A Look Back at the Nintendo 3DS - Scott The Woz

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- Hey, y'all. Scott here. Don't mind me, just wearing my nostalgia goggles here. These things are a bitch. I have no idea why people wear these. The 3DS is officially six years old, which means it has to go through what every six year old has to experience at some point: Being yelled at for existing. So, I thought it'd be fun to look back at my personal experiences with the system ever since 2011. I originally bought the 3DS the exact day it received a price cut. It retailed for 250 bones for the first few months. But that obviously wasn't achieving the sales Nintendo was yearning for. Personally, I think the lackluster sales had to do more-so with the lack of compelling games, but hey, it's whatever. I picked up the cosmo black color with the other option being aqua blue. And man, this sure was a design. It was a galactic slice of cake. I always found the sparkles a bit weird, and the bottom screen and circle pad would leave an imprint on the top. The start and select and home buttons all feel like you're killing an ant when you press down on them. And the stylus is on the top of the system for some godforsaken reason. But overall, the main complaint people had with the system when it came out, was the lack of a second circle pad. Probably just because of PS Vita had one, and everybody thought it was going to be the death of the 3DS. Nintendo later released the Circle Pad Pro, but they didn't use this thing that much at all. A few games here and there supported it, but overall it was just kind of a way for Nintendo to shut everybody up about the 3DS not having a second stick. This version is for the 3DS XL, which, hey, we might as well talk about the system variance. After the original, Nintendo released the 3DS XL in 2012. It improved almost everything about the original, but, I don't know, it always felt a little cheaper, and like they were specifically trying to cut costs. I still vastly preferred it, but it definitely didn't feel that premium compared to the original. In 2013 incompetency took the form of an end piece of bread with the 2DS. This was revealed around August, and people flipped piss. But overall, it turned out to be a nice gateway into the fun and incredibly angering world of being a Nintendo fan. In 2014 in Japan, and 2015 here, the new 3DS and new 3DS XL came out and basically answered all complaints people had with previous pieces of 3DS hardware. It included super stable 3D that tracked your eyes, better design, and a free nipple included with every purchase. I only picked up the standard new 3DS within the past year, just because I love this design. But I do say, I definitely miss the bigger screens of the XL. Before we delve into games, let's talk about the main gimmick of the 3DS, the 3D. Honestly, it was really cool at first. That start-up screen was what I used to show people what glasses free 3D was like. Still probably the best use of 3D on the system. Over time, however, the 3D slider more consistently went down. It just kind of forced you to play the way the system wanted you to play, like sitting at a different angle to view the 3D even with the new 3DS models. I more-so keep it off for comfort reasons just so I can sit how I please and play how I wish. The first games I got for the 3DS were Pilotwings Resort, and Asphalt 3D. I really wanted Pilotwings because it was basically an expansion on the piloting mini game in Wii Sports Resort. Upon playing the game, I concluded that it was the piloting mini game in Wii Sports Resort, but expanded upon. I picked up Asphalt 3D because it was the cheapest 3DS game at GameStop when I was buying Pilotwings. So, I decided give it a go. Upon playing the game, I realized it was the cheapest 3DS game at GameStop at the time. You know all those cheap iPhone racing games that you play for like five minutes and delete? That's Asphalt 3D. But, it's on an actual game console, so it feels even more cheap and soulless. Over the next few months, the 3DS was basically used as the virtual console machine. I would download a lot of GameBoy games I never experienced before, and enjoy a fair amount of them. Donkey Kong '94 is still a great game, and one of the shining gems in the GameBoy library. Super Mario Land kind of blows. But it's a Mario game, so it's amazing, or whatever. Really though, it's a charming little game, but it sure doesn't stand the test of time, no siree. Over the lifespan of the system, I've played through classics such as Super Mario Land 2, Mega Man: Dr. Wily's Revenge, Mario's Picross, and a handful of others. I also continually downloaded 3D classics like Xevious, Kirby's Adventure. And it was only around the time I bought 3D classics Urban Champion that I realized I was a complete tool. SEGA continually released a punch of classic games under their own 3D classics moniker, which was pretty neat too. NES game gear and GameBoy color games also appeared on the eshop, which was nice. But I think I, including many others, were just dying to see GBA support. 