The Hidden Purpose of Hub Worlds
Video Statistics and Information
Views: 479,371
Rating: undefined out of 5
Keywords: Architect, Architect of games, AoG, Adam, Adam Millard, Review, Video Essay, Analysis, Critique, Video Games, Gaming, Pc Games, Hubs, Hub worlds, Dark Souls, Mario, Deep Rock Galactic, Deus Ex, Deus Ex Mankind Divided, Firelink Shrine, Bonfire, Best Hub Worlds, best hub levels, hub level
Id: -KUJawKKDdU
Channel Id: undefined
Length: 14min 57sec (897 seconds)
Published: Wed Mar 20 2019
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This is all pretty commonly-observed stuff. Still a great video, but the sequel is much better:
"The Hidden Purpose of Stairs: -proceeds to talk about elevating your position for 15 minutes to max out ad revenue-"
great video. I respect hubs more than ever now!
Definitely stretched the definition a little like you said, but overall a very good video! You provided some design food-for-thought that I hadn't thought about before. A lot of it was commonly-observed stuff like another commenter said, but vocalizing them was nice. Hubs are definitely an excellent tool for game developers.