SciCraft 122: Piston Bolt Network Map

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hi everybody welcome to the next sacrifice ode so today is clean-up day we want to remove the dragon eggs in the 1k by 1k perimeter what I can already see in the back is that we set these server and a distance - sorry - so yeah this is looks insane yeah but also the server is struggling a lot this is pretty insane right now if you check we have almost 2,000 animals loaded yeah it's pretty bad so lost only runs at 12 TPS but yeah that's insane you we have over the perimeter I try to fly over we can also see the terrain around I haven't played of server Anderson's 32 yet yeah this is insane Wow wish we could play like this without causing too much leg yeah so the plan is not to remove those dragon eggs XCOM build up several sweepers we're gonna remove them in eight fetches so we wouldn't like server even more so we hope you won't crash the server with this now if you guys had you're gonna get a lot of dragon egg entities right this is the full distance so here we came from tosser you would see Barret server render society - we called him cheapo friends all right yeah a flying machine is nothing special just a sweeper that gets rid of the eggs got a key thermos I can count on and the plan is to make a nest - of sort of this [Music] all right nothing but batter up left just one single layer here this actually reminded me of a mod Packer played a few years ago they had all the quarry's in that mata peak and if might every single area was also this one single better glare left okay so get the model experience actually a bit further ahead since we remove the drag acts a few weeks have passed and we already started removing the Y's syrup bedroom we can see five life strips of white syrup petrol removed in order to that we need a different method than drag preferred we need two headless piston method so that's why we're building up those flying machines here that it would remove the visor of bedrock it's a incredibly tedious process so removing the last layer of better would definitely take even longer then removing the four layers of bedrock before and here sixty to seventy layers of blocks above so basically if you have to build such a flying machine here and total 200 times I've started actually speedrunning building those machines and my best times for build one of those was 28 minutes additionally for each bedrock block that we remove we need to place one piston because they are used up in a process which leads to our next problem we don't have enough Pistons right now we need a really powerful crossing system for this I guess and actually also some farms if it's low on iron but slow and redstone still despite having a quite a lot of which forms and some point I want to make a new cobble form but first we need a better crafting systems or one we have right now I think of few episodes back was to pull up maybe 30 or 40 episodes can process about 800 thousand items power in 290 thousand items but yeah I was always tempted to make an even faster one because this could be also quite useful for the future when we want to craft all of our 100 million ice blocks into pecked eyes and then to blue eyes so I've live on a powerful crafting system all right so I'm gonna start working on the powerful crafting system at the end of the episode is we probably up speed uh the project for the next few episodes this requires a lot of effort just wanna mention again why we actually do all of this effort remove the bedrock we started project one and a half years ago and the plan was initially to build some mob forms here it's really beneficial to build a map form as low as possible and by removing all of the bedrock you couldn't have done it too extreme even since then our plans have changed a little bit and there were some new discoveries like it's really beneficial to pull them up for a minute there's a biome etcetera so at the moment we just want to remove all the bedrock because it's a fun project this has never been done before and at the end you want to play Skyblock here so maybe make a miniseries playing Skyblock sky rising actually already prepared everything we need for the sky block series sort of starter island yeah desert island descent so once this is all finished you can actually play sky block in normal funnel of world pretty awesome right but I'm quite sure this will take quite a lot of time until we actually now finished everything would reckon it's gonna take another two to three months all right so before we work on the crafting system I want to head over to another project we were working on a few weeks ago so I'm on my way back from the white perimeter to the nezu this is actually the piston bolt that leads to avoid perimeter here's the quadruple Richard portal and she became a back here this is our piston build Network which but now is quite large we have about 40 kilometers worth of Istanbul on the server by now and actually our network is so vast that new members have issue finding stuff so only really help you have our signs next to the piston bolt entrances and that's it we often had to explain in detail where exactly you need to go to and it's why we thought okay if we need to add something in order to make this easier or if you already have was a kind of an overview map at the bottom of the NASA hub so let me quickly find my way out of here I think we have most spawning on right now no we don't okay so this I was made by Pella while ago just basically a 1 to 20 scale of the piston bolt network actually reminds me stealing to remove the stoppers that I used for our drag tubing get a little chunk loading grid so this would be the nether hub and there you can see all the connections you know corresponding colors doesn't really help relieve the orientation or to explain how to get somewhere so that's why we decided to make an actual map in a subway yes style all right so we wanted to use a 5 4 5 map grip so each map is 128 by 128 pixels so we need a is 640 by 640 area to build our piston bolt network map and we were discussing for a long time what would be the best location for this of course top of donessa would be awesome but maps don't work Indonesia and Los discuss do it on top of an ocean if you use frost arise but frosted eyes would have a sort of altitude it's quite leggy if you pull it in a really large scale this wasn't really an option as well that's why we sort of maybe could use one of our perimeters we don't intend to use for something else and that's why I went to the Mesa perimeter so this is where we built our quarry and it can already see one part of the map here so we had to 3500 long and 720 White's perimeter basically which looked a bit like this y on the side and it was quite messy folder gap cm between which was the leftovers of the tunnel poor but we actually did was build a flying machine to pull up blocks to bring them all approximately to the same height which wasn't perfect process because of course sometimes we have even deeper holes here we had Scrabble in and third before but that already helped flatten out the area and then we made the map right I just show you how the time-lapse of the map proved to be