107 Mega Man Facts YOU Should Know | The Leaderboard

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I'm Micra mr. perfected and I team up with the leaderboard in order to bring you the nitty-gritty about Capcom's most iconic embalmer are you diehard fan or you guys wondering whether this is worth your time well we've got something for everyone as we count down 107 facts that you should know about my Megaman in fact did you know that if you hold down the B button when selecting shademan stage in Mega Man 7 the ghosts and goblins team were playing that's pretty rad hey anyway we got more facts of for ya just sit right there if you're some Eggman facts number one Capcom originally vied for the Astro Boy license to create a game based on him after they lost the opportunity they decided to make Megaman instead number two okey dokey Tamura was the original designer from Megaman even though some people suggested as actual EKG and explanation it gave them a slimming the basic concept for Megaman was supposed to look like and told him to clean it up for the game in ifs when I didn't get to completely design of Megaman protagonists until Megaman X where he created zero number three Megaman 2 original Japanese name is Rock c'mon a reference to rock music many other characters of music based names as well including a sister roll beat de fer tango the cat and reggae the Japanese name for proto man is blues which is a reference to the musical genre as well and blues predates rock and proto man predates mega man racing travel were originally going to be named LaRoque and crash and intimacies to mega man in rush or walk and rush from Japan number four one of the proposed names for Mega Man was battling the walkman since he was able to change colors when armed with different weapons but there was all wedding a character named rainbow man on TV in Japan the copyright issues kept Capcom from using it number by battle kid mighty kid knuckle kid and Rainbow Warrior miracle kid were also potential names from Mega Man number 6 characters drawn by inafune a host the w-shaped hand gesture because the number 4 means death and Japanese so characters have a ring in their middle fingers fused together which gives them the illusion of three fingers number 7 dr. wily gets the most lines of any character in the original Mega Man series face is second number 8 the original 1987 Mega Man game was originally planned to include eight robot masters instead of six that would appear in the final version one of the two scrapped robot masters with bondsmen a robot that would just use Liuzza's main weapons to stick you to a service and then attack later on they were plans to include bond man in 2006 Mega Man powered up but the idea was discarded in order to preserve Bond man's cult status number 9 the North American boxer from the green one is widely considered one of the worst box arts ever created you or decide to create it in very little time with little knowledge of Megaman and didn't see any source material for the game itself number 10 in the original game Mega Man was able to crouch in order to avoid incoming projectiles but it was removed because it made the game too easy number 11 the bad American box start appears in the game Mega Man ZX Advent as a secret disc called legendary hero even as a reward for completing Christmas side quests the disc description reads a collection of rare digital photographs of legendary heroes that the hunter Chris wanted these legendary heroes with more like coal miners in cola Phillips's number 12 the yellow and blue bad box are at Mega Man appears of playable character in Capcom cross Tekken and also appear in the cancelled Mega Man universe this design also appeared several times in the Archie comic book series you can see on the varying cover in issue number 33 and in a short cervix humour comics which paid homage to dedicate vent comments by describing him and bad boxer role as colorful coal miners number 13 Mega Man 1 is the only Mega Man platformer with a score system aside from its remake Mega Man powered up interestingly it was never used for anything and didn't expect the game in any way and you couldn't even save your score number 14 Mega Man 1 was the only NES game in the series not to feature any robot masters on the American box ours the are however on the European and Famicom covers number 15 Mega Man 1 and 3 are the only game to have their robot masters appear in the ruby-spears animated series and cut man and gutsman appear in all 27 episodes of the cartoon number 16 the Japanese promo commercial of rock man shows Mega Man using the wrong special weapons against that game's robot masters he is Thunder beam on Gus man whose weakness is the hyper bomb number 17 roll was originally meant to have a much larger role in Mega Man 1 in addition to this storyline revolving around for being kidnapped by dr. wily a giant version of her was going to be fought as a final bomb number 18 1988 Mega Man 2 is a top-selling title in the franchise having sold more than 1.5 million number 19 in the Japanese releases Eggman - crash - oh no clash man number four there's a noticeable difference in the music tempo and gameplay speeds between the European versions of