What is The Best 5th Tier Tower? ALL TOWERS RANKED in Bloons TD 6

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hello and welcome my beautiful happy friendly people oh my god what a change compared to usual they're always so mean to you guys today we're going to be nice to everybody if you want to press that like button by the way that would be nice right back at me i really appreciate that so in today's video what we're gonna talk about is every single fifth tier tower in the game and what we're gonna do is we're going to rank them from basically terrible towers all the way up to s-class awesome high-tier towers that you should be using every single time you've got the chance to this is almost every fifth year tower in the game so it's a little bit overwhelming already i also skipped i believe and i believe i don't want you to correct me here just the subs the monkey aces and the mortars because they just kind of overwhelm me even more than i'm already overwhelmed right now so when you take a quick look at every single one of these 50 towers i want you to kind of rank them in your mind what would you say are the best high tier best fifth year towers in the game and which ones would you just never ever use at all so the first thing we're gonna do is we're gonna discuss each one of these towers and i'll tell you just a few thoughts on them before i officially rank any of these guys the ultra juggernaut is a balloon popping power king but he's got a lot of issues for example you can't use him efficiently on a lot of maps because he uses he usually works best when kind of interacting with walls in some way or exploding against walls you can tell the popping power just not that good overall then you've got the middle path the plasma monkey fan club which can be fairly useful but has a very very very very small use case scenario here what you can do is you can activate the ability here it has a fairly long cooldown but it does end up turning all dart monkeys on the screen up to until i take 30 dart monkeys into plasma monkey fan clubs and last but not least we've got our crossbow master which is just an all-around very fantastic tower he does crit hits to a lot of moabs and ceramic glass balloons and just overall i think it's a pretty decent tower i think i would say that boomerangs are my favorite tower not necessarily because they're the best but because i think they're the most fun just in general i like the idea of boomerangs so that being said let's talk about my favorite towers in the game and whether or not they're even useful first of all you've got the permacharge which is a fairly useful tower in almost all scenarios he pops pretty much all types of balloons i don't want to talk about cross paths too much but he does have some weaknesses and of course no camera detection at all it can end up running into a few issues here and he's just required you to use that activated ability that does come back reasonably quickly then you've got the glaive lord which is only useful in a few situations where you have a complete balloon circle around you but in that case he is pretty gosh darn powerful doesn't get overwhelmed by even smaller lower level ceramics though which is kind of sad and last but not least we've got the moab dom which as his name states he dominates the moabs he's really really really strong against the moabs but against balloons he doesn't do too much cannons are one of the most fun towers in the game because they end up working together really really well you've got one that stalls on moabs one that does great bad balloon damage and moab damage and then one that does a great amount of balloon damage when you combine them all together they end up being a really really powerful combo with each other in fact so powerful that we this guy's so powerful that he ends up keeping all of these round 98 balloons just kind of in the front here kind of ridiculous at least for now the balloon crushed though is amazing because he can stun all the whip until so my god glass bloons and that means pretty much everything besides a bad is sort of easy to take down at that point at a high cost the mobile eliminator again fairly cheap for the amount of moab damage we're doing and its best use case scenario is a bad balloon because it is the best bad balloon popping power tower in the game and that's not all he's good for but it's the main thing he does last but not least is the bomb blitz which is kind of difficult to explain because it used to be really really bad it has this weird activated ability that only activates when you lose a life and when you do lose a life it pops everything bfb's below into nothing and stuns and does damage to all the other balloons on the screen that's pretty sweet so let's get going in here fifth year attack shooters are absolutely insane and super fun to play around with the infernal ring does great amount of moab damage and balloon damage kind of combined together including a decent amount of bad balloon damage with its extra fireball shot that it shoots out here the attack zone is just an overall good projectile tower shoots out so many projectiles that it's hard to sneak things through this guy and you've got the blademail super maelstrom which ends up activating a super amount of male strums that had basically infinite pierce shooting out into a little goodness here doesn't mean you could pop infinite balloons but you're not gonna overwhelm this guy in any easy way shape or form and his ability does come back