Theros Beyond Death w/ The Asian Avenger and Ashlen Rose l Game Knights #33 l Magic the Gathering

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I loved the editing at the end with the flashback of Josh saying "Draw 3 cards. Mill myself for 7." Etc. Made for a fitting end.

Hate that The Asian Avenger barley got to play though. But that is commander sometimes.

Great Episode guys.

👍︎︎ 233 👤︎︎ u/KunfusedJarrodo 📅︎︎ Jan 22 2020 🗫︎ replies

Anxiety is sitting down to a table and realizing you are the only one not playing Blue.

👍︎︎ 115 👤︎︎ u/snootyvillager 📅︎︎ Jan 22 2020 🗫︎ replies

"I block with my face."

👍︎︎ 59 👤︎︎ u/jylichan 📅︎︎ Jan 22 2020 🗫︎ replies

It's not Game Knights if someone doesn't get Mana screwed and Josh doesn't become the archenemy. Pretty fun episode.

👍︎︎ 47 👤︎︎ u/KC_Wandering_Fool 📅︎︎ Jan 23 2020 🗫︎ replies

That mirage mirror animation was amazing.

👍︎︎ 39 👤︎︎ u/tangoecho2486 📅︎︎ Jan 23 2020 🗫︎ replies

Jimmy finally gets his revenge for his Ayula humiliation!

And in both cases, Altar of Dementia and Avenger of Zendikar appeared.

👍︎︎ 33 👤︎︎ u/AokiHagane 📅︎︎ Jan 22 2020 🗫︎ replies

4 players, 3 colors

👍︎︎ 29 👤︎︎ u/[deleted] 📅︎︎ Jan 23 2020 🗫︎ replies

Anyone else thought of counterbalance when crim picked mono-blue?

👍︎︎ 35 👤︎︎ u/IzDaGeek 📅︎︎ Jan 22 2020 🗫︎ replies

Nice to see Theros commanders but they felt a lot more like they just got to sit idly by while commander staples played out as usual. Woulda liked to see a few more than just the commanders in the decks.

Other than that? great episode, great ending.