10 GBA games were made available on the 3DS, but only to people who bought the system before the first major price cuts. But I remember Nintendo continually saying they couldn't get GBA emulation right on the 3DS. So, that's why they never did GBA virtual console. And I was always like, what? SNES games came recently last year exclusively for the new 3DS system. But, this was a bit too little too late for me as I just failed to really care. When the holidays rolled around, right before Christmas, I picked up Mario Kart 7. It's a solid version of Mario Kart, definitely. However, I always felt that the biggest problem with it was the lack of single-player content. Especially coming after Mario Kart DS with the mission mode and all. After the holidays, I used my Christmas money to pick up a few games. One of those being Super Mario 3D Land. Also referred to as the savior of the 3DS. This game, plus Mario Kart, were big factors in the 3DS's thrust back into success, and for good reason. Looking back at this Mario game, while it's not very original, and does very little new itself, its use of 3D, superb level design, and controls made this an awesome handheld entry in the Mario franchise. I played this game so much. I even played through the entire game to completion without dying once, which equates to quitting out into the home menu every time I died. Speaking of Mario games, potentially the most controversial game on the system was Paper Mario Sticker Star. Also referred to as (throws up) I played through the first hour of this game, and it was all right. However, after that I never really played through this game again. Now, with color splash, that game was actually good enough for me to want to play through it to the end, but Sticker Star didn't really grab me. And I don't think anybody's going to pout because I said that. This generation served as a lot of 2D platformers, maybe too many. Actually, yeah. Too many. But the 3DS had a ton of solid ones. The 3DS was the system I beat Donkey Kong Country Returns on. I always found it surprising that Donkey Kong never received an original outing on the 3DS. Like, for God's sakes, Metroid got an original 3DS game, and it was trash. But, DKC Returns 3D, of course you're trading silky smooth graphics of the Wii version for purely button control and extra content. And I personally believe it's a fair trade off. And in many respects, the 3DS version is superior. The two Kirby games on the 3DS were excellent. However, Planet Robobot was the superior one. Triple Deluxe felt a little too generic Kirby in comparison. And while it was good, Planet Robobot just had so much more going for it. But you can't talk 2D platformers without bringing up new Super Mario Brothers 2. I beat it in a matter of hours the day I bought it. And that always stuck out to me as kind of lame. And the game itself was truly nothing special or new. The gimmick was that coins were everywhere and that Nintendo tests the player to grab 1 million of them. The problem was, there was no point to all the coins. There was no shop to spend them in. There was no unlocks based on how many coins you obtained. There was nothing. But based on the fact that I wasn't getting way past laid in my freshman year of high school, I did get 1 million coins in the game. Mainly due in part to the DLC coin rush packs I got. One pack being advertised as a coin-nato to put it lightly. It was still a good game. However, nothing breathtaking or surprising by any means. But you want to talk about nothing breathtaking or surprising by any means, Yoshi's New Island. Good God, I did not care for this game. And this is coming from the kid who mocked up a 3DS XL for the game, and it got covered by major gaming news outlets. Thanks guys. I'm still blushing to this very day, but Jesus Christ this game blows. It's so easy, and boring, and the graphics just don't work most of the time, and the music sounds like it's composed with wet sneakers. I wasn't a fan. And you want to talk about cartridge shaped garbage, take a gander at Chibi-Robo! Zip Lash. This game blows. (toilet water splashing) All right, whatever. I didn't like a few 2D platformers on 3DS, but the majority of them were pretty good to pretty great. But, puzzles are also pretty bangin'. And the 3DS had some wonderful puzzle games. The most memorable for me was Pushmo. And man, it was a game. It even had graphics and sound. And it's on the 3DS 2? I was in heaven. This was a great little puzzle game, and the series has had multiple entries both on the 3DS and Wii U. I genuinely hope it continues on the Switch. There were also a few Mario vs. Donkey