Megaman 2 and the North American version the EU version plays at around 83 points 3% of the US version speed this is due to the conversion issue that occurred during the game's localization from 60 Hertz which is the u.s. standard to 50 Hertz which is the EU standard strangely Mega Man himself isn't slowed down making some parts of the game flex the Metal Men conveyor belt easier in the European version of the game number LM in a stage selection screen if you hold down the a button while choosing a stage it starts behind the presentation of the boss will turn into PPS number 22 tribute art for Marvel vs. Capcom origins design by Chiquito is heavily inspired by the u.s. box art of Megaman - number 23 the weirdly designed bad european box art megaman makes an appearance in issue 55 of short-circuits comics humorously Mega Man has a look of horror at at the European box art counterpart number 24 Kachina Flynn I stated that Mega Man 2 on the Gameboy which is least favored the Game Boy series since it was outsourced to a different company that it only worked on Megaman dr. Wily's revenge and the new company was unfamiliar with the franchise number 25 middle man is said to be Keiji Inafune is least favorite boss in Mega Man 2 because he's too easy according to a 1996 interview which can make to number 26 after a week of work on top man from Mega Man 3 in a Phineas data was lost in the computer crash so he ended up spending three more days for building him from scratch in the process he made top men one of his most memorable creation number right 7 if you use the topspin weapon of dr. Wily's final form in Mega Man 3 he'll die in one hit number 28 the two robot masters in the American cover Sparkman in the foreground top man his background are given the wrong colors spark man is all gray when he's meant to the orange and gray well top man is green even though he's supposed to be orange number 29 doc robots named in Japan is the quarter bottle a combination of two words dokuro skull and robot all robot his name is a pun on how he look which is why was lost in translation when coming into America this is also why in Captain end Game Master doc robot appeared as a robot doctor for the human of hearin number 30 the wily Wars version of Mega Man 3 features some weird glitches for instance a ton of blue protoman will rain down on gamma stay after you kill him number 31 the wily Wars was rated Ma 13 by the video game rating council similar to the ESRB t rating which is very unusual for Mega Man game number 32 in Japan there was a contest to design eight robot masters in Megaman for the winners received a gold cartridge of the game they're currently valued at around six hundred and twenty-eight thousand yen which is just about six thousand dollars u.s. each number 33 the tunnel just before the bosses was actually there for loading purposes you show up there after the stage data is finished and you wait there in limbo until the boss data is formatted and you can jump in on that this is a clever way to slow the pacing down so that you wouldn't see the limitations of the hardware number 34 it's actually possible to kill dr. wily in the penultimate battle with him after destroying wily machine number four you can switch to toad man's weapon drain flush and fire it for the screen when rain comes down before while he leaves the screen in his escape pod you tap will destroy him with a sound effect and explosion graphic the same as if you were destroying a common stage enemy however Mega Man will never least up there on the screen forever and the game won't advance to the next level if you do this but I like to think it's the ultimate sacrifice for the common good number 35 it's likely the reason Mega Man 4 took place in Russia and introduced a Russian antagonist off the cross back which because the game was released in 1991 the same year at the foal of the Soviet Union and in the Berlin Wall number 36 it's theorized that Mega Man 5 was banned in Vietnam due to its inclusion of napalm man napalm was a chemical used in the Vietnam War with the u.s. between 1959 and 1975 also the level design looks a lot like the Vietcong Tunnel and includes traps and enemies named it designed after the animals from the area in around Vietnam number 37 in Mega Man 5 if you use an EM tank while Mega Man's health and all his weapons are full all non boss enemies on screen will turn into 1up number 38 in wave man's stage in Mega Man 5 if you use the super arrow to jump over the marine bike Mega Man will walk on water you might get stuck but it's still possible to get to the other side of the stage if you manage to stay on screen number 39 Capcom doing a published Mega Man 6 in North America what it was released due to its declining support of the NES then tend to obtain the rights to distribute the game themselves instead in fact Capcom's logo is nowhere to be found in the box of the North American version the developers only mentioned the copyright and trademarks in the bottom right hand corner of the box number 40 Mega Man 6 is the only NES Mega Man game that wasn't published in Europe until it was released in the Virtual console Nintendo 3ds in 2013 roughly 20 years after its original release number 41 Megaman