- [Narrator] 23 ways to
steal your friends' stuff in Minecraft. Getting resources in
Minecraft is a tough business. So if you're tired of filling
in your chest by yourself, here's some ways to piggyback
off your friends' hard work. And hey, according to YouTube, only 2% of people have
subscribed to the channel using their left hand. And I think that's unfair. So if you're also tired
of right-hand supremacy, then take the challenge
and poke your left hand on that red sub button below. It's free and it helps out a ton. Number one, when it
comes to stealing items, we never want to do anything too obvious. And with that, it means we should take just what we need and not get too greedy
or greedier, at least. And I think the system does the trick. See, let's say your friend has a high powered mob
farm up and running, but all we need to do is
just poach some gunpowder for our fireworks. Well, to be more discreet a sorting system like this helps us out. Since they'll still have
the illusion of big returns yet we can sneakily scrape together the profits that we need. And as long as they're satisfied
with the bones and flesh, our machinations should go undetected. Number two, I don't think
I'm breaking any new ground by saying that netherite
tools are a high value item. But, getting a set of our
own requires a lot of time and a lot of luck. So it would be a shame if
your friend's spare set just sat there collecting dust when we could use it instead. And to fix that, we have
a pretty cheap solution. As you'll notice, enchanted stone tools look
virtually indistinguishable from a netherite set. Meaning if we were to make
some decoys and swap them in, preferably named the same
way as the previous pickax, then as long as they don't have
advanced tool tips enabled, this facade should last long enough for us to trade out what we need. Number three, having
a fully powered beacon is a big flex and one entirely made of
netherite is another level. But, if your friend manages
to secure one of these before you did, it's not worth letting them
keep that kind of treasure. So in that case, we can devalue their greatest asset without them even noticing. See, since the beacon has so many layers, we have free rein to hollow
out the inner most blocks and then cover up the shell
just to leave them in the dark. Or if you're worried about
any suspicion that might come when they're haste two
drops down to a haste one, then just fill in the middle blocks with something less valuable, like iron and they'll be none the wiser. Number four, casinos don't
have a great reputation, but despite that people still go back to them every single day. So to teach your friend about
the dangers of gambling, let's offer something of a paid education. See, it's not our fault if they opt in to play in our sleazy game. I mean, it does offer
a great prize in all, but well, the think they have a chance, the truth is that the
machine is only designed to give back lesser rewards with nothing great in the rotation. And as long as they don't check out the Redstone behind the curtain, this is sure to be a valuable
lesson for them to learn or at least it will be valuable to us. Number five, when we talk about resources, we're usually picturing
things like valuable minerals or maybe common building blocks, but folks that's only
scratching the surface. And if you want to get
the best of your friends on the server every little bit counts. So if they're foolish enough to leave enchanted items in
a chest just standing there, whether at a farm or not, then why not take them out and put them through a grindstone instead. That way we profit off the extra bits VXP, while they get left in the dust. I mean, it's something small enough where people won't care in the moment, but once we jump ahead to having a fully enchanted
suit for ourselves, then they'll realize their mistake. Number six, at some point, I'm sure you've seen one of these chests. The type of folks just dump any and all of their enchanted
books in with reckless abandon. And while it's disorganized, that's a fact that we
can use to our advantage. See from this zoomed out view, all enchantment books look the same, meaning unless you hover over it, you can't tell the difference
between an efficiency II and an efficiency 2,735. So to play this prank, we'll just be swapping
out their high value books for level one enchant instead. And as long as they don't
have a resource pack to visualize which is which we should get by scot-free. Number seven, ask any
fishermen bait works wonders. But today, instead of baiting guppies, we'll be trapping our friends instead. So why not leave your friend
a gift in the chest like this? Now what it is isn't important, but the key here is to make it look as
legitimate as possible down to the heartfelt message on the sign. Since the truth is that
that sign covers up the red pixels of a trap chest. And then once they open it up, our trap gets put into motion. See, then the TNT under
our sand or gravel ignites, breaks the signs that support us, and then let them fall into the abyss. And at that point, their
items are as good as gone. Number eight, building up an animal farm is a lengthy process and it's an investment