👍︎︎ 48 👤︎︎ u/nimbusnacho 📅︎︎ Jan 22 2020 🗫︎ replies
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what's up everybody welcome to another episode of game nights this show is brought to you by Wizards of the coast we've got a really exciting game for you today and I'll just say it it's probably one of our most epic episodes ever yeah we've got ashlynn rose and Crim the Asian Avenger here to battle it out but before we get into it we got to talk about our awesome sponsor that's right card Kingdom com a slash command zone that's the affiliate link that you should use if you're looking to pick up any magic project we're talking about singles sealed probably booster boxes theros just came out and I know that you are probably getting really excited for those gods that are in the set the new legendary creatures all of those awesome cards can be yours if you use our affiliate link and you support the show while doing so again it's card Kingdom com slash command zone and another way to support all of our content is directly if you go to patreon.com/scishow and you get to join our community chat with Jimmy and I on discord and also patrons get to watch game nights a day before the general public so they're not even watching this right now because they've already seen the episode pretty exciting and of course stay tuned to the end of the episode where we have a ton of free giveaways for you the viewers so if you want to part of that swag well first you got to watch the episode alright let's do it [Music] [Applause] how's it everybody welcome back to another episode of game nights on this one we have a guest who's never been on the show before hey everybody my name is Krim you might know me as the asian avenger i stream on Twitch monday through thursday i do a ton of things for MTG goldfish i'm on their podcast and we have a commander gameplay series called commander clash and I'm super excited to be here for my first ever episode of game nights and we have a returning fan favorite and somebody who's currently undefeated on the show hey everyone it's Ashley you may recognize me from my Magic the Gathering cosplay or my D&D shows the broken pact RPG and dark lanterns or game nights where I'm back to defend my undefeated record so on this episode we're gonna be playing commander with the new cards from theros beyond death tharros is a set that's inspired by greek mythology it's all about the gods and the titans doing battle and it's a great backdrop to a game of magic so the deck i built is thathe deep dwelling the deck is centered around wizards I'm gonna use boss's ability to take advantage of all to enter the battlefield effects plus Wizards are tricky so I'm gonna be tapping down things redirecting things and bouncing a ton of stuff just to keep all my opponents off balance the deck I'm gonna be playing is poor Oh Titan of nature's wrath so I built this deck mainly around arrows second ability I'm gonna take advantage of that extra land drop and get a bunch of landfall triggers but I do have some tricky stuff that'll hopefully allow me to get around that self-sacrifice and take advantage of that escape mechanic and grind my opponents down by playing my commander over and over that way without paying commander tax the deck I brought is clausus got a destiny this deck is all about ramping into big creatures but two ramps me into more mana which ramps me into really big expels so I can eventually burn my opponents out the deck i brewed today is delicous crafter of Wonders this deck is all about artifacts and specifically equipment I built this deck with a token theme in mind so I'm gonna make a lot of creatures sue them up with awesome equipment and knock my opponents out with flying and haste all right let's go sling some spells all right let's do this all right all right let's battle welcome to the table everybody and Krim is your first time on the show so we all know what that means Ashlyn would you like to do the honors absolutely I Knight thee sir Krim arise and avenge the Falla thank you for having me welcome to game night only one mace and everyone ready to go yeah let's do it yep all right I'll withdraw for turn I will play a mountain no one of the cool ones yeah constellation mountain and I'll pass turn all right I'll draw off return I'll play a snow-covered island and it'll be my turn all right I will drop a turn play a forest and then I will play exploration gosh pretty good pretty good third one play and then I will play a force nice seems good this is great I could not have asked for a better start I get to play two lands every turn and the only problem is I don't have a lot of lands in my hand right now but hopefully all drawn to them hesitate all right I will draw four turn then we'll play in evolving wilds and I'll passenger all right I will draw four turn I will play a great furnace I'll tap to mana and cast lightning Greaves okay my commander really cares about equipment and this one is great because it allows me to use his ability right away and then later in the game I can slide it on to any creature I want to turn them into a flying threat and then I will pass her into you cram I will draw four turn and I will play a snow-covered island and I will pass all right on top and draw I will play a forest and then I will play soul valla heart of the wild oh geez like idea over here yes now this is a powerhouse card a very strong deck in its own right and it looks like Ashlyn's probably gonna be playing a lot of big monsters which means she's gonna have a ton of mana with that exploration yeah I'm getting worried already and I'll play a mounted from exploration that's a lot of mana next turn Wow yeah all right on your end step I'm gonna crack my evolving wilds and I will find a forest and I will put that into play tap then well on tap and I will drop okay I'm gonna play a command tower nice and then I'm going to tap too and play phantasmal image copying itself wha really Oh No so if anybody plays a big creature they will draw two cards now I'm gonna be honest I'm I don't play anything bigger than two power I'm never gonna draw a card off this thing so once the ball is already bad for me to Cevallos you can probably figure out what that means for me and then I will pass a turn I'll untappd and draw I will play an island and I'll tap three mana I'll cast delle cose crafter of wonder very cool my commander has a ton of uses first off he's ramped for artifacts and he makes your equipment super powered so my plan is to put out the best equipment I can and then smack my opponents for a ton of damage I am going to equip dala coast with the lightning graves I'm gonna go to combat in Ashland I'm gonna smack you with two delle cose damage you know what I'll take it commander damage that is yeah you all right and with that I will pass the turn that to you crimp all right go to my untap step I'll draw card I will play an inventor's fare and then I'll cast a trophy mage my library I'm gonna grab his incubator and put that into my hand all my opponents been ramping this card is gonna help me catch up because I'll have a sweet mana reduction on all my wizards unfortunately I'm not the way to turn to cast it because well I'm out of mana I will untap my happy forest mountains I'll draw she's way too happy I'm going to activate so long to mana okay and then three four five and I'll play a protein Hydra or four and then because it's for power my Salalah will trigger yep and Josh is so well of a trigger he'll draw two cards this creature is already pretty good by itself but when you add on two selves Allah draw triggers and she's gonna ramp off it as well oh that's scary good news I have a awesome Hydra bad news I don't have any more lands in my hands so that exploration it's not doing much but it's okay I have some alright so I should be able to keep up with the mana all right I will untap and draw my card return okay I am going to play an island and then I'm gonna tap three and I'm gonna bring out row Titan of nature's wrath okay then Oh so my commander is here and it's a really interesting card because of the escape mechanic the first time you play it it's just gonna die and you're gonna get a little bit of value which doesn't seem great but there is some tricky stuff you can do with it which I'll demonstrate here so there are four triggers to sell vollis burrows escape trigger and the enter the battlefield put lands and planned draw cards trigger so Wow the first thing I'm gonna do is draw two cards for there so fall is you're welcome one two then I'm gonna have a rose second ability trigger so I will gain three life going to 43 and I will draw a card and I will put a land for my hand onto the battlefield and now the sacrifice triggers on the stack because I didn't pay the escape cost and with that on the stack I'm actually gonna activate my soul vallah Wow and add six green mana to my mana pool okay so Earl will be sacrificed and I'll put it back in the command zone so in case you missed it I just drew three cards put an extra land onto the battlefield and I still have six mana in my mana pool I wonder what I can do with that and then with the six floating man oh I'll play rampaging bailiffs and because arrows now gone six power is the greatest on the board so I will draw two more cards for this Oh vollis oh he did what it's turn three uh maybe Josh having that Salalah is really bad this card is particularly scary because it wants Lance to enter the battlefield well guess what Josh's commander does well actually guess what happens every single turn of the game the value here is insane this is something that I don't know if my deck can keep up with without a board wipe okay and then I'm gonna pass the turn but I have nine cards in answer up to discard - so I'm gonna discard it Zenda cars royal and evacuation alright I will untap no draw I'm gonna start by tapping a Dalek O's for two mana and then I will add a red on top of that and then I'm gonna cast metal worker all right this is one of the better cards in my deck and normally it can tap for so much man that can keep up with a card like self all up but unfortunately I only have one other artifact in my hands so it's pretty underpowered right now okay I'm gonna slide the lightning grieves over to the metalworker so now he has aced and flying so fast then I'll top metalworker revealing the only artifact in my hand which is dowsing dagger so I'm gonna get to mana and then I will play dowsing dagger with that to mana cool and when enter is about field creme it you can have the two plane tokens my aggressive game plan is online so Jimmy's turn doesn't look quite as impressive his mind but his commander taps from Anna metalworker tap for mana the dowsing dagger almost certainly gonna flip over next turn that taps for a lot of mana so he's pretty well set up he's gonna have some explosive capabilities in the next turn or two at least out of all of this Jimmy was nice enough to give me two plants I do like plants I will then quip the dowsing dagger to dal Coast crafter of Wonders calicos is now a 4/5 okay and then I'm going to slide the lightning dreams back over to Dalek oh so interesting and then I will play and is that boiler works bouncing the great furnace to my hands and I will pass her in to you cram all right I will untap my lambs and then I will draw for turn I'll cast my urges incubator and I'll name Wizards yep nice and now