3D Text Lighting Tips In Fusion - DaVinci Resolve Tutorial

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[Music] hey guys this is Casey Farris I make videos on DaVinci Resolve here on YouTube make sure to subscribe for more of those today we are talking about 3d text inside of fusion and specifically how to animate stuff and make them look shiny kind of do some lighting stuff it'll be fun it'll be you're gonna like it by the way if you guys want to use this lighting rig you can download it as a settings file and all you have to do is just drag it into your nodes and anytime you want some 3d text you can just quickly use the setup that I made nice it's a free download just click the link in the description below here in the fusion page of DaVinci Resolve 16 I have a text 3d node which I've created and I've messed with the font and the color and a bunch of stuff things possibly of note as it's extruded but I've also beveled it pretty much just adds those like nice little tapered corners to things you see what I'm talking about cool right and if you've watched my other 3d text video which you probably should it's right here you would know when you have a 3d object it's good to add a merge 3d node and a render or 3d node so you can set things up so you can actually see them here we have our text showing up in our viewer but in this render 3d node in our inspector at the bottom we need to enable lighting and shadows of course this makes it disappear because there's no lighting so let's add some lights I'm gonna double click off of things and hit shift spacebar that'll bring up our tool select menu and I'll type of light and what I want is a directional light grab that and add it and I'll connect this to our merge 3d not just put the light and the 3d text in the same world now we have some actual light on the subject get it did your mom ever say that my mom says that we need to get some light on the subject she like opens up my windows and stuff and it's like dude I've had chrome and I have a family like you don't even be opening my windows so let's adjust this light to not be straight on because we want it cinematic looking noise so I'm gonna select directional light in our nodes and in the inspector I'm gonna go to the second icon and under rotation and rotate it on the y-axis so we can actually start to see some shape here up and to the right this is gonna be our key light and I'm gonna select merge 3d and hit one on the keyboard so that we can see our 3d scene here on the left now hold down alt and little drags so that I can rotate this I'm gonna grab this directional light node and just move it back so that it actually exists where our key light would really exist even though it doesn't really matter for a directional light where you put it in the world it's just good for actually keeping track of things I'm also gonna rename it hitting f2 I'll call this key light if you're familiar with lighting you'll know that you usually have a key light a fill light and a backlight I'm gonna skip the fill light and do a backlight the easiest way to do that is probably just copy this key light double click paste and I'll rename it backlight and connect this to our merge 3d so we have the key light and the backlight and right now this is just twice as bright because we have the exact same light doing the exact same thing twice so with my backlight selected the first thing I'll do is just move this to the back because I don't want to be confused where things are and that's fine you generally want your backlight on the opposite side of your key light and we'll just turn this around so that it shines on our text like that so now we have lights basically pointing at each other here's our backlight here's our key light in fact to keep us super organized I can even make this backlight a color so I'll make it red so we can see on our 3d render here wherever is red that's where our backlight is shining so depending on the direction you can see that it changes how this looks for text you might want to have a really strong backlight and shining on the sides kind of brings this away from the darker background and play around with it until you like it but really it's all dependent on what kind of style you like you could even just copy and paste this backlight and rotate it to be in the other direction so that you get a really nice rim on all of your letters now that we know kind of where our backlight is hitting you probably turned that back to more of a normal color and man it already looks pretty red if I do say so myself now let's take a look at how to add kind of a shine over these letters there's a bunch of different ways that you can do that if you want to actually do that in 3d I think the easiest way to do that is with a point light so again I'll double click deselect everything shift spacebar and I'll type light and I'll grab point light and it add and again I'll drag the output of that onto my merge 3d and we can see here an hour left viewer because we're viewing merge 3d in our left viewer that our point light is right there kind of inside of our text I'll just drag that out and that makes a little highlight on our text again we could change the color just to keep ourselves organized kind of preview for sure what this light is doing so right now it's adding a bunch of light to the front of our letters one thing that we can do to kind of limit that is in our inspector towards the bottom with our point light selected there's this decay type where it says no decay could select something else like linear or quadratic and that's just gonna have that light fall-off maybe I'll say linear and we could bring our intensity you can start to see that it's just kind of limiting it to this like circle area and that's what's going to give us that little shine so maybe I'll move this light up a little bit and when I move it back and forth we can see it kind of adds that little animated shine you know see what I'm saying see where we're going with this now we can animate this point light to just zoom across our text whenever we want whenever we gosh-darn feel like it i've already animated this text to kind of squish in a little bit which is the exact same way you do it in 2d you just grab the text tracking and keyframe at using this little keyframe Dimond like we're about to do with our point light I'll just show you that I'll click on point light and over in our inspector our second icon is our translation and we're gonna animate the x-axis so whenever we want this to start which I'm gonna start it like I don't know 10 frames or so I'll click on this diamond to add a keyframe and then we'll move down I don't know like 20 frames or so I'll just grab my point light and move it all the way over so that now as this plays back that light just shoots across the text again we can grab this change the color back to something reasonable well maybe even the kind of a bluish oh boy we get crazy so now we have that little shine animation oh it's so nice yeah that's cool not too hard right if you're not super familiar with nodes this might look a little bit confusing but really all we're doing is making our 3d text putting a bunch of lights in our scene and rendering it and putting that over our black background pretty cool so I hope that's helpful for lighting and messing with 3d texts and stuff I'm gonna be building a playlist on how to make 3d things in 3d text and stuff inside of fusion right there make sure to check it out and check it out check it out check it out I don't is that
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Channel: Casey Faris
Views: 27,416
Rating: undefined out of 5
Keywords: 3d text Lighting tips in fusion, tutorial, davinci resolve, fusion, how to, davinci resolve tutorial, fusion 360, davinci resolve 15, davinci resolve 16, blackmagic fusion, vfx, motion graphics, davinci resolve fusion, fusion tutorial, blackmagic, resolve 15, davinci resolve 15 tutorial, training, resolve 16, autodesk fusion 360, fusion 360 tutorial, visual effects, 3d, autodesk, industrial design, 3d software, autodesk cad, video, editing, resolve 15 fusion
Id: 7_VTkldA6Cw
Channel Id: undefined
Length: 6min 51sec (411 seconds)
Published: Thu Jun 18 2020
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