107 Facts About Pac-Man YOU Should KNOW | The Leaderboard

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hey everyone my name is Kade and today on the leaderboard we are going to be telling you all about one of my favorite arcade games of all time Pac-Man here's 107 facts about Pac-Man you need to know number one Pac-Man is an arcade game developed by Namco and first released in Japan on May 22nd 1980 number two it was created by Japanese video game designer toru iatan number three iwatani started work at Namco in 1977 at the age of 22 and initially had no particular interest in designing video games in fact he had no training as a designer or programmer you're not pack plumbers number four development started in April of 1979 and took about one year to make number five Pac-Man was developed with just a ninan team now that's incredible number six it was licensed for distribution in the US by Midway games and released in the US just 5 months after Japan number seven as you may have guessed already the game of Pac-man was based on the concept of eating because if you're going to base a game on something why not base it on that duh number eight the original Japanese title was puman which was inspired by the Japanese phrase paku paku tabaru which roughly translates to eating with gusto paku paku describes the sound of the mouth movement when widely opened and then closed in repetition WKA WKA number nine according to iwatani the concept of eating to gain power was borrow borrowed from poey I am what I am Number 10 Pac-Man the character has appeared in more than 30 officially licensed gam spin-offs as well as in numerous unauthorized bootlegs and clones say what number 11 the arcade title was first released as puckman however the closeness to a certain explicit four-letter English word a lot of arcade operators at the time were worried that vandals would alter the letter P to an F eventually pack was suggested as an alternate name and the rest is his number 12 the first ever Pac-Man machine was installed in a Tokyo movie theater on the 22nd of May 1980 the game was popular with women and the very young just as hoped but seasoned Gamers more used to the intensity of shooting games were initially uninterested number 13 from March to September 2012 Pac-Man was part of the art of video games Exhibition at the Smithsonian institution in Washington DC number 14 if you managed to get 10,000 points you are automatically rewarded a bonus life now what do I have to do in regular life to make that happen number 15 however dip switches inside the machine can be used to change the required points or disable the bonus life altogether which means the arcade had the ultimate control of your bonus lives hope you play that a good one number 16 99% of the time if Pac-Man occupies the same tile as an enemy he is considered to have collided with that ghost and a life is lost however the other 1% of the time that doesn't happen number 17 Pac-Man was designed as a response to shooting games like Space Invaders iwatani said in 1986 all the computer games available at the time were of the violent type like war games and Space Invaders number 18 the point of the Pac-Man game was to attract girls the reason I created Pac-Man was because he wanted to attract female Gamers iwatani said at a panel during 2011 back then there were no home games people had to go to the arcade center to play games that was a playground for boys it was dirty and smelly so we wanted to include female players so it become cleaner and brighter number 19 iwatani said that he chose a theme which girls wouldn't be able to resist eating candies because girls love to eat desserts number 20 many have thought that Pac-Man's shape was influenced by pizza but that's only half the story it is said that iwatani while eating a pizza looked down at the pie with a missing slice and used the outline as inspiration for Pac-Man's distinctive shape the story was furthered by iwatani himself when Pac-Man Fever was at its height even posed with a half eaten pizza for a publicity photograph but in a 1986 interview iwatani admitted that the legend was only half true stating that in Japanese the character for mouth is a square shape not circular like the pizza and ultimately decided to round it out thus Pac-Man was born number 21 although the large pills in the Maze Corners are often called Power pellets they are officially named energizers power pellet was coined for the later television cartoon number 22 in the original design for the game the pellets were actually cookies that's what I'm talking about number 23 sharu miamod the creator of Mario has stated that Pac-Man is his favorite video game character number 24 Pac-Man's ghosts were inspired by