- 23 Discoveries that
changed Minecraft history. As long as Minecraft's been around, there's been a community of people trying to discover new
things about the game. So today we're uncovering
that history as we look back at some of the best
community discoveries today. And hey, legend speaks of a rare
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the world's population have ever seen it. So to become one of that lucky few, poke the red subscribe button down below. It's free and it helps out a ton. Number one. Before the observer block was added, block update detection
was pretty tough to do. Since it wasn't an intentional feature, we had to find some form of
glitch to make this work. And surprisingly so, that glitch has been around
since as early as Alpha 1.0.1. Although that was water-based
and not renewable. So the more recent versions that you'd seen more mainstream build would be the ones that came
around in Beta 1.7 using piston. And sure enough, up until 1.11, if you ever needed to tell
if a block was updated, then you gotta thank these
people for figuring this out and then thank it's popularity for getting this glitch
turned into a feature. Number two. In the early days of Minecraft, crafting a boat was laughable. And thankfully because of new updates, they are so much easier and
more resilient to control their best use isn't even on the water. But instead as many astute
travelers have found out, if you freeze that water, you can travel that same
distance so much faster. In fact, using blue ice with a boat can get us to clock up
to 75 blocks per second. Ice boat travel is such a
staple of Minecraft tunnels, I'm glad to see it be discovered. And honestly, if the
Titanic used ice this way, I'm sure it'd still be around today. Number three. Now, if you've ever played a SkyBlock Map, you're well and familiar
with one of these things, the cobblestone generator. But that's just it, because of cobblestone generation, we're able to make SkyBlock servers. Because as those Maps have proven through years of Minecraft, if you have only a tree
and some cobblestone, you're able to make all the
tools and bases you need, albeit a little slow. But if you ask me, the beauty of this mechanic is just how easy it is to set up. Although not on your first try. - Oh no. But the second time you do it, it's gonna work out just fine. Number four. The Nether houses a lot
of danger and pre 1.16, I think a lot of us wouldn't
even want to spend time in this dimension. And if it weren't for
this handy little formula, I don't think many of us would. But you see with the discovery
of interdimensional travel, we also found out that
one block in the Nether, equals eight in the Overworld. So if you're willing to build a couple of Nether hubs and tunnels, you can shuttle yourself over to the other end of the Overworld using these portal systems. If you're trying to cover a lot of blocks without investing too much time, nothing really comes close to this. Number five. Traveling through the Nether is great, but it's not exactly a cakewalk to get yourself a clean tunnel through lava and Netherrack for miles. So thank you to the geniuses who found out an easy way
to get on the Nether roof. By using a combination of
minecarts, boats, ladders, and my personal favorite,
which is Ender Pearls, it's entirely possible to take yourself right from underneath
that roof to right on top. And from there, all you've got is a
clear expanse of bedrock and also plenty of height if you want to go up to build limit. This handy glitch saves us so much trouble from having to go through
the main parts of the Nether. Number six. That said, if you do start to get bored in the safety of your Nether roof hub, and you're looking for something
a little bit more dangerous then being able to break
bedrock is the one way ticket to hell that you just need. Just like getting on another roof, there are plenty of different glitches and ways to go about this. Well, what's fortunate to see is that we do seem to be trending to
simpler and simpler options. And Hey, this glitch doesn't
even have to be Bedrock. You can use this same tactic to break other kinds
of unbreakable blocks, such as End portal frames. So whether you're setting up a void floor or a sand duplication machine, this is the method for you. Number seven. I think everyone's built
one of these at least once. And if you haven't, you got it, it's just that much fun. Because a TNT Canon is a staple of Minecraft's
destructive capabilities. But on top of that, this paved the way for plenty of new mini
games to be designed. Like who among us can forget FVDisco's amazing Pirate
Battle Royale back in the day? Without TNT Canon systems,
it wouldn't be possible. And even if other TNT systems like world leaders replaced these today, I will say, I am glad that these were
part of Minecraft's history. And they definitely added a
fun spark to the pirate ships and battlements that we had along the way. Number eight. I'm sure plenty of you are
guilty of playing around with TNT and you know what? I can't blame you, I also do it too. But for awhile there, unless you had killer sand
storage and gunpowder farms you were making a lot of these things. That is until TNT
duplication got popularized around Minecraft 1.9. Granted, this was possible
in many older versions, but as soon as Slime Block
