Stellaris Is A Game Rated 7, So Here's My Empire of Eternal Suffering Slaves

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good lord this distal Aras game looks pretty cool that's pretty nice a lot of space battles a lot of lotta exploration what is what is the rating for this Wow seven and up so here is my empire of trillions of slaves that are being born into slavery and forcefully genetically inter engineered to be docile from day one introducing our prisoners with job boys because the S word is obviously not the one that we want to be using on the capital role of Absalom named after the wonderful movie escape from Epsilon go and watch it is that absolute classic it involves people wearing neck bands and they they walk away too far from each other their head blows off what are the lights um you may be a little bit questioning the reactions that I've undertook when it comes to picking the traits for our species you so let's psychically dive into our governing governing ethics and see what we've got we've got ourselves slave or girls because obviously we are a slaver Empire the mega corpse get one as well which is called indentured assets which I also really like as a term we get slave output plus 10% and in slave pop ratio 40% now this is the big one this means that 40% of your population always needs to be enslaved whether or not this is your own population it doesn't matter always 40% of your pops need to be in slave which is why originally I wanted to go for something a little bit more creative than what I've ended up going for I wanted to initially go for and I cook you need to scroll down here syncretic evolution now what the syncretic evolution do it starts to game off with 12 pops of being of another subservient species basically you end up with a species that it's kinda like yours but they're slaves you or they can be equal to you it doesn't really matter in this particular case they would be slaves yeah that's pretty much it but then I would not have been able to run xenophobic and xenophobic is kinda required for this particular run-through because while authoritarian does allow us to enslave aliens xenophobes allows us to do something special with them and what we'll get to that later once we get into the mid-game so to speak so instead of going for the well syncretic approach I decided to go for mechanists instead because yes robots will also be considered slaves even though at the start of the game they are rather basic none of this does this unit have a soul malarkey let's put it that way regardless it means that eight of those pups will automatically become those prisoners with jobs on top of that I've gone with oligarchy which means that we can just cycle are our new rulers every once in a while they get materialists because it's McKenna's bonus and we have gone for authoritarian why authoritarian you ask well we can run stratified economy which we don't necessarily need to use but I was more interested in the basic worker resource output plus 5% here we could have gotten anything really I'm militarist or spiritualist or al even pacifist who doesn't like a pacifist slaver Empire right right now you may have noticed that our species are very much on a continental world they are very intelligent they're charismatic because amenities are everything and I will get to that a little bit more shortly but we're also slow breeders and that's bad because it means that our prisoners where jobs will very very quickly start to out scale our main species and that could potentially cause some potential uprisings until at least we get to the middle of the game let's set the rights here for our robots and right now we are set to channel slavery Chael slavery it gives a resource bonus of 10% but a Happiness bonus of minus 30 doesn't matters because these robots are definitely not important to us because they're just robots which means they don't actually have any happiness modifiers and there they are look at that's habitability plus one they only need a little bit of housing they produce a decent amount of food they have energy upkeep doesn't matter happiness is through the roof because we've turned off their happiness servers look it up genome mapping right off the bat pup growth bleep speed plus 10% it's completely offset with slow breeders right there and this research station output I guess and some mineral stuff as well but yeah we got ourselves a bountiful galaxy a virtual cornucopia of xenos ready to be turned into prisoners with jobs well would you look at that we got ourselves some friends next door that's just delightful they got three whole worlds and on top of that there's a primitive industrial world down there as well man that means we have potentially two additional species to add to our prisoner pool and that right there is something that delights me quite a lot do they like us no no no they definitely do not apparently did you not like the fact that we're xenophobic sand authoritarian tyrants that's just unfortunate thankfully we can just build ourselves a spaceport right at the border so they're not going to cause any problems any time soon well just move over our Armada into a decent position and let's take it from there even though I think we need to take out this asteroid first so it doesn't destroy our planets which of course we've renamed where there is a whip and of course there is a way and would you look at that we got we got ourselves some more neighbors they are the simulant slaughterers oh boy okay yeah they are fanatic purifiers that's that's just joyous um they are kind of bird foul like and I'm a big fan of chicken so I would