very quickly in fact one of the quickest in the game fifth year isis are often looked at as some of the worst fifth tier towers in the game but i wouldn't necessarily say that directly super brittle ends up making your other towers do more damage to the balloons which can be kind of a fun way to work out but by himself he doesn't necessarily do that much damage the absolute zero is kind of expensive for what he is he's got a pretty awesome ability that can slow down moab class balloons and above and stun ceramics for like forever but still ends up being yeah and the icicle impale is a great moab popping power tower it stalls moabs down to an exact speed so especially useful on a lot of challenges but just based on that he can also pop a lot of balloons and just do general damage to everything all around it was one of those really weird towers that don't usually work well with each other one glue is going to take off another man's glue so you have to be careful in using multiple glue gunners together in a single map but the corrosive bloom solver here is going to end up popping a lot of lower level group blooms anything below a bfb is likely to just die from this guy then you've got the super glue which stalls all the way up to bad balloons and against just a few balloons here and there can literally stall it definitely almost as good as the fifth tier top path cannon last but not least is the glue storm which everybody knows isn't really amazing in any way but honestly for what you're paying for him he could be surprisingly useful his ability lasts for like forever and he does glue all the balloons he does what he's supposed to do here and for that price might be okay snipers are surprisingly similar to each other they all just shoot in infinite range which is kind of sweet but the moab does mostly moab damage the elite sniper does a kind of combo amount of damage and the elite defender is better against lower tier balloons generally but all three of them are decent kind of in their own way here but the main difference here is that the elite defender allows you to get elite targeting which allows your other towers to now have elite targeting as well nothing too much to talk about snipers are just snipers monkey aces are definitely one of the most interesting towers in the game they're really really fun they're just cool to play around with and they've got a bunch of different scenarios where they're very very useful but also surprisingly expensive starting off with the sky shredder he's got a ton of projectiles to shoot out over here and which does great amount of damage to balloons and he's also got missile moab heat seeking launchers ends up popping a lot of those moabs that would otherwise be sort of difficult to pop the tsar bomba has a great ability that insta kills almost anything on the screen here but it's got a pretty long cooldown so you can't use it every single round and the flying fortress is just a beast from the east he's gigantic he's huge he switched out lots of explosive damage in here but price wise he's he's really really expensive heliopolitis are a surprisingly weird tower just in general they work really weird they've got infinite range which just automatically gives them a lot of extra damage but you guys need that already so apache prime is a uh kind of weird tower as well he popped moabs he's not that great against balloons he's a moab popping power tower but for that price he better do almost everything he kind of does special preparations gives you a lot of support you can throw down an extra sniper that does a ton of damage you can gather both lives and money from this guy and last but not least is the comanche commander which allows you to get three extra support heli pilots they end up being not as powerful as you'd like them to be but they were back in the day by far the most powerful tower in the game but they have been nerfed and now they end up being sort of mediocre mortars were ranked the worst tower in balloon star defense six by you guys i personally wouldn't rank them as that but you guys voted and i went along with it but i still think the biggest one is probably one of the best towers in the game just the amount of balloon popping power he does and still being able to pop moabs and higher tier balloons is just freaking awesome the pop and law bill uh popping on border is kind of weird because the fifth tier doesn't really give you that much more it just gives you an ability when it should probably give you an ability and more popping power in some way the fourth tier is already really good though and i kind of understand why but popping on as an ability doesn't end up being as powerful as you'd like it to be it's okay don't get me wrong but for the amount of cooldown that it has it's tough to say it's really good bloom incineration is one of those towers that is difficult to use because you might actually have to micro with your mortar and throwing down fire in specific spots can definitely be difficult but if you use him properly can be super duper powerful dartling guns the newest addition to bloons tower defense six definitely some of the most fun towers in the game to play around with you get to micro with them you get to lock them in place you get to do whatever you want with them and that's just super duper fun but we got to talk about the ray of doom here the ray of doom ends up being not as powerful as you'd like because he's designed as a balloon popper but still doesn't end up being strong enough