t actually need to get any
more Miraidon powerups to reach the elite four, though I’m not quite sure this was
an intended path. Here’s a team recap before starting the elite four. Meowscarada is holding
an air balloon, with the moves Quick Attack, U turn, Flower Trick, and night slash. You
might be wondering why a grass type would want an air balloon, but I’ll get there
shortly. Pawmot is holding the black belt, and has the moves Quick Attack, Close Combat,
Double Shock, and Fake Out. Double Shock is a 120 base power move that gets rid of the
user’s electric type. If the user isn’t electric type, the move doesn’t work. However,
if I terastallize Pawmot into an electric type, I can use Double Shock as many times
as I want. Gardevoir is holding the twisted spoon, and has the moves Calm Mind, Psychic,
Moonblast, and Dream Eater. Only the middle two are relevant though. Gerry the Gyarados
is holding the Expert Belt, with its only relevant move being Waterfall. I have not
EV trained it properly, nor have I used it in a single major battle up until this point.
Gengar is holding the Spell tag, and has 4 attacking moves: Thunderbolt, Sludge Bomb,
Icy Wind, and Shadow Ball. Pyroar is still holding the charcoal, and will still only
use flamethrower. To challenge the elite four, I must pass an interview first. I answer every
question truthfully, and proceed to fail the interview because of it. Does that count as
a reset? Anyways, I say I actually like pokemon the second time around, so I pass the interview.
Rika’s the first elite four member up, and uses ground types. She leads with Whiscash, while
i lead with Meowscarada. Flower Trick knocks it out. Next up is Camerupt, which allows
Gerry to get his first major screentime of the run. It only took a 4x supereffective
expert belt boosted hit, but a KO is a KO. Third is Donphan, which has sturdy. I switch
in Pawmot, in order to fake it out and break sturdy. Pawmot would just barely misses out
on the KO with Close combat, so i need to use a different pokemon. Earthquake is pretty
much guaranteed to be used due to being supereffective and able to KO pawmot, so I switch into Meowscarada.
Earthquake goes off, but doesn’t work due to the Air balloon. I terastallize the cat,
then Flower Trick Donphan, Dugtrio, and a Ground tera Clodsire to win the battle. Next
up is the literal 5 year old, poppy, who uses steel types. I take the expert belt from gyarados
and give it to gengar, then switch pyroar to the front of the party. Poppy opens up
the battle with a Copperajah, though it falls to a rivalry boosted flamethrower. I switch
in gengar against the bronzong, and KO it with Shadow Ball. Next is Corviknight, which
actually would survive a Flamethrower from Pyroar due to being male. Rivalry is a double
edged sword. An expert belt boosted thunderbolt knocks out the bird. I send in pawmot against
a sturdy magnezone, and now Fake Out into Close Combat should work. Poppy’s ace is
a tinkaton, which surprisingly doesn’t have Fake out. All tinkatons are female, so I send
in pyroar. One final flamethrower ends the battle. Guess who’s back. Larry leads off with tropius,
which gets easily KOd by sludge bomb. Next is staraptor, which gets knocked out by thunderbolt.
