25 Minecraft Things that Feel Illegal to Watch

Video Statistics and Information

Video
Captions Word Cloud
Reddit Comments
Captions
- [Skip the Tutorial] 25 "Minecraft" things that feel illegal, but aren't. "Minecraft" is a great game, but that doesn't stop it from having its fair share of nonsensical things. So today, let's look at some of the downright strangest things that you can do in the game, and hey, the YouTube valedictorian bets that you can't subscribe to the channel before this cat catches the creeper. So to prove them wrong, pounce in that red sub button below. It's free and it helps out a ton. Number one. Now, in a game made of blocks, a circle stands out, and while we could cheat and use shadows as an example, if we want something really cursed, we gotta turn to command blocks. With the right set of commands and NBT data, we can essentially paint a circle of entities like so, and as you can see from these examples, the results can get fairly crazy. Now, I should mention that this can also cause a bunch of lag, but that lower frame rate will just turn this into the perfect cursed slide show. Number two, "Minecraft" doesn't have many boundaries set in place, but there are unspoken rules that we tend to follow, and that might be why when you do something like this, just feels off. Truly, even the recipe book wants us to craft our things in the center, but nonetheless, it is possible to build along the sides of the crafting table. I mean, it's also possible to make a flint and steel like this, but if you ask me, it looks more like a steel and flint, proving that even when it works, it's still plenty awkward. Number three, Bedrock edition is known for its fair share of bugs, and while some of those can be a pain, others are just cool to see, and this machine falls into that second category. As demonstrated with the perfect mix of timing and Silk Touch, we can grab a fully functional portal block item, which is great, but I'll add a disclaimer to just how awkward this is to pull off. And even after building the system properly, it takes the right amount of lag and luck to make it happen. But after all that, it is a neat souvenir. Number four, "Minecraft" physics clearly don't make a lot of sense, but that doesn't make a sight like this any less strange. See, in vanilla "Minecraft," it's entirely possible to put a lava source block on top of a water one, and how do we do this? Well, it all comes down to our old friend, the sign. See, if you waterlog a sign like so, then apparently it's so powerful that even by putting a lava block on top, it still holds steady. So if you want to particularly deadly aquarium for your house, I guess it is possible. Number five, TNT, much like its creeper parent, is a reactive block, though it might not always make the most sense. As it's laid out here, it seems a bit confusing that the TNT ignites from any other kind of fire, but a campfire, not so much. I mean, these things are hot enough to light me on fire, so why not the literal gunpowder inside? Though I suppose we should be grateful, since this gives us one way to use TNT decoratively. But honestly, looking at this just feels wrong. Like at any moment it'll update and go off. Number six, every now and then, Mojang puts their foot down on a certain feature, and among those, vertical slabs might be the most famous, which is their decision to make, but that doesn't stop us from having vertical slabs in vanilla. See, with the help of TNT and water like so, we can glitch out this wall so that we have our very own vertical slab of sorts. And folks, this even works for getting illegal glass pane and fence variants as well. So even if Mojang says no, with this glitch, the option's still on the table. Number seven, "Minecraft" has its fair share of unstackable items, and while there's commands and mods that allow us to stack the unstackable, what if I told you there was a way to do this in vanilla? No joke, by using the grindstone, we can stack items that we wouldn't be able to otherwise. The way this works relies on using the Disenchant feature on a couple of cursed books, and since these can't be unenchanted, the game'll merge them like so. Is it practical? Not really. But the same could be said about the cursed books themselves, so it fits. Number eight, sometimes when you're fighting a creeper, it's just gonna explode, which is fine, accidents happen, but we all know that it's polite to fill in the newly created hole. But while I'd assume that everyone reaches for grass or dirt to do this, it turns out that's just not the case, and I'm not trying to judge, but I'll say it definitely caught me off guard to see someone filling them with water or even scaffolds in some cases, which sure, they're odd, but as long as no one leaves them hollow for monsters to spawn, I guess the rest is