to beat these higher tier balloons when it costs the whopping hundred thousand dollars that he caused the mad is a really fun tower because all he's designed to do is just pop moabs and he does it really really well in fact i would argue that the best mo popper in the game is the mad the blue exclusion zone is kind of like an intermediate between all of them he just does some of everything and that's pretty good if he does it well and he does he does it pretty well wizards one of the most used towers in balloon starter fence six everybody knows the power of the wizards and they will not let you down they're just good overall the arc made just a great moab popping power tower he's also great against ddt's because he gives automatic hand detection and can decamolize blues which is fantastic all around the wizard lord phoenix is i would argue the most powerful ability in the game but for the price that you're paying it definitely should be that powerful and of course it's got a pretty long tool down so you don't get to use it every single round or anything like that the prince of darkness or the pod as some people call him is i would say the best tower in the game i would argue that he's the best tower in the game he is difficult to use on certain maps but in general if you've got the flow if you've got the pops he will make it happen and he will save your butt hard blood super monkeys are difficult to talk about because they're really really weird they're like super powerful but also not powerful because they're super expensive you're paying a premium for these towers and they should be ultimately powerful and they kind of are i guess sort of if you get a true sun god revengeful god yes he is the most powerful power in the game but for over a million dollars it's tough and pricey and difficult to get him the anti-bloom is just a strong overall rounded well-made tower but the ability doesn't make up for the fact that he by himself doesn't actually pop that many balloons for the price the legend of the knight is not a super duper strong tower by himself he's good against moab though and that can pay for itself if you use them properly but really he's not real ability is what makes him super duper powerful he can slurp up all the way up into including bad balloons and it's the only tower that can do that without losing a single life in the process i would argue that ninjas are people's general favorite tower they're just really fun to use they're cool they're interesting they they work well the grand master ninja has a lot of projectiles but without supporting him with a bunch of other towers ends up being just mir the grand sub tour and i like to say it that way because it's just so much fun has a really cool ability that allows you to pop um incoming balloons super duper duper easily but because of the high cooldown and pretty reasonable cost here ends up being not as useful as you'd like him to make the master bomber i love to love the master bomber but he ends up being a little bit on the weak side because you can't aim properly with him he's almost always going to hit the highest tier high-class balloons here which can sometimes be a really bad thing even with your ability to change targeting he ends up screwing things up a little bit alchemist another really really fun set of towers to use the perma brew can power up any tower to an extreme amount move around with your heli pallet and you're going to get a ton of buffs flowing all over the place love him the total transformation ends up being [Music] he's okay but he ends up not powering up as many towers as you'd like and the ability doesn't exactly last forever for the amount of money you're spending you'd expect something a little bit better the blue master alchemist in his own way is one of the most powerful towers in the game but it doesn't necessarily make him good because you have to sacrifice your money all of your income from this bfb or so my god or whatever turns into a dollar so you have to use in a very specific way if you want this guy to be powerful druids feel almost second nature to me at this point they're one of the new additions to btd6 right from the get-go but i think they're a really good addition to the game they're just well-designed overall towers the superstorm can send back moab class balloons and above up to bfbs and zoma gods which is really really cool but because of his high cost he ends up not being useful in very many scenarios the spirit of the forest can damage balloons all over the screen which is really really cool including his really fun ability that can explode all of the lines with your monkey knowledge ends up being a really fun addition to your team the avatar of wrath ends up popping more balloons when there's more balloons on the screen so the more balloons there are the better he is which is really really fun it means that you're gonna do a better job if they're blue if the rounds are tougher i really like that idea but he must be combined with a lot of other druids to be useful and spamming them can be a little bit unfun sometimes farms are really difficult to talk about because they all make you money buy whatever form you want they all make money but i have to rank them because i i have to rank them and i would generally say the fifth tier top path is the easiest because it just throws money at you where you have to constantly use monkeynomics that sort of gives you money but sort of doesn't at the same time and the monkey wall street which just