fix the first game in the series to show Megaman speaking number 40 to win man and Nightman are two of the only robot masters not to have been designed by a person from Japan the designer for night man Daniel Valley is actually Canadian number 43 the country's the robot masters came from are never revealed in Mega Man 6 although the manual says that 3 came from Japan yamato man from canada lizard man and the united states tomahawk man the others are supposed to be from brazil plant man England's Night Man Saudi Arabia Philemon Greece centaur man and China wins men number 44 when you obtain new weapons in the English version of Mega Man 7 you're always greeted by dr. light who will give you information about it and the Japanese version you'll also meet role in auto number 45 there's a Famicom hanging from the ceiling at the very beginning of Jumpman stage number 36 although it's hinted at Mecca man was in doubt whether or not she would kill dr. wily in Mega Man 7 he did actually want to kill while in the English version in a Japanese version after Megaman defeats dr. Wiley while he says that robots can't harm humans and Mega Man pauses and answers with taunt Dodge not saying anything however in the American version of the game Mega Man says I'm more than robot die wily implying that Mega Man was fully intending to kill him number 47 after beating Mega Man 7 you'll receive a password if you place this password in the screen and hold them lr bus start while selecting it you'll be able to play a secret versus mode will goes based in Mega Man or playable characters number 48 right before you face off against shade man the Mega Man 7 you'll encounter base in the SNES version you'll say damn however he won't say this in the Anniversary Collection he'll say darn instead this was to avoid getting a teen rating because the ESRB had released their a 10 plus rating yet number 49 during the intro sequence dr. wily is mostly covered by other graphics if you extract his sprite to the game he'll actually have distinct breasts this could be either poor rendering by the artist or intentionally a joke left in by the developers number 50 basis walking animations in Mega Man 7 are directly ripped off of megaman x's number 51 Mega Man 7 if you use noise crushed just before entering a boss room it may actually hit the boss and instantly kill him if timed right this mainly works with spring man and turbo man if you try with cloud man the room will butch out and you'll need to reset the game number 52 basis name is mispronounced throughout megaman 8 in the game they pronounce it as bad like the fish however it's meant to be read its base since he and treble both of their names coming from bass and treble musical club number of e3 mega man 8 like mega man x4 is often poked fun at first voice acting in the US and European releases especially dr. light who speaks an apparent speech impediment of pronounces dr. wily as doctor wahwee similar to that of Elmer Fudd number 54 mega man 8 is the first and only numbered game in the classic Mega Man series to feature full motion video and voice acting number 85 mega man 8 search man has three different gimmicks and they're all weird first in the military sniper that hides on bushes and trusts a sniper you if you're right there second give two heads for some reason third despite having two heads Helia is one personality which means he's talking to himself between two heads number 56 in Mega Man 9 doctor wily Swiss bank account number is 1987 1 2 1 7 as a reference to the original Mega Man's Japanese release dates December 17 from 1987 number 57 strangely and regimen 9 the word Sigma is censored if you enter it at the player's naming screen number 58 Mega Man 9 base makes a brief cameo appearance in dr. Wily's monitor in the end cutscene number 59 according to the booklet for walkman 9 arranged album base with absent from Mega Man 9 because he was undergoing adjustment number 60 a splash woman and Hornet man have their gender swapped originally splash woman was supposed to be named ocean man and Hornet man was going to be named honey woman they were changed booth in a soon a one of the female robots to be represented by a mermaid number 51 chun-li from Street Fighter makes a cameo appearance as a newscaster for the introductory cutscene in Mega Man 9 number 52 dr. Wong's appearance on the virtual box art is reminiscent of a Borg from Star Trek this is on an mega man's later appeared in the arching Mega Man number 55 short circuit when they described as intentionally bad boxer and ultra sound synthesis pose number 53 sheep man the electric robot in Mega Man 10 is referenced to Philip k dick science fiction novel Do Androids Dream of Electric Sheep the name of the stage even his abyss it called cyber sheep's dream number 54 Mega Man 10 has the distinction of being the only game in the classic series it can be played from start to finish using only the Mega Buster does it need for tools or special weapons interestingly because of the Mega Man killer's special weapons it's also the only game that can be played ever using the Mega Buster at all number 55 Mega Man 10 is the only 8-bit spell game to feature base number 56 Capcom need some of the art assets