Gardevoir’s moonblast knocks out altaria the following turn, leaving Larry with two
pokemon. He sends in oricorio, which should get KOd by a terastallized shadow ball. But
in one of the most vital situations of the run, I forget to tera. Shadow ball only does
80%, so Oricorio gets to attack. It naturally chooses to use Teeter Dance instead of any
one of its 3 damaging attacks, so Gengar gets confused. So now I’ve got a 2/3rds chance
to still win the battle. I terastallize Gengar, and it fortunately breaks through confusion
to fell Oricorio. Larry’s flying type ace is Flamigo, but it stands no match to one
of pawmot’s double shocks. Only one elite four member left. I can apparently access
the boxes for some reason, so I’m able to retrieve the wide lens from Tinkaton and give
it to gengar. I then give the newly freed up expert belt to gardevoir. Hassel leads
of with a Noivern, which gets knocked out by a 100% accurate icy wind, thanks to the
wide lens. Gardevoir’s speed evs allow it to outspeed the rest of Hassel’s team, so
moonblast KOs haxorus, psychic KOs dragalge, a second moonblast KOs Flapple, and a third
moonblast KOs Baxcalibur. Time to battle the champion, geeta. There’s not much setup
needed, but I give Gengar the Spell Tag again and Meowscarada the Miracle seed. Geeta’s
first pokemon is espathra, but one shadow ball is easily enough to take it out. Next
up is an Avalugg, which cannot take a Rivalry boosted flamethrower from pyroar. Third is
Bisharp’s new evolution Kingambit. It surprisingly doesn’t have Sucker Punch, so Pawmot can
safely KO it with close combat. 4th is gogoat, which falls to Gengar’s Sludge Bomb. Geeta’s
penultimate pokemon is Veluza, which just becomes another Gengar victim. Glimmora is
Geeta’s ace, and can terastallize from a rock/poison type into a mono rock type. That
means I can send in meowscarada. Both of us terastallize, but Meowscarada moves first,
firing off a lethal Flower Trick to make me a champion. I’m going to be honest, Geeta
has one of the most underwhelming teams for a champion. What are gogoat and avalugg doing
over there? I fly back to Mesagoza, and battle Nemona one final time. Gengar terastallizes
and KOs Lycanroc with Shadow Ball, and Pawmot falls the same way. I send out my own Pawmot
to fight nemona’s dudunsparce, and a black belt boosted close combat knocks it out. Two
more close combats knock out Orthworm, and Goodra. Of course, last is nemona’s quaquaval,
but Meowscarada’s flower trick eliminates it for the fourth time this run. And that
marks the completion of just the first of the 3 storylines. I’ll try to defeat the
two remaining titans next. I fly over to the Asado Desert, and run into a giant metallic
donphan named Iron Treads. Iron Treads is a Steel and ground type pokemon, so Pawmot’s
probably my best option. Close Combat deal enough damage, and Iron Treads sinks into
the ground. Eating another sandwich lets miraidon glide, which makes accessing the next titan’s
location easy. Though terribly time-consuming. The final titan actually consists of two pokemon,
dodonzo, and tatsugiri. Assuming tatsugiri has its default ability Commander, all of
Dondozo’s stats are boosted by two stages each when both pokemon are on the field at
the same time. Tatsugiri also gains immunity from opposing attacks, though it can’t attack
itself, due to being inside Dondozo’s mouth. There are three parts to this titan challenge.
One against a normal dondozo, one against a boosted dondozo, and one against a boosted
Tatsugiri by itself. The problem with this is that I don’t know if the boosts are from
Tatsugiri’s ability, or just the general boosts that all Titans get after eating Herba
Mystica. Flower Trick should theoretically ignore the stat boosts, so I send out Meowscarada.
Flower Trick KOs Donzozo when unboosted, and then again while boosted. So now there’s
just Tatsugiri. Unfortunately, Tatsugiri is a water and dragon type, meaning Flower trick
won’t be super-effective. I taught Meowscarada Protect just in case, so Greedunt could use
Take Down to deal free damage or Tail whip to lower Tatsugiri’s defense before I attack.
Greedunt goes for Take Down, which definitely doesn’t do enough. Flower Trick misses out
on the KO by about 15%, and Dragon Pulse deals damage to force me to reset. Flower Trick’s
damage was a little bit weird there. Dondozo has approximately double the physical bulk
of tatsugiri at level 55. Since Flower Trick is neutral against Tatsugiri, and super-effective
against dondozo, it should have done around the same percentage of damage to both. However,
while it one hit KOd Dondozo, it only dealt 2/3rds of Tatsugiri’s health. This makes
me think that the boosted dondozo’s stat buffs are ignored, while Tatsugiri’s stat
buffs aren’t for some reason. If that’s true, then I’m probably better off using
a stronger pokemon like Pawmot. After failing another time due to poor preparation, I teach
Pawmot Protect, and Fly to cascarrafa to get a magnet. I fake out dondozo to both deal
some chip damage and allow arven to use either tail whip or take down with his greedunt.