it's finally time for me to kind of catch up I can pretty much cast all my Wizards for to less and you know I can finally get back into this game and then I'm just going to pass the turn after that all right I will untap draw i'll activate Salalah for four then I will play coarser of crew fix sweet this card games me one life every time I play a land and the whole point of my deck is to do damage to everyone including myself so if my life total is higher than everyone else's that's to my advantage alright and then I'll reveal the top card of my library it's only a little scary and then I will play a land for turn which will gave me one life I saw one mana left over I'm gonna add two mana and play my commander Klaas got him destiny very cool and it is a creature right now it is a creature Wow the gods are back on tharros and this is a really interesting card ashlynn can either choose to exile cards from graveyard Zane ramp or deal damage to every single player this car that's a ton of utility but I don't really know how I would build this deck I'm interested to see what Ashlyn does there is one thing that is for certain though this card says indestructible on it it's not gonna leave the battlefield anytime soon and who knows that damage might add up alright I'm gonna go to combat and Jimmy I will swing the protein Hydra at you alright I have no blocks so I'll take for damage I'm feeling pretty good at this part of the game my deck is doing everything that I wanted to I'm pretty good on mana already I feel pretty ahead right now my only worry is Josh over here is also doing pretty well and taking advantage of my deck - and then all Buster I will untap I will draw okay I'm gonna start by playing a hinterland Harbor which will trigger the rampaging Bey lots and I will make a 4/4 Beast so here we go rampaging bailiffs already doing its thing making four fours as a reward for just playing lands and then I will play crystal shard nice okay this card is a lot better than it looks because you might think he's gonna be targeting our stuff with it yeah but no it's even better when you target your own things there's gonna be shenanigans afoot okay then I'm going to activate myself vallah adding six mana to my mana pool and I will recast or oh four five so again there's two triggers I'll stack them so that I gain three life draw a card and put a land onto the battlefield first okay I will put a myriad landscape on a battlefield which will trigger my rampage eBay loss so I'll make a second beast and then with the blue floating I will activate the crystal shard now we'll bounce euro back to my hand oh gosh alright so the thing is Auto has two separate triggers so I can let one go off and then bounce it back to my hand before I have to sacrifice it to the escape mechanic this means I can play it again later for only three mana get the advantages do it again and the best part of all of this is that while I'm drawing the cards I'm putting additional lands into play and that's making me for force with the bailiff this is what we call a value engine I think you know I like those those shenanigans I was talking about yeah they're they're happening then I'll go to combat my stuff has trample so Krim I'm gonna swing at you with a rampaging bailouts I'll block with my face okay I'll go down to 34 and that's all I can do so go ahead Jimmy alright I will untap and draw for turn I'll go to combat and Josh I'm going to swing at you with a flying Dalek oh scrap sure of wonders that is a 4/5 okay I will not block so I will take four go into 42 and it's also commander damage when it hits you thousand dagger is going to trigger and flip over and become lost veil a little bit more ramp there Josh and Ashlyn are doing really scary things but at the very least I have access to a lot of mana so I'm behind but only in the card draw territory and then I'm going to tap the mellow worker revealing my great furnace for my hand so I had to mana all right josh is going nuts over there but I might be able to catch up to him or even surpass him with just one card I have 1 2 3 4 5 6 7 8 9 10 11 because I'm improvising outs so Healy's directive for 8 control oh wow if Jimmy gets three four five artifacts off the top and just puts them on to the battlefield he could immediately be way ahead in this game regardless of what value engines I've already set up okay so like normally I wouldn't want you to hit anything off this but on this board state I kind of hope Jimmy hits enough to where he's a threat to Josh but I also don't want Jimmy to hit like every like artifact in this deck so yeah if you could Jimmy just get a few things a few good things just not too many thanks oh well let's see what he gets all right I'll reveal the top eight cards in my library you put any number of artifact cards with confirm that cost eight or less where among them on the battlefield yep and really I have one artifact what's mod script brutal alright that was really dumb oh that's that's just painful I just paid 11 mana and tapped out for a tour mods crypt that's a zero mana artifact okay and the rest of these go into my graveyard it's not funny no one's laughing oh no no oh my gosh sorry Jamie that was hermit druid ass yep sweet there's not 30 yard effects in this deck I'll pass turn you Krim all right I'm tapping my real estate and then I'll draw for turn I'm gonna tap for and I'm gonna play thaw so deep dwelling nice alright this is awesome have been excited and the key part of this card is this super sweet end of turn blink ability this is the perfect way to get back into the game this card will allow me to go ahead and take advantage of all my enter the battlefield effects in my deck I'll go to my instep that's that deep dwelling will trigger I'll target my trophy mage and then it'll exile and it'll come back I'll go look for another three drop artifact I'll grab an icon of ancestry oh yeah you got it and I'll put into my hand and then I have eight cards that so I'll have to go to discard so I'll put Kage son in my graveyard I'm all done year ago alright grim passes the turn here and I can't help but notice that he misses his land drop he's already behind in ramp because of the snowfall is the metalworker all this stuff so if he doesn't hit some land soon I don't think that bodes well for him in this game alright I will on top everything and drop a turn so because of course or of crew fix Ashlyn always has to reveal the top card of her library okay reveal on fire of the Damned Oh No perfect this is bad news for me because I have the biggest and scariest board and she'll almost certainly cast it against me which will wipe all of my creatures away we're gonna have to wait till next turn for her to play this but she gets to miracle it out and it's going straight at Josh that means it's gonna even out the playing field and leave our boards untouched she can't play it yet but next turn when she does it's gonna be awesome the writing's on the wall and by that I mean I'm going to bonfire the damned Josh's face back to the Stone Age okay my commander will trigger and Josh I'll exile evacuation out of your grave okay that wasn't a lamp so you all take two when I gain to down to 32 I go 34 40 I'm going to activate Salalah for four I needed one more and I'll play is it again Scout of rebels scary scary this card is awesome not only does it make my big creatures bigger and give them haste but it turns a devotion on for both my guts so let's do some damage and the name will go to combat is Inigo school trigger and I will give clausus plus X plus X so it's an eight nine okay clock this will go at Josh and the protein Hydra will go at Jimmy again here we go I am going to block with one of my beasts and so my B's token will die but I will take no damage I have no blockers so I will take four damage sounds good and that's it I'll pass my turn okay I will untap all this stuff and draw I'm gonna start by playing a forest which will trigger my Bey loss again so I'll make a for for to replace the one that I just lost then I'm going to activate myself Walla to add six minutes of my mana pool I'll use four of it on Guardian project yep yep alright the thing about my deck is I plan to cast my commander a bunch of times and it draws me a card but every other way that says hey when a creature comes in you draw a card is gonna be really good because it just piles up the value okay I'll add a green to that so I've three floating and I'll recast Boudreau so there's three triggers Guardian projects will trigger first I'll draw card then lower trigger and I will gain three life draw a card okay and then put a land for my hand onto the battlefield it's an island that will trigger rampaging bay locks and I will make another beast token and then the escape trigger is on the stack I will pay the blue with crystal shard and bounce who wrote back to my hand okay then and then I'm gonna pay three and I'm gonna cast it again same thing drop Guardian project draw off euro gained three life put a land for my hand onto the battlefield however I have no land great this makes a lot of sense from Josh he sees that the bonfire of the Damned is on the top of Ashlyn's deck and so he's not gonna over commit to the board he's just gonna keep gaining value off of his cards and the next term when it all gets wiped away he's gonna just refresh and start over again then the escape trigger will go on the stack and I have to sacrifice her oh thank goodness and I'll put it back in the command zone did I mention those shenanigans they're still happening no one's stopping this right okay cool good great and then I will go to combat and I will swing at Jimmy for four and Krim for six all right I can't block so I would take four Damon I'm gonna face block again and take six go down to 26 and then I have eight cards in my hand so I'll pass the turn but I have to discard first and I will discard Knight Leah keen-eyed and Jimmy go ahead well untap and that would draw for turn I'll tap three mana and play sahih Lee sublime artificer cool alright I'm playing this card mostly because it gives me a bunch of tokens and value but you can get really tricky with their negative ability and replicating some fun artifacts on your side of the table okay I'm going to - to her changing might or mods crypt into a lightning Greaves and then I'm going to equip the lightning Greaves onto the metalworker and with Dalek oh scrap sure of Wonders now he has flying and based yup and then I'll play castle em breath one of the best practices that we recommend when making the commander deck is make sure that your lands work for you and a card like this is great because it pumps your whole team at once and when they have a lot of tokens running around well that effect is just multiplied in terms of how good it is I will go to combat Josh I will swing at you for 3 in the air ok before damage I'm gonna tap my castle em breath to give creatures I control + 1 + oh and tell in the turns so Josh you are taking 5 damage ok and then 3 of that is commander damage I will go down to 41 so I have 7 commander damage from that thing yeah I'll worry about it in a little bit okay so I take a little bit of damage here but I think it's actually good news because Jimmy's using his 2 mana producing creatures to attack with which means his hand must not be very good otherwise he would play those cards I'll pass turn to you Krim I'm gonna untap