The History of Dupes on 2b2t

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Duplication glitches, or commonly known as dupes, are glitches or bugs in the game that allow a player the ability to duplicate items. Throughout the history of 2b2t, there have been numerous duplication glitches that have drastically changed the server. From dupe clients that tell coordinates to bases to players being cloned, this is the history of the major duplication glitches on 2b2t and how their discoveries have changed the server entirely. The first duplication glitch on 2b2t was discovered in mid-2011. On July 1st, 2011, one of the earliest videos recording this dupe was uploaded to YouTube. It eventually made its way onto 2b2t, permanently altering the server's item hierarchy. This dupe required one piston, one sticky piston, 13 Redstone, and 3 Redstone repeaters. This dupe could only duplicate blocks, but not items. It required a player to create a fast Redstone clock, a type of circuit that sends a signal forever at specific intervals, using Redstone dust and two repeaters. The player would then hook up output from the clock with one Redstone dust extending out from the clock and into two other circuits. One leads directly to a sticky piston, the other leads to a repeater and normal piston. The player would then activate the clock by destroying a piece of Redstone and quickly replacing it. This would cause both pistons to turn on and off forever. Now all the player had to do was set the repeater hooked to the normal piston to three ticks and place the desired block in front of the sticky piston, causing the blocks to dupe and extend outwards indefinitely. Facepunch players would use this frequently at their bases and players like xcc2 would use it to dupe red wool blocks for the arch towers at a base called NFE. The next major dupe involved ghost items. It was first discovered in 2013 when a player named Kinorana noticed that bows would leave behind ghost items when they would break. Right-clicking these bows would cause them to disappear, but dropping it would duplicate the bows. Kinorana felt like he had something on his hands, so he tried a variety of things, such as combining two bows in the inventory and enchanting a ghost bow in an anvil, but these attempts were fruitless. From his observations, these bows would act effectively as items, but the server would delete them as they were interacted with. Placing the bow into an item frame seemed to have a different process though. To his surprise, after placing the bow in an item frame and taking it out, the bow became a legitimate item again. He thought that perhaps it was the distinction between using an inventory item and interacting with an entity. After this discovery, Kinorana wanted to find an efficient way to dupe it in bigger quantities. He had heard of minecart dupes before, so he wanted to give it a shot. Initially, he tried the traditional method of taking items out, but that didn’t work. He then attempted using hopper minecarts to take items out before and after going through a nether portal. But after numerous failed attempts, he tried using a hack module named free cam, and it worked. This allowed him to duplicate items tick perfectly as they went through the nether portal. He would then share the dupe with his base members at a base called Valkyria, and so Sato96, Kinorana, and Pyrobyte created a variety of duplication stashes using this dupe and further improved it to do more than just inconsistently duplicate single items. This dupe was culturally important to the server based on a few factors. The first was the presence of god items that Kinorana previously created that allowed him to make more god items. The second was Kinorana’s presence at Valkyria. Since he shared the dupe with everyone at the base, his name was placed on the duplicated items, not just for him, but for everyone on the server. The third was the distribution of these items and the dupe to groups outside Valkyria, changing the meta of 2b2t, such that god equipment became commonplace. The next dupe is one of the more unusual dupes to occur on 2b2t. This dupe allowed players to clone themselves. It was discovered on New Year's day 2014 at a base called The Lands. One day when a player named Xarviar was spamming chat, he got kicked. When he logged back in, in front of him was a duplicate of himself. The clone didn’t do anything, other than just standing idle. After realizing how weird this was, he showed his base mate, Jacktherippa. They both started to theorize what the clone is and how to replicate it. Xarviar decided to kill the clone and it dropped an exact duplicate of Xarviar’s inventory, meaning that this could be a new dupe. However, they still had no idea how to replicate it. After experimenting with numerous methods, Jacktherippa found a way by riding an entity and sending a chat message upon joining on the same tick. Preferably, they would use a module called