The Only Paladin Tank Guide You Need in Season of Discovery - Phase 2

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all right I'm making this protection Paladin Season of Discovery Phase 2 guide because I've been looking online after I've already cooked up my own build and I'm seeing these builds that are literally giving me brain rot mold taking away the grooves that I already created so I'm here to give the only guide that you need to clear the hardest content in Phase 2 and we're going to start by first saying I'm not going to be talking about my logs I'm not going to be going over my details I have my name in the bottom corner here if you want to look up my logs go for it what this build is meant for is to take the least amount of damage possible it's to do what we're supposed to do as a tank make our healers happy and protect the nine other people in our our group so they can pop off and be the best people they can be as you can see I'm parked out in front of the norshire ABY where I got my start when Bishop Benedict told me that I'm going to be the best Paladin tank that I can be so first we're starting out with redout five points into redout because it increases our chance to block by 30% after taking Critical Strike guess what happens after a Critical Strike our health is probably low what do we want to do we want to block so we're going to do redout then we're going toughness five out of five why because it gives us 10% extra armor from the items that we're wearing armor equals damage reduction no brainer right cool then we're moving on we're going to go Shield specialization we're going to block an extra 30% by putting three points in this Talent great an extra 30% that's less damage that we're taking that makes sense right cool then we're going to go improved righteous fury because we want to make sure when we're doing damage what we're attacking is going to be attacking us and not the rest of our group because that Causes Chaos it makes our healers have to heal multiple people rather than just focus on us so we're going to go improved righteous Fury next Blessing of Kings whatever it's not that great it used to be cool now Hunters all have their little 10% buff so Blessing of Kings is whatever but we need to put the point in there so we're going to do it the next is going to be improved Hammer of Justice because we can get 15 seconds off of our cool down and it's going to be one of the only talents we can take that's not going to totally suck ass in PvP we're going to be able to annoy people we're going to be able to be a front runner in our groups in the blood moon event and a wrathy basin we're going to be able to piss people off and we're going to love that next we're going to go Reckoning five out of five we're going to have a 100% chance to do two attacks if we get hit with a Critical Strike it's going to help with our aggro a little bit but basically it's five throwaway points why because we want blessing of sanctuary blessing of sanctuary is going to make us take less damage every time we get hit it's also going to do holy damage every time we block an attack the whole point of this is that we're blocking a lot so we're doing extra holy damage we're going to be getting extra threat because of that that's what we want mobs attacking us not the rest of the group we're going to get one-handed specialization we got four points we're going to put in that it's going to give us does 8% extra damage with our one-handed weapon whatever who cares we're doing that so we can get holy Shield holy Shield not only does it look cool look at this holy Shield boom look at that light it looks sick not just that but we're going to do holy damage every time we block while it's on it's going to increase our block Chance by 30% every time we Block it's going to do holy damage and that Holy damage is going to add 20% extra threat onto our improved righteous Fury which is going to be at 120% so we're going to be running literally 140% extra threat every time we do damage with holy Shield so all the consecration simps who say that we want to take consecration so we can keep AOE threat they really don't know what they're talking about holy Shield is the way to go this is the way and that's it now let's go to our runes we're going to go to our runes over here starting with Avengers shield Avenger Shield is going to be what we want to take in AOE because it does AOE damage and it does a whole lot of damage it's all holy damage so it's going to help our threat if you're doing single Target boss fights I recommend doing exorcism because you're going to be able to cast it twice as frequently and so it's going to help your threat on that single Target mob next we're gonna either do Divine storm on our chest piece Divine storm is gonna not necessarily stack with our righteous fury because it's weapon damage not holy damage but if you're doing a single Target fight that hits hard and you don't want to run Divine storm I recommend running ages why because it increases your block value by 30% what does that mean you're taking less damage cool I want to take less damage I'm a tank then you're going to have an extra 10% chance to increase your block Chance by 30% literally every time you take damage uh no-brainer right okay cool we're taking less damage that's what we want next we're going to put on enlightened judgments because it's going to increase our judgment range we're going to be able to pull range with our judgment and it's also importantly going to increase our spell chance hit by 177% that means bosses aren't going to be resisting our stuff that means we're going to be keeping threat on the bosses and we're not going to have them running over to the Mage who just cannot stop spamming their casts which is our our job to make sure that they can spam their tasks and do the best damage that they can do next guarded by the light this is going to allow us to have infinite Mana every time we hit a mob we're going to be gaining 5% of our maximum Mana back every three seconds if you're hitting a mob throughout a fight which you should be this is going to be infinite Mana for you you're never going to have to worry about it especially with hand of Reckoning which is a musthave you're going to be able to taunt you're going to get Mana back when you're getting healed you're going to be able to have additional threat on top of your improv Rous Fury so we're talking 140% so Hand of Reckoning is definitely something that you're going to take and that's really it I would say run retribution Aura because it's going to help you also get some additional holy damage if you feel like you're getting chunk then you should probably do devotion Aura however some of the fights are going to need some of your resistance auras and if that's the case use your brain and do it or don't do it whatever again I'm not going over my logs right now if you want to look them up they're public they're online my name is in the corner you can look it up yourself this build is going to get you six out of six in no mdon it's going to allow you to take massive poles in Scarlet Monastery so you can get this tabber that looks sick and this MOG that looks sick otherwise if you have any questions leave them in the comments if you think I'm wrong I really don't care because you're wrong and that's it have a good day subscribe to the channel thanks for watching
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Channel: BumblebeeTunes
Views: 6,147
Rating: undefined out of 5
Keywords: paladin, season of discovery, sod, wow, tank, tanking, prot, protection, gnomeregan, talents, build, world of warcraft, classic wow
Id: EBhEJqgkn6Y
Channel Id: undefined
Length: 9min 0sec (540 seconds)
Published: Fri Feb 23 2024
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