I'll draw 4 turn alright I'll tap an island I'll play sage of fables this card is in here to be a card advantage engine I'm so far behind right now I'm just trying to catch up and I've already missed some land drops doesn't help that I've also got colorless lands so you know I'm really hoping to draw more lands and you know preferably islands go to my instep faso will trigger target my trophy mage and it'll come back i'll go look for another 3 drop artifact I'll go find cloud stone curio mmm all right nice put that into my hand and because of sage of fables trophy major come back with a 1:1 counter on it okay and now I've got eight cards I have to discard a caliph and then it'll be your turn all right it would have been nice if Jimmy or Chrome could have helped with the Josh problem but I mean I think I got it under control all right so I will on top draw a bonfire of the Damned because it's the first card I've drawn this turn I will cast it for its miracle cost where x equals six who are you targeting you I thought I was just making sure the time has come i'ma deal bunch of damage to Josh kill all his creatures saying at this game back in control okay finally the board wipe we are all waiting for yes we can finally level the playing field okay so we knew this was coming it's really bad news for me gonna deal a bunch of damage to my face kill all of my creatures luckily I said we knew this was coming right in response I will play gnar sets reversal so I will send the spell back at you Ashland oh he had it not only did he have it but he had like the worst version of it and I guess well we should have seen it coming he's drawn about 50 billion cards at this point of the game alright well I can't do anything about that so I will take 6 going down to 35 and then all of my creatures will also takes it the two of them are indestructible so they won't die yeah that's actually pretty bad blow out that is how that goes I use all my mana lose my whole turn I don't think that could have gone any worse cool all right so I'll move to my main face cloth s will trigger I will target josh's graveyard again hitting the evolving wilds all right yep it happens and that'll give me a red mailer and then I will use that amis to play pyromania oh devotion is back again that's like going bad okay yeah all right this can be a scary card it can do a lot of damage continuously wipe the board the thing note here though is that Ashlyn only has one Mountain so a threat from Pyrrha he Mia it's in the future it's not gonna do much right now I love to combat is Inigo this will trigger i'll give Colossus plus 4 plus 4 10 8 9 again and she will go right towards you Josh I think once again I will block with a beast so it will die these noble beasts in saving me and that's all I got this turn alright on your end step I will tap to mana and I'm going to cast reality shift targeting your rampaging bailiffs Josh nice that needs to go so there are a lot of targets on my board and this is actually the one that I don't want anybody to hit this is my one way to convert my value engine into damage against my opponents everything else is just kind of spinning wheels drawing more cards this one hurts alright that will get exiled bolt and I will manifest the top card in my library that's an on token creature so it will trigger Guardian project so I will draw card again that will also trigger sahih Lee so I'll create a 1/1 servo value yeah oh my gosh we are in huge trouble now because josh is bored State is just completely unopposed I don't have a bored wife Krim has no mana and Ashley just had her entire board taken out by her own card okay I will untap and I will draw off return I'm going to tap so voila four four at one so I have five minute in my mana pool because I have a four four on the board I'll play the great hinge come on I mean in this card it's awesome if you just read it it provides me Anna it gains life it makes creatures bigger it draws cards it does basically everything and then go to combat and I'm going to swing both be set Jimmy I will block one of them with a servo and the servo is gonna die and they'll take for damage so I'm gonna go to 22 yeah then I will pass the turn the board seat by now all of us should have already banded together and you know like Josh's board we've been dealt with but because of gnar sets reversal Josh just keeps getting more powerful untap a little dry card okay I'm going to tap my mellow worker and I'm going to reveal a great furnace and a warm coil engine for my hands so that's for man oh and now what's happenin 'el two four six to play warm coil engine oh that's what your turn one way I'd be really scared on this card but this might be the card we need right now it does death touch and life link so it's gonna keep Jimmy in the game and hopefully take out some of Josh's creatures and then now let's have my lost bail for 3 red mana and cast topped her engineer so when there's the bow feel that create one copter token nice I know my commander can get my creatures haste but this is a redundant effect in my deck and it's gonna do some work here I'm gonna - to see Kili and I'm gonna turn my doctor into a worm coil engine that's pretty good and then I will move the lightning grieves over to warm coil engine that's not a copy I'll go to combat Ashland I'll swing one of the warm coil engines at you and Josh I'll swing the other one with flying at you I will block with my son it goes and I have no blocks ok before damage is done I will tap castle em breath to get my creatures plus 1 plus oh wow so it's gonna be 7 total to both of you my token copy of worm coil engine will die and when it dies I'll create a 3/3 death touch worm and a 3/3 lifelink worm ok I will go down to 34 and then I will gain 14 life I'll go up to 36 this was a pretty impressive turn from Jimmy he gains a bunch of life from the life link puts a bunch of power on the board he's gonna be tough to attack now because of that death touched the only thing I'm noticing though is he's pretty low on cards he's running out of gas so I don't think he's that big of a threat long-term and I'll pass turn into you cram the end of your turn I'm gonna use my sage of fables we want to remove a 1/1 counter from trophy mage and draw a card okay so I'm gonna go to untap now I'm gonna draw for turn and then I'm gonna play reliquary Tower you did it I did it I hit Lane number 5 I'm gonna tap 3 mana and I'm gonna cast icon of ancestry I'm gonna choose wizards for my creature type okay perfect I can grow my board here my two 2's are no longer tutus first off that's great and on top of that I have the reduction from IRS's incubator so this allows me to leave up my blue mana so I can do some wizard trickery stuff alright so I'm gonna go to my in step and then fossil will trigger I'm gonna go ahead and blink trophy mage it'll come back with a 1/1 counter because of sage your fables but I'm not gonna find an artifact this time that sucks oh poor Krim he's been missing land drops his deck hasn't really found any ramp I really hope he gets to do something soon because we could really use the help right now I'll pass untap will draw for sure urn move to main phase office will trigger and I will target your very engine okay it'll be exiled from my graveyard and I will get a green mana from that so I will cast movin walled Hydra oh nice yep when te TB is I get to search for land and I'll find a Kecak wolf run good this is perfect Mike a side wolf run paired with my Xena goes means that I have the potential to do a lot of damage out of nowhere I will move to combat Zinta ghost will target the wolven walled Hydra giving it haste and plus six plus six I'm gonna swing the Hydra and cthis say you Josh so as good as my value engine has been she's doing a pretty good job of keeping me in check luckily at this moment Ashlyn can't activate the Kecak wolf run so I still get to do some tricky stuff and avoid damage this turn I'm going to block the 12 12 with my manifest creature and then before damage I'm gonna pay a blue tap the crystal shard and I'm gonna balance the manifest creature back to my hand so that will leave the Hydra blocked but the cloth is unblocked so I will take four going to 30 and that is commander damage alright that's my turn Josh I pass to you on your end step I'm gonna tap the great hinge for two green mana I'll gain two light from that and then I'll add four more mana and I will cast torrential gear hole which currently has no target I'm doing it for you very private and I will draw a card and because I have great hinge it will come in with a plus one plus one counter and I'll draw another card jeez we're at a point where Josh can cast a torrential gear hope just for straight value he's just doing it to draw cards he doesn't even need to get anything off of it this is crazy and then I will untap and draw my card for turn okay I'm going to start off by tapping three I'm gonna play copy enchantment and I will copy the Zen it goes Wow unreal so I'm copying Xena goes here because the thing I really need the most is damage against my opponents I got card draw and ramp more than covered I mean you start hitting people they say that imitation is the most sincere form of flattery but seriously stop taking my stuff Josh I didn't take it I just copied same thing all right then I'm gonna tap too and I'm gonna cast reality shift targeting yours anti-ghost and then you manifest well that happens now that I have copied Xena ghosts I would really rather prefer that ashlynn doesn't have one so I don't have to worry about taking like 20 damage out of nowhere then I go to combat my Xena ghost will trigger I will turn my torrential Gear Hulk into a 12 power creature unfortunately none of my attacks were that great here Jimmy has death touchers Krim has those plant tokens so I guess I may as well take out that manifest if I can all right I'm gonna swing in at Ashland 412 I'll block with the manifest creature the benefits creature I believe will die where the land then I will tap my forests and activates ilvala for 12 mana wow this isn't a out-of-control unreal here we see the power of silvana and Xena goes because now I have a 12 power creature on the board that's a lot of mana I have six blue and six green I'll play altar of dementia no I don't I really don't know what Josh is doing right now but also dementia is a very mean card we need to stop it as if we already you know didn't have a reason to we really need to stop it then I will go to cast guro for 7 solve three mana left trigger trigger trigger trigger trigger you have a great hands trigger The Guardian project until in a row the first thing I'll do is draw for a great hinge put a plus one plus one counter on or a draw for Guardian project then I'll draw for arrow game three life and I'll put a land into play which is a scalding Tarn escape triggers on the stack so now we're in a great loop where I can play or Oh for for out of the graveyard and always sack him to put six cards back in the graveyard to play them again out of the graveyard and I'll just never have to pay commander tax ever again so I'm actually going to sacrifice auro to the altar of dementia and I'm gonna target myself so I'll mill myself for seven okay in response to you using the altar of dementia on yourself I am going to activate or mods Krypton and exile your graveyard Josh oh right I forgot the Jimmy had graveyard hate