5 Most Ambitious Games That Were Never Released [Part 2]

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so many games never make it to the publishing stage a lot of the time it's because they're just too big of projects hi folks it's falcon and today on game ranks five more ambitious games that never got released starting off at number five it's chronicles of eliria so this is an mmorpg that launched on kickstarter and raised a lot of money it raised over three million dollars in order to get made and it raised it on the strength of a lot of interesting ideas one i just want to put out there i think is probably one of the more interesting ones is this idea that there aren't npcs to give out quests but rather other players would do that on top of that other players can be party members it can be business partners etc etc and the whole thing was intended to be very detailed like for instance when you're offline instead of your character just disappearing an ai takes over so it is kind of an npc but it's also your character with all of your stuff and doing things along those lines on top of that you could create your own dungeons you could destroy anything in the world there's no world map because everybody's constantly creating your character is extremely customizable and lives and dies ages etc i mean there's tons and tons of detail and when you hear all this the immediate reaction at least for me is this isn't gonna get done so i mean some not great stuff happened towards the end like they created a sort of virtual land auction to buy land in the game and released a demo which showed off some of the movement of the game like there was a parkour demo basically and then four days later they announced that the studio was closing which sounds a lot like a kind of cash grab maybe a scam a little bit long story short the actual creator of the whole project clarified that his intent was not to just screw everything over and that a lot of people would be working on the game after the closure of the studio however not for any money and that they would be looking for new sources of funding but i mean this is a while ago back in march and to be honest like it's probably partially attributable to what's been happening in the world as far as the virus and everything but there's probably some mismanagement and maybe even some callous intent i don't know still it looked like an amazing game that really had lofty ideas that we'll probably never play and number four it's identity a game that billed itself as a new breed of massively multiplayer online role-playing game now it made some bold claims primarily this one hundreds of players would interact in a world of absolute freedom now absolute is a pretty harsh word it means something specific in that there are no limits and the game came out in early access which i mean is a little bit further along than a lot of the games that fall into this category do however the developers just kind of gave up this again was a kickstarter project and kickstarter projects tend to be pretty ambitious and that tends to be why people want to fund them they think wow this is something that couldn't have been done inside the aaa system i'll give it my money that seems a great idea and then what they got in early access was an extremely buggy extremely incomplete um game where you could walk around there are still miraculously some people that are positive about the game somehow i find it very interesting actually to look through some of the positive reviews i think they're actually a little more damning than the negative ones with the negative ones like you can see people complaining about bugs in a game and how incomplete a game is and how there's no content game on basically any game here's a positive review for this game attention devs just a query the gun range update hasn't been added yet for a couple of years if you could give me a time frame for that release that would be swell now the game elements that have been released are a simple town square that you can walk around in there's really nothing to do in it that's why a lot of people call the game a scam but this person thinks that it takes several years to make a gun range no no it does not you could probably do that in a week and when you hear about a game like promising that you'll be able to do anything in it you can live as a police officer you can live as a thief you can live as a doctor you can blah blah and like it takes them years to add like one of the most basic gaming functions the ability to shoot a weapon no at number three is raw raw billed itself as a sandbox multiplayer role playing game by a first time dev and well it's kind of what you what you should expect mmorpgs are like one of the biggest undertakings a studio can take on and if it's their first project we're not really talking about something that seems likely now obviously a lot of people disagreed with that sentiment and donated 201 000 dollars to the game and you know i get it i understand why somebody would want to do that this is a game that the developers which by the way there were only two developers on and a lot of what you see doesn't look like something made by two developers or at least something that is a functioning prototype made by two developers maybe visuals i don't know but these were people who said that they drew influence from arma life rust and grand theft auto and you kind of think okay i understand how those things might come together but here's the problem that's kind of how they describe the game is by saying like these things would come together that's not really enough a lot of the kickstarter is more about like categories of places in the game some things you can do but it doesn't really describe mechanically speaking exactly what you're gonna be doing in the game other than a lot of things that kind of sound like i saw this in another game and it belongs here in my game i like that i don't know most of it really sounds absurd like having 400 square kilometers be the open world and when you see some of the scenes and how dense and specific it is it's kind of like well you haven't made 400 kilometers you spent a long time on this scene in particular whether it be indoors like in a store that's fully stocked or outdoors in these beautiful nature scenes that are frankly very organic looking and sure enough like the funding got suspended for the game meaning something was fishy by kickstarter standards and yeah at number 2 is star wars 13 13 which is by the way honestly probably a tie for number one in my opinion star wars 13 13 was kind of like uncharted in star wars on coruscant in the underbelly and like if i'm honest that's probably one of the things i've wanted to see more than anything in the star wars series i think that that's just a setting in of itself that is super interesting because most of the time we're focusing on things with jedi we're focusing on various remote planets we're focusing on galactic battles etc etc and to have a game entirely set on one planet in the underbelly of the central planet in my opinion it had the potential to really tell a different story in the star wars universe and um yeah it would have been better than the story in rise of skywalker i think with certainty and we eventually got kind of a hybrid uncharted slash dark souls ish type experience with jedi fallen order it's obviously not nearly as hard as dark souls and again there's a lot different but i lament 1313 quite a bit i'd really like to have played it honestly it just seems like one of those really big missed opportunities what we saw of the game was pretty far along it looked really good and it would have been nice that they just finished it you know however you know the whole disney deal happened and lucasarts became basically defunct as ea bought the license to be making all these star wars games but this is one of those games that i just keep thinking about i really wish that it was a project that would get resurrected and turned into something big and amazing and took the kinds of set pieces we saw and uncharted and magnified them to galactic levels i just feel like that could have been a really big really cool thing you know and also i'm kind of a star wars nerd so there's that and finally at number one is metal gear rising which was a game that kojima productions at konami had originally conceived of and developed prototyped and gotten a far ways along when they realized it was not something they were capable of doing they felt like the way they worked on stuff just didn't work for the idea and also the game they couldn't get beyond 30 frames per second for whatever reason although i doubt that that was the primary reason still when hideo kojima said hey hidike kamiya and platinum games associates could you please make a game for us we would like to work with you on it but we think that you would probably be better at doing it than us when they asked that question they said can you give me a smooth moving awesome riding running at 60 frames per second the platinum games guys know what they're doing too frankly and metal gear solid rising became metal gear rising revengeance and also is not something that takes place in the official metal gear solid timeline despite kind of being in the official metal gear solid timeline it's weird it is a fantastic game though but i always wonder what it would have been like had they released the original version a lot of the ideas probably would have been the same but from the sounds of it the execution would have been entirely different this is one where i have to say i'm probably happy that the original version got cancelled if only to make room for a platinum games metal gear game love platinum games they're so good anyways that's all for today which of these games do you wish you could play the most leave us a comment let us know what you think if you like this video click like if you're not subscribed now's a great time to do so we upload brand new videos every day of the week and the best way to see them first is of course a subscription so click subscribe don't forget to enable all notifications and as always we thank you very much for watching this video i'm falcon you can follow me on twitter at falcon the hero we'll see you next time right here on game ranks
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Channel: gameranx
Views: 1,416,723
Rating: 4.9222708 out of 5
Keywords: ambitious games, ambitious open world games, be anyone open world games, go anywhere open world games, games that never got released, games that were too big, video games, massive video games, gameranx, video game culture, falcon
Id: ykczFQCP-1w
Channel Id: undefined
Length: 9min 59sec (599 seconds)
Published: Sun Oct 11 2020
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