like to see some karmic justice to come to these here xenos I'm all for that but before we get to them we kind of need to take care of these guys so what are we actually done here well of course we've gone for nihilistic acquisition because raiding and all that stuff in combination with supremacy just so that we can rip these children's straight from the arms of their mothers and put them back into the mines where they belong because you know those small hats they can get into the little crevices as they walk through the mineshafts you know gettin those minerals quickly I think this is really the way the go in the future the future of this year species the AR Alliance how many ships do we have here mmm we've got our regional round it's about right under fleet power it's not just big enough yet and they are equivalent to us we can't just go in there and be all guns blazing and be like yo yo give me your stuff we demand your flesh no we're not at that point just yet also Belgium has joined us this system does not exist by the way all good things have come to an end we are and I'm a little bit of an invasion course here on the shoulder of giants sound delightful uh yeah that just basically means that we're slowly but still they are going to start invading all these worlds now there is one small problem with these here xenos and that is is that their capital world or theirs their world of preference is a tundra world and US continental species we don't like tundra worlds all that much that basically means that all these worlds are completely useless to us so how are we gonna do with this well there is two ways that is of course not like nihilistic acquisition where we just pull them off the planet and take them wherever we need them or once we finally taken their worlds and we will take all that worlds we just move them to wherever we need to have them say to Absalom or where there is a whip there is a way or this beautiful world this guy our world which is called afternoon market which is clearly not a meat market absolutely not now that the war is over and sadly we did not manage to get nearly as many pops as we wanted it's time to situate these new friends these new prisoners with jobs into the right position let's have a quick look here oh it looks like that we have a bunch of unemployment on these worlds what's the population like six it's fine it's a bunch of technicians and stuff like that we don't really need them here because none of our pops specifically our specialists and our ruler pops can not grow on these worlds therefore we're just gonna resettle them to somewhere a little bit more practical where do we currently have more than enough jobs available of the base variety so let's take a look here I could use two more workers on theirs away and I could use one more there as a whip and I could use a bunch more on epsilon so that's great so we'll just move three of these three of these guys over towards Absalom and then we'll move a bunch over towards there's a whip as well perfect so now they're going to be actively working in these brand-new technician centers that we've built on our capital world of course we got more technicians now here as well and there's a way oh look at that they're all farming our dad is just delightful the one thing that we do need to take a look at though is well we need to take a look at that traits they are enduring which means that they are leader lifespan is plus 20 years which is completely useless to us surprise Union are your leaders are never going to be flying around with any spaceship ever again and their resilience which means their defense army damage is supposed to 80 percent these traits are completely useless to us so we're gonna need to fix that in the future however they are now chattel slaves chattel slaves you say a speck what does that even mean well we talked about that a little bit before it means that their resources will be increased to ten percent we could turn them into domestic servitude slaves which means they no longer will have that ten percent bonus from resources which is something we don't want the main problem here is is that if we get too many of these slaves if this means that well they will have a lot of unemployed prisoners and they need jobs so once we are at the point where every thinking by ourselves you know what we can give those guys jobs even though we don't have them available we're determining the servants and then they can generate immunities yes they're just gonna make microwaves and big-screen TVs for our guys who's sitting up in those Crystal Palace's up in the sky well these guys are just toiling down in the mines or whatever factory they're working at now the good thing is because we got all these good old friend O's floating around we got quite a lot of minerals and we can just ship these off and just take taking wherever the thing is however that we do have a bunch of unemployment going on and that's robots now the robots they can just work in the mineral districts doesn't matter they will just build more of those and they can just be specialized wherever we need them to be the real problem however is is that our capital world of Epsilon and if we take a quick look here what appear that our administrators are worried about slavery and the egalitarian ethics attraction is now plus two hundred percent look what does the Empire call again prisoners with job boys and we are slaver guilds how exactly are you worried about slavery how does that make any sense I could just replace you and send you down in shackles into the mines and be done with you seriously like leaders these days you