comic book characters including Casper and a popular Japanese manga called oaki No Kutaro iaki coincidentally enjoyed stealing food number 25 the term ghost originates from the failed Atari 2600 Port technical limitations caus the enemies to Flicker and the game's manual dubbed them ghost so as to cover up the flaw number 26 despite obvious flaws in the port Pac-Man went on to sell 7 million units at $37.95 per copy becoming the bestselling video game of all time on the Atari 2600 console number 27 Atari had overestimated Demand by producing 12 million cartridges number 28 atari's damaged reputation from the port the over manufacturing of the cartridges combined with the ET the Extraterrestrial video game flop would be the main factors to atari's decline and the North American video game Crash of 1983 number 29 Atari eventually crushed and dumped over 10 million unsold Pac-Man and ET cartridges in a landfill in Almo Gordo New Mexico number 30 Pac-Man was one of the first games to introduce cutcenes between the levels there are occasional cartoon-like interludes where an enormous Pac-Man chases a terrified ghost across the screen these were dubbed coffee Breaks by the Creator and are meant to entice the player to Chomp their way to the next scene number 31 development of the game took around 18 months an unusually lengthy production for the era creating the ghost Behavior was the greatest challenge the Creator himself admitted there's not much entertainment in a game of eating so we decided to create enemies to inject a little excitement and tension number 32 Pac-Man became one of the most successful arcade Machines of all time yet its creator didn't get rich from it despite selling over 350,000 machines in less than 18 months generating millions of dollars and becoming an international phenomenon number 33 if every dot power pellet fruit and enemy is consumed on each of the 255 levels the maximum possible score is 3,333 360 points number 34 the reason why 3,333 360 points was the highest attainable score is because starting at level 256 the game becomes so glitchy that the maze is only half visible with the other half being a random mass of numbers colors and forces you out of the game and it sounds like my house to be honest number 35 no one was able to attain a perfect score until 19 years after it was first released number 36 a man named Billy Mitchell played for 6 hours streight in order to beat the game on July 3rd 1999 number 37 only five others have managed to achieve a perfect score Rick fathergill Chris Ira Tim balderamos Donald Hayes and David race number 38 in 1999 Billy Mitchell offered $100,000 to anyone who could pass through the glitched split screen level before January 1st 2000 the prize was never claimed we're going to take a quick break from the facts to remind you that leaderboard is here to help you master your video game that's right so subscribe for weekly video drops including weekly videos on 107 facts about your favorite games let's get back to the facts number 39 according to Twin Galaxies the fastest completion of the 255th level is held by David race who completed the level in 3 hours 28 minutes and 49 seconds he has uploaded a recording of his record-breaking game to YouTube which you can see in the description below number 40 a Pac-Man amiibo figurine was released by Nintendo on May 29th 2015 number 41 for Pac-Man's 30th birthday back in 2010 from May 21st to 23rd Google celebrated by placing its first ever playable doodle version of the game on its homepage number 42 according to a report issued by a time management company the game's brief appearance as the Google doodle managed to rob the world of around 4.8 million working hours this equates to $122 million in Lost productivity don't worry procrastinators the search engines anniversary version of Pac-Man can still be played today link to that is in the description below number 43 Google Maps also offers you a way to play on real life virtual streets on April Fool's Day 2015 Google introduced a small Pac-Man icon to Google Maps once you clicked it the map of the street you were looking at instantly turned into a playable Pac-Man maze number 44 within 15 months of its US release Namco Bandai sold more than 100,000 arcade units and fans spent more than $1 billion dollar in quarters to spark the pop culture phenomenon number 45 each of the four ghosts in the game has both Japanese and English names in Japan they started as fickle Chaser ambusher and stupid their English names are Inky Blinky Pinky and Clyde number 46 Inky Blinky Pinky and Clyde were each created with their own distinct personalities so that the game would never get boring yet would have behaviors that players could learn number 47 