greeter that would send a message to the tick upon joining, at which point the server would kick you. It would still “log you in'', but you weren’t actually in. So when Jacktherippa rejoined after turning off his greeter, a clone would be made. They would tell everyone at The Lands and they would start duping. However, another discovery was made while duping clones. Duplicate characters of the group would show up in the player tab list with random numbers to the end of the player name, and everyone on the server could literally see that the group had fifty accounts online. The clones wouldn’t log off even after the group killed them. This would cause suspicion, but the group would meme and say they bought alternate Minecraft accounts and once the player count got too high, the server would crash since the clones were registered as a real player. The player clone dupe would last less than a week as the owner of 2b2t, Hausemaster, would patch it. Eventually, another dupe using minecarts chests would be discovered in 2016. Using a minecart with a hopper or chest, a player would make it go through a nether portal. Once it entered the Nether, another player would stand near a hopper right outside of the nether portal in order to load the chunk. This would duplicate the items. The majority of the player base would use this and make items become less and less valuable. However, it was short-lived as it was patched a few days later. But another dupe would take its place. The 11/11 dupe was considered one of the largest dupes to this point. It was discovered by Kinorana in 2016 when he saw another player named Chunkr spamming three messages in chat before disconnecting. He knew something strange was going on at the time, but he didn’t know what exactly was going on. After Kinorana communicated with the group Nerds Inc., he found out that Chunkr was duping by dropping items, then disconnecting. Kinorana noticed that a lot more players were spamming three messages before disconnecting as well, and knew it was going to spread fast based on Chunkr giving his code out like candy. An 11/11 client was made by Kinorana and another player named c1yd3i on September 19th. This client was purposely made to gather information from players to locate their bases. This was the second backdoor client that they created together and was more sophisticated than the first. It was also under heavy scrutiny due to the distribution of this client and the general public eye of 2b2t. With the press of a button, the client simply attempted to drop as many items as possible on every game tick and required the player to disconnect manually. When they logged back on the server, the items would be duped. The client itself was unsophisticated but worked effectively. C1yd3i had set up a server that recorded the information, and it made a simple HTTP POST request to that server with some simple information: the server it was duping on, the coordinates and dimension, and the player’s usernames. They decided it would cause more panic to leak the document than to use it themselves, as that would be less interesting. In total, the document had nearly 11,000 entries and it was eventually patched by Hausemaster on November 26th, 2016 as the server was updated to Minecraft version 1.11. The 2017 Donkey Dupe was by far one of the biggest dupes due to its use of shulker boxes, outranking even the 11/11 dupe and it was one of seven major exploits Kinorana and his friend Mason discovered in 2017. They discovered it when they were doing numerous experiments at the time due to two major factors: the 2b2t market and illegal items. As such, Kinorana and Mason were discovering a lot of glitches and doing a lot of observations that Kinorana would later put into code for his custom client, NoVa. The Donkey Dupe was discovered not accidentally but through this experimentation. It worked by getting a donkey to half a heart and putting shulker boxes of items in its inventory. After that, the donkey was sent through a nether portal to die by a cactus on the other side. The contents would then spit back to the overworld, meaning that it was duped. The exact reason as to why it worked is unknown, but sending entities through the Nether causes the Nether to briefly load with no players. Kinorana believes that this loading/unloading process caused the items to dupe. Not wanting to lose on the opportunity, and knowing it was soon to be completely public, Kinorana and Mason leaked it on YouTube in an attempt to gain subscribers. The dupe only lasted three days, yet managed to devalue even stacked armor as players used it to get more stacked gear. A few weeks after the Donkey Dupe, another dupe called the Crafting Dupe was discovered. It was discovered on Minecraft’s paper spigot issue tracker. When the server updated from Minecraft version 1.11 to 1.12, the server was on a temporary map for quite a while. AlphaComputer had set up stashes around the server with