A tera boosted Double Shock deletes the rest of Dondozo’s HP. Now for the hard part.
Fake Out deals solid damage to Tatsugiri, and Greedunt uses take down. That’s probably
double shock range, but to be safe, I stall another turn with protect, as greedunt takes
a muddy water and fires back with Tail whip. Double Shock KOs Tatsugiri to complete the
final titan battle. Sometimes, you just have to rely on your teammates. Miraidon can now
scale cliffs, while Arven’s Mabostiff can play catch again. Spot the difference. Arven’s
dad, Professor Turo, asks us to head to the Poco Path Lab, where he asks us to go to Area
Zero. I still need to beat team star first though, which I can start doing right after
this battle with arven. Not one of his pokemon has a priority move, so this will be straightforward.
Pawmot takes out Greedunt with Close Combat, Meowscarada’s Flower Trick knocks out Garganacl,
Gengar’s Sludge Bomb liquifies scovillain, another two flower tricks KO Tentascruel and
cloyster, and one moonblast from gardevoir serves as a not-so-welcome-back for Mabostiff.
That’s the Path of Legends down, leaving just one story left. The first team star base
I want to target is the Fire one, led by Mela. My two partners in crime are Director - I
mean - student Clive and a hacker named Casseiopia. I’m going to need to choose three pokemon
to autobattle and KO 30 other pokemon with. Autobattling is a feature in this game that
basically just lets you battle in the overworld. The pokemon you send out will try to fight
anything they see. While that sounds bad for this challenge, due to not being able to control
the moves that my pokemon use, I’m not worried. The main factors that influence the outcome
of an autobattle are the participants’ levels and typings. I’m pretty sure that if your
pokemon has a good type matchup, and is at least one level higher than the opponent’s,
then it should win without taking any damage. My pokemon are 40 levels higher during this
battle, so even bad type matchups like gengar fighting houndour still lead to no damage
taken. I’m guessing some stats still matter, since I doubt a houndour and houndoom at the
same level would be treated equally. I’m also not actually sure if abilities can be
a factor, like volt absorb blocking electric moves for example. I heavily doubt it though.
Pawmot, Gengar, and Gyarados finish wiping out 30 opponents, and I start the boss battle
against Mela. Pawmot KOs torkoal with a Fake Out into close combat, so Mela sends out her
starmobile. The game didn’t offer me the option to switch before fighting it, which
is basically the only time set mode has been present in this game. This starmobile, consisting
of a heavily modified Reavavroom, falls to a Tera boosted Double Shock. Does this count
as marching? Apparently, Penny is part of this operation, and is also good at hacking.
Hm. Next up is the Dark type base, led by Giacomo. This is a job for Gardevoir, meowscarada,
and Pawmot. They finish knocking out 30 pokemon in under two minutes, and the battle against
Giacomo commences. Pawmot KOs his Pawniard with Close Combat. All the starmobiles only
have one type, which matches the signature type of the squad. So Mela’s was a pure
fire type, and Giacomo’s was a pure dark type. Don Atticus and his poison type squad
are next. Gardevoir, Pyroar, and Gyarados win this raid pretty easily, since they’re
still 30 levels higher. Atticus sends out skuntank, and I send out gardevoir. Skuntank
has only two moves, the 70 base power Dark type sucker punch, and the 65 base power super-effective
Venoshock. Seems obvious what he’ll go for. Or not. I’m really not sure what happened
there. Did the AI just choose the move with a higher base power since both moves are neutral or better. It could also just be due to skuntank having a high attack and gardevoir having a low defense. Either way, this is marginally concerning. I do have a way to get around this though. I purchase a few more TMs of Protect at a pokecenter, then use one of them
on gardevoir. I run through another 30 pokemon, then rematch Atticus. This time, I have gardevoir
terastallize into a fairy type, and protect on the first turn. Sure enough, Atticus goes
for sucker punch again. Sucker Punch is not very effective now, while Venoshock is super-effective.