from the spend made megaman unlimited on their official website for megaman 10 number 57 an early sketch from Rockland soccer shows that gutsman was once planned to be in the game he was replaced with proto man on the cover art number 58 dr. while he was meant to be a playable character unlocked by beating Walkman soccer however the final doesn't play the entire ending so the game never reaches a trigger point to unlock wily he can still be accessed by hacking or using a cheap device number 15 a frames version is the only instance of bomb man being referred to as Bomberman within the game while men's Japanese name is literally translated as Bomberman though he still commonly referred to as ball men in Japan number 70 walk lands fort otherwise known as Megaman and base was released for the SNES and the wonderswan before came to the Game Boy Advance number 71 Megaman and basis the only Megaman game on the Super Nintendo that was released in the US number 72 in the Megaman and based Game Boy Advance English instruction manual in addition to Wiley's name being spelled wrong as wily with an e protoman treble and auto were all addressed by their Japanese names Blues Gospel and Roy dole spelled as light bolt number 73 in Sonic universe issue 51 basis featured as a failed concept for while he modified him with Sonic's bio data combining their elements and appearances number 74 let's plan for basically fuse with Metal Sonic during worlds collide Sonic universe number 54 the idea was rejected there's a subtle reference to that left over in the issues off panel section though number 75 concept art of bass without his helmet drawn by hakushi Auriga shows him with a dark wild hair featuring a widow's peak the style is a reference to the manga devil man written and illustrated by go Nagai number 76 there have been inconsistencies between the color proto man's hair and even a purin in the Japanese rock band three commercial proto man is seen without his helmet and has blue hair and a different hairstyle as seen in any other media different shades and a red scarf instead of his traditional yellow one number 77 proto man's signature whistle was officially written to Eaton lumber however this cut down to stop interrupting the flow of the game number 78 there's an interesting mistranslation of proto man's special weapon in SNK vs. Capcom card fighters yes it's part of strike was originally called news strike but with translated in North America as Bruce strikes back number 79 Porter men's read striker from battle and chase can be found as a toy in mega man ZX owned by one of two twins in area see the other twin owns Mega Man's rush roadster number 80 and Dead Rising 2 off the record you can unlock a proto man costume that can be worn by the main character Frank West making him run faster if you look closely at the proto man boots is an 8-bit sprite of Mega Man on the heels it's been in warrens you know number anyone in the episode cold steel the Mega Man animated series 3 of Wylie's robots dressed up as a rock band and hypnotized people with their music spark man is actually played by mark McGrath from Sugar Ray number 82 when creating the animated series production company ruby-spears didn't get any of the Japanese manga it used to reference the show he only got small character write-ups a handful of artwork and copies of the US game number 83 many of the voice actors in the animated series also did regular voice work in The Adventures of Sonic the Hedgehog in james corlett voice coconuts Kathleen Barr voiced Katella scott mcneil voiced Mac hopper Carrie clapping voice dr. poor Gary chalk voice grounder and Captain rescue and he also voiced dr. Robotnik in Sonic Underground finally Jay Bravo voiced spelunk number 84 in James Corliss divorced Mega Man was also the voice of Goku from Dragon Ball Z and near Joseph bond of number 85 Crowe it also previously voiced dr. wily in Captain end the game master number 86 despite the cartoon premiering a year after the release of Mega Man 6 on the NES no robot leaders from that game ever appeared on the show series only use robots from games 1 to 5 number 87 there are two errors in the animation scenes before and after commercials role is wearing a white and red suit and server yellow on red suit and Mega Man has flesh colored hands number 88 in the original OVA Rush speaks completely clearly however in the full series he speaks like scooby Doo oddly ruby-spears did the Scooby Doo animations though they say there's no correlation between Mega Man and scooby-doo number 89 in episode 12 the Mega Man and the moon and the reference to Star Trek when crystal man says to his guard box they're about to go where no law has gone before it is based on Captain Kirk's famous line in the opening credits to boldly go where no man before number 90 almost immediately after the Star Trek restaurant yes then comes running in and says your black moon which is direct reference to the Johnny Carson show but more likely a reference to the shining number 91 episode 15 the day the moon fell is the first time in mega man history that we've seen dr. light and dr. wily as friends for the creation of proto man when they were young men number 92 their tutor mistranslations