Stellaris | Federations DLC #6 | Megastructures EVERYWHERE!

Video Statistics and Information

Video
Captions Word Cloud
Reddit Comments
Captions
greetings answer s and welcome back to stellaris with me are 3x and of course welcome back to the toad trading team in today's video we have two goals the first of which is to research at least one mega structure and get it built upon doing that we can unlock galactic wonders which means we can build our ring worlds at Dyson spheres and pretty much everything else we want which will bring us true happiness our second goal is just to continue trying to research up so that when the endgame crisis arrives we are able to fight back somewhat effectively at least perhaps we can get to that point that is certainly a bit of a stretch goal but still but first what we need to do you start building yet another habitat I do have the resources to do so though saying that we're gonna need that influence for the science Nexus or the mega art installation probably the science Nexus so actually no never mind until we have the science Nexus at least started no more habitats which is a really weird thing to say in this Empire and I've just realised I can now activate Scientific Revolution giving us plus 20% research speed and +1 research alternatives although I could do one of the others instead this one's really fantastic plus 50% to our mega structure build speed I might actually go with this and just white I do really want that science Nexus that all what it's fully finished will give us a passive I think it's up plus 15% research speed along with giving us loads of bikes research by itself so might leave that as well ok yep gonna leave that we'll get these signs Nexus fairly soon anyway so it's just gonna be micromanaging our many many many many many habitats I also still need to fully upgrade our fleet it is currently underway but we do need more resources for other stuff as well okay over the net just continuing on I'll be back when something interesting oh yeah that's the other thing I want to do I still want to try and become the only member of the Galactic Council at the moment were nowhere near that level since we have to beat everyone else to do that births perhaps before the end of the game that would be pretty darn fantastic as a stretch goal our fellow Federation member has just called an emergency meeting of the Senate for charter of worker rights plus 20% diplomatic waves from populations that's gonna be really good for us in the future and actually it's good right now plus 5% worker happiness plus 10% worker political power well we are eager latarian so yeah that is just good for us in general we're absolutely fine with that we've also found the scavenger which I'm tempted to try and destroy with our Federation fleet because you can get some insane stuff from that if I press this can I yep I can escape I'll when teleport over there a second do I send my force over there once they're upgraded yeah I do want the stuff from that file incomplete also we need more refinery habitats so this one will eventually become one of those with even more crystals more than anything just everything costs crystals for us in our mining stations we have at Crystal station soon we're gonna have in terms of our economy we are doing really well other than a few rare resources we're very balanced that even then it's so few in the negative it's not really a big deal for now of course things that can get more and more insane over time but it's white claps but did I not well if I'm a dumb-dumb I didn't clear the collapse by a first likes cleared everything else how on earth don't manager that I could have sworn I removed the clap spire well this world try to get some free research jobs and some bonus research so that's good at least could have been having that the entire time but apparently yep I am a dumb-dumb I know this comes as a huge shock to many people although this does cost a fair bit of influence we do have will to power at the moment which means we gain +12 influence per month and I really really want more of these branch offices vicars we can have more corporate embassies increasing our diplomatic light from economy by 10% each and every time this is how we're going to stack diplomatic wise find every world at least 25 people on like this one make a branch office make an embassy everyone will know of our glorious corporation and everyone will buy a stuff or be took over in a rather unpleasant way we really do need more alloys at the moment we are making a lot of energy which thankfully means we can buy a lot of alloys since alloys are no longer as super expensive as they used to be in previous patches not sure why this is what I think it is is that other empires now are it better actually making their own resources so they're not constantly buying from the market so the price isn't super in flight it's which means you can actually buy some which is great but we do need more alloys because I'm about to start putting down our third galactic wonder well a third mega-structure over here we're building the mega shipyards over here we're building the science Nexus and as soon as we have 300 influence and going to start building the Coordination Center though not here obviously since I have enough spare planets maybe a no mold yet we can do that as soon as we move this goodbye and then next month when we have 300 influence we