that usually pays off, but to keep those dividends from ending up in your neighbor's pockets, then a vindicator might be your best pick. Now like this, they aren't as interested in the pigs as they are with us. But add on a Johnny name tag and now they'll chop up just
about anything in sight. Meaning if we place one
of these inside the fence and make it invisible, your friend will have no idea how they're losing all their mops. At least, they'll have no idea until they step inside to check it out. And from there we can
successfully steal their stuff and their food stuffs to
make sure you stay on top. Number nine, now if we're being honest, taking the stuff out of their chest is not the difficult part, but hiding those items once
you get them is a bit trickier. So to make sure we get
away with our findings, it's worth your while to
take a trip up to the stars. See, chest and shoulder boxes
are rendered as entities. Meaning if we play some of
these up past the clouds next to build height, they won't be rendered
from the ground below. Giving us a pretty foolproof vault. Just make sure your friend
doesn't follow you up that way. Otherwise, our stolen stuff
might end up in the wrong hands or would it be the right hands. Honestly, I don't know. Number 10, the best way
to pull off something evil is to pretend it's a good deed. I mean, even the Greeks
knew that was a good idea. So to use our form of a Trojan horse, we'll need to secure a creeper companion. From there, lead her
towards your friend's chest, have it explode, and then when you offer to
help put the items back, simply pinch the ones you'd like to keep. I mean, they'll be caught in such a frenzy that they likely won't notice
a few items gone missing, especially if the
creeper having to explode a tower of chest like this one. So it's a win-win. We seem like a good friend, all the while we pull off our heist. Number 11, if you've ever taken the time to build a big project in survival, then you're well aware that certain blocks are a pain to collect in bulk. And that's usually why things
like courts and prismarine are tough to justify when
you're not in creative mode. So until you get some crazy
farm to automate the resources, why don't we just fuel up
for your friends foundation? I mean, using those blocks on
the floor seems like a waste, especially since they could
be using half slabs instead. So for that matter, what if we gutted parts of their builds and replaced it for cheaper variants, that way both of us get to
use these blocks in our builds and they won't even notice. Number 12, Redstone is a real resource to have in your survival world. And while it allows us to
make a bunch of great things, those things also come with
a bunch of mining to do. So to save yourself from
another trip down to the caves then why don't we stick to the service level solution, literally. That is if your friend
already has a Redstone build then that's a solid supply
of dust and repeaters just lying around, waiting to be grabbed. Or if you want a nicer way to steal then figuring out a way to
make the Redstone compact that still leaves it up and running can let us shave the extras off the top and keep them satisfied as well. Number 13, sometimes you
got to spend a little to make a lot and this is one of those cases. Now say you were to purchase
or acquire a second account. Well, tell the server owner, you'll be inviting a
friend of yours to join, get them white listed, and then once you're on a
plane as the new account, simply ask the more experienced
players on the server for help and handouts. Odds are that they'll give you just tools and resources for free. All of which is worthwhile. And after you milk that pity, stash it into chest, and then gives some excuse why the new account had to stop playing, letting us get back on our main account and take our newly found gifts for us. Number 14, I think we
all know that one friend whose chest looked like a
Jackson Pollock painting, and truly finding anything in
this mess is a real challenge. So I think it's our duty to help them out of their disorganized nightmare. But of course we won't
be doing it for free. So when you pop over to
rearrange their things, simply take items out of
the rotation while you do. And while I wouldn't recommend
doing anything drastic, like taking all of their valuables, I think nabbing a few items
from their stack here and there should be plenty discreet. And then since they were so
unorganized from the beginning, they probably didn't even realize they had those items to begin with. Let alone know that they were stolen. Number 15, I'd venture that
in most people's worlds, horses don't get a lot of use. Well, what they lack as a form of travel, especially when compared to the elytra they more than make up
for as a status symbol. And that's even more
true when they're fitted with a rare piece of horse armor. So to take your friends
prize steed down a peg, we might need to fill in a facade. By using dyed leather horse armor we can get pretty close to
the iron and gold variants that they're used to. And if you want to be extra dubious then it is always possible to swap out their horse for
one that has the same pattern. And that way we can steal both their stats and their status. Number 16, camouflage is
a time-honored tactic. I mean, why else would chameleons exist? It's basic science folks. So if you don't have the resources yet for an invisibility potion, this could be the time for