automatically gives you cash into your bank which is pretty decent but at a lower rate than your other fifth tiers spy factors are some of the prettiest towers in the game they just look really cool deep red deep purple nice funky yellow yeah they're all really powerful but because of cost some end up being not as good as others the super mines is just too expensive to be useful in both situations the carpet of spikes is really fun and exciting tower here if you combine him with other towers that use that uh use his advantages properly you can get a ton of popping power to the sky and be a really fun addition to your team and the perma spike all the way in the back throw him back there even though he's been nerfed and nerfed and nerfed and nerfed and nerfed again after that he's still a really really really good tower in the game and i still recommend the perma spike all the time it's your favorite support tower in the game it's the village what's up with these guys well these guys are really really weird it's just the way it is they're funky they're fresh they're weird the monkeyopolis is a way to suck up banana farms into your village to have your village make you money the point of this is to save space if you're going long-term late game or something like that but very few use case scenarios for this guy in a real game here the homeland defense which is going to increase all of your monkeys on the entire map irregardless of the range of your village here by a ton of time for a huge amount of damage if you get this guy he is going to be beastly but he's a little pricey for what he does in a normal game the primary village having a village have an attack is really cool and really weird and surprisingly useful in a lot of challenges because he ends up being really weird in the way he pops the balloons but it's a fun addition to the game and don't underestimate this guy another somewhat recent addition to the game we've got the engineer it was sad that they didn't get incorporated into the game originally but now that they're here we have to be excited about them i want to first say that century paragon used to be one of the worst upgrades in the game but somewhat recently they did upgrade him and they made him a very very viable tower in this game so do not underestimate the central paragon he might be low on your list but you might not have used him recently he can be powerful the ultra boost is going to power up your other monkeys and have the ability to ultra boost them beyond what they normally can do and keep them there without having to boost them so you could power these guys up to 10 times their normal um boost rate which is about about two times as powerful ends up being pretty reasonable and last but not least you've got the extra extra extra large trap which slurps up high tier balloons all the way up until my gods and higher well some gods and ddt's which is freaking sweet if you ask me if you use this guy properly he can be beastly submarines it's the triple threat baby the energizer can do tons of weird things he can end up doing tons of damage to balloons in his range he also ends up giving cooldowns to all monkeys on the entire screen and additional cooldowns to water-based monkeys in his range also could increase the hero experience if they're in the range of the sub here i believe preemptive strike shoots out a gigantic missile for every single moab class balloon that comes on the screen here so you can see as more come out he's going to show up more and more of these guys it's pretty helpful but against higher tier really strong loons it can be a little weaker than you'd like it to be he's mainly designed for mow of class blooms and ddts to just kind of get the damage going unless your other towers were to finish them off he also does a pretty decent amount of groove popping power for what he is and he's got an ability which can also be quite helpful in popping high tier bleeds the sub commander is the last one in our sub list and he is quite powerful but he is a support tower he supports all of your other additional subs by giving them extra damage bonuses so you have to make sure you're spamming a lot of subs to get the usefulness out of the sub commander and last but most definitely not least we've got the buccaneers the carrier flagship's really cool because it gives you two extra um spots to put monkeys even in spots where they normally wouldn't be able to go uh he also has a lot of extra balloon popping power with his random projectiles that come out of here in addition he also can pop mob glass balloons with the missiles that come out of the uh the biplanes coming out of our aircraft carrier guy yeah the pirate lord can insta kill triple bfbs doubles oh my gods ddts and all of that in addition to giving you that extra cash flow that he gives you here but the cooldown is not exactly quick and it could be somewhat unusual here in a lot of scenarios the trade empire is a weird way to make money but if you truly do spam out 20 buccaneers 20 merchantmen and you want to make cash it is the most efficient way to make money in the entire game which is pretty ridiculous if i do say so myself so it's finally time to talk tears not your tears not the tears rolling down your face right now but the tier list for bloop star defense six my f tier list starts off with plasma monkey fan club oh my god is this thing terrible it's really hard to use the cooldown's crazy i don't like it super glue not useful in a lot of situations yes it