based designs hit the scene, the whole game changed. All of a sudden, clearing out a big hole
was no longer a chore you had to do with a haste 2 beacon and a Diamond Efficiency 5 Pickaxe. But instead, you could just flick this
switch a couple of times or even have it set up to a timer and boom, the whole thing would have a crater as big as you want it to be. Number nine. When you first started
playing survival Minecraft, many of us set up that ironclad goal of finding our first veiner diamonds. And while that might not always be easy, if you're a newbie and
luck isn't on your side with the power of branch mining, many of us found our first diamonds. And many other times
later on in future worlds. Being able to just zone out and have to deal with little to no mobs as you're going for your
blue stuff is pretty great. Plus it's not like it's slow and with the simplicity of
setting one of these up, it earns itself a pretty solid reputation in a miner's repertoire. Number 10. If you always need certain farm loaded, then you're out of luck,
if spawn chunks fill up. So if you build that new design a little too far away from your home base, then unfortunately, unless you're right next
by it's not getting loaded. That is until chunk loading was found, which is a concept we're using villagers or Redstone and hopper mechanics, you were able to keep a
certain spot on the map loaded, even if you weren't there. And while many of those
methods from the past are now patched out, thankfully it's because we can
do this with Nether portals, and it's an intendant mechanic now. So if you're looking
to keep the mobs loaded for a mob switch, this is the best way to do it. Number 11. Despite Mojangs best efforts, it seems like as long as
Minecraft's going to be around, there's always going to be
people trying to duplicate items. Whether that's the altar
4 dupe, the hopper dupe, the donkey dupe, the trunk
dupe, the overload dupe. There's too many dupes, it's duper insane. But hey, if you've ever been interested
in getting more of those hard to obtain items for your chest, then this is definitely a way to do it, and it's impossible to tell the story of Minecraft's discoveries without talking about the
seedy underbelly as well. Number 12. Clearly with the use of Nether portals, we're able to travel so many
more blocks than we used to. Although this one, the travel capabilities
got pushed to their limits. By taking the Ender
Pearls and Nether Portals and mixing them together, we were able to take both of
these methods of transport and make them blast up into the millions. Which for a while was around allowed many people to
reach the world border much faster than they would have and with virtually no effort. Or if you're off in the middle of nowhere and need to head back to spawn, boom, you're there in an instant. Unfortunately 1.14 did fix this, but for as long as it was around and for as fast as it was, it made just a swift of an impact on the technical community. Number 13. Sometimes RNG can be a cruel mistress. And when the dice don't fall our way, most of us just cut our
losses and call it there. That is unless you're the mad scientist who figured out this. Which is through use of this technology that's just so insane my brain
can't even wrap around it, we were able to change and manipulate the way that the RNG worked in Minecraft, making everything not random. Which means changing things, so lightning strikes not only twice, but every single tick
possible at the same location. Or if you added yourself
a fortune Pickaxe, then those oars were
dropping their max amount every single time. And this technology was
insane for Minecraft and as many would argue,
definitely overpowered. Which is why most
exploits got fixed in 1.13 so I'm glad we discovered it when we did. Number 14. Nowadays, most of us
take this for granted. But when you look back
at Minecraft history, the fact that we're able to
take just two scoops from a lake and make our own ocean is nuts. And it's an oversimplification
of this Minecraft feature I think many of us are glad to have. So whether the first person
did it with a 2x2 or a 1x3 it's fine by me. I'm glad to use it. Number 15. If there's one thing that
Minecraft villagers love to do it's die and they'll do it a lot. So because of that, the mechanics change so that these big hulking golems would try to protect them from zombies. Which is a nice idea and while it might've
been useful for that, it went so much further
for the Minecraft community through the advent of iron farms. Since villagers in panic would just keep on spawning these things, we were able to get a
reliable source of iron. which is not that easy to come from if you've already excavated
all the mines nearby. And folks, this was especially helpful with all of the big Redstone machines that required loads of hoppers. Without iron farms, I don't think a lot of
us would realize those. Number 16. Gravity blocks like sand and gravel can make for some really
easy to build scaffolding. But when you take them
out with only a shovel, they're not that much better than just using cobblestone or dirt. That is until they discovered
that using slabs, torches or many different other items, we were able to take down
these falling sand entities way quick. And while this might've
had a practical use for building up quick towers, it was even more helpful when
