Render In Place DaVinci Resolve 17

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so you know when you're working on an edit you jump into fusion you make a bunch of different effects you come back to the edit page to continue your edit and sometimes you jump back to rewatch it to get the timing right but then whenever you get over that one clip that you added all of those effects in you get playback that's similarly to this where it's almost nothing you can't really see anything and it does one or two frames per second if you're lucky well there's a new feature that was added into davinci resolve that actually alleviates some of those issues very quickly and it doesn't affect your timeline so you don't have to be worried about getting a file from another location dropping it in making sure that the clip is positioned in there and that the right frame numbers are lined up and all of that jazz today we're going to go over how to render and place on the edit page within davinci resolve 17. so without further ado let's jump in before we get started for those who haven't seen my content before i do have a website that's fully dedicated to everything davinci resolve you can go there and take a look at a ton of different tutorials i have as well as pre-made assets okay so the first clip that i have here it's just a normal clip that i added in a bunch of the new edit page fusion effects i added them on and i stack them up so you get this kind of cool look it's actually a drone shot so i added on there the drone overlay i added the binoculars on but i made it one lens instead of two lenses and then i also added a uh like night vision kind of a look to it they're all effects that come with the new davinci resolve i stacked them on there so it looks like it's actually a part of this drone but when you play it back it's kind of lackluster and at one point i did talk about how the new edit page uh effects they weren't able to be cached at least the ones that go into the effects stack and that was one of my biggest issues with that at least the time of this recording that's still true you can't cache those anything else that has to do with fusion you can transitions you can cache fusion titles you can cache fusion comps that are actually tied to the actual clip on the timeline you can cache but not the fusion effects currently so this kind of plays into how those caches would work where what it's doing is it's processing the video clip and then making another clip that then allows you to edit on the timeline the difference between caching and rendering in place there's a couple of different things one anytime you want to look at the raw file you can with a cache but one thing that happens with the cache is that they alway you have the possibility of them becoming expired caches if you edit something and then what ends up happening is it then re it has to recache uh so you have that as an issue or when you're working on a video clip and you want to send it to someone else to have them make additional edits to it because it's a cache it's kind of tied into your current timeline in your davinci resolve so you can't send that as a separate file with this new render in place what it's going to do is it's going to take whatever clip you have you can add handles to the ends of your clip and then you can actually take that clip itself send it to someone have them do some edits to it send it back then you can drop it back into a timeline the other thing that this allows you to do which is really cool because it's all kind of created in davinci resolve on the edit page now this is solely an edit page feature that you're going to be using here is if at any point in time you have to go back to your raw file and i'll show you here in a second why you would want to do that it will retain all of the information that it used to render out that file so all of the effects that you added on if you built anything in fusion it'll save all of that stuff so let's quickly go through how to cache and then also adding them on and the the pros and cons of doing this and then how you would also revert it back if let's say you have a raw file and you go into the color page and you want to use the raw settings because when you did the render in place you didn't do any coloring at that point so let's jump into it quick here on my timeline this particular clip uh like i was saying earlier this is all just the new fusion effects within this whole effects stack and obviously you can go through them but like i was saying you can't cache this right so playback no matter what you did at this point it was kind of just because the effects that are on here you would just need to do something because you can't cache this so to render in place here all we're going to do is click on the clip and up here we have render in place it's going to ask us what do we want the file type codec to be and you the one thing to remember is this is going to make a file on your computer and then it's going to take the current file that's on your timeline and it's automatically going to switch them out for you and then you're going to be able to have the good playback or you would hope the good playback and the reason why i said is because depending on the system that you actually have a lot of the times if you're not if you're not cautious about what you pick here you could end up making a substantially larger uh file here is the perfect example of this if we did this as an uncompressed file and let's say we have an h.264 file on here let's say just to throw out something maybe it is uh a half a gig right so 500 megabytes for this clip a 4k clip sure if i was to do an uncompressed that might be a six uh gig uh file right so you have to really pay attention to what what it is that you're going to be switching into i don't really have the time to go through every single thing these are all the same render settings that you have on the deliver page uh but it's just something to keep in mind here because if you go too low you're going to have you're going to want to go back and make sure that you have these disabled your you'll go it'll it'll almost be like a proxy file at that point it'll be really lightweight but it won't be reading from something else when you go to render because it's switching its position in the timeline it's going to just render whatever is currently on that timeline so i'm just going to pick one let's do high quality the uh handles that's going to be so let's say these two clips here um there there's a lot more data you know to the left and right i i've got a small portion of the clip what this is going to do is even though let's say i i cut the clip at frame 100 and it went to frame 200 right on my timeline what this is going to do is it's going to go 10 each way render that put that on the timeline so if you ever need to make a transition or you need to you know slightly adjust it because maybe uh the lips are out of sync with the audio you could you know you have that 10 frames on each side so you have 20 frames to work in you can increase that or not have it included and then the