Blender - 3 Interesting Objects with the Array Modifier

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very inspiring 👍

👍︎︎ 2 👤︎︎ u/emsy-mc 📅︎︎ Jan 13 2019 🗫︎ replies
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okay so in today's tutorial we're gonna be tackling these three objects they're very very simple and they're all done with the array modifier except for this middle one we added the wireframe at the end but super simple so the first thing we're going to make is this one right here I actually did it in an older tutorial but if you haven't seen that then you'll learn something new so the first thing we're gonna add is a UV sphere and I'm gonna give it smooth shading we're gonna add our array modifier right here and I'm gonna give it four and then we're just going to copy it and instead of having it say one there give it a zero and then the middle one give it one so now we have this and then copy it again and do the same thing at a zero there but a one now we've made this model super super cool super simple so yeah that's the first model let's get to the second one so that's this one right here so we're gonna use a torus so what we're gonna do shift a and we're gonna put in a torus and then just down here on radius I'm gonna bring it all the way down here so we can make it skinny and then bring it up right about there so right here in this major radius and minor radius and I'm gonna give it smooth shading now second thing we need to add before we add our array modifier is an empty so go to empty and just add a plane axis then add your array and then put a 0 right there so to Center it out so it's not doing that and then on object offset click it and then click your empty so now when you go to your empty you just bring it up just like that and then hit s and scale the empty down a little bit and then go back to your marais and you can give this little pyramid and then if you want to have some fun you can bring it up like that you can give a little animation you can bring it over this way and you can have some really fun with that object offset all right so the last one the really cool spinning one let's do it okay so let's add a cube real quick and then put in a wireframe give it some thickness and then add in an empty and then next thing you want to do is add the array modifier so click your model and then add the array right here where it says 1 give it 0 click object offset and then click your empty and then let's just scale up our empty here right about there and then let's give it some duplicates like right about that and I want to make it a look a little bit tighter so we'll just scale down the empty and then bring up a bunch more and then I'm gonna quickly put in a light here so we can see what it looks like I'm gonna use a Sun because those are really nice for just quick preview and then all we have to do is take our empty and then rotate it on the Y like just like that and then if we look at it let's put it in cycles and if we look at our model now we have this really cool model yeah and if you make it even tighter you can bring it down it looks much better like this and then you can add a bunch more to the outside here and then click your empty and make it even tighter and there you go now you have this really cool simple interesting model that you can add and you can also you can animate it on the Y and you can do some cool stuff like that you can rotate it by 360 degrees and loop it and it's really cool and you can do some fun stuff with that and there you go that's the tutorial I hope you enjoyed it hope you learned something and thanks for watching
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Channel: Ducky 3D
Views: 72,777
Rating: 4.9810877 out of 5
Keywords: Blender, Beginner, Blender Beginner, Blender tutorial, Blender 2.8, Blender eevee, Abstract, Blender Geometric, Blender Abstract tutorial, Blender Modeling, Blender Easy, Blender easy tutorial, Blender cycles, Blender 3D, b3d, Blender Guru, Remington Graphics, Intro to Blender, CG Geek, Olav3D, Olav 3D, CG Cookie, Midge Sinnaeve, Gleb Alexandrov
Id: skDqIwTnOfs
Channel Id: undefined
Length: 3min 47sec (227 seconds)
Published: Sat Jan 12 2019
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