you needed to clear out lakes, oceans, rivers, or even
lava lakes in the Nether. When you can clear out a
guardian farm like this, it's pretty easy to build one, as opposed to just the
regular bucket method. Number 17. Using beds as a respond point
is already helpful enough. And while intentional game design is supposed to make one of these useless in the end or the Nether that doesn't mean players don't
try to make it worthwhile. Whether it's all the
different speed runners that are able to shred
through the Ender Dragon by just using the
(indistinct) cloths or wool or the large portion of us in 1.16, using beds to find ancient bri, this fatal flaw for the bed makes it so much more
useful in these dimensions. And while we can't use
it for setting our spawn, I think that's a welcome trade off that many of us are glad to have. Number 18. Building a Minecraft has come a long way and not just in the kind
of blocks that we use, but also the types of builds that we make. But unsurprisingly, pixel art has been around
since the beginning and as this our cake video of one of the first pixel
arts and Minecraft shows it's been around since, as long as the game has been
available to the public, even down to the same day. This is why I think pixel art is such a great part of Minecraft building because it's very easy to get into and it's very straightforward
to build something good. But if you want to, you can make it so much more complex. Specifically when you turn
that pixel art and map art, and then it gets so much weirder and even better for us to see. Number 19. With the advent of spawners to Minecraft, many of us were able to comprehend and build very easy
simplistic farms using these, which is good. But with the discovery of
non-spawner based farms, where you created your own
dark area for mobs to spawn, we got so much faster designs. And if you take the time to light up and spawn proof nearby areas, then you can really
crank up the efficiency of one of these things. Turning mob farms for
novelty that you built into way more of a powerhouse. Number 20. Whether you've got a full Nether right set or no armor to your name, at a certain height, fall damage is the great equalizer. That is until all of
those handy discoveries that helped us break our fall. Now if you're looking for
a quick way into your mine, then ladders and vines are definitely your solution to get there. And nothing much else offers the same kind of quick and easy access they do. But if you're looking to
learn a little bit more skill then the water buckets save, as soon as it was discovered, became such a huge help in
the Minecraft community. Using this pro tactic, you were able to survive
a fall from any height. As long as you get the timing right, you're able to survive
that Ender Dragon blast, no sweat. And plus, like any good discovery. it's also a great way
to impress your friends. - Oh my God (indistinct). (exclaims) - Number 21. Among the more curious sides of Minecraft, is the world generation. Because although many people
believe it to be infinite at a certain point, it does give out. And prior to Beta 1.8, the way that it gave out was called, the Far Lands. And folks, words do not do justice to the kind of mass curiosity that spawned as soon as this was discovered. And that same curiosity
still exists to today. But when we talk about the Far Lands, we've got to talk about
the attempts to walk there in survival. And while this is famously
attempted by Kurt J Mac and his Far Lands or bus series, it was on June 19th of this
year that KilloCrazyMan, finally did the crazy task. And managed to reach the
Far Lands in survival. Earning him the title of the first ever person to
reach the Far Lands on foot. And the live stream is just as crazy. - (exclaims) - Number 22. Entity cramming is an intentional feature meant to reduce some lag. The idea is that if you have too many entities
squished into an area, then adding one more entity into that mix, the game will apply
steady and constant damage to get rid of that entity
as fast as possible. So using that to our advantage, we were able to create auto
killers using mob cramming. And while sometimes this is
just used for auto killing those overbred livestock farms, by using minecarts, it can also be extremely helpful for making really efficient gold farms. And as long as they still work, it's a great way to get rid
of all your unwanted mobs Number 23. Minecraft has a lot of really great seeds, but on top of those, nothing really beats the most famous seed in Minecraft history, the panorama seed. And if you don't know
what I'm talking about, don't worry, I'm sure you've seen it. When you're on the title
screen of Minecraft, you'll see this panorama
moving behind the title screen. Now that as found out on
July 18th of this year, is actually a real seed that
you can load up in Minecraft. Now I can not do justice to the kind of process that went into this using different opacity overlays and trying to find out the
exact recreation of the blocks to make this happen. It boggles my mind. But the team that did it documented all of their
different findings, and I think you should check them and all of the contributors out. And with that folks, put that subscribe button in the museum. And until next time, take
care and have a good one. All right.