can slow down a lot of higher tier balloons but not even all of them and even when it does it cannot work well with other glue trade empire can be useful but completely useless in chimps just takes away the most important game mode in the entire game and it ends up being uh just not strong at all nor useful some people might like comanche commander but i seriously just hate it i don't know what it just just seems awful to me same thing with total transformation the ability's just not strong enough for what you get even when you combine it with other good monkeys you take away those monkeys when you use it so it's weird monkeyopolis is just useless in like 99 of games so it's in my f tier list there may be a few weird ones in my d tier list like the ultra juggernaut it's okay in some situations but really not very useful in most absolute zero same thing when are you gonna use him the elite sniper i really wanted to put higher in my list but he ends up just not doing enough damage he's not really a support he's not really a damage just a combination of poop nuggets the energizer while he gives do a lot of buffs is not very powerful in his own regard and even with the decamblization he's really hard to use and two tower chimps and other things not as useful as i wanted to be preemptive strike i want to put higher on my list as well but because he sucks against round 99 he's not a good chimp strategist and he's not really very useful even in impossible and stuff like that he ends up being sort of garbage and he's not going against the bad balloon so i just can't really decide how to use him properly the pirate lord the cooldown's too long you can't use him in any real game here even when you slurp up some extra balloonage it doesn't work out your vapor the flying fortress is too expensive to use in a lot of situations even though it's okay to use i don't really like it the balloon generation is kind of in the same boat there he's a little too expensive for what we get here and while he does have a couple maps like uh moon landing where he can end up being ridiculously powerful in most maps i would argue that he's really difficult to use with micro and craziness just to make him be okay the grand stopper is very difficult to use you have to know what's going to come out in front of you so especially for new newer players he's going to be absolutely awful just hard to use the balloon master alchemist is also in the same boat there he gives you less money so if you get him just to beat round 98 like yes he might help but now he's going to make ron 99 and 100 even more difficult the super storm is way too expensive for what you're getting out of him and he's also again weak against bad balloons only use case scenario is if you have billions of dollars and you just want to own things just for fun same thing with superminds too expensive not going to be useful in most situations even though he is pretty powerful it's hard to find a good spot to use him in and the monkey wall street which is again just kind of difficult to make him worthwhile i just kind of put him somewhere i didn't know he's he's okay moving on to my seat here list these are towers that i would say are the average towers in the game i know it's hard to think that like c is okay but c is an okay tower alright this is an average tower in the game you got a lot of them the two boomerangs the glaive lord and the moab dom both fairly useful but not great the balloon crush super expensive and super powerful but also weak against certain things like bad balloons so you have to keep that in mind blue storm i really kind of wanted to put lower but like he is super duper cheap so he's really not a terrible tower mob same thing he did get a pretty large buff but because you can actually make him worthwhile against almost every single balloon type he's actually not that bad anymore apache prime i think a lot of people would argue with me and say he should be higher up on the list maybe asked here maybe 80 or something like that but i just can't find him to be useful he's too expensive spousal operations has got a lot of buffs a lot of weirdness to him but fairly unuseful for most people and a lot of mike were required to make him work with lord phoenix is super powerful but because his ability doesn't come every single round if you spend that much money you aren't going to be able to survive most rounds it's going to be a luck based challenge or a luck based something to make that work the legend of the knight should probably be higher on the list because he's got the only ability that can take down certain things like bad balloons and stuff like that but for a premium price of almost 300 000 or 300 000 plus he's not useful in like 98 of the situation that we actually have to deal with him the master bomber he targets the wrong stuff guys what is he what are we gonna do with this guy he's just not good the spirit of the forest he's pretty powerful but against higher tier balloons completely useless and his ability honestly isn't that great monkeynomics is a great way to make money money of course with any other tower here but still not my favorite the anti-balloon super powerful great ability hard to use difficult to actually make work here super riddle is going to power up your other towers but in a weird way that doesn't always make sense homeland defense i want this to be higher as well because it's such a good ability that just makes you do a lot of damage but his only use case is late game high