include video effects obviously it's your effects here and everything that would be infusion as well so what this is going to do is it's just going to be a straight render and it's going to ask you where do you want to put it it will put it in the project folder if you have a saved project okay so then we'll just hit render and then it's going to ask me where i want it so i just made a folder here uh render in place and what it's going to do is it's then going to render all of this clip out once it's done rendering this clip out it's going to bring it into our project it's then going to replace the current one with this new file drop it on there and the cool thing about this is like i was saying before all the things that we ever changed on this clip the project will have that information so if for some reason we don't want this rendered file on there we can just revert back to the old one all of my effects will be there all of my fusion comp will be there and uh it'll just be like i never rendered out that file but rendering it out will then get the fast playback so once this is done so now that it's done it replaced it on here if we come up to our effects library we can see that we have this clip which is the one that was rendered out with all the effects and then here is the raw clip because i added the the 10 frames on each side what that did it added the little 10 frames on that side if i come to this side it added oops 10 frames on that side right so there are our 10 frames if we ever need to slide it we or slip it we can slip it those uh the little bit of frames that we have there so now if we play back we'll play back at whatever the uh native resolution of the project is so there we go here is one of the situations where we have a raw file so if i come over to the color page we have all of our raw stuff here i can go in and i can change all of my raw settings now if we were to render this video clip we're going to lose the access to raw and the reason being is because it's going to take it into a completely different file type and it's not going to have any of that raw data so it would work the same way we just won't have it so let's say we did want to go back to something maybe this needs to be changed i need to change the position of this but there's no effects here all we have to do is right click and then we have to go up to decompose to original we click that it gets the original file if we click on it we have all of our effects here looks identical and now we have both of them so we can edit here or we can grab the file that we already rendered out here and that's pretty much it it's super simple to go back and forth between the two like i was saying with a raw file if you do render this so i'll quickly uh do a render in place sure and we'll come back and put this a render in place this will render through and once we go over to the color page we're going to lose all of those color settings here because now it's completely different file type right so that's just another thing to keep in mind if you do have raw stuff but playback will be super smooth because my computer can play that particular file type back relatively easily and the data rate isn't extremely high that i have to be concerned so if you do some type of complex effects now you have a way that you can get them to render in position bake all of those effects in and still be able to edit and get all your timings and recut clips and not be concerned with all of this extra workload being thrown on your computer and not getting good playback to see if timing's right to see if lip sync is correct but you also have the ability that if something does go astray you don't like an effect uh there was something that you misspelled in some type of effect whatever it is you can just right click and go back to the original pretty simply uh and all you lost is you know a few minutes if you're working with someone else that maybe doesn't use fusion or doesn't use davinci resolve and isn't going to take advantage of the of the collaborative work environment uh you can then send them that clip that whatever wherever you put it in the folder you could send them that clip they could do their edits bring it back to you you can drop it back into your project it's as easy as that and you can get going from there but yeah that's kind of it for how to render in place i think it's an amazing thing i think like a lot of people that have low power systems will be able to take advantage of these really cool effects it might take a little bit to render the clip but once they render the clip have it on their timeline they figure out the codec that works best for their system that they're comfortable with the quality they can drop it back on their timeline they can play it they can get a good idea of what their project is going to look like and they don't have to be concerned with if they're going to run out of space for cash they can play it and have a smooth experience when they go back in to readjust those edits or add you know some type of like titles or music or whatever it may be so it's overall good good thing um there were ways around doing this before where you could just take a clip you could come over to the deliver page and then you could right click here and say render this clip it would just take your in and out points make it specifically on that clip and then you'd be able to render it out with all of the effects but then you would have to bring it back into your project drop it down and when you would pull the other clip out unless you stack them you would lose all of the information from those fusion comps and stuff like that so this is a much better way of going about doing it it's a lot less it's more intuitive it's a lot less like scattered all over the place where you're putting files in you're going to the deliver page rendering that files bringing them back in and doing that whole round trip thing so overall good thing if you guys would use something like this let me know in the comments um but yeah that's pretty much it that i have for this i believe that this is for both the free version and the studio version so anyone that is using the free version you get to take advantage of this cool feature i know that there was a couple of uh features that i was talking about in the past as well as in my live streams that uh if you had the studio version you were the only ones that could take advantage of those but from what i was reading this is in the free version so everyone gets to take advantage of this one but that's kind of all i got for you for this one um yeah stay safe out there guys it's weird right now and uh yeah i'll see you guys in the next one [Music] you
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Channel: JayAreTV
Views: 13,687
Rating: undefined out of 5
Keywords: blackmagic, DaVinci Resolve, resolve, tutorial, how to, DaVinci Resolve 17, bake animations, baked animations, render in place, new feature
Id: ffc9lEgakyw
Channel Id: undefined
Length: 14min 13sec (853 seconds)
Published: Mon Nov 16 2020
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