can start building the Coordination Center were declared who are we attacking the Galactic Confederation never know who that is oh they're actually in a federation they're called federation but also in a federation i really don't want to fight these but I'm thinking we'll have to anyway because our other member might say yes no it failed fantastic great I do not want to fight those at all we gain nothing from this well my Ally gains something which is good overall we do have a federation fleet strong enough to deal with them but I doesn't don't really want to or particularly if I can use my words and then the coordination center can begin as well okay now the despoilers I will allow you to vise do I need to send in the Federation Feliz yeah I kind of do yeah my own personal flute be destroyed here at least take far too much damage spend some influence on research grants and I sold everything to buy some more alloys so very soon we can begin construction of the science Nexus and even level one apparently increased our research speed by five percent I did not know that I thought it only gives you the bonus at the very end well I'm very happy with an extra 5% research research actually thank you we don't really have that much research in terms of raw resource but we have a lot of modifiers we're getting plus 112-405 I've seen better but I've also seen far far worse so we're doing okay and once again our economy is also very good and we are scaling very well which is a big deal so we're going to continue to get more and more powerful now you need more everything so just try and make these people a bit happier shall we let's go with Hollow theatres and a city districts that'll keep them happy you obviously just need some more clerks we need more amenities on our planets that's one thing we are struggling with a little bit the science nexus are big ins and I was building very quickly at least for this type of thing and that's because of course we have this over here giving us plus 50 percents then we have the tradition giving us an additional plus 50% still kinda slow though the other two also now ready so soon as I have the resources I can start off with the other two sites I just wanted to put them down this way we already have sort of paid the deposits that we can start them whenever we have the resources or we need to we don't have to wait for the first h to be built playing very very reactively there can we not put down housing yet and no we can't can we so apparently in an upcoming patch just Alaris you will be able to do other things with habitats once you have void born it doesn't only just give you two districts also gives you other research options and not quite sure what they do but apparently we played the wrong empire at the wrong time there need to look into that a bit more anyway what do I do that homeworld I think it's about time now sadly that we're just gonna have to start getting people off the habitat of course that's that's gonna be the point in the Ring worlds because they can take hundreds upon hundreds of people every single section so all those droids were building all the people we're growing the people aggressive weird way of saying that our normal population growth can be moved on over consistently to the ring worlds and then our ring worlds are going to be very powerful very quickly I'm proposing the endgame crisis doesn't spawn straight away so we have a little bit of time to get all that set up and saying that in the future once again in that patch we're going to have the ability to have the endgame crisis set to I think times 25 currently the max is just times five yeah if I do that I'm gonna have the whole game plough a little bit longer because the enemy are gonna be multi millions of fleet power for their lesser fleets and I think tech rushing is going to be the only viable option there probably have it set to the default e'er but times 25 difficulty sort of lie anyway more crystals we demand more crystals or some more gases of this round so I'm not sure what it happened it probably is partially a result of the fact we have so many half species because of one of our traits but now our machines outnumber our organics at least in terms of being the highest population species we have look how many different types of species we have also we can upgrade our robots again if I give them a negative let's say one which I don't really care too much about like negative experience nope we're out of trait points just trying to think what would I really want with this currently less housing less upkeep and they're being built faster but they're not giving us anything extra does loads of them couldn't actually research happiness just plus 5% from all jobs there's a lot we could do there so I'm thinking is keep those to slow down production slightly add a negative like again the leadership 1 and then plus 5% from jobs so they're being built 15% slower now and births at the same time they're producing plus 5% resources but also a bit dumber when it comes to the whole leadership thing but fill plus 5% resources from so many of them and we are continuing to build loads even with that slow down I think it's gonna be worth it also still need to name those robots so suggestions in the comments I've seen quite a few good suggestions so far but I haven't yet decided on one also gonna grab that so we can grab this and we really should just