Vray INTERIOR RENDER Tutorial - Easy to Follow!

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whoo what's up guys Justin here with the rendering essentials comm back with another Sketchup and v-ray tutorial for you so it's been a while since I did a video right to toriel and I just wanted to kind of go through setting up a simple scene and seeing what kind of result we can create so this is a great place for beginners to start because I don't want to get super in-depth and get into like ultra ultra photorealistic or anything like that I just kind of want to walk you through some of the basics of what can make this look really good so let's go ahead and just jump into it so I think a lot of the problem with a lot of v-ray tutorials is they just get too complicated too fast and so what I wanted to do is I just wanted to go through and I just wanted to create a room like a simple room or a simple space and just create a rendering based on that so what I'm gonna do is I'm just gonna come in here and all I've done is I've just created kind of a rectangular space nothing special we're gonna go ahead and make these walls twelve feet tall and I'm probably gonna group all of this so you should know how to create something like this in Sketchup if you don't let me know and I can link Mike I can link you to some basics videos on my other channel but in this case all I'm doing is I'm just kind of like filling this space in and I'm giving all of these faces thickness just so when we do our view on the inside light won't be linking leaking through or anything like that and so if I turn on x-ray mode you can see that this is just an empty box and what I want to do in this case is I actually want to create a window off to the side so I'm just gonna draw I'm gonna go inside this group and I'm just gonna draw on this face and I'll just push pull this so that I have a hole in my building and again don't get too caught up in this right now we're just trying to create kind of a simple scene and so what we're gonna do first is I'm gonna set up a camera view inside of this space so I'm just gonna use the position camera tool in order to set a camera up here and then I'm gonna set my eye height to something like we'll say six feet and so what we've done is we've just generated a simple space with an opening and four walls and then I've got my camera in here and I'm gonna push my camera back I'm probably back about as far as I can get and you can see how this is kind of you're not getting a whole bunch of you're not getting a very good view so we're just gonna click on the zoom tool we're just gonna click on the zoom tool and we're gonna set our view field of view to maybe something like 65 degrees so you can see I just clicked on the zoom tool and then I typed in a value of 65 we may end up changing that we'll see but for right now what I'm gonna do is I'm gonna start off and I'm gonna run a test render and so I'm just gonna click on the render interactive I will know I'm running v-ray 3.6 and so when I click on render interactive what I'm gonna get is I'm gonna get a space that looks kind of like this so you can see how the lights coming through and it's lighting my space a little bit I'm so I do have a little bit of light in here but you can see how it's not really enough light to have a great scene and so what we're gonna do for this scene is we're gonna start off and we're gonna cheat just a little bit and I wouldn't even call it cheating as much as amplifying our lighting and so what I want to do is I want to go in and I want to add a veer a rectangle light so in order to do that you go to the v-ray lights tool bar and you're just gonna look for the rectangle light and what I want to do is I want to create a rectangle light that kind of covers this opening so I'm gonna rotate my view over here a little bit and I'm actually gonna take this light now and scale it so it gets a little bit bigger and I'm gonna move it off of the wall just a touch maybe like three inches or something like that just so I don't have to deal with the faces kind of running into each other and so one thing I should have done that I'm gonna do now is I'm gonna set up a camera view and I'm gonna save it so I'm just gonna go to view animation add scene so now I have a scene that I can go back to well now if we go and look in this space you can see how what this is doing is this light is actually lighting this space better than the sunlight coming through the window so like for example if I was to open up my asset editor and I was to turn my rectangle light off you can see how we definitely have some light coming in through this window generating the shadow but not nearly as much as if we had our v-ray rectangle light turned on in here and so for right now we're gonna leave this as is there are some things we can do or you can actually see the window and stuff like that I don't want to mess around with that too much for right now and so what I want to do is I just want to add in some different assets from the 3d warehouse and I'm probably gonna speed up this part of the video just because you can pick whatever assets you want it's more important just to get them in here so I'm going to add a bed and a couple bedside tables and probably some pictures on the wall and one thing to note about this is some of these models that you bring in from the 3d warehouse are not scaled properly so like this bed you can see for example is way too big so sometimes you'll have to like resize these objects so I'm gonna do this by 0.5 and then just kind of get them to the size that they need to be so there's just kind of some playing around if that kind of thing has to be done that is one thing