tier gameplay and that's just not useful for everybody papanos should do more damage as a regular tower not just as an ability even though the ability is pretty sweet it doesn't do enough damage here my b tier list is finally towers that i think are useful towers in the game that you should think about getting in a lot of your games here the crossbow master is good against everything it's just powerful there's nothing wrong with him at all you know he can do everything permacharge same thing he can do pretty much everything but depends if you want to get red hot rangs or the glaives glaives do more damage but red hot rings lightly pop ddts and that without that ddt popping power i cannot put him higher on this list mobile eliminator surprisingly kind of high up here because he is the best bad balloon popping power tower in the game you cannot beat him he just is the best you have to put him up here because he has only a couple use case scenarios but they are great fiscal and pale moab popping power deliciousness here love him zarbamba i kind of want to put him lower but he really is really powerful you know don't underestimate this guy he's good archmage you see useful against everything he's just he's a fun little guy he's he's good grandmaster ninja i want to put him lower but if you actually put him with a bunch of shinobis and combine him together he ends up being one of the most powerful towers in the game so yeah you have to keep that in mind carpenter spikes is pretty sweet do not underestimate that guy not only do you have the ability to have them randomly pop out you also have the ability to use in emergency situations so combining that together you get so many spikes all over the place all the time it's pretty great tower primary expertise is one of those towers that's useful in a lot of those challenges really powerful here but not necessarily beastly but don't forget also that he gives you a lot of support to all of your other primary monkeys which are pretty important to us banana central it's just a money-making king he makes you lots of money he supports your other fourth tiers he's good super maelstrom i would argue that super maelstrom is probably one of the more underused abilities because it's pretty powerful but not amazing but because you're only spending about 15 20k on this guy he's pretty good i mean just use it up just keep resting abilities spam it as much as you want micro a little bit the a-tier list we've got bomb blitz inferno ring balloon solver the defender the sub commander the carrier flagship the sky shredder the true sun god and the avatar of wrath bomb blitz is high up on my list because he ends up being a really good blue popping power tower he's actually even useful on things like chimps even without that ability but even on lower tier game modes where you can actually use that bomb blitz to your advantage it's gonna be freaking amazing for you guys losing one to five lives just to kind of explode everything on the screen is fantastic infertile ring do not underestimate the power of this guy he really is powerful here same thing with the balloon solver he's not great against the bad balloon he's not great against high tiers oh my gods but against literally like everything else he's great the elite defender is the best deflation tower in the game and honestly one of the best towers to use on anything below round 80. everything through up to around 80 this is the best tower in the game and that's why he's got to be eight here on the list but because he doesn't follow through on chimps i can't put him higher sub commander is still one of the towers that's going to be needed for a lot of these expert maps where you need infinite range and a ton of popping power subcommander is just there he's got to be there and we have to support you support subs as well to make him good but he's powerful carrier flagship i kind of want to put him lower but because he does both balloon damage and bow up damage and allows you to get those random bonuses like increasing the damage of your sky shredder he's surprisingly powerful sky shredder i think other people would argue with me i think they would put him lower not not everybody loves the sky sweater but i do i really like the sky shredder i think he's fun i think he's interesting i think he's pretty powerful the true sun god this one is arguably the weirdest one to position in the entire game because it's almost impossible to get him in any real game and then by the time you get him you're already popping round 200 or something so true son god's weird i don't know why i put him in the atria list because he's the most powerful tower in the game avatar of wrath if you combine him with other avatars he is probably the easiest and best strategy in the game just pop him down with a bunch of other druids and you're golden and last but not least i've only got five towers in my s tier list here let me know what you guys think would end up in your s tier list or what you would change about my tier list now i want to say before i talk about these five that i did end up using this website called tear maker which i didn't really know existed i've seen that people have made things like this before but i gotta say this made it really easy and already somebody already made this um this thing for me i just had to kind of pick and choose where i wanted to put my towers so thank you very much for the people who put hard work into this the community is just absolutely amazing you guys are