Moonblast goes off first, and takes out skuntank. Apparently, switch mode still activates for
everything except the starmobile. Psychic KOs Muk, Reavavroom, and Mega Reavavroom to
defeat Don Atticus. Cassiopea ends the phone call, and Penny suddenly appears again. Alright,
Fairy squad time. Gengar, Pyroar, and Gardevoir are in charge of this one. I make sure to
avoid battling any Mimikyus, because of disguise. I also make sure Pyroar doesn’t battle any
daschbuns, because of Well-baked-body. Yup, that’s actually the name of the ability. Basically, Dachsbun is immune to fire type moves and whenever it's hit by one, it's defense sharply goes up. Even though all these pokemon are
only about 15 to 20 levels lower than mine, they still can’t land a hit. Ortega has
pokemon in the lower 50s, so the sledding might be getting tough soon. But not this
battle. Gengar’s sludge bomb takes out Azumarill, Dachsbun, Wigglytuff, and the Starmobile.
One base left. Gardevoir, Gengar, and Gyarados should do pretty well against fighting types.
These pokemon are in the mid 50s, but type matchups are king. It’s kind of funny how
gyarados is one of my best pokemon in this raid, even though it knows no flying moves.
Eri’s Toxicroak has sucker punch, so I’ll do the same thing as I did against atticus.
Except I can’t terastallize. I haven’t visited a pokecenter since then, so I never
actually recharged my tera orb. Whoops. It doesn’t matter here though, since, unlike
skuntank, Toxicroak has a supereffective move with a higher base power than sucker punch.
This move is Poison jab, at a base power of 80. No sucker punch comes out, so Psychic
takes out toxicroak. Annihilape faints to moonblast, Passimian faints to psychic, and
Lucario also faints to Moonblast. That just leaves the starmobile, which is only 9 levels
lower than Gardevoir. Moonblast still cleans though. EV training is really broken. Cassopeia
reveals that they were the original big boss of team star, and Professional Student Clive
cannot believe it. In preparation for an upcoming battle, I fly back to mesagoza, and purchase
a mystic water. I then grab a normal gem from cascarrafa, which boosts the power of a single
normal type move by 30%. I give gyarados the mystic water, and Pawmot the Normal Gem. Clive
reveals himself to be Director Clavell, and then claims to be Cassiopeia. He leads off
with oranguru, and I lead with Meowscarada. Night Slash ends that skirmish. Next is Abomasnow
so I send in pyroar. Flamethrower takes it out. Third is gyarados, to which I send out
pawmot. Double Shock hits so hard that it turns an NPC into a ghost. Speaking of ghosts,
Clavell sends out a Polteageist, which gets obliterated by night slash. 5th is amoonguss,
but it stands no chance against gardevoir’s psychic. Skeledirge is last, and I send out
Pawmot. I click Fake Out into a ghost type, but here’s where the newly purchased items
will kick in. Clavell terastallizes Skeledirge to turn it into a pure fire type, allowing
Fake Out to actually land. The normal gem allows it to do just enough damage, and I
switch out into gyarados the next turn as Skeledirge whiffs an earth power. I terastallize
Gyarados into a water type, and with the help of the mystic water, waterfall picks up the
KO. That critical hit did not matter, as waterfall would have dealt a minimum of 87% anyway.
In the academy’s schoolyard, Cassiopeia reveals her true identity. Not one person
saw that coming. If you say you saw that twist coming, you must be lying. Anyways, here team
is filled with a bunch of eeveelutions, though every single one has quick attack. As long
as they have at least neutral moves above 40 base power, I shouldn’t have to worry.
Pawmot KOs Umbreon with Close Combat, and Flareon goes down the same way. I switch in
Meowscarda to fight vaporeon. Vaporeon uses Baby-doll-eyes, a priority move that lowers
attack, but doesn’t do any damage. Flower Trick ignores attack drops though. Gengar’s
Sludge Bomb KOs Leafeon, and out comes Jolteon. Meowscarada outspeeds and KOs it with Flower
trick. Both Meowscarada and Sylveon terastallize the following turn, but Flower trick takes
advantage of Sylveon’s low defense stat to win me the battle. Starfall street, complete.