I really I'm not a big fan of in the 3d warehouse is it's not curated meaning anything that gets put in there nobody's checking it to make sure that it looks good or anything like that you so now let's go back and take another run to our interactive render so if I click on this and I turn my interactive render back on you can see how what I have is I have this bed in here I have the pictures on the wall things like that so the first thing you're gonna notice is it's not very bright in here so things don't look very good just from a lighting standpoint you just don't have enough light in here so you generally have two options when you're dealing with something like this so the first thing you can do is you can adjust the intensity of this light so I can definitely bring the intensity of this light up to something like a hundred or something like that you have to be a little bit careful when you do something like that though because it really kind of washes out your image so kind of what I like to do instead is I like to go into my settings tab under camera and just adjust my exposure so maybe we'll bring it down to something like twelve and a half or something like that so you can see how you can adjust that exposure value of your camera in here in order to brighten up your image as well and the nice thing about that is that means that you're not like really burning out your lights or anything like that when you do this and so this actually looks pretty good the way that it is but one thing we're really lacking in here is we're really kind of lacking on any kind of textures or anything like that so what we want to do is we want to go back in and we want to replace some of these textures with v-ray textures so and you can get as in-depth or not as you want you can actually see if this renders out to be a pretty decent image one thing I don't like is I may try to do something with some lighting in this back corner over here because it kind of feels like the light over here is way too bright and the light over here isn't but even then I'm pretty happy with the way that this looks so just those settings by itself just a rectangle light at 25 and I'm on the default units and then exposure value of 12 you can see how that's getting us a pretty decent render well what I'm gonna do now is I'm gonna go back in here and I'm gonna start playing around with some of these textures and just kind of setting them up and really all I want to do is I just want to replace some of the v-ray textures I don't want to get too far into maps or anything like that cuz I'm trying to keep this simple to give you an idea of what you can do so I'm just gonna swap out the wood floor I may use the UV mapping to apply kind of a fabric material to these pieces right here and we'll see what we can come up so just to remember one thing about these different materials is you do need to come in here and adjust the size and v-ray actually gives you some hints on this so this is a hundred and twenty centimetres so if I do a hundred and twenty centimeters to inches that's actually going to want this to tile at about forty eight inches so you can see how as I come in here and adjust this that resizes the size of the texture material that's being applied down here so I mean I can pick a larger or a smaller wood floor if I wanted to I might go to like a wood planks or something like that but again just remember as you do this that you're going in here and you're adjusting the size of these different materials you so one thing you may notice is when you come in here and you apply something to like this this kind of bunched up sheet you can see how Sketchup isn't doing a very good job of mapping that to this material so what we're gonna do is we're actually gonna select this object we're gonna triple click on it to select all the geometry in it I'm actually gonna make this a group so because this is mapped a little bit odd you can kind of see some seams in here and things like that I'm gonna go ahead I'm gonna right-click on this I'm gonna go down to the v-ray UV tools I'm just gonna click this button for tri planar projection world and what that's gonna do is that's actually gonna come through and that's gonna map our materials to this face a little bit better so we still do have some seams so if you're gonna do some like super close-ups or stuff like that you might want to work on it more I'm pretty happy with the way that that worked out actually that mapped that pretty well to this group you all right so I've gone through and I've kind of applied some different materials to this and everything like that so now all I want to do is I just want to kind of run my render and see what I get so if I click on render interactive what that's gonna do is that's actually gonna render my space and so the first thing is my camera is way too far away so we're gonna kind of zoom in and focus on this space right here and you kind of have to be careful you have to think about the composition of what you're trying to create here so like for example you have to figure out where your camera is gonna be what you want to focus on in this case the field of view is actually too wide probably what I would want to do is maybe angle this down and then possibly decrease the field of view so there's actually less in your camera view sometimes less can be more in a situation like this so I'm gonna kind of try to Center this in my space right here and and so I'm actually pretty happy with this image in the way that it looks when I'm kind of zoomed in here so and one other thing I wanted to talk about just for a second is as of right now the only thing that's kind of unrealistic about this is you've got