fantastic so again if you want to press that like button for me i know this is a long video but do that for me and make sure you subscribe okay and uh but last but not least here's the five of them these are the towers that i think you should be using almost every game here almost every game all right attack zone he is so powerful and super cheap why would you not use this guy combine him with a fourth tier village and maybe an alchemist and boom shalom you are gonna rock these balloons great against mobs great against balloons great against literally everything the biggest one surprisingly unbelievably powerful not only can he just destroy balloons like it's his job because it is his job he can also hurt moabs bfbs oh my gods and even up to bad balloons pretty reasonably easily he's really powerful his only weakness is obviously black balloons but he usually just skips the layer anyway so it doesn't matter come on even combining this guy with a third tier village um you can pop ddts so that's just insanity right there the prince of darkness i would say if there was an s plus tier which does exist in some places this guy would be it he's the best tower in the game it's hard to argue with it he just is the best tower in the game he's hard to decide against in a real game i thought i struggle with my own self to say i don't want to use the prince of darkness because i overuse him too much but he is really powerful and he's got automatic cam detection automatic purple pop power automatic every type of popping power including mobs bfb he's just impo he's he's so good he's great the perma bro it was hard to put this guy all the way up into ester instead of a tier but i decided to put him here because he really does allow you to do so much weird stuff with so many other towers that you could do these really weird combinations and make anything happen just as a quick example perma brute tax zone can basically take down all the way up to around 100 by themselves like it's insanity you're spending only a hundred thousand dollars you could be like chimps mode like that it's insane all right and perma-spike you know that has been nerfed a million times and it's still really powerful it's hard to argue against going for a perma spike in almost any scenario he's pretty cheap he's very powerful and uh can type can pop all type of balloons with just a small tiny little alchemist buff it's ridiculous why anybody would not build a perma brew in most games excuse me perma spike in most games perma spike permaproo too much permas so this is my tier list for balloons tower defense six if you guys enjoyed this again press that like button for me uh make sure you subscribe and make sure you're ready for some more awesome content i'm not sure if you guys are gonna be interested in this content but i feel like i had to make a video like this because i find this interesting as a reasonably skilled not expert level not best player in the world but is a very reasonably skilled b26 player i think this is a very fair representation of the game as it currently sits we need an amendment to the list we didn't need this video to be any longer than it already was but i'm forced to do this because i don't want to be a noob cake so here it is this is uh uh i realized a little bit after my video that uh in the editing process actually that i i skipped six towers and that's because in the tier maker uh the person did not add these towers so i don't uh fault them for that because these are towers that got added after the original game was released so that might have just been an old tier maker list gotta pay attention to that stuff anyways maybe i should have made my own but here we go these are our six other towers that i did not mention before we're gonna start off with ray of doom all the way down in d tier because he's a little bit weak for the actual amount of money that he costs he's pretty good kind of but like not really the overdrive this guy is only useful in late late late late game so i can't put him anywhere higher than c he's just murderer the extra extra crew large trap here he's definitely he's up at b but not only higher than that i find him difficult to use um finding the right time and space to actually put him down and have him be useful is difficult and then spending that much money and having him be worthless against the bad balloon is a little tough to to stomach the central paragon all the way up in a class uh he got buffed recently and it's actually pretty powerful these days do not underestimate this guy bloon exclusion zone is just an all-around good tower so i cannot fault him for that he's just powerful even for the money you're spending on him he's good and then the mad of course the mad is mad deliciously awesome here he does moab damage and he does it really really really good and his ability is not bad at all against balloons and everything else i love the mad i think he's one of the most fun towers of the game and we got to put him in here and that's all i got for you guys today let me know what you guys think in the comments below and have a super duper delicious day
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Channel: Superjombombo
Views: 406,885
Rating: 4.8278861 out of 5
Keywords: bloons, tower, defense, sjb, superjombombo, aliensrock, isab, btd6, bloons td 6, bloons td battles, best strategy
Id: dQVfHW2Y8e4
Channel Id: undefined
Length: 36min 17sec (2177 seconds)
Published: Thu Mar 04 2021
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