Quick Guide 300 Kills in Colors of Madness

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[Music] welcome to Hidden squids gaming this is my follow up video I just finally want to get back to the colors of madness to give you my update as you can see I've to start this video we're at 285 by the end of it we'll have 300 the devil shield breaker jester vessel combo worked very well I talked with some people on my youtube channel about you know how to do this one guys specifically to thank you for helping me through that some research as well I think this is a very solid lineup for a lot of reasons the impales of the shield breakers can obviously hit the whole road with us allowing you to just mow through the common enemies of the colors of madness and also depending on the people you get in other phases the Jester obviously can stress heal and use battle ballad which is very essential to the accuracy and critical chances cause higher criticals with impale thus the more people die and then the vessels Asli full time heals and maybe occasionally stun if you really need one regarding some of my luck and orangey with this the first time I tried this I had a very bad memory fight and you might witness the same thing I didn't get a lot of criticals even though most of my chances were honestly around probably 40 47% I only got like maybe two to three total out of like five rounds so statistically it was pretty bad luck I probably should've gotten two to three more thus I went about two rounds longer than normal and I was also getting critically struck by the memory which just added way too much stress in the beginning and I couldn't get the affliction off I also had a decent run-through of bosses in the beginning I'm trying to remember all of them off to top my head I probably should have written them down but I ran into a collector once which is pretty easy for these shield breakers I ran into him again not back to back I'm just trying to think I ran two Bulls who was pretty brutal because he kept knocking my people down but that still wasn't awful I fought his Shrieker which did some decent damage I fought the swine God who actually wasn't too bad because the shield breakers have enough protection that the obliterate masses really didn't do too much and that's the only people who kept getting targeted so it wasn't too bad at all the necromancer is actually kind of difficult for some reason and I don't know why but other than that I'm trying to remember I think I had one more in there but it was some pretty good boss runs that's all I'm gonna say actually got the achievement in the and of fighting all the everyone's called they come like the roaming bosses for something honestly I got an achievement for breaking 300 as you'll see at the end here so going over the trinkets and the idea of this party now that just kind of spoke through what happened and colors manage your need aren't gee luck you're gonna need orangey luck for criticals because that will ultimately reduce your stress for you passively and also kill things faster obviously you're also not going to want to take critical strikes and also once you reach an affliction it's game over and depending on when and where you get your criticals can also be very important so the shield breakers as you can see I'm gonna have light trinkets on them because something I didn't know is colors of madness always counts the the light above 75 for I guess it's always had 100 I'm not sure how that works there for trinkets that depend on a light condition being above something actually working there I didn't know that the first couple of times going in but it certainly allows you to use other items which is why you'll see the essential candle and the Sun ring on the one shield breaker and then the other shield breaker is going to be following up with the spectral spear I forgot what's callin colors mana thinks the spectral spear and then you can see that I have the bracer on just for more damage because it does reduce one speed the key difference with the show breakers is you need to reduce one speed so the other can always go thus you can always do continuous loop of impale it's very important that you do that the only thing that kind of starts getting weird about this party is once you use the pierce ability to get through larger HP enemies you kind of break up that process because once someone has like 30 or 40 percent protection and 80 health and pale takes forever because it doesn't armor pierce their 4 you're really not doing a lot of damage and you only add to blight therefore it's really not doing a lot of blight damage either thus you're gonna have to probably pierce eventually and it does break that cycle getting back to that cycle can be orangey based or you have to stop a shield breaker from taking a turn and depending where you're at stress level wise and enemy wise that can actually be very detrimental but it might be worth it because of how fast you can clear enemies when you do have the situation where you can just continuously impale the jester has equipped the bright tambourine and then also you colors a madness trinket and all my vessel have a sacred skull engineer's head i think it might have been a little overkill have done nearly as much I'd probably take off I don't know I guess you could leave Denis I said I'm not sure there's probably other trinkets maybe stress reduction or ones that make her go faster or more dodge would have been better but the lineup I had on her wasn't bad therefore there's the trinkets you can look at like I said you are gonna need some iron G lock on your bosses if you fight some pretty difficult bosses back-to-back and you don't get lucky criticals or dodges on them it could derail your run that's pretty much colors of madness in general as I said my first time doing this I barely got over 110 now I will say my trinkets weren't necessarily optimized I did a little better the second time and as I said getting out of that memory fight the second time was a lot better a lot smoother I got the criticals that were probably statistically average therefore the fight ended about a round or two faster therefore the damage I took wasn't too bad and I also got a couple of mass stress reduction I guess I'll curios curieux I don't know what it what what is necessarily called but olders reduce the stress across your whole party party and it's a lot I got that like twice therefore I could really keep my stress down because that's usually the killer and colors of madness because once you get a person who's afflicted your whole party ruins because they add more stress on everybody and then they're refused to do things and when you're fighting this many enemies and you have such a specific lineup you can't have that happen go or the ending result forty thousand gold so the enemy loot was three hundred and eleven kills and three hundred eighty common shards collected this did take me a while though once you start making it into a 300 range I think total playtime I put on was like two to three hours maybe even more I'm not exactly sure I might even venture three or four I think this is a very strong line-up you just might have to try it once or twice due to all the factors I just said thank you for watching thank you for sticking around like and subscribe below [Music]
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Channel: HiDdeN SQuiDZ Gaming
Views: 32,528
Rating: 4.9036145 out of 5
Keywords: hidden squidz, hidden squidz gaming, getting 300 kills in com, getting over 300 kills in com, color of madness tips, color of madness darkest dungeon, darkest dungeon, best team composition for com, best party for colors of madness, colors of madness guide
Id: 2Zj8-013TMI
Channel Id: undefined
Length: 6min 26sec (386 seconds)
Published: Tue Jun 25 2019
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