some lizard brain ingenuity. And the execution is surprisingly simple. All we need to do is swap out our skin for one of the may camouflage
ones you can find online, preferably one that actually blends in with our base and doesn't stick out and then we can sneak behind
them while they're inside to loot the goods. Is it ridiculous? Yeah, absolutely. Well, it worked for technoblade, so that's enough proof for me. Just please hold the
sneak key while you do it. Number 17, villager trading
is a lucrative concept and more often than not the person who gets the best trades, winds up being the richest on the server. So to stop your friend from getting decked out
amending enchanted armor, we'll need to use a
doppelganger of our own. No offense to them, but the
villagers all look a like. A bold statement, I know. Meaning, we could change
out their librarian for one that looks the exact same and play it off pretty easily. And hey, we could even claim
that there was a glitch to the server's data
that caused it to reset, which might be cruel, but don't worry we've got our
own trades to worry about now. Number 18, running a
successful shop in the server is quite literally a tough business and it can be particularly difficult if your friends already
have what you're selling. So to make our fireworks
business into a necessity, we need to sabotage their farms. And luckily there's some
sneaky ways to do just that. First, let's take away their gum powder. By putting slabs on the
floor of the creeper farm, we can make sure that no
more of the mobs spawn. And then from there, the sugarcane is equally easy to break, just play some string on top and we'll have a nearly invisible way to keep their crops from growing, which from there they'll have no way to
get their ingredients and we can ride their bad
luck, right to the bank. Number 19, going AFK is a pretty
common hack by this point. So common in fact that I bet
that many of your servers have some kind of lazy
someone on at all times. And while that's great for them, it can be somewhat frustrating
for the rest of us, especially if we need
100% sleep percentage to pass the night. So to get back to that selfish someone, we can nab their profits for ourselves. And the best part is that
stealing from an AFK player is just as easy as it sounds. And while I suppose you could kill them for some more free goodies, even just robbing the return chest from the farm that they're hanging out at should be more than enough. And it's a fair trade off
for what they've done to us. Number 20, most of the time, when you get rich enough to have stacks and stacks of value blocks, you're not examining them too closely because let's face it, you're rich. You don't need to. So if you know someone who's reached that upper echelon of wealth, we may need to turn their
ignorance into our bliss. And doing so is as simple
as an anvil and some decoys. Since if we take something
like yellow concrete powder and rename it to a block of gold then even if you hover over it, it's hard to notice for a quick check. And as long as we don't leave
any of the legitimate ones to compare and contrast this subtle swap out should confuse them at the crafting grid. Number 21, if you've been
playing Minecraft for a while then the changes to origin
1.17 definitely takes some time to get used to. And I'll still find my friends smelt in their silk touch doors
instead of using fortune, which is unfortunate, but it gives us a golden opportunity. See, if you were to grab
your friends' collected oars, whether out of a super smelter
or a chest in the mines then we can choose to
use our fortune on it for better yields. And after that simply smelt the ones that they would have gotten anyway, meaning if they're expecting
a one-to-one return on their iron, they'll get as much, but that'll allow us take
the extras for profit. Number 22, clearly
hoppers are great assets for getting stuff out of containers. But, while they're effective, they're not always discreet. And that can cause a big
problem for a sneaky operation. So to fix that and stay in the shadows, we'll need some different options. Now, maybe that's putting a hopper under a furnace or a
barrel instead of a chest so that they can't see the
pixels around the edge. Or perhaps you change out
their chest for trapped ones so they can't see any
items getting sucked down when they open it, but it will all funnel out
the same when they close it. And really either of those options will put us leaps and bounds
ahead of the regular crux. Number 23, if you're feeling
guilty about stealing your friend's stuff, it might put you at ease to see just how little they'll
notice it when it's gone. Case in point, sneak a barrel block behind their chest like so. If you tuck it just right, it's barely noticeable, while we can still reach around the edges to use it as usual. Then subtly move the items from the chest back to the barrel behind it. And then if you come back later and see that the stuff's still there then I take that as a good sign that it's probably nothing they'll miss or at the very least it's not urgent. And that proof of concept might be enough to put your mind at ease. And with that folks
please don't get banned and have a good one, all right. (machine beeping)