Blinky the Red Ghost in Japanese was oake which means Chaser this ghost would doggedly pursue you throughout the game Blinky was programmed to always aim his movements to the tile where Pac-Man was on number 48 Pinky the pink ghost was originally machius in Japanese translating to ambusher she was programmed to always Place herself 32 pixels or two tiles in front of Pac-Man and essentially trap him in an ambush attack between herself and another ghost I'm going to be honest pinky is the ghost that kills me the [Music] most number 49 The Blue Ghost Inky's Japanese name was kimagur meaning fickle this blue Ghost behavior is somewhat tricky but easy to get the hang of once you understand his pattern you see he was programmed to move in relation to both Pac-Man and Blinky if you could draw a straight line between those two characters Inky's Target would be to move two tiles in front of Pac-Man after this imaginary line that seems pretty complicated inconceivable number 50 Clyde the orange ghost was otoboke or feigning ignorance Clyde was seen as the lazy and random usually he hangs out at the bottom left of the maze circling around that area only moving similar to how Inky does when Pac-Man dares to venture at least eight tiles within his range number 51 a careful analysis of the game's code reveals that Clyde actually chases Pac-Man most of the time but also moves toward the lower left corner of the maze when it gets too close to Pac-Man number 52 the ghost official US names are Shadow Speedy bashful and Pokey number 53 the Namco president at the time pressured iwatani to make all the ghosts a single color in order to prevent Gamers from being confused if some of the ghosts were allies or enemies number 15 4 across all of the Pac-Man media there are more ghosts than the original four 31 more to be exact number 55 Pac-Man was a designed to be yellow because yellow seems like a peaceful and neutral color number 56 due to the game's wild success Pac-Man became an economic term when a company that is about to be acquired instead takes over the Hostile company that was attempting to acquire it it's called the Pac-Man Defense number 57 in 2005 Pac-Man received the Guinness World Records award for being the most successful coin operated game number 8 the 2010 edition of the Guinness World Records Gamers Edition named Pac-Man the most recognized video game character 94% of Americans recognize Pac-Man 59 Pac-Man is also one of the most tattooed characters number 60 Pac-Man was almost a reality show in 2011 MV Griffin entertainment tried to adapt Pac-Man as a reality series the show was envisioned as a big crazy Wipeout type event with a lot of energy The Producers couldn't find enough Network support for the concept though number 61 won Pac-Man was a YouTube viral sensation long before video games on YouTube was cool in 2009 French prankster Remy Gallard dressed himself in a full-size Pac-Man costume then had his friends dressed as ghost chase him through a supermarket golf course and other various locations the clip has been viewed more than 50 million times I'm a big fan of Remy I think he does great work check out more of his other stuff number 62 Pac-Man was the main mascot for the children's play area Pac-Man land which came out in 1983 in Six Flags Over Texas it was later changed to Looney tun's land in 1985 fun fact I've actually been there number 63 the most well-known of the Min sequels Pac-Man inspired was Miss Pac-Man which extended iwan's goal of bringing girls to the arcade in a big big way number 64 Miss Pac-Man was the first playable female character in any game Paving the way for characters like Laura Croft by the way you can check out our 107 facts about Tomb Raider right here but not until you finish our Pac-Man video so let's keep moving number 65 the original 1980 Pac-Man game was only 24 KOB about the size of an average image of Pac-Man on the internet today number 66 Pac-Man was supposed to have a roving shelter in the game a moving house that could trap or squash the ghost in its path but the idea was scrapped due to size limitations number 67 Pac-Man can still hide from the ghost on the rightmost side of the teal likee wall on the top of the screen however you have to get there from the bottom of the screen though without any of the ghosts seeing you once there you'll find that none of the four ghosts will ever attempt to go near you I'm going to have to try that myself that seems a little tricky number 68 Pac-Man is a favorite project for young coding students much like pong and Space Invaders the Simplicity of the game and gameplay makes it a perfect Avenue to help kids learn to code number 69 under a National Science Foundation funded project the computer science