personal taste. Number nine, this so-called illegal trick has gained a fair amount of traction in the recent months, but for good reason. As you'll soon notice, the world border's an odd piece of code, meaning some strange things can occur when we use it. So while we can't stack up different slabs over here, put a piston next to the world's edge, and the possibility happens. Granted, it doesn't function like a true double slab block, but if you want a party trick to show your friends, this might be worth trying on the next "Minecraft" server. Number 10, few things can stop a TNT explosion, but water is supposed to be the cure-all solution for that. Though while it works like this, over here, it's a bit lacking, and the reason for that is that if we happen to drop a falling sand entity into the same block as the TNT once it ignites, we can cause an explosion just about anywhere. And yes, that even includes underwater. And honestly, it seems like a solid choice to hunt for clay from your local lakes. But even if it's useful, I'll never be able to wrap my head around the physics here. Number 11, anyone who played "Minecraft" in the past knows that boats used to be fragile little things, and you'd be lucky to get through a swamp without smashing it into planks and sticks. Nowadays, that's thankfully patched, but with a machine like so, we can remember those old days in somewhat of a strange way. With a wave machine like this, the force of the slime blocks will cause the boat's hit box to launch up and then slowly maneuver back to the ground. And then if we retract before impact, the boats will smash into pieces just like they used to. Number 12, as everyone knows, Endermen can tend to be a bit camera shy, meaning if we make eye contact, that whole operation goes belly-up. But while that rule is true, there actually is an asterisk there. See, if we continue to look at the Enderman in question and lock eyes, then we enter something of a staring contest, which is useful, but the strangest piece of this whole thing is that after a certain amount of time, that Enderman just gives up. Just like that, the monster turns peaceful and leaves you be. But I'm not complaining. Number 13, bedrock is famous for being "Minecraft's" unbreakable block, but in this version, there's one that's even stronger. With the 1.17 update's addition of powdered snow buckets and cauldrons, if we fill a cauldron up with snow and then right-click it again, the overflow will break through whatever's above. And folks, I mean, whatever is above. Whether that's bedrock, portals, or just about anything in between, the powdered snow will smash it the same, which makes this by far the easiest way to break bedrock, and if only we could build up on the Nether roof in this version. Number 14, clearly, plenty of amazing things can be built in "Minecraft," and while the building community is able to pull off quite a lot, a diagonal house is a rare sight to see. And after seeing this example, that might be for good reason. I mean, sure, it's definitely possible, but I can't accurately describe just how uncomfortable this thing is to explore, and having to place your chests and utilities along the jagged edge is just not a sight to see. So while a rhombus is always an option, I'd rather not live in a geometry problem. Number 15, with a new update comes a bunch of untested territory, and the Caves and Cliffs expansion is no different. So that's why I, along with many others, were surprised to see this Reddit user point out just how dripstone can shatter into pieces when it's exploded. For one, I'm amazed it doesn't break into items on the spot, but then to see it split up like this is even stranger. And apparently, it's because each piece isn't actually connected, but they just fall close enough to look like one straight thing. Though regardless of that reason, it's still strange to see. Number 16, lava doesn't leave much for visibility, and while a Fire Resistance potion helps a bit, the problem still persists. So instead, we'll have to look elsewhere, and apparently chains offer an elegant solution. Using these in certain versions, we can place them horizontally and get a shot of the blocks below. So if you're fresh off raiding a bastion and wanna excavate a nearby lava lake, then it'd seem that you're all set. And while I'm more accustomed to using the slab, if you don't have a potion, this oddball pick might be the best bet. Number 17, as we know, Endermen do their best to not get hit by arrows, and while that normally means teleporting away, we set up a world like so, we can see something even more peculiar. After we break this block, you'll notice that the Enderman, with nowhere else to teleport, will just suspend the arrows above. Now, to clarify, presumably does still teleport, but just quick enough to its one