for the base card in the North American adaptation of SNK vs. Capcom card fighters DF dr. Wily's name is mistranslated as while I with a Y and an extra e and interestingly based neom is said to be an alloy in description however in the original Japanese version it stated as an unknown energy number 93 the 1996 brazilian comic new adventures of mega man or no voz adventurous do mega man drew criticism for all of its deviations from the storylines of the original games also it included sexual innuendo between Mega Man and roll random nudity and a weird focus on an original character named princess Capcom was even rumored to have brought forth a lawsuit number 94 in the Brazilian comic bases known as slasher and he works alongside of dr. Luke two robots in the future and there's not much known about his past and it suggested that he was developed by dr. light number 95 Mega Man made a one-time appearance in a German super mario comic book where he and dr. light Alton Mario catch Wario who had recently committed a robbery number 96 detectives Gilbert Stern and Rosie Krantz new characters introduced in the Archie Mega Man comic series a reference to Hamlet supporting characters Guildenstern and Rosencrantz number 97 another creation original to the Archie comics is the Emerald Spears and ng robot terrorist group the name of the group is a reference to the American production company behind Alvin and the Chipmunks Sundara the Barbarian and the 1994 Mega Man cartoon number Andy a Mega Man has started to crossover stories with Sonic the Hedgehog worlds collide seems him teaming up to stop the forces of dr. wily and Eggman in a second story world unite features the appearances of other characters - just Ryu from Street butter and beautiful Joe number 99 Japanese word kadosh who can be translated as crush crash and clash because of this the noise crush it's called crash noise in Mega Man the power battle in both English and Japanese versions and crush noise in both versions of Megaman 2 the power fighters as well as the Japanese version of Mega Man 7 number 100 no ice crush sonic waves and acoustic blaster are the only based weapons in Megaman number 101 metal demands design has several variations most sources depict him with a red pelvic plating but in his Megaman - sprite - the pelvic plate isn't present in the official artwork from Rockman complete work illustrated by Ryoji Igarashi his pelvis plating is missing a metal man has green eyes it's unknown if he has the plate in the first official artwork in Megaman - as his positioning covers that area number 102 oil man from Mega Man powered off had his appearance change in order to avoid racist african-american stereotype at first he was given a black suit in large pink lips that made him look similar to the racist little black Sambo character he was then read them for the dark blue color and yellow lip number 103 Megaman almost have a cigarette smoking robot boss smokes man he didn't make the final cut though rough sketches of him were featured in the Mega Man and Mega Man X official Complete Works books number 104 they were plans for a first version Mega Man shooter and whose code name maverick hunter it was being developed by armature studio however it was canceled at the first six months of development during the first half of 2010 number 105 2007 random aka mega RAM teamed up with Capcom to be the first rap artist to get a licensing deal for a video game character rapping about Mega Man number 106 the very first boss character contest was held from Megaman 2 and there were 8,000 370 entries by Mega Man 7 there are over 220,000 entries the designs of the eight robot masters number 107 the original concept from Mega Man Battle Network was conceived as the idea for a horror game that linked to your heartbeat with a wearable device thanks for watching 107 facts that you should know the Mega Man what's your favorite part about playing Mega Man I know that mine is when you're going to the Robot Master room and you jump into the door to load it or Mega Man acts when you - gem is just really sweet if you liked this video you should check out the other 107 facts idios done by the leaderboard and in general they post videos about video games every week so you should leave a comment below about what you'd like to see them cover and if you like video game facts in general you should give out my channel and it's super effective we post videos about game facts every Thursday it just so happens that we have an entire playlist surrounding Megaman so check that out we'll see you there
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Channel: The Leaderboard
Views: 407,101
Rating: 4.6847253 out of 5
Keywords: Mega Man, MegaMan, Mega Man 2, Mega Man 3, Mega Man 4, Mega Man 5, Mega Man X, 107 Facts, 107 Facts Mega Man, Mega Man 107 Facts, 107 Facts MegaMan, MegaMan 107 Facts, Mega Man X2, Mega Man X3, Mega Man Legends, Keiji Inafune, Mighty No. 9, The Leaderboard, Leaderboard, 107 Facts Leaderboard, Mega Man facts, megaman facts, mega man 30th anniversary
Id: PLfMwH-MDI8
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Length: 21min 48sec (1308 seconds)
Published: Sat Jan 14 2017
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