can't find good help anymore well the big problems with running an empire like this is that well the population may start to get a little bit uppity and that has mostly to do with political power now political power basically means that whatever the political power of a pop is will be translate to stability and happiness on the planet thankfully which with prisoners and job almost slipped up there they don't have that much political power but there is still enough so once we start to get into the trillions of prisoners with jobs they may start to get a little bit of an impact on our happiness and stability which obviously we don't want because right now that just means that we get more resources from our jobs which is kind of what we need to yeah recently concrete oh that's just delightful however bird is retreating researching the following which is a neural implants which allows us to build the prisoner with job processing facility and it basically means that our prisoners will output plus five percent but the political power will go down by twenty five percent as well which means that's their political power will no longer be any problem for us to deal with we can just get more prisoners pretty much infinitely and be done with it in the meantime as well it looks like what's this hold on Luthor nians want to get to know us you Tony in church of prosperity sure we'll gladly take this opportunity to learn more about your kind now of course our friends at the border to the north have decided to declare war on us because apparently this whole prisoner thing is not something that they're particularly cool with fine by me flying by me it just means that we can just go towards the capital world which we sadly don't have any claims on right now but we can't just do a little bit of raiding orbitals never mind they have just peaced out of this war well that's just unfortunate I was literally on the cusp of getting some more friends to join us in our Empire right now we only have the only are the ruler boys and aerobics to deal with and that's just a shame that is a shame we need more friends back home because we can't have our main species destroying down there they need to be up here in the palaces and in the alloy forges which is apparently not considered to be a prisoner with job job nevermind everybody it's all going well so going swiftly right now we're at the capital world of the guys that we were visiting before and actively raiding their world how many troops to have on this planet ninety-two hmm so we have an army here and we have been raiding some pups now I feel that there is a better way of dealing with this so I do like a little bit of karmic justice how about I just you know recruits the people that I raided off their planet before I'm just gonna go and put all of the pups that I raided oh my god its bubbles yes I'm just gonna take all of their pops dad I rate it off their planet turn them into armies and then get them to invade their capital world I love it this is great ages 7 and up everybody okay so they have folded and we've got a couple of worlds here and now obviously we have this one world here before it's at underworld it's garbage we don't need it sadly enough we got two more tundra worlds due to this here little raiding campaign I would like to call it maybe drag them back into the Underdark or something along those lines the real problem is is that now we're stuck with two of these rural tundra worlds that we cannot use because there's only one species that can grow on the on it and they can only be workers although for some reason okay the culture workers and they forces that's that's perfectly fine the thing is however we can't really use these worlds for anything how many pups are on these rocks let's take a look here seventeen here and fourteen over here that's a reasonable amount and we already have too many pups on our outer worlds as well so it's mostly robots oh wow there's six unemployed uni hours or whatever the hell they're called on this year we'll wow that's quite a lot of them that's an afternoon market as well but in the meantime though we are going to need to do something a little bit more proactive and that is move some of these pubs so we kind of need to take a look at all this and low levels of amenities ten twelve fourteen twenty five okay so we're gonna just resettle a bunch of watch pops it's fine that's fine little boys it's fine to candy okay so now we have some low stability on this of this desolate Tundra world that actually doesn't have a pop population on it for some reason I'm not entirely sure why but a capital world no but it's gonna do the same thing we're just gonna start actively moving pops over to new worlds there we go yeah I don't really care about your buildings being destroyed that's fine there we go soil down into the mines by the trillions there is all their space is now completely empty because it was never there space to begin with it was my space Oh now the real problem is is we have all of these unemployed workers and they're pretty much everywhere I've got a quote your farmers here got a bunch of other dudes down here as well and yeah that's that's that's generally that would be fine the problem is however is well it's gotta be difficult putting these boys and girls into different slots so what we're gonna do instead is we're gonna have to do a little bit of well stuff that we didn't really want to do before so right now this species is our Seattle prisoners that means again like I said before they get a resource bonus is 10% however we turn them into domestic servants it means that they will infinitely build