placed here so this was about half a million blocks that had to be placed and we actually did it in one day it was insane I live Steve the whole process it took us about 10 hours to build up the whole map average for five people on all right let's watch time lives [Music] [Music] all right and this is the finished product after a lot of work but I made a crane up this map is Pennock actually spent quite a lot of time to get this layout to work and make it look this nice the map is not to scale or anything is like a subway map just give soon it here for everything is she wanna quickly fly over this just to show you how large this is actually in the Minecraft world in order to make the time right so actually I have to set the render distance really high again that is really a gigantic map 640 by 640 blocks you know just tried a lot of effort all right materials we actually had to run the concrete yooper again not again enough white concrete this would also led us to having now 12 million white concrete known as a start so we won't run out of it again okay yeah then maybe a few more notes about the map because I've been not entirely clear what is what so the dotted lines are ice roads about a nice network that mostly leads in this case here to the different sent you pass so we have a send you over here there here and there's another one and this side to the drag activist we have one here there here's another one and here's the last one then I had all the colored lines or the piston poles which in most cases we have name stations or and now we have so many doubles which hurts you just indicated those with a head of which shut symbol yeah so but now we have those four double wit shirts are build up then you have the quad form the yellow one is build up last weekend we build up the here the top that's probably the next one we built this one is pulled up and then we got another pistol it was a lotta the latest piston bowl addition that leads to another future down Richard also kind of now agreed to finish the double Richards we have connections to so at the moment we have twenty which shots and we still need yeah basically builds two more parameters with Richards and this would be our final goal to get twenty four and then it will probably make a server to about two which from project it doesn't mean we might not get bored at some point and add another one but here twenty four is not a goal and then we will make tea which had server to her alright let's also check out the map in the NASA have no finally and the back here the sigh craft NASA hub and here's our 5x5 piston bolt Network map ma one more note here you can see the in the post is all per can connection just came back from a Mesa quarry area that his map is filled up okay I haven't mentioned it those lines here with the thing is more like an actual right in the middle it would indicate kind of the city center in a subway map so we have a lot of connections within a few hundred blocks of the NASA hub and everything outside is usually thousands of blocks away there's mostly our double which sets which requires special occasions alright May one milord if you have a mobile phone and a code scanner is how he could get to the sector of this code and no back to project sky block and crafting system you want to build for it you borrow I can see the old version which we basically just want to scale up five times it's not but you want to build it somewhere else so this one here is already not ideal because we're using hopper minecarts one hopper minecart is about as leggy as 60 mg hoppers so that's why you should try to keep the number of up Michael stone if you were to just the same system for a new one and the mine codes would already be a leg cause in case just to sum it up again how this worked he had a distribution system on top and yeah who consider dispensers for Ashoka boxes and fats toast dropper yeah then excavate this clock here good all sent items what's a fire you could stand here off the Pistons or whatever so the water is getting collected at the bottom that's gonna also be the principle for in your design buddy as I said you wanna build it somewhere build up somewhere else because it would probably cost too much like if you would have it all in one locations or a huge main storage plus five times larger a crafting system tons of hoppers so that's why I want to just go out 500 blocks and build it up there would also be nice I have a piston bolt connection so we can quickly bring all the materials from the main storage to the new craft system that's why I sought here could go out 500 blocks in that direction and connect everything with a piston bolt you don't have a lot of old word fishing boats and this would be a second or third one actually and this should yeah be a nice way to bring over the items really quick right I guess we have to scout out the area just to see what's in 500 blocks the directions would be 1202 k I guess just try to find my way out of the main storage hope there's still an opening here back yep and just fly the fire from aprox see what is that location all right so this is the location was talking about seems actors just untouched minecraft landscape all around so we can build up our crafting system over here shouldn't conflict with any of the other projects so the new crafting system is probably something like 80 by 80 100 100 in size so I guess we'll just yeah get rid of this birch forest you and build it up here not entirely sure about the creation anything I guess we'll just built a crafting custom first and then we can figure that part out all right so the next thing we need is obviously a tunnel for a piston bolt we had y61 here in the main storage as an extremist biome underground and it will be quite interestingly because we're probably gonna break through the surface level with our piston bolt a while ago I watched doc am also making all words bolt on the Houma craft server sort of was quite interesting actually tunneled through a complete ocean this was quite interesting to see and I hope you also get a nice landscape around our piston bolt here so it should be quite interesting to make one at that while Evelyn Norwood alright um so yeah this was more of a summary episode we've been actually really busy on survival lately so seen huge map was done dragon egg removal and we already spent thousands of hours on a Y zero bedrock removal so I just had to a summary episode about we did so far the next one we're actually gonna work on something creative probably first a new piston bolt and then also we need to spend some time designing the new crafting system cause for example I don't wanna use upper mine guts again and also optimize it a little bit right that's it for this episode thanks so much for watching see you next one bye bye [Music] [Applause] [Applause] [Music]
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Channel: ilmango
Views: 256,809
Rating: undefined out of 5
Keywords: Minecraft, SciCraft, Redstone, Map, Minecraft Map, Huge, Giant, Large Scale, Project Skyblock, Farms, ilmango
Id: tFATf6XS5jM
Channel Id: undefined
Length: 20min 3sec (1203 seconds)
Published: Sun Feb 10 2019
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