go ahead and grab more straight graft speaking about repeatable sciences this right here the admin efficiency increasing our admin cap the repeatable which used to be the repeatable it allowed you to become a wide Empire with excellent science but of course now we have jobs which can allow you to affect your empire sprawl now that we were admin a cap I thought this was gonna be worthless now purely because what's the point in it when we can just have jobs doing the same thing well the thing is those buildings are horrible the admin parks and the level one version they cost jobs they cost a building slots you just don't want them around so I'm thinking is if we have enough research or we can start pushing out lots of this we can start replacing those terrible buildings those terrible jobs we're something a bit more valuable either more research more money more alloys more money or perhaps even more money money collective waste management's plus forty percent diplomatic way from economy truly beautiful minus five percent habitability we don't care plus five cent alloys plus ten percent minerals and plus five percent from all workers yes and thankfully we are by far the most powerful entity in the entire galaxy right now so that's gonna happen also a lot of my envoy's have now been moved out of here and yet we're still increasing with our diplomatic ways I always put the end boys back later so now I'm being very aggressive when it comes to putting down more branch offices that one there is about to get 25 population this one has give me full control through our embassies okay and you'll be the next one as soon as the month ticks over currently I'm not spending influence on habitats so I have spare influence time to flex it as science Nexus should be finishing you off yet in just one year's time so I can then start the next level of it I could start one of the others soon as well I think I'll do that first I am focusing on increasing our oil production at the moment so it should become a little bit easier to continue we are a little bit further behind than I would like we're doing well I thought we're doing really well but because the end game crisis is so early in this run it is still fairly difficult to gain its upgrade this one so I can have one more trade hub so I can grab the trade value from this world also but put down a station here that I'll stop pirates and that can become a new Anchorage so here's one thought with our rising unemployment we could do is change our living standards from an already respectable social welfare to utopian abundance utopian abundance increase happiness by an additional 10% for every one it does increase the amount of consumer goods they consume but unemployed populations have normal happiness and produce unity and research points I don't think I'm gonna go with that just yet but it is definitely something we can do in the future if unemployment becomes more of a problem ranked one of the science Nexus hub is now online and it looks and I need to keep on buying alloys as soon as they reach their normal value which is about eight thousand per two thousand five hundred we buy them anyway no we buy them and we wait so that all needs to be upgraded as soon as that's finished annoyingly as well we can't get to the scavenger part anymore because they've closed their borders on us then we could that's only worth the effort and when you jump you're weaker for a while as well to laze also I did eventually go back and realize that my robots we're not being upgraded correctly so yeah they are now fully upgraded resources from jobs is currently in effect going to start building some exclusive retreats sorry executive retreats rather these will increase the amenities on all of our planets by 10% under developed system utilisation observation posts provide consumer goods whilst preserving or infiltrating primitive civilizations we don't really care about that but with the modifiers plus 15% trade value plus 15% bureaucrat upkeep we do not care about that that's not even that bad plus 60% diplomatic white from economy and I have even less of our invoice currently over in the Galactic community and we're about to hit 30k with our diplomatic white we are increasing in power very quickly now although the housing is now a problem here D'Arnot so yes so two of our habitats are pretty much done with now thankfully we have some really decently sized world so it's not really too much of an issue we can just move everyone over to those not too much of a problem just annoying more than anything really just something else to micromanage now normally I don't spend influence on the ruler elections especially since it's really expensive with our Empire type but I really want misleader they're very old but extra trade value as a passive in fact three of them have that but this one here has plus temps in research speed which is kind of insane then extra edict duration as well overall as much as laughs they're here makes me happy because it's over let's mean laughter X yeah plus ten percent research but I can't say no to that the science Nexus research wings are now active and so is the mega Shipyard framework the science Nexus though is definitely the thing to focus on the final level is now underway be usable how much for the second level of this then where is it there it is pretty and it already has five shipyards fantastic and is modifying