same block that it doesn't have the time for the arrows to hit, and whatever it is, it leaves us all with quite the sight to see. Number 18, let's face it, mine cart roller coasters are fun, and while you and I know that, it turns out that we're not the only ones. Apparently, though it may seem odd, we're able to put any non-boss mob inside of a mine cart. That's right, regardless of their hit boxes over here, we can still manage to fit their hands, arms, feet, and legs inside of the vehicle at all times. And with some of those, that just looks ridiculous. So whether you're building a gas pusher for your farm or catching fish out in the lake, it's entirely possible. Number 19, we all know that the Fire Aspect enchantment is a powerful asset, but while we're fully capable of setting mobs ablaze with our swords, the rest of the world, not so much, and we'd usually use a flint and steel for that. But in Bedrock, we have a few more options. For some reason, right-clicking with a Fire Aspect book allows us to set certain things on fire, meaning whether it's reigniting campfires, or even detonating TNT, there's a lot more that we can do in this version. And I don't understand it, but it is fun to use. Number 20, now, let me ask, what looks wrong with this scene? Not much, right? I mean, it's just a run of the mill "Minecraft" landscape, which is true, but the full story here is that this shot is taken from hundreds of blocks away, and that to me is absurd, but sure enough, mixing together slowness, low FOV, a spyglass, and your fair share of zoom mods, we can get a real close-up to some far away places. So if you've ever wanted to keep tabs on everyone living on the server, I guess this got you covered. Number 21, building a golem is a simple process, and I'm sure we've all taken the time to hire some help at some point or another. And with that being the case, I'm sure looking at this seems pretty nonsensical, but as the game is coded, it's possible to build the required formation without actually spawning the mob. Simply place the blocks out of order and spawn is canceled, which I must say cracks me up that even Mojang didn't consider that people would build it this way, and that assumption of theirs means that this is here to stay. Number 22, I've voiced my grievances about cauldrons in the past, and while recent updates have seemed to help them some, it turns out Bedrock gives these blocks more of a fighting chance. See, while we're all using dripstone to create AFK lava farms, here, it's actually possible to create AFK potion farms, which is just absurd to see in action. And while this is likely a glitch to get patched out, it does open the door to some infinite, albeit slow, potion farms. And honestly, without a way to AFK farm netherwart, this is probably the best we got. Number 23, this is a weird one, since only recently did this fall out of favor, but as you can quickly tell after playing the 1.17 update, these ores drop an entirely different amount of items. And with the help of Fortune, we can beef up our returns significantly, which is great, but it does mean that if you're smelting your reserved iron and gold ore in a furnace, it just looks off, and this is definitely a way to see which of your friends is keeping up on the times. So to prevent any tragic loss of items, let's just add in the extra step. Number 24, most of us are familiar with the Return to Sender achievement that you get from deflecting a fireball at a ghast, which is impressive, but I bet this is even harder to pull off. As you'll notice, Bedrock's llamas shoot their spit a bit differently than Java, meaning we're able to deflect the projectile with a random weapon, and that even includes our fists in some cases. So while I don't recommend angering llamas in the first place, if you do, then it is possible, albeit cursed, to whack a llama's spit right back with a direct hit. Number 25, thankfully, breeding animals in "Minecraft" is a simple concept, but what the game rightfully leaves to the imagination is more confusing than it seems, since even though it's easy to get a baby cow with two adults like so, we're even capable of doing that with a wall in between. No joke, to them, these hit boxes are just afterthoughts, and they're able to breed just the same. Why this happens, I don't know, and frankly, I don't think I want to, but that means these star-crossed lovers are still in for their happy ending. And with that, folks, arrest that red sub button below and have a good one, all right?
Info
Channel: Skip the Tutorial
Views: 4,382,133
Rating: 4.9352975 out of 5
Keywords:
Id: 5J3ZV5PUGog
Channel Id: undefined
Length: 10min 49sec (649 seconds)
Published: Mon Sep 13 2021
Related Videos
Note
Please note that this website is currently a work in progress! Lots of interesting data and statistics to come.