amenities as long as they don't have any jobs and they still will be in the normal jobs and that's perfectly fine but we're just gonna put them into domestic servitude and all of our issues regarding there we go unemployed are you gonna move as well and there we go all of our unemployment issues have now been resolved except for a bunch of ruler pops and a bunch of robots that are just floating around and now we just got a bunch of servants and look at 53 amenities here 55 2922 and we've got a little bit of a housing issue which is a bit of a problem when it comes to these sort of empires housing is difficult now in a perfect world I would just have them sit inside of shacks outside of the walls because I don't really want them near my ruler species but give God that's what a terrible thought that would be but yeah the game kind of forces our hands to you know give them housing so we have to give them some housing which is unfortunate so at this stage it's looking non-aggression pact all my lord they are snail boys I love you you will never be part of our Empire um remember those sibilance slaughterers that were just chilling around and we're like yo screw you guys we're just gonna attack you well yeah sure we're just gonna attack them instead because a little bit of karmic justice is always good and on top of that we finished domination tree because we wanted to get workplace motivators resource outputs from workers and prisoners with jobs increases by five percent which is a pretty big deal and on top of that the leader or our governor in our primary sector is a iron fist which improves prisoner bur job output by 10% as you can see we've got quite a lot of minerals which we mean which means that we could just float our entire economy based on that which is absolutely delightful however it's time to declare war on these here xenos and I do feel like a little bit of chicken always expected this is gonna be a multiple campaign sort of scenario because as you can see we're kind of high on our for exhaustion however we are very close to their capital world and I might kind of Quinta maybe actually make make a quick push for it well do we have Seoul here as well sup Seoul what's going on we're just gonna drop some some armies on you because there's reasonable amount of population here seventeen of these here murderers which is fine and then we're just kind of slowly but steadily you know make a rush for on their capital world where of course all of their forty four pops are hanging out now the real question is we have some of their pops sixteen of them and I did mention that I felt like a little bit of chicken before see a lot of you at the side of the video would probably like expect want what are you doing why are you going xenophobic you got a thorough tear you can make slaves all you want just like like why are you going xenophobe now you can't go for a syncretic evolution you're forced to go for mechanist ah I see I I understand where you're coming from dear dear viewer authoritarian can do most of the prisoner types xenophobes whoever can do one more introducing livestock livestock pops can no longer be employed to produce resources but instead are regularly called to increase food supply does reduce their happiness by 40 percent and yeah whatever eats is basically turned an entire sentient species into cattle since we've turned these guys in the livestock right now and we are literally just taking their capital let's take a quick look here oh yes it is 42 pops oh man that stability is gorgeous and it's a desert world which means it's absolutely useless to us such a surprise so it's a step piece out of this war let's just settle status quo with this here's a no so perfect I like the background here with all the skulls and stuff but it doesn't mean that your worlds are ever going to be useful to us so we're gonna need to get rid of our mineral supply here and I'll get rid of our food supply as well because we're gonna need some money to move some resources back and forth so what is it 4:42 pops what we got here clerks why are they farmers why this okay I told you you were livestock okay cool so now they're livestock we got plus 42 that's great they're all just sitting down here time to remove them and move them all back to the good old capital I don't care about your buildings whatsoever because your infrastructure is useless to me you will forever be known as meat for the masses because this game is for seven years and older and you know reading between the lines is definitely something that we are very very keen on ah look at that oh we got soul as well that's the Continental world this world is actually useful to us what do we got here miners oh wait no no farmer's life stock man that's this Joyce able to use six housing that's great how much housing to do to use in total 0.25 and they got 68 food production would you look at that in a month sticks over 319 food baby and 310 minerals doesn't matter of running at minus 1 energy credits or minus 15 consumer goods gonna sell all these minerals and food till the end of time and float our economy speaking of which behold the slave markets so the Galactic market is now a thing and we can basically say hey these dudes on the market one of our worlds could use some more quote-unquote a workers to work on know what I'm looking forward to when it comes to creating the perfect Empire the perfect species the perfect society it is not ripping our souls out of this mortal coil and putting it inside a synthetic body or reaching up through the heavens through the dimensions and finding a dimension of eternal pain and happiness