With all 3 storylines over, I’ve unlocked the final episode, taking place in Area Zero.
The way home. I know it’s been an entire month, but if you haven’t gotten to this
part of the game yet, I’d recommend experiencing it for yourselves before watching the rest
of the video. Usually I’d be annoyed that I’m forced to run by foot, but this area
is so cool that it doesn’t even matter. There are 6 required wild pokemon battles
here, though you get a teammate for each one of them. The first is at research station
one, where we find a glimmora. Lycanroc does the dirty work before gardevoir can move though.
The next pokemon is Iron Bundle, and Ice and Water type which has a base 136 speed stat.
If its IVs are randomized, then Gengar is the only pokemon I have that’s guaranteed
to be faster. I switch it to the front of the party and give it a magnet. Thunderbolt
successfully KOs Iron Bundle. Iron treads pops up again next, but Pawmot KOs it with
close combat. The next three battles will be consecutive, meaning I’ll need to use
the same pokemon against all 3. I teach gengar a couple TMs. Protect over Icy Wind, and Psychic
over Sludge Bomb. I then switch it to the front of the party, and give it the expert
belt. Time to open the biggest mystery of the game, the zero lab. We’re immediately
ambushed by paradox pokemon, starting with iron treads. I protect to let nemona attack
with lycanroc, but it faints after doing a bit of damage. Shadow Ball KOs from that range
though. Next up is iron hands, a fighting and electric type. Penny’s Umbreon hits
it with a pretty weak psychic, but my own Psychic picks up the slack the next turn.The
final wild paradox pokemon is Iron jugulis, a Dark and Flying type. I protect the first
turn as always, and Arven’s Mabostiff does a ton of damage with Play rough. Thunderbolt
Kos iron jugulis, leaving only one major fight left in this challenge. I give the twistedspoon
to gardevoir and the magnet to pawmot, then reteach Gengar Sludge Bomb over protect. Professor Turo reveals himself to be an AI, created by the now deceased real professor. To stop future pokemon from taking over Paldea’s
ecosystem, AI Turo asks me to destroy the lab’s time machine, though it’s protected
by the AI’s programming itself. AI Turo sends out Iron Moth, as I send in Pawmot.
Fake out deals about a quarter of the future Volcorona’s HP, and Double Shock takes out
the rest. Next up is Iron Bundle, but it underspeeds gengar, leaving it susceptible to Thunderbolt.
Third is iron thorns, a rock/electric version of iron thorns. I send in meowscarada. One
miracle seed boosted flower trick KOs it. I send out pawmot as AI turo sends out iron
jugulis. Another Fake Out and Double Shock take care of the Future hydreigon. Iron hands
is up next, so I send in Gardevoir. It has Fake Out, so I gardevoir protects on the first
turn. That leaves hariyama open to be KOd by a supereffective, twisted spoon boosted
psychic. Just one more pokemon left. Iron Valiant is a fairy fighting type, and is based
on both gallade and gardevoir. I send out gengar, and Iron Valiant’s booster energy
activates, raising its highest stat, which in this case, is attack. Gengar is still faster
though, and one super-effective sludge bomb ends this battle. That leads to one final
battle between miraidons, with no other pokemon being able to be sent out. This battle is
always scripted to have your Miraidon live on one HP and then KO the other, so I can’t
really do anything about that. AI Turo leaves for the future, Arven gets absolutely no closure,
and I have shown that you can beat the middle 99.8% of Pokemon Violet without taking damage.
After an ed sheeran jumpscare, I find out my final time, 31 hours and 17 minutes. If
you enjoyed the video, and want to see more content like this, please like and subscribe
as it really helps out the channel. Also, if you haven’t already, make sure to check
out some of my other No Damage Runs. Thanks for watching.