this like giant bright thing sitting here throwing the light in and it's lighting your image just fine I kind of like the way that it looks but you're not getting like the shadows coming through the window because this isn't really casting the shadows and so what we may want to try and a lot of this just depends on the look that you're trying to get but you may want to try is you may want to go into your asset editor for that rectangle light and you may want to change it to invisible so if I go in here for example and I go down to the options for this video a rectangle light I turn it invisible what you get is you get the sunlight kind of streaming through the window so that light is still there casting light in here like if I turn off the rectangle light you can see how this is gonna be really dim and it's not gonna look very good but if I turn the rectangle light on and then like let's say for example that I was to go into my sunlight and maybe adjust the size multiplier what the size multiplier will do is that Allah as you adjust it up it'll make your shadows more soft so the larger the size the softer your shadows so if I was to adjust this to something like 8 or something like that you can see how the light coming in here shows through even though you're also getting light from the invisible via a rectangle light and you can also adjust where that light is coming from or where it's being cast on the wall by adjusting your shadow inside of Sketchup and one thing you may know is right now you can't see that in Sketchup so you can't see where the shadow is because Sketchup sees this via a rectangle light is actual geometry so what I'm going to do is I'm going to click on the sphere a rectangle light and for you under the entity info there's a button for don't cast shadows and also a button for don't receive shadows oops so if I click on this viewer a rectangle light and I turn off casting shadows and receiving shadows that means this isn't gonna block the sunlight coming in anymore now when you adjust your sunlight settings inside of Sketchup that sunlight is also getting reflected inside of v-ray so you can also use that to kind of adjust the way that your camera view looks and you could add drapes and other things like that as well but you can see how you can use this to create a simple fairly realistic rendering inside of v-ray and now you can kind of build on top of that so I'm gonna save that as a scene and then the last thing I can do if I want to is you can kind of mess around with like the aspect ratio of these as well so like for example if I go into my asset editor in the settings maybe I don't want this to be wide maybe I want this to be tall and this may not be the best of you for that but we'll mess around with it anyway that's kind of what this video is for so if we go down under our render output and we click on the safe frame that's gonna show you inside of Sketchup what areas are gonna be contained in your camera view and you can adjust your aspect ratio so let's say you wanted this to be kind of a taller view you could go down to like a 4 by 3 or 4 by 5 and you can see how that's kind of adjusting the it's adjusting the field of view in here and adjusting kind of what's rendered and I don't necessarily like that particular aspect ratio but you can adjust those things as well and then once you've kind of got the view that you want you can go in and you can do your final render so you can do that using you can click the drop down and click right here and you can and you can use of it you can do a render with v-ray and probably what I would do is I would adjust the dimensions of the image that you want to create first so in this case I'd probably want this to be either like a 1280 by 720 or even larger just remember that the larger that gets so if I do like a 1920 by 1080 that's gonna render a larger more detailed image but it's also gonna take longer but once you've kind of set that to what you want your render output you can just click here and just let it render out all right so once I'm done with that I'm gonna go ahead and save this my rendering file you can see how I've got a pretty decent looking rendering for the amount of work that we put in and so there are definitely things that you could add and change but this should give you kind of an idea of just the general setup of what you can do to start getting decent results inside of v-ray so leave a comment below let me know what you thought how helpful this was to you if there's some things I left out I'm sure there are I was trying to keep it kind of a kind of high level but I'd love to hear what you guys thought about this video if you liked this video please remember to click that like button down below if you're new around here remember to subscribe for new rendering videos every week as always thank you so much for taking the time to watch this I really appreciate it and I will catch you in the next video thanks guys
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Channel: The Rendering Essentials
Views: 162,727
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Keywords: rendering tutorials, SketchUp rendering, Vray Rendering, the rendering essentials, therenderingessentials, rendering lessons, photorealistic rendering tutorials, architectural visualization, vray beginner tutorial, vray beginner rendering, vray rendering tutorial, vray photorealistic rendering, vray photorealistic tutorial, vray photorealistic render tutorial, vray step by step interior tutorial
Id: CtLkYb4Uwhc
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Length: 16min 23sec (983 seconds)
Published: Wed Jan 16 2019
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