a ship build speed by plus 33% already once it's fully operational this thing's gonna be able to make an entire fleet within just a couple of years look how cool it looks as well I really love this building research actualized it's been the despoilers now only have one world left well done to our allies we didn't really help out this time around okay the Sentinels has been essentially finished now so once again feel free to pause the video at any point in order to read it I have read this before and it will take a very long time situation log revised I believe I did cover this one before but feel free to pause at any point hopefully that wasn't too fast maybe it was testing out people's pausing skills making sure to scroll through everything well I painted Allen didn't actually give me an option there and that is definitely meant to give me something yeah why is that giving me oh it's there look at the top you can just let's see it we are guardians of the gates to heaven keepers of our peoples doing a transmission yeah heaven yes oh I doubt your concept haven't matches that of transmission you know what we accept your protection if we try to force them away I believe they attack us and invade the planet and they are really powerful so we accept your protection sure normally I say no to this so that's it then yeah I believe that now we have yep sentinels as a ground force and that is pretty much that research ok managed to buy out enough alloys that now we have the Coordination Center the mega shipyard and the signs Nexus all going the once finally the Ministry of production I completely messed up but I thought I had one of the texts needed to get this I thought was being really unlucky turns out I didn't have the tech so the Ministry of production is amazing it gives you plus 15% from new alloy foundries and plus 15% from from your artisans so as your consumer goods one not that we need that we have no consumer goods buildings all of our consumer goods are coming from trade which is really insane really really really back to building habitats all that extra influence all the extra alloys just means why more habitats every world will have a habitat every last one also we're almost strong enough now so it's that little Empire that's gonna happen very soon remember we do have galactic contender which means also doing plus 33% damage to them which is obviously fantastic the mega shipyard is almost complete so nice next phase the coordination center is a fair bit off what I would like now I'm thinking about it is the assembly the interstellar assembly can I make that yet as any construction work is not doing anything it sort of actually messed up okay good there it is the interstellar assembler yeah cuz this now gives you more envoy's more envoy's more yeah n voice I was correct and I was questioning myself and more diplomatic white so that's definitely one building next as soon as they scale in complete science Nexus is finished really should have been building that rather than the Coordination Center now I think about it hindsight blah blah blah 2020 just a little bit longer and there we go the interstellar assembly begins I can also start the final stage of the mega shipyard as well and now I have the science Nexus finished it means we can go ahead and grab galactic Wonders then we can get the research in order to start building them all there we are the Dyson Sphere and the matter decompressor let's grab those a Dyson Sphere will give us essentially unlimited energy well have 5,000 energy which is close to being unlimited in this game really well kind of expensive greedy one I am pretty greedy with that though and afraid I am all out of time for today's video things are looking good for us we're having almost all of the mega structures built we are now on 8k research we have plus 709 alloys and everything is just looking really good for the Empire the end game crisis is not yet spawned which isn't really a surprise it would have been the bare minimum amounts of time I think the longest I've ever applied a game like this with the end game crisis sets and this year is something like 2400 before they spawned and that was the longest amount of time before they've spawned in so we probably have about 50 40 years on average before they spawn in and by them we will almost certainly have at least one Ringworld and at least the Dyson Sphere up and running so that is a goal to have the Ringworld for our population to continue their research or just get me more and more money since they are really good for money as well and to have the Dyson Sphere going so that we can have even more energy if you have enjoyed today's video then of course likes favorite shares comments all that good stuff helps out me helps out the channel and most importantly shows a stellaris a series you wish to see continue in the future the next episode more megastructures and we're going to attack the chroniclers they have research that will really help out our business so naturally we must tankers and since they won't do it peacefully well we have a federation fleet thank you good bye
Info
Channel: Lathland
Views: 36,745
Rating: undefined out of 5
Keywords:
Id: M4CZ8A_nRXw
Channel Id: undefined
Length: 26min 9sec (1569 seconds)
Published: Thu Apr 09 2020
Related Videos
Note
Please note that this website is currently a work in progress! Lots of interesting data and statistics to come.