Pro Nuzlocker Reacts To FlygonHG Fire Type Only Nuzlocke

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hey what's up youtube i'm pokemon challenges i'm probably the best nuzzle locker in the world with over 4 000 experience nuzlocke with over 4 000 hours there i need the unit today we'll be reacting to flygon hg's fire type only nuzlocke of pokemon white too doing a hardcore nuzlocke gotta gotta get our piece of that algorithm let's get into this fire type only nuzlocke but you know what else is fire core core is this online platform for creating games and playing games created by other people uh it's like a huge arcade of games that are made by passionate gamers it's all based on the unreal engine so you know not only are the games gonna be fun they're also gonna look very pretty there's over 20 000 games right now and there's more and more being added every single day it really reminds me of the old uh starcraft 2 arcade i don't know if you guys play that game that's a game that i'm very passionate about and used to be back in the day it's what got me into streaming and competitive gaming and everything and there used to be like an arcade of like user made mini games in there that i would spend way too much time playing it really brought back that nostalgia for me all these games are unique and have all