on the battlefield okay my graveyard gets exiled alright when that happens I'll put Bluto back in the command zone who now cost nine mana to recast there's actually a little bit of a blow because Laura is getting pretty expensive to cast from the command zone now but the altar trigger is still in the section I'm still gonna mill seven so one two three or four or five six seven four as scary as josh's board is at the very least we're forcing him to reload every single turn at least a little bit and any amount of chipping away at his board is gonna be better than nothing then I'm going to use that three floating to cast a far haven elf and I will find an island and put it into the battlefield tapped it'll also trigger great hands and Guardian project so I'll draw two and it will get a plus one plus one counter and then I'll play a flooded strand and that's all I can do so go ahead Jimmy alright untap and drop okay I'm gonna go to combat so Ashland I'm gonna swing two worms at you and Josh I'll swing six at you in the air and a box I can't block no flowers okay I will use castle Ember give all the creatures plus one plus O so that's gonna be seventy you Josh and eighty you Ashlyn I take H and go to 22nd all right and I take seven and I go to twenty-eight and I will gain 11 from lifelink going 247 nice my life tool is actually really healthy right now and that's probably the only silver lining on this situation I don't really have any cards in my hand I just have creatures on the board but at the very least I have a little bit of buffer so this is just gonna give me more time to figure out how to answer this and that's gonna do it for me I'll pass turn to you Krim at the end of Jimmy's turn I'm gonna tap my two islands and I'm gonna play a Naru Mia master wizard and it'll also enter with a 1:1 counter thanks to my sage of fables this is perfect the team's coming together pump all my wizards by one on top of that of icon ancestry that also pumped by one and I have my sage of fables which is just putting a counter on every wizard that comes into play this is perfect everybody's hitting each other I'm slowly building up my power no one look at me it's fine I'm okay so there's a cool card it's gonna pump all of Crim's wizards the really important thing to me here though is that he tapped out in order to cast it so that means no counter spells the window is open and you should never leave a window open when the cyclone is coming in response that I'm gonna crack my scalding torn and my flooded strand so I'll take two going 26 I'm gonna find two islands exactly two islands and then I'm going to cast cyclonic rift overloaded really Oh No there it is luckily I'm a little heartbroken right now very heartbroken it's okay I'll just rebuild I got nothing for that I have nothing all right so that's gonna resolve and that's all this stuff back to our hand thank this is finally where we're gonna start making the moves that will close out the game my board is huge I got tons of stuff my opponents have nothing I gotta be able to shut the door from here shut the doors close the windows we're in a house a cyclone came the metaphor is just great yeah there's a wind and lightning and thunder is awesome man we certainly have angered the gods today haven't we Josh or your escape well look if you want to pick up cards like cyclonic ripped or any of the awesome cards that you've seen from tharros beyond death showcased on this episode it's really simple head on over to card Kingdom comm slash command zone you can get all of your tharros beyond death product there including booster box is sealed products all of these singles and the New Gods maybe you're gonna make a new commander deck again that's card Kingdom calm slash command zone and pick up all of your tharros product right now and OH ship it to you super fast and you can also support all of our content by checking out our other sponsor which is ultra pro they make all the really cool themed stuff that protects your game pieces so they make sleeves play mats deck boxes and in fact they have a licensing agreement so they have all the cool art from theros beyond death they have the constellation art on the gods on a lot of their stuff Jimmy you have the peripherals play mat in front of you oh boy there's nothing cooler than having a commander deck that has the commander on the sleeves on the play mat on your deck box that's just like it's like being a dressed up for a nice night out oh yeah it's a bit intimidating I'm not gonna lie yeah you are here to play so if you want to intimidate your opponents and protect all of your cards use ultra Pro products they do make the best in the business I certainly am feeling intimidated right now yeah yeah let's get back to the game cuz I am about to shut the door and just win this thing I can feel it wait hold on this is called a mineral for a reason Josh if you look at the YouTube player right below you there's a lot of episode left you're gonna win immediately rap I didn't even think about that we're only in the middle of the episode yeah I can't poss right does that mean I'm not gonna win well who knows what's gonna happen at the end of soda you might end up winning but it's not gonna happen like right now there's a lot of game left to play okay well now I'm a little more nervous than I was before let's find out what happens I'm going to cast cyclonic rift overloaded really Oh No there it is alright so that's gonna resolve and then all this stuff back to our hands thanks gosh being reset like this and having to rebuild and try and find more answers let's be honest this feels like the death knell of the game and I'll also gain to life because of it and right tap it just rub it in alright so I'm gonna go to on tap I'll draw for turn so I guess the only way we as the table can get back in this game now after that cyclonic drift is if I can reset Josh's board well I think I'm gonna just have to end my turn there what yeah because my reliquary tower I have no maximum hand size so I don't have to discard Ashlin it'll be your turn alright okay so I guess I'll just have to leave up my 5 mana I clearly don't have anything in my hand to do I will untap and roll has 5 min on the board and we know that he could replay a bunch of the stuff that was just on the board but he passes without doing anything alright grim I see you alright so I'll tap 4 and I will play steel bane Hydra with two counters on it so my read on the situation is that cream is setting up to bounce all of our stuff so I can get a lot of use out of this creature and use it again later I will go ahead and pay 3 and remove a counter targeting your great henge Josh yep that will destroy the great hinge there's a lot of bad things on Josh's board right now but this one draws on cards pumps as creatures and gain some life so it's got to be my first choice alright you did all you could do Hydra go ahead Josh well I'm gonna reward you because at the end of your turn you can have that Hydra back because I'm gonna cast evacuation oh yeah this is what I thought was gonna happen when Krim just left up all that mana and it means my follow up for the cyclonic rift is going to be rebuilding my board along with everybody else ok in response to that I am going to sacrifice my two beast tokens to my altar of dementia I'm gonna mill myself for eight nice one two three four five six seven eight I get plasm captures the only instance being a progress is worth noting oh gosh all of us notice that when Josh Mills himself here that a plasm capture and his graveyard Josh now has a counter spelling that he can cast at any time because of the torrential gear hole that's been bounced back to his hand those to pair up really well to say hey you want to play something yeah I'm gonna counter it oh it's gonna be super annoyed then I return the creatures to my hand and you get the Hydra back no at least you know Josh has to redeploy all this stuff spend all his mana again and at this point we just need Josh to constantly be tapped down on resources this gives us some breathing room this gives us a chance it's worrisome because there's three of them and one of me and the longer that they stick around the more chances they have to team up financers and shut me down okay because I hide ran back to my hand I know I've a tended to discard I will discard exploration here's your Josh alright that one tap and I will draw and I'm gonna play Royal elemental geez this is just another incredibly impactful card josh has a bunch of fetch lands and ways to get extra lands onto the battlefield already on his board so that means that he can just take our creatures whenever he wants and he has a counterspell up it what are we supposed to do here Guardian project will trigger I will draw card look at Josh's deck size compared ours and the car drive then we'll go to combat Zanna goes will trigger targeting royal elemental so it's a 6'5 and i will swing at ashland for six you blow up my great hinges I'll take six going to 21 I am not feeling great here I'm down to half my starting life total and I have nothing on the board this is not looking good then I will tap a blue that will play he'd run grab all right and then I'll go to my instep and I have nine cards so I'll discard a far haven elf and a Simic growth chamber and then go ahead Jimmy okay I wall untap and I won't drop her turn she's come on man yeah I hate being in this position I don't want to play anything good because it's either gonna get countered or stolen so I guess my only option is just to play out a bunch of little things that maybe he doesn't care about so he doesn't bother to steal them all right I will tap three in place to Healey again you can't steal that I will tap two and I will cast lightning Greaves that's gonna trigger C Healey and I'll create a servo alright yep I will then tap three and cast dr. engineer that's gonna come in with a 1/1 the Focker token okay you would think that it's not good if your opponents know you have a counterspell available to you however it's often the opposite because they overreact they don't play their best cards and you virtually cast the counter spell multiple times by them stopping themselves from doing stuff because they know about it and then I will tap three mana and I'll play delle cose crafter wanders back out yep it results then I'll move to equip delle cose with the lightning Greaves okay in response to that I'm going to crack the misty rain forests going down to 27 and I will find a forest put it in a play when that enters the battlefield to landfall triggers the he drunk crab will mill me for three cards elemental trigger I'll steal the delle cose yep that is how that goes this is why you want redundant senior deck Josh takes my commander but I can still give my artifact creatures haste thanks to Thopter engineer just to be clear I'd still like to have my commander but it is what it is I will now move to equip my lightning Greaves onto my soft your engineer okay I will go to combat and Josh I will swing at you in the air with one thought per for one damage yep I don't have anything flying so I will take one and I will go to 26 yeah take that Josh one damage you know one plus one plus one plus your life tool is eventually you die now passenger in Ukraine all right I'm gonna untap I'll draw for turn ancient to remind ibly you've got a lot of color slaves out there at this point I've