different illegal items in different forms; some of them were stored in shulker boxes inside item frames, others in minecart chests, and others stored in zombies' hands. It was very widely known that the illegals were going to get removed eventually, due to a Reddit post, so they prepared it this way. Alphacomputer had, however, kept a few at a stash he was logged out at so that they could test immediately after the original map came back. When the original map came back there were no restrictions for about an hour, so they were able to do whatever they wanted, including opening a chest with an illegal item without harm. About thirty minutes after the server came back up, Chunkr posted in the Spawn Masons Discord saying, “NEW DUPEEEEEE” and posted a gif of him performing the duplication glitch. In the Discord, a player named 0x22 and AlphaComputer were in a private voice chat to test the exploit, and to their surprise, it worked. AlphaComputer then performed it with several different items at a stash, including 32k swords. Alpha would then send Kinorana this picture. When Kinorana saw it, he couldn't believe his eyes, but after a few minutes, he spotted certain details that made him believe otherwise. In the picture, he has stacks of 63 and he knew that AlphaComputer didn’t have the patience to intentionally place not full stacks, so Kinorana knew then that it was real. This initiated a call, and AlphaComputer showed Kinorana how to perform the exploit. To perform it, you had to drop the item that the player wanted to dupe and then quickly spam click on any crafting recipe in the book, which would transfer blocks from your inventory into the small crafting interface in your inventory screen. When the player picked up the desired item while still spam clicking on the recipe in the book, a glitch would happen where the item would immediately stack to 64. This would even stack items that are normally unstackable, such as armor, weapons, tools, shulker boxes, etc. The dupe was quickly patched on July 24th, 2017 by Hausemaster and he classified these stacks of unstackable items as illegals, preventing any items going above 64 from going in chests or on the ground without resetting. A few years later, another powerful dupe would be discovered. The 2019 Chunk Dupe was widely regarded as one of the most powerful dupes on the server. You could have as many chests as you want in a chunk and dupe it with ease. Even at my ungriefed base in the millions, I used it with my friend Endermqn. Nobody knows who discovered it, but it worked by overloading a chunk with large file sizes, preventing the chunk from being saved. This was usually done with large text characters with multiple books. You could change any portion of a Minecraft chunk, but if you unloaded and reloaded it, it would revert. This was usually accomplished by building a tunnel, reloading your chunks at the end, and then returning to the duped chunk. However, the dupe was eventually patched on February 23, 2019, after the dupe caused massive lag to the server. Similar to previous Donkey Dupes, the 2019 Portal Donkey Dupe used donkeys at 1 HP and then threw them into an end portal at a high distance with items in their chest. The donkey would fall through the end portal and die at the same time, with the original and the duped items appearing on the other side. This dupe was originally discovered in 2017 by a YouTuber named Flashee and it was theorized to work on Spigot servers like 2b2t. A player duo on another anarchy server called Contantium used this dupe during late November of 2019 and the start of January of 2020 until the admin disabled access to donkey inventories. On 2b2t, the dupe became widespread in February when Team Wao leaked it in a YouTube video. This caused players to camp the end portal from dupers and was patched a few weeks later. However, another dupe was discovered shortly after. Around April of 2020 during a spawn event known as “The Bakery'', there was a very high demand for furnaces. The current dupe at the time, which was the End Portal Donkey Dupe, was very slow and could not meet the demand of nearly five double chests of furnace shulkers per day. The solution was for the organizers of the bakery, known as “The Brownmen '' consisting of Redstoner2b2t, Steve3, and Mahan to find a better dupe. After a few hours of experimentation, they found the donkey minecart dupe. This dupe worked by keeping a donkey's inventory open client-side as it was pushed into unloaded chunks while riding a minecart, then taking the items out of the inventory window on your screen. The reason this was so powerful at the time was it could be done over and over again without killing the donkey. The donkey gets pushed back to its starting position and then the process repeats. This dupe never went public but caused enough suspicion that it was patched near the end of April. As a result, Hausemaster made it so donkey Inventories close automatically