This War of Mine Final Thoughts
Video Statistics and Information
Channel: Rahdo
Views: 23,825
Rating: 4.8947368 out of 5
Keywords: board games, baord game, baordgames, radho, boardgame, baordgame, rahdo, baord games, rhado, board game, game, boardgames
Id: OxJ_iXPPZVE
Channel Id: undefined
Length: 52min 30sec (3150 seconds)
Published: Mon Sep 11 2017
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Among the most thought provoking and emotional board games ever made; I can't think of another board game that makes me feel more than this game does. There is a tangible sense of dread and sadness that permeates from every aspect of the game. I'd say this is probably the most important board game to be made in decades, and it's also one of the most thematic ones.
It takes everything I love about Ameritrash games, and twists and turns all the fun and adventure into something far more horrifying and harrowing. While in a game like Warhammer Quest, I might feel excited for having discovered a powerful weapon, or an upgrade to my warrior, bringing him closer to god-like status, in This War of Mine I get the same feeling when I find some extra water to drink, or I finally fix that broken guitar. This game, more than any other, makes the mundane exciting and meaningful, because it is not dealing with strict mechanics, but it is instead dealing with theme and drama.
TIL they made a board game of This War of Mine.
BTW, for anyone that is on the fence because of the Learn as You Play Rulebook, the designers have addressed this issue through the KS. Their plan is to do a more traditional rule book but they are going to distribute it through the app. Hopefully, this will move a more people off the fence, because I think the game is just great. My wife and I love it.
I haven't listened to the Final Thoughts yet but from what I've read so far, the things Rahdo likes about this game were things he didn't like about Robinson Crusoe.
When does this game get released?
Intriguing... I found the video game simply boring. I couldn't immerse myself in the struggles of the people at all. I wonder if this does a better job of it. Maybe by the looks of it.
I backed the kickstarter and am really enjoying it. Was worried about the complaints before I actually got the game and realized it was exactly what I was expecting it to be.
It did take a bit of playing to 'learn to not worry and love the journal'. I kept slowing myself down while playing trying to figure out how such and such worked, or what something or other was for. Then it finally clicked that it was okay to not know right now, and that when it was going to be important, it would tell me. That makes playing the game, especially the first time, difficult to play like you would any other board game - expecting a clear goal to "win", having clear outcomes of "fail", and knowing all the details of the mechanics right from the beginning - and I can see how some gamers might not be okay with that.
I won't lie. The first response to this was pure excitement. The follow up was a bit of buyer's remorse, hearing it's clunky. I'm back to the statue of pure excitement. I'm fine with a bit of research as long as theme overwhelms the need for perfect rule knowledge (at least with a game like this).
You could also read Love Thy Neighbor or My War Gone by I Miss It so for the full effect.