and creatures that became commuted with no no I prefer in this particular case to be able to genetically engineer the people well people I say the prisoners below me through is using the joy of evolutionary mastery now what does evolutionary mastery do you may ask well we can take a look here we can get genetically sequencing which allows us to get advanced traits advanced traits you say oh yes it basically means that we can remove all negatives from any species that is within our Empire such as these Junior or these other spots that are life stocks and give them the kind of traits that we want the have right now our livestock is talented they are traditional and are nomadic they also have a little bit of deviancy in them and I don't feel that this applies properly to them instead we are going to rip their genes out put in new ones that are a little bit more useful to us because this game is rated seven and turning a complete em and turning the existence of a species into a unseparable hell is probably the best thing that we can do for them so what does this translate to well we got 96 of these former fanatic purifiers we don't run fire they're even still wearing clothes even though there are livestock so let's create a template and strip their gene pool completely bare oh look at that we have ten trade points and five traits left first of all we are going to turn them into delicious pops that means that we get improved food from this here species because they are in fact delicious on top of that we want to make sure that they are nerf staples why not staple because we can map them think any uppity thoughts they need to be completely fine with what's going on what you mean the big old robot machine is coming in with blades to cut our big sacks of meat off in order to feed the population above that's fine with us oh look now they're nerf staples we've got three more traits left but five more points let's make them let's make them fertile so they breed massively and very very quickly oh that's his joist and on top of that their house housing usage is also being reduced which means we'll have more of them requiring less space so we can cram them into the perfect little industrial processing food facility that we can find what can we do on top of this well maybe some unity for jobs and leader experience again no not really nomadic may be nomadic would be good for resettlement costs lifespan so we can increase their suffering plant assault by massive amounts or we can reduce their consumer good upkeep not that they would need anything any of that but hey we still have the option do so so let's just make him conservative there we go that's great a template and let's completely turn this entire species into the perfect food item we literally just situational turns a sentient spacefaring species into the perfect food that cannot fight back breathe super quickly and is absolutely delicious but wait there's more let's take a look here at these guys over here these guys are domestic servants so we also want to do something with them obviously I industrious it's good traditional unity from jobs it's okay but we definitely don't want them to be slow learners but even though we want them to be stupid we could make them robust so that they can have more resources obviously and on top of that they're servants right so we want them to be able to create as many amenities as possible so amenities increase them again one more point here we got there we go strong worker basic resource output by 2.5 percent perfect so let's apply this here template once the other one is done and on top of that our species the perfect shining beacon of enlightenment beauty and living in those crystal palaces above the toiling masses down below we're gonna need to change ourselves as well obviously we don't want to be slow breeders anymore we don't want to be intelligent so no we want to be aro died up grades right there research output by 20% and leader level cap on top of that being robust that's the stuff we want to see charismatic we don't need to be charismatic because all of our well lower class prisoners are generating all the resources that we need so we could potentially go for something a little bit more productive like conservatists where we no longer have the consumer goods issue anymore and maybe we can scram them into some communal housing that that'd be great and there we go and you you could kind of see where this is going we have started with a single planet species that enslave 40% of its population slowly over time to span across the stars to create a society where they stand on top of the writhing masses that are basically in perpetual agony being harvested being worked to the death or being sold on the market at our whim this game is rated 7 thank you so much for watching and until next time take care of yourself and each other [Music] [Music] [Music]
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Channel: ASpec
Views: 194,616
Rating: undefined out of 5
Keywords: Stellaris, Paradox Interactive, Grand Strategy, 4x, ASpec, Europa Universalis, Tutorial, how to, Advanced Government, AI, Uprising, Dangerous, Technology, Synth, Unbidden, Crisis, Syth, Synthetics, Droid, Robot, a.i., Prethoryn Scourge, Prethoryn, Scourge, Invasion, mechanics, tutorial, Terraforming, AI Uprising, psionic, Civics, Fallen Empire, The Curators, Corvettes, Synthetic Dawn, Learning is Fun, Learning, Fun, Happy, Console Edition, My Thoughts, Dev Clash, Devs, PEGI
Id: 5FtKdd_jlw8
Channel Id: undefined
Length: 31min 25sec (1885 seconds)
Published: Sun May 26 2019
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