when they are unloaded. Around the end of July 2020 and after running out of all the items produced by the Donkey Minecart Dupe, The Brownmen needed another dupe. However, Hausemaster had patched all methods of unloading a ridden donkey which is what all god mode dupes were based on. Steve3 used his knowledge of Java to find some exceptions to this rule. After about an hour, the final conclusion was found. Other entities connected to an entity stack that the player was a part of would not be considered by Hausemaster’s plugin, allowing them to unload and go into a god mode state. To put it simply, an entity stack is multiple entities mounting each other, such as the player riding a donkey while riding a boat. The result from godmoding the entity stack and logging out was the boat and donkey that was not being ridden getting duped. This is because they became in a god mode state and got saved to the chunk while the entire entity stack logged out with the player. This was used for many months privately and used to supply events like No Server November and large projects such as the Infinity Incursion water cube. At the start of September in a voice chat at Avalysium, Redstoner mentioned being able to supply the base in the future with a dupe. A member named DrBeardStash supposedly went on a rampage about not having a dupe and promptly left the base Discord. A player known as ionar, who is his accomplice and a well-known client developer, was also very upset about the fact that others had found a dupe instead of him. He then spent the next two weeks trying to brute-force it, testing everything and eventually finding it based on information he could get from Redstoner, Steve3, and Mahan about donkey and god mode mechanics. Noahj3, who was Ionars friend that helped discover it, made a simple agreement with him: Share it with no one. As soon as this happened, ionar leaked it to DrBeardStash, then a conflict occurred with Noah3j, leading to ionar leaving the group and plans to blow up the base. This dupe was one of the first to utilize Autoduper clients on a mass scale. Because of the excessive complexity of all the steps, Steve3 made an auto dupe on the private Brownware client around August and Lonar had similar ideas. A private version of a hacked client known as Pyro Client was developed with Autoduper in it. However, it had fewer functions compared to Steve3’s as such not being able to automatically send donkeys to kill chambers and not being as fast. This didn’t concern ionar, though, as he was planning on selling the dupe on his new client, Pyro. After learning of ionar and DrBeardStash's plan to nuke all three current bases from IHackedXVIDEOS, Noah3j gave coordinates to multiple stashes and map arts belonging to Lonar and DrBeardStash after Avalonia members evacuate all three major bases with their supplies. This counter strike was a surprise and blow to ionar, and on September 28th, he dropped the Autodupe publicly with the release of version 1.4.1 of his client. After the wider community had been starved from a dupe for over 7 months, ionar got what he wanted. But at what cost? His reputation had been badly damaged and multiple stashes belonging to him and DrBeardStash got blown up in revenge. Pyro had his reputation worsened as his client was tarnished when players constantly filled the review channel with bad reviews. The dupe lasted publicly for nearly two months because the actual method was not public. The Pyro Client was unclear, meaning the steps could not be determined from the code. This affected Hausemaster as well since he is unable to spectate any god mode dupe. If he loads the chunks, the dupe will just fail. However, this all came to an end on November 23rd after an unknown player gave Hausemaster the Brownmen Autoduper source code that had been ported to another hacked client named Kami Blue. Hausemaster would patch the dupe two days later on November 25th, and as a result of all of this, Hausemaster updated the god mode patch so that it checks every entity on the entity stack and deletes all entities that want to be unloaded, patching the god mode state. This is likely to be the last 1.12 donkey dupe. Today, there are currently no public duplication glitches, however, it isn’t to say that there are most likely private dupes that are most likely even more powerful than the dupes talked about in this video. When 2b2t updates above 1.12.2, what’s to say that there will not be a handful of dupes for everyone to use? Until then, we will have to wait and see.
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Channel: fastvincent1
Views: 364,455
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Keywords: 2b2t, 2b2t dupes, 2b2t history, fastvincent1, 2b2t dupe history, 2b2t fastvincent1, Minecraft
Id: D4hmuYAfFAY
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Length: 20min 23sec (1223 seconds)
Published: Sun May 30 2021
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