The Super Mario 64 Iceberg: explained
Video Statistics and Information
Channel: Mish Koz
Views: 3,637,945
Rating: 4.900785 out of 5
Keywords: super mario 64, every copy of mario 64 is personalized, wet dry world, whomp's fortress, throwback galaxy, super mario galaxy 2, mario, peach, princess peach, bowser, luigi, wario, th
Id: qK4L4wR3-pU
Channel Id: undefined
Length: 34min 52sec (2092 seconds)
Published: Thu Jun 25 2020
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Nice job! Iβve never been a huge Super Mario fan but the surge of SM64 stuff popping up on this sub recently has been really interesting to see!
Keep up the good work dude. Sub added. Make more vids like this
Great video! Threw me back to the days id spend looking up "L is real" as a kid π₯°
Looking forward to watching this. I would also think it would be dope if you could do these for the Iceberg memes that have popped up for Minecraft and Roblox. I just find this all so interesting lmao.
This is great and your commentary made me laugh a few times. Quality stuff right here ππ»
good job man. nice presentation and well edited
Sorry for the late response, but I wanted to point out some other odd facts I found during my own personal deep dive into the game both before and after the iceburg.
Wet dry world has a lot of oddities but one big one I found was that it shares some similarities to an odd unused level found in some pre release footage. The level itself is simple, a few blocks mario stands on, some puddles of water, I think some enemies (boos maybe? been a while). I assume this was a test level that transformed into wet dry world during some point. Though it could also just be a beta version of the castle's courtyard. If anyone knows what I am talking about, let me know because I could swear seeing a 5 second clip of some mysterious beta level somewhere.
EDIT: Found it, turns out it's two separate levels (maybe). strange stuff (clip 1 | clip 2)
There's also a image of metal mario standing in either an early version of hazy mazy cave or an unused level due to some oddities the level shown in the image has that the final cave doesn't.
There's the beta look for whomp's fortress which just looks bizarre and off-putting.
There's a unused bowser sound effect that sounds a lot like the bumper for ytv
For the brain diagram I remember seeing an image for and an alternate theory of what it means. The brain diagram is that the wet dry world level represents a brain diagram when you look at the levels layout from the top down. It could be the scientific study on how mario 64 effects the brain. Something to do with increasing the grey matter I think.
And the ghoul medal could be a reference to the unused collectable keys that were in some boos during some point in development. Maybe the keys would have been used to unlock a star or a switch of some kind?
I've been watching it, I'm intending on finishing it off later. Very entertaining to listen to, so thanks and good job (:
Yooo! I watched this video a bit ago. It's really well made and I appreciated no jump scares (but that Super Paper Mario music made it horrifying! Lol) Loved the vid, man :)