department at UC Berkeley has developed a custom version of the Pac-Man in Python to teach students basic artificial intelligence Concepts this included informed State space search probalistic inference and reinforcement learning number 70 Pac-Man was the first video game character to feature powerups this influence spread to later games such as arcanoid and even Mario number 71 Pac-Man is also credited for laying the foundations for the stealth game genre as it emphasized avoiding enemies rather than fighting them this is notable in the early Metal Gear games where guards Chase solid snake in a similar manner to Pac-Man when he is spotted number 72 famed game designer John Romero credited Pac-Man as the game that had the biggest influence on his career Wolfenstein 3D was similar in level design and featured a Pac-Man level from a firstperson perspective while Doom had a similar emphasis on mazes power-ups and reaching the next level number 73 at the 2015 Super Bowl budlight created a life-sized Pac-Man maze complete with ghosts to chase around contestants for their ad titled coin I would have loved to participate ipate in that by the way number 74 in 2004 a group of students came up with the idea to turn grin witch Village in NYC into a real life packman game using their cell phones to track each other's positions one of them dressed up all in yellow while his friends chased him around the city as the ghost they're larger than live game was appropriately called Pac-Man haton number 75 in January 2013 Pac-Man and Blinky appeared on the top of mit's great Dome as part of the traditional hack or prank used to demonstrate the technical aptitude and cleverness of the student number 76 there are 240 small dots on the screen in each level of the game Each of which is worth 10 points each the four larger power cookies or power pellets are worth 50 points each number 77 in the original 1982 Tron movie starring Jeff ridges Pac-Man makes a cameo appearance of course he does number 78 there is a Pac-Man restaurant in Chicago called level 257 the 40,000 ft eery is located in Woodfield Mall and Bast of cocktails named one up game over and of course Midway number 79 Filipino boxer Manny Pacquiao is named Pac-Man his uncle and first trainer sardo meia thought manpac sounded awkward so they swapped the first two syllables of his name man and Pac ultimately calling him packman instead number 80 in 2011 the creator of Pac-Man expressed his interest to create a singing Pac-Man he said quote I'm thinking of the next version of Pac-Man the next Evolution I'm thinking of a Pac-Man that's singing I don't want to make it Musical really I don't want to make it Chicago Blues Brothers maybe number 81 today the Pac-Man brand includes over 400 products including things like t-shirts clothing jewelry bags backpacks toys plushies mugs and kitchen gadgets there's so many things that are Pac-Man themed out there can we get an oven mitt anyone number 82 to increase the appeal towards Western audiences the cabinet artwork was changed and the pace and level of difficulty increased number 83 Pac-Man sequels and spin-offs includes only one which was designed Ed by the original Creator he developed Pac-Man Championship Edition for the Xbox 360 number 84 not all of Pac-Man's follow-ups were developed by Namco most notably Miss Pac-Man which was released in the United States in 1981 number 85 originally called crazy Auto this unauthorized hack of Pac-Man was created by General computer Corporation and was sold to Midway without namco's permission that is insane number 86 many people including myself consider Miss Pac-Man to be superior to to the original or even the best in the entire Series in the Original Pac-Man the fruits and objects just sit in the middle of the screen without moving and Miss Pac-Man they move around which gives the players somewhat of a challenge to chase them down Miss Pac-Man also contains four mazes instead of just one number 87 Stan jeraki of Midway stated that Miss Pac-Man was conceived in response to the Original Pac-Man being the first commercial video game to involve large numbers of women as players and that it is our way of thinking all those lady arcaders who have played and enjoyed Pac-Man number 88 Namco sued Midway for exceeding their license eventually B Midway struck a deal with Namco to officially license Miss Pac-Man as a sequel Namco today officially owns Miss Pac-Man in its other releases number 89 following Miss Pac-Man B Midway released several other unauthorized spin-offs such as Pac-Man plus Junior Pac-Man Baby Pac-Man and Professor Pac-Man this resulted in making Namco very unhappy and severing business relations with Midway number 90 on June 5th 2007 the first Pac-Man World