got to just start rebuilding somewhere I've only got two blue sources and a bajillion blue cost cards so I'm gonna just have to try to rebuild my board and hope no one looks my way alright so I'm gonna take two because I'm gonna tap ancient to go to 26 to 24 and I'm gonna play IRS's incubator I'm gonna name Wizards so now my Wizards cost two less and then I'm gonna cast sage of fables and then I'm gonna go ahead and just pass the turn I think it's pretty obvious to all of us and of course the viewers at home that josh is the arch enemy and we need to figure out whatever we can do to get rid of his board state and there are so many things to deal with whatever we can do here we're gonna have to work together all right hey lil untap and Rahl mmm we can select a scare whole crate yeah but we have to bait it out at some point otherwise I mean killing royal and that's all it was probably the closest we're gonna get but she knows I'll counter that yeah I need to bait out the plasma capture well we all need to yeah point I am yeah so we're just trying to team together right now to do we're trying to get those counter spells out of his hand and I don't think I play a single thing or at least I in my hand currently that would even make Josh wanna plasm capture so I'm not really any help here unfortunately okay he'll play a mountain and then I will play Pyrenean so my thinking here is that we need at least two ways to get rid of Josh's elemental so if he counters this I can use bonfire on my next turn and if he doesn't I can activate it and get rid of it there's a really smart play by Ashland because I know she has another kill spell in her hand so I don't want to counter this but it will kill the Royal elemental luckily she doesn't have very much red mana so she can't do that this term she has to wait till next turn which once again gives me the chance to get ready for it yeah it's good all right well then my top three and play cloth Asst god of destiny okay it's not a creature not on line not on line and that's it I'll pass turn okay on your end step I'm going to cast torrential Gear Hulk that will trigger The Guardian projects I will draw card and then go down tap and draw my cards return okay I'm gonna play a wooded foothills that will trigger the he drunk crab and the Royal elemental so I'll mill myself for three and with the Royal elemental trigger I'll take control of the sage alright because of that pyro he mia I know I'm probably not keeping these creatures long-term but I have an altar of dementia so I can sack this stuff I've stolen so my opponents don't even get it back it's virtually killing them when I steal them so I may as well do it then with a tap Dola toast and add one I'm gonna play garage mirror josh's deck seems to have a theme of stealing or doing what other decks are doing in his value incheon and Miraj mayor is a great version of that not only are their legendary gods running around that are enchantments there's also powerful creatures and artifacts and this card can become any of them for Josh to copy all this stuff I'm doing alright my opponents have hung around long enough finally drew a card that well there's no way they're gonna be able come back from this and then I'm gonna tap six and I'm gonna play seasons past really so that will get me back in order of CMC a misty rainforest a cyclonic rift a reclamation sage plasm capture and now hammer its archive of bane of progress at Zendikar resurgent and a great hinge Wow yeah this is it's all over oh man if this game wasn't over before it is certainly over now josh has a reloaded his hand so he doesn't even need to flash out the gear hope the counter something he's got cyclonic rift again every single bad thing that we thought was dealt with at least once well it's coming back around there's times when you think it can't get any worse it did why can you encounter it no no all right it's resolving that puts it all in his hand yeah that's a lot I feel like when they look back they open the books and they read the history of this game they're gonna say that was the turning point that's where he won the game and then I will go to combat is that a ghost will trigger I'll make torrential Gear Hulk into a 10 11 and I'll swing five at Krim and ten at Ashland no blocks I'll take five go to 19 and no blocks for me either go to 11 all right and then the Uralic is 10 power so I will tap to green and play the great pinch wish I was playing green Josh has now reloaded his hand gotten back the great henge that we as a group spend so much time getting rid of I don't want to be the bearer of bad news I don't want to be the naysayer but I think the game is pretty much put away here and this is Josh's W and then I will go to my discard faces I have a million charge so I'm going to discard homeward path tatty OVA forest Oh how much archive and misty rain forest and then I'll pass adjourn I think I'm at the worst position in the table because no matter what when Josh passes the turn I'm first up to the plate and so he has all of his answers ready at that time I just have to sit there and look at his entire board state and go I can't do anything against that I'm getting salty this sucks okay Oh 110 draw card I'll play a land 4 turn and I will go to combat hit you in the air for one Josh okay no box I wrote a 25 pastern so Jimmy hits me for one and then does nothing and passes the turn I can't actually tell if he's just that dejected or if he has some kind of a plan it could go either way honestly all right I'll just untap I'll go to my draw step so I'm going to tap an island I'm gonna cast trophy mage okay enter the battlefield I'm gonna search my library for a crystal shard nice asset to my hand since Josh I like your crystal shard so much I wanted one of my own I mean easily I mean if I have one do I start winning Wow look at that hand yeah I have a lot of cards supposedly cause of that side craft yeah that cyclonic grip really set me back uh I'll play icon of ancestry naming wizards okay and then I have to pass all right let me get this straight so Josh did a bunch of stuff Jamie did nothing cream did nothing and now it's back to me I could use a little help here guys yeah well untap I will draw move to main phase cloth this will hit your misty rain forest okay exiled so yeah I will float amana activate pairing me up for two well we got to get this real elemental off the board's so that we can at least start playing things so here goes nothing okay in response I will activate my crystal shard targeting the royal elemental oh [Music] no josh is gonna get his royal elemental back and just cast it this is not going how I wanted it to if Josh returns that Roy elemental to his hand he's just gonna cast it again we'll be in the exact same position we've been in I just can't let that happen so in response to that I'm gonna actually have to take two for my ancient tomb and then I'm gonna cast void mage huh sure I would like to target the crystal shard activation oh you're gonna stop the ability this is a really good play by Krim this means that the bounce doesn't happen and my royal elemental is going to die it's unfortunate but at least I can sack everything so that nobody gets their stuff back okay that gets stopped so I ringing me damage still on the stack I'm gonna sacrifice Dalek Oh speedran crab sage of fables and royal elemental okay this is great at least I'm now not afraid to play my creatures because they're not gonna get stolen we still have the counterspell to worry about so I'm feeling a little better but we are definitely not out of it yet hmm scared of milling myself further here so it smell yourself there's no way you're dying to milling just let me look at your deck besides look at your board state you'll be fine so I've milled myself for a bunch and I've drawn a million cards every turn and my library is getting kind of low I got to stop milling myself I'm gonna mill somebody else I don't know if I can mill them out but I just can't afford to lose any more cards out of my library at this point I'm gonna mill ashlyn for seven total alright so then everything takes too and we all take two yep because of my icon of ancestry my wizards will still be alive because they all plus one plus one nice perfect now you know we can start building board again we start chipping away at Josh's empire I think we're back in it okay this is good light at the end of the tunnel downside here is I had to do two damage to myself and now I'm down to single digits so I need to gain some life all right I will play lifeblood Hydra after four so under with four counters on it that's great look it's a little of a long shot obviously by if things go well and I live to the next turn I get to draw cards and gain life when it dies plus it gives me devotion I just got a hope that Josh doesn't decide to kill me here and pastern okay on your end step I'm just gonna tap the great hinge to gain two light and then I will untap and draw okay my opponents have officially teamed up against me it's three v1 I got to start knocking them out of the game so that I can get towards the finish line here if they stick around too long you can all go sideways okay I'm going to tap two and I'm gonna play a phantasmal image and I'm gonna copy the torrential Gear Hulk but I have no instance in my graveyard to show that part of it doesn't matter just a five six that'll trigger the great hinge so it's actually a six seven and I'll draw a card then I guess I'll just tap seven and I'll gain two from great hinge and I'll play cyclonic rift again overloaded okay I have no response I have no response I have no response okay bounces everything [Music] okay then I feel like we're we were just rifted we were just rifted I just rebuilt my board I'm like Charlie Brown in that football right now I'm getting so close I'm just about to turn the corner and then it's a reset again and then I'm going to pay too and I'm gonna turn my mirage mirror into a torrential Gear Hulk and I'm gonna go to combat the Indigo's will trigger I'll give this trench will here hope ten power swing Ashland and the other one cream hat you four five well I can't block so I will die and they died too a lot of copies of cards from my deck and cyclonic ripped if you two have been affected by cyclonic rift be sure to call 1-800 why isn't that card banned oh this is bad this feels like fan oohs levels of bad we weren't winning 3v1 and we're certainly not gonna be a winning to v1 either I think the person with the best ways to threaten Josh just died and I have no responses or block so I'll take five we're down to ten all right I'll pass the turn the crazy area hook in my deck still I've got what four thirty cards in there thirty-three okay then give anything that can fade out of plasma counter in the turn order that we're in no I think it's a larger orders been really in my favor I've just run out of options at this point I've got to at least try to do something maybe I can find a card that can help bring us back fingers crossed that this actually works okay at the end of your turn I'm gonna tap everything and I'm gonna wear of invention for nine what do you counter it ah so I thought Jimmy was maybe just done with this game and not playing anything but he actually has a plan here the question is do I want to counter it I try to think of an artifact that he might have in his deck that I'm really scared of here and