Kong games on the eshop. Oh, I'm sorry, Mario and Donkey Kong. This was a different take on the formula, and brought the series into 3D. And this was way more interesting and fun than the 2D versions. Professor Lane had a few fun entries on the 3DS, but in terms of traditional puzzle games like Tetris, we had Tetris Axis, which I didn't really get into. Yeah. I don't know. It was just generic Tetris. Nothing really that special. Puzzle & Dragons Z plus Puzzle & Dragons Super Mario Brothers Edition. It's a decent package, but I personally didn't even really get into it. As a fun little distraction, there was Ultimate NES Remix. The same NES Remix Nintendo said couldn't run on the 3DS. This por was mainly the best-of compilation of the first two games on Wii U, and the game works leagues better on a handheld. But it feels mostly like a cheap por, as it doesn't include 3D, and doesn't have much in terms of 3DS exclusive content. In terms of simulation type games, I played Animal Crossing New Leaf, and Tomodachi Life. It's a bit weird, because I can say without hesitation New Leaf was a better game, but I enjoyed Tomodachi Life considerably more. I don't know why, but it doesn't matter as Tomodachi Life got lame after a week. So, I hope a new one comes out for the Switch with a metric four more loaves of content. Animal Crossing got a spin off on the 3DS in the form of Happy Home Designer, but I actually haven't played it. The 3DS had so many Zelda games in the form of remakes, ports, new games. It was pretty crazy. The main one I played here was A Link Between Worlds. And it's pretty fun to look back and see major ideas Breath Of The Wild uses starting in this game like the non-linearity, and basically having all the items from the get-go. Now, I really liked every Zelda game I've played, but I never finished them. Just because I play them for a while, set them down, come back a few days later, and I'm completely lost. This change with Breath Of The Wild is I actually beat the game. But for me, somebody who can't handle the traditional Zelda gameplay may be more down for Tri Force Heroes. It was okay, but they really made it exclusively for multiplayer. Playing single player isn't fun and emphasizes loneliness. Finally, we have to talk about Smash Brothers. This was when the 3DS peaked, in my opinion, as the majority of games that came after it really didn't appeal to me. 2015 and 2016 were just filled with RPGs and poor quality titles, and I'm not necessarily a fan of either. Smash ran beautifully on the system, which was jaw dropping in many cases. I always wanted a portable Smash Brothers ever since I played Brawl back in 2008. And I have to say, Smash 3DS didn't disappoint. One of the crowning achievements of the 3DS though, was the eshop. So much variety, and so many games. I already talked about the virtual concept, but I want to reiterate how cool it was to see GameBoy games back in action. In my opinion, a ton of GameBoy games are more often forgotten than NES and SNES games. So, it was great to have all of these on one system. Plus, you could change the color from black and white to puke green, and no boy, what a touch. In terms of eshop games, Colors 3D was a fun 3D painting program that I used here and there, and Bird Mania 3D was a hilarious joke, until we all realized it was real. HarmoKnight was a super fun rhythm game by Game Freak, And Kersploosh! was one of the cheapest games Nintendo to put out on the eshop price-wise, and it was an arcade Rockefeller, and one of the finest of its kind. You could download trailers for upcoming games, and view them in 3D, which I had a fondness for. I love keeping these trailers on my system, just because a lot of these showcase these games early in development. Back when Mario Tennis Open, Sticker Star, and A Link Between Worlds were just referred to as the franchise names and logos were different. Also, this thing plays DS games. The 3DS was truly one of the most bang for your buck systems out there. And while not all my memories linked to it were positive, I had a ton of fun with this system over the past six years. The 3DS has lived an incredibly full life, but I'm glad Nintendo decided to kill it off. That means all of their development efforts can go towards the Switch, and that means we get more games for the Switch. (explosions) (crash) (gaming music plays)
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Channel: Scott The Woz
Views: 1,907,839
Rating: undefined out of 5
Keywords: Nintendo 3DS Retrospective, Looking Back 3DS, Nostalgia, Nintendo 3DS Review, Nintendo 3DS, Nintendo Switch, Wii U, Super Mario 3D Land, Mario Kart 7, A Link Between Worlds, Breath of the Wild, Pokemon Sun, Pokemon Moon
Id: Ze_Ssa9Ekko
Channel Id: undefined
Length: 11min 39sec (699 seconds)
Published: Sun Mar 26 2017
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