Championship was held in New York City this brought together 10 competitors from eight countries to play the new Pac-Man Championship Edition number 91 in April 2011 soap creative published the world's biggest Pac-Man working together with Microsoft and Namco Bandai to celebrate Pac-Man's 30th Anniversary it is a multiplayer browser-based game with user created interlocking mazes number 92 in 1982 Milton Bradley released a board game based on Pac-Man I don't don't even know how to play that game because it looks so weird number 93 sticker manufacturer Fleer included Pac-Man rub off game cards with their Pac-Man stickers number 94 Nel Sonic Industries produced a Pac-Man game LCD wristatch the watch followed the same rules as the original version with a simplified maze can someone please get started on a working version of Pac-Man for your Apple watch that would be so sick number 95 a pinball version of Mr and Miss Pac-Man was designed by George Christian and released by balet Midway in 198 2 and it actually looks like a lot of fun Number 96 Pac-Man along with Mega Man appear as guest characters in Street Fighter X for the Playstation 3 and PlayStation vaita in battle Pac-Man basically Pilots a Mech Pac-Man does not have many lines so little is known about his personality from this game in the story though he seeks Pandora's box and in the ending he opens the Box resulting in him growing incredibly large and devouring trees in a city so typical of Pac-Man number 97 Pac-Man and Mega Man appear together again and Nintendo Super Smash Brothers for the Wii U and 3DS number 98 an animated TV series produced by Hannah Barbara aired on ABC from 1982 to 1983 number 99 Pac-Man in the ghostly adventures also known as pack world is a computer animated television series featuring Pac-Man of course the series first aired June 15th 2013 on Disney XD in the United States number 100 a video game based on the animated TV series was released on October 29th 2013 so you're telling me there's a TV show that's based on a video game and there's a video game based on that Inception or should I say pack setion number1 Clyde appears in the Disney animated film Wreck It Ralph as one of several villains participating in a group therapy session voiced by Kevin deers his cohorts Inky Blinky and Pinky appear together in Game Central Station for a few scenes and Pac-Man himself even makes a cameo appearance during the Fixit Felix Jr 30th anniversary party number 102 General Mills manufactured a Serial by the Pac-Man name in 1983 over the serial's lifespan characters from sequels super Pac-Man and Miss Pac-Man were also added Number 103 Weird Al recorded though never ever released a song titled Pac-Man that was a parody of The Beatles tax man back in 1981 number 104 Pac-Man appears in the 2015 film pixels with Dennis akiyama playing the series Creator toru iwatani iwatani himself makes a cameo at the beginning of the film as an arcade technician that's pretty cool number 105 Pac-Man has been reference in numerous other media in music there's the 1981 hit song Pac-Man Fever which went on to be number nine on the Billboard Hot 100 charts and even received a gold certification with over a million records sold by 1982 106 and of course the Hip Hop MC little flip sampled sounds from the game Pac-Man and Miss Pac-Man to make his top 20 hit single game over back in 2004 Namco America actually filed a la suit against little flip for unauthorized use of these samples the suit was eventually settled out of court number 100 7 the 3DS version of Super Smash Brothers has a stage based around the original arcade game of Pac-man called Pac maze thank you so much for watching 107 facts about Pac-Man and if you want to master your classic video game with the leaderboard head over to watch the 107 facts about Tetris that's right Tetris and if you're a Nintendo fan check out this brand new channel called super coin crew it's going to be super awesome especially if you love Nintendo so subscribe so you don't miss out and subscribe to the leaderboard for weekly video drops thanks again for watching yeah
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Channel: The Leaderboard
Views: 566,435
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Keywords: Pac-Man, Pacman, 107 Pacman Facts, Pacman Facts, Top Pacman Facts, Pacman 30th anniversary, pacman game, pacman online, packman, pacman games, ms pacman, pacman videos, ms pac man, play pacman, pacman original, fact, fact video, list, 107 facts, 107 facts about, facts about, The Leaderboard, The Leaderboard Network
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Length: 22min 29sec (1349 seconds)
Published: Fri Dec 04 2015
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