Who finds the Glitches used in Speedruns?
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Length: 15min 46sec (946 seconds)
Published: Fri Jan 22 2021
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As someone who is more interested in speedrunning meta (routing, glitch hunting, even leaderboard moderating, etc.), I've felt like it's a bit underappreciated in the wider community, and worse it makes it hard for people who are interested in it to actually get involved.
If you want to glitch hunt a game with a large community, like a Mario or Zelda game, then you may be able to get involved in the glitch hunting scene through the general speedrunning communities for the games, but usually things like speedrunning community Discord servers are more focused on getting people into running the game than getting glitch hunters together. (At least from what I've seen. Each server will be different, and I'm sure there are examples out there contradicting this. I'm just saying what I've seen in general).
It's even worse if you want to get involved with a smaller, lesser-known game that doesn't have any (or much) of a technical community. I've been glitch hunting for a game off-and-on for a few years that I'm really happy with my results on. I'm happy with what I've been able to achieve so far (skipping 3 out of the 4 longest levels so far), but I've had to do it all alone and mostly blind to the methodology that others have and do use for this kind of thing. I've wanted to try and get others involved to help me route and glitch hunt the game (and even speedrun it), but I've been unsuccessful so far, and I've been alone on the leaderboard all these years.
Videos like this I think help, at least in some part. Bringing attention to the people behind these sorts of discoveries brings wider attention to the kind of work being done. And naming people who are actively working on the Zelda meta is certainly really helpful for anybody wanting to get into that specific game's technical scene. However, I still think there needs to be more done to make it easier for people who want to do this kind of work to find each other and collaborate, especially when it comes to speedrun games that don't have hundreds of runners.
The ending of that video gave me goosebumps
The God, ZFG
Glitch hunting is a very specific skill done by people that usually have good analytical / mathematical minds, good gaming skills and a lot of patience.
I first heard about glitch hunting a really long time ago when I was looking into game testing. Essentially a game tester is a glitch hunter and over time you start seeing patterns in games and how they work and how to break the game.
I actually did a skype interview like 6 years ago with a Super Mario 64 glitch hunter who could clone goombas in 64 ( pannenkoek2012 ) and use it to do crazy stuff. I talked to him all about it and asked him if he tried it on Mario 64 DS and stuff and he said that no, all he did was play Mario 64. And he tried all sorts of different things over and over and over and over until he figures something out and how to repeat it.
The analytical and mathematical part come in when the glitch hunter can kind of reverse engineer why the glitch is happening and figure out why it happens and repeat it over and over.
Super fascinating.
This type of player exists in fighting games too and these are usually the people that figure out crazy combos such as ( desk) on youtube.
Damn, beautiful, informative, inspiring video. Brings a tear to this gamer's eye. Glitch Hunters are like the crews for Broadway plays, they do incredible work behind the scenes. Routers too, they write the scripts!
As always, Gymnast being a fantastic contributor to positive feedback loops in speedrunning.
Engineers.
Didn't expect emotions in my meta Speedrun video.
I can tell this isn't about alttp because the top comment isn't "Yuzuhara".