I can't come up with anything so actually think I'm just gonna let it resolve this might be wrong but I'm gonna let you go ahead and resolve it okay I will look through my library and see what I can find okay good you doesn't counter it so it resolves but do I even have anything in my deck that can actually do something here okay probably this yeah I think you're right probably that all right I will find an ember cleave and put it onto the battlefield mmm mmm okay it feels like the only way I'm gonna steal this game is if I can get Josh out of nowhere with a ton of damage and this equipment is the best way to do that so hopefully I can sneak this through okay this is a big scary equipment that can do a lot of damage but it's probably not gonna one-shot me so I think I was right not to counter it I think I'm okay and then all untap and I would drop return all right I will start by casting a mellow worker yeah it results I will tap to mana and I will cast lightning Greaves I think that's okay okay I'll move to equip the mellow worker with the landing Greaves okay well here we are again just playing the same things I've already played all game again and hoping none of them gets countered again I feel like I've been in this position before I will then activate be mellow worker and I will reveal from my hand a worm coil engine inspiring statuary and seat of the sign on so that's gonna give me six mana right I will cast worm coil engine for six mana I'm just hoping that you know because of Jamie's board with a gigantic worm coil engine that's got a jacket like you know that's a pretty big threat maybe just my army of tutus are just little dinky threats that josh we'll just let slide under the radar and then hotep the lost veil and I'll cast inspiring statuary sweet this inspired Sacher area is a really cool card great in his deck he's gonna be able to use his artifacts as man a ramp card so he does have access to a ton of vanna okay I will tap the inspiring statuary and the lightning Greaves and one read to cast the doctor engineer gift gonna come out with a Thopter I will then move the lightning graves and the ember cleave to one coil engine so it's a seven seven hasty shroud will double strike trample Bravo I will go to combat I will swing with my work well engine and my thoughts are at you Josh I will throw my six seven torrential Gear Hulk in front of the warm coils so you'll take eight total go to 19 and my one coil engine is double strike so again 14 and I go to 59 seems good then I'll pass the turn I'm feeling really good here because Jimmy is sort of big tricky play just kind of ended with me taking a few points of damage only downside here is Jimmy's at a high life total so it's gonna take a couple swings to knock him out but I think we're close to the finish line I think I'm good on your end step I'm gonna crack my wood foothills I'm gonna find a breeding pool putting on play untapped and go to 16 okay your turn crib I'll go to untap then I'll draw four turn so now looks like my plan to get back in this is I'm gonna wait for that one sweet turn where I can just flood the board with a bunch of wizards cuz josh is at a low enough health total it's kind of a long shot here I'm most likely not going to win at this point but I hope I can just make Josh's life a little more difficult on his path to victory I'm gonna go ahead and play elite instructor when it enters the battlefield I draw a card then discard a card okay I'm gonna throw away a Riptide director then I'm gonna go ahead and take two more going down to eight and I'm gonna clay arse as Incubator once again naming wizards okay I guess I'll play trophy mage so trophy mage will grab me an extra planar lens which will now go to my hand and then I will pass unfortunately Krim just has not been able to be a factor very much in this game and it looks like that's gonna continue I just can't see anything that's gonna knock me from my perch here okay I'm gonna untap and I will draw I'm gonna start off by tapping seven and I'll gain two life from the great hinge and then I will play Zendikar resurgent oh all right even more card draw even more mana ramp Josh has everything you need so why not just I don't know do more of it this honestly just kind of feels like overkill then I'm going to tap for four I'll float one green I'll play Rex Age targeting the lightning Greaves okay it blows up then great hinge trigger zendikar resurgent trigger Guardian project trigger I'll draw three cards blowing up the greaves means that all the Jimmy's stuff is susceptible to instant speed removal which means I don't have to really be scared of him suddenly suiting up one of his creatures making it too big for me to deal with and also it having shroud at the very least I'll be able to respond to it kill it it's really just an insurance policy so he just was gonna have a very hard time knocking me out out of nowhere I was still floating the one green I'll add to blue to it I'll play the fade in to untick we all target the warm coil engine with that look exhales yep yep yep okay so the deal damage to Josh plan kind of just went out the window there my board state has just been neutered does anyone got a back-up plan anybody yeah that's a No so I've got the one floating I'll have four more so I've got five total floating for two of it I'll activate my mirage mirror and turn it into an ember cleave and then for three all attach that ember cleave to my trench over your hole okay then I'll go to combat his antidotes will trigger targeting the trench over your home so it'll have 12 power now and Jimmy I will swing at you with my 12 power double striker with trample yep I take 24 damage okay so I'll go to 35 and then I'm in the top six and play mold drifter which will be a 3/3 because of great hinge and then I'll draw because of Guardian project and then a car resurgent this draws me like five cards when it comes into play which is awesome but I am putting this out as a flier because of jimmies commander gives flying and I'm just trying to close off all the weird possibilities that I might die out of nowhere and just being a little block fliers seems like a good idea and then I have eleven cards in my hand so I'll go to discard out with this card a blighted woodland an island a forest and a far seek then I will pass the turn okay Josh's turned was amazing there goes that clock that we had those in the air that Josh has drawn so many cards I was a lot before it's a lot now sure hope Jimmy's got a plan let's go ahead and tap the inspiring statuary and a great furnace for two man I'll cast Goblin engineer mmm goblin engine areas that I'll feel that I will find mirages mirror and put it into my graveyard okay nice let's have five mana and I'll recast my commander delle cose and I'm gonna tap ember cleave and two mana and a cast say he Lee is all yeah it happens this game is so brutal because we just sort of climbing through the sludge to even get some breathing room here we really have to put our heads together and pool our resources if we want to have any chance of getting out of this if you can get them low enough I can feel some damage I mean you know that I have a naru maiya in here and an icon of ancestry that's least +2 yeah I will tap three and I will quit the Emer cleave to dalla cows yep I'll go to combat Josh and they'll swing at you with delle cose and I will swing at you with a woman doctor alright I'll block the Dalek house with my mole drifter okay so you gonna take four three four hips so the mole drifter will die I've got 14 and that's all I could do at will that's the turn back I'm passing the turn and I'm trying to keep this pretty low-key here so that Josh doesn't know this it but do you see it one of the cards I just played I think actually gives me a road to a victory right now it's still a little bit of a long shot and I'm not sure if the math adds up but if Josh doesn't know this I might be able to steal this game okay at the end of your turn I'll cast a portal mage yes it's better just get on board now amazing so I'm untapping now with all my stuff and they're not in my hand they haven't been bounced there's a new territory for me here I will go to my turn I'm gonna untap I'll draw a card for turn okay and the cast Seagate Oracle look at the top two cards in my library put one of them into my hand and the other on the bottom of the library all right tell you I will take this one okay and let me see here I'm gonna play Naru Maya just a another pump effect for my team of wizards nice all right so now I've got the chance to play a card that will definitely impact this game now I'm going to play a master of waves mmm I have a devotion of except they're gonna get seven elementals seven elementals [Music] let's go bro Krim finally comes through I think the most crucial part of the game josh has a few really big creatures but he doesn't have a lot of blockers Crim's board state if he goes wide enough thanks to that master all waves might be enough to kill Josh my life total actually looking at it now it seems kind of low compared to the amount of stuff that Krim just got out on the board it's a little bit scary and then I'm going to take two from ancient do go down to six Makassar icon of ancestry if it resolves yeah a results I'm gonna name elementals on this wow that's great so it might seem intuitive here to just name Wizards but since I've got that crystal shard and I've got a cloud stone curio I figured he'd just keep bouncing my master aways and this way my elementals won't die when I do that look here's like if I swing out Josh you've got a 3-2 on board I have a 3-2 or 40 oh okay and my Mirage a are still untapped you only have three creatures yeah it's the only one that will get through yeah it's not it's pointless I've got to just hold back for a turn if I have another you see we'll see that'll be your turn Josh okay on your end step what I'm gonna do here is I'm gonna tap to activate Mirage mirror and turn it into a crystal shard and I'm gonna activate crystal shard twice targeting Narwhal maiya I won't me nah Romeo we return to my hand okay so here's my view of the situation Jimmy likely to attack me with one big creature Krim gonna attack me with a bunch of little ones my decks way better set up to handle Jimmy than it is Krim so I'm gonna focus on him try and get him out of this game and then mano-a-mano I'm pretty sure I could take to me down and then I will untap for turn and I will draw okay so I'm gonna get tricky with the Mirage mirror so here's what's gonna happen okay activate the Mirage mirror to turn it into an ember cleave but I'm gonna maintain priority so that triggers on the stack I'm gonna pay to and activate Mirage mirror to turn it into a crystal shard okay normally when Mirage mirror turns into something it loses the ability to then turn into something else until the end of turn but if you stack the triggers so you turn it into something but before it turns into that you say no I want to turn into this thing it'll remember both so it's gonna become the crystal shard and then I'm gonna be able to do stuff and then it will become the Ember cleave this is important because Krim only has one man available so if i ask them to pay to mana he can't do it and I'll have to bounce this creature that will resolve it's now a crystal shard it's about to turn into an amber cleave before it does activate crystal shard twice and I'm going to target the master of waves all right master waves back to my hand it cannot pay for that and then Mirage mirror will turn into an amber cleave so it's an Emer cleave now he did what now oh well on the brighter side my elementals aren't dead because I named elementals my icon of ancestry then I'm gonna tap 14 mana deck with seven of it I'm gonna play world breaker when I cast that I will exile the icon of ancestry yeah all right okay then my elementals are now zero toughness so they're all dead well all my elementals are gone I will no longer have an army to block this massive eldrazi yeah I'm dead okay no I'm definitely did this went about as perfectly as it could have because Krim finally launched himself into a threatening position Josh has to focus his resources on making sure he can take him out to save his own life I might have a chance I have a great hinge trigger Zendikar resurgence trigger the Guardian project trigger I'll draw three and the world breaker is gonna gain n plus one plus one counter okay good and then I still have seven floating so I'm going to cast the Avengers end a car oh gosh I'm gonna get 15 plant tokens and because a great hinged Avengers actually a 6x and I'm gonna draw three cards again because a Guardian project and all the rest of them yep and here it is the coup de Grasse I have fetch lands I can crack those make the plants huge there's no way Jimmy's living through next turn okay so let's have the great hinge going to 16 add to blue going to attach my ember cleave to the world breaker then I'm gonna go to combat and Zenda this is gonna trigger targeting world breaker I will swing that at Krim and then the gear Hulk and the Xena gose at Jimmy so I can only block I don't like even my block everything I think the will get you yeah that's that's enough all right and then I get Emperor cleave to death but okay so I have no blocks I'm gonna take 11 yep okay so I'll go to 24 so I'm feeling great I still have that plasm capture I can actually cast it again because of the torrential gear Hulk and the crystal shard so I'm not worried really then I'm gonna play a field of the Dead that will trigger landfall and Avenger for Zendikar so all my plant tokens are plus 1 plus 1 and I'll make it to 2 zombie yeah you got it and that's it I'll go to clean up and I will discard a bunch of cards because I'm Way over you know pastor this couldn't have gone better for me Krim took all of Josh's attention at the exact right time he didn't even look at my board state this gives me the smallest window of opportunity to hopefully do exactly what I need to do to end the game ok I will untap no draw pattern yep card scheme your deck Josh 1 2 3 4 5 6 7 8 9 10 11 12 13 14 14 what's the biggest creature on your board biggest creature on my board is a 6 8 mmm try this for now see that was okay I'm gonna tap for and I will improvise out / proce ska the forge this is a scary card in my life total is low but Jimmy doesn't have any other cards in his hand but because he doesn't have any other cards in his hand I don't see any reason why I shouldn't just counter this so I guess that's what I'm gonna do okay in response I'm gonna play plasm capture the dreaded finally alright here's the thing the peripherals doesn't matter Josh's counter spell doesn't even matter I just want to make sure he uses as much mana as possible and Casey has something in his hand that I just don't know about otherwise I think I got this is the coast clear that's what Jimmy needs to know right is the coast truly clear or not okay so I guess the first thing I would do is float a blue with c2 the sign odd yep and then I will tap a red and the Goblin engineer and I will sacrifice the artifact clan to see this sign odd and get myself a mirage mayor back into play hmm mirages mirror okay you can't have two in Burke leaves because they're legendary so I'm not sure what's going on the next thing I'm going to do is - to see Healey u-turn my great furnace into a mirage mirror okay second Mirage mirror what could he target with that I'm looking around my board I will then tap to mana and make this Mirage mirror into your Zenda gose okay with the Ember cleave that's a little bit scary but doing the math I think I got enough to block with I don't think he's gonna be able to get through and kill me I will then tap the is it boiler works to turn this Mirage mirror into an altar of dementia and there it is Josh doesn't have many cards left in this deck in the moment that I get an altar of dementia on my side of the battlefield I could mill him out and he's dead wait what altar of dementia oh no another so I'll draw to draw three draw five cards oh no mill myself for the three mill myself for seven mil six mill mill mill myself for eight oh no I'm the cards on your deck Josh the cards even hear their cards in your deck Josh I'm the card ugalla oh no think I need to stop really myself no way you're dying there's no way you're dying to go there's no way you're going Oh No hold on the altar copy is on the stack okay and I'm gonna just take a look to see if there's anything I got lots of cards in my hand at cards in my graveyard I'm trying to figure out is there anything I can do here I thought he was gonna make a big creature and put ember cleave on it and then swing at me I have an answer for that I mean the only thing I can do is mill stuff to turn into stuff I can't put anything back on top of my deck no can Jimmy get there can he actually do that Josh is in the tank here because he clearly has some type of answer but I still have enough mana on the board to activate my castle and breath so even if Josh removes one of my creatures I'll still have enough power to mill him and take him out I have like no cards left in my library I've been drawing cards willy-nilly the whole game I was milling myself am I gonna lose this so I see no way out of this oh yes it resolves you have an altar I have an altar an abbas and it goes right this is you're gonna do it cuz do you be able to get the win here Jimmy can now mill out Josh I'll go to combat yep and Xenakis is gonna target delicas crafter of Wonders yeah I guess that thing gets power doubled and then I will first sacrifice the Zenna ghost to my Ultra dementia and I'm working okay and then I'm going to sacrifice these six power of Dalek ghosts Familia for six okay six cards cause a lock in here nope there's no Eldrazi or anything that shuffles by library and then I will mill you for another one too with the metal worker and Thopter okay those are my last two cards and that's it pastern okay it's gonna go to his turn josh has zero cards in his library at the beginning of his draw step he will die to decking yeah I mean that's it I don't have a way to answer this this is a great sequence of plays he's got me you got me Jimmy are you see I just want my tombstone to say he died the way he would have wanted drawing cards and then magically out of nowhere somehow someway I'm with the game wow what an incredible game I mean I thought I had that thing in the bag I was ready to just concede literally conceive because I was like there's no point that we have a point zero one percent chance of winning but sometimes your deck contains a way to win that it's not actually designed to do and there's something so cool about that and that's just the heart of what magic is let this be a lesson to everybody out there who plays magic in any form keep fighting you can throw that he'll Marian sometimes it pays off I'm really excited to return back to theros because I mean the set has great flavor the arts gorgeous like everything visually is just beautiful I love arrows not only does it bring a lot of really fun mechanics back but the aesthetic might be one of my favorites a lot of really cool new exciting cosplays to think of maybe I'm excited this was awesome I was really happy I got to be on game nights this is my first time here my first show he could have got a little better I could have done a few more things but I was just honored to be here and you know what next time the sequels always better right what that's not how that goes [Laughter] all right yes yes you should celebrate that was a good win I feel pretty good about it I didn't know it was gonna happen until it did but you know what still stoked he's being modest that was really good sequencing at the end you got me thank you think Heather admit big thanks to ultra pro as always for providing all of the really cool product that themes out all of our episode the play mats the sleeves the deck boxes they have everything right now that's themed around theros beat on death if you want to have cool constellation art who on your battlefield ultra Pro is the one that's gonna give it to you they also make the best stuff that's really gonna protect all of your cards and everything else if you don't want that stuff damaged and who does ultra Pro is the way to go and of course they also help out in doing a free giveaway to all of you our lucky viewers at each game nights episode end so there are three ways now to enter so pay attention because you could be getting some free swag soon all right the first way the enter is on Twitter all you have to do is tweet a link to this video and use the hashtag game nights again that's nights with a K and post it online if you're on Facebook go to our Facebook page find the post that is sharing this video and tag a friend in that Facebook post and if you're on the Instagram make a post and just tag the command zone we are at command cast and make sure you also use the hashtag game nights there and remember you only have one week from the release date of this episode to enter because at that point we're going to announce the winners and you now have three different ways to win you can enter on each platform which gives you three times the chance to win as before that's map that is mad if that's how it works one plus one plus one equals more ways to win before we go I really want to give a big shout out to our team here at game nights this episode as you probably noticed was one of our longer more epic games yet it takes a lot of extra man hours and woman hours to figure that out and we really have the whole team here Jake boss Josh Murphy in particular just pulling a lot of overtime to get this to you and actually quiet don't forget and myself yes that's true so big thanks to our whole team though and hopefully in the comments if you liked the episode you can give them a little bit of shout as well absolutely make sure you share this video super-dee-duper appreciated and thank you again for watching game nights we'll see you next time [Music]
Info
Channel: The Command Zone
Views: 1,901,044
Rating: 4.9129906 out of 5
Keywords: video game high school, ted wong, vghs, wong, jfwong, jimmy, magic, the, gathering, mtg, magic the gathering, strategy, game, trading card game, deck, tactics, commander, general, elder, dragon, highlander, josh, lee, kwai, cards, Card Game (Game Genre), negotiations, command, zone, podcast, the command zone, mana, Game Knights, GameKnights, gameplay, theros, beyond, death, booster, box, arena, brawl, oathbreaker, klothys, thassa, uro, dalakos, greek, mythology, constellation, elspeth, erebos, heliod, purphoros, rules
Id: AJXqzB75pW8
Channel Id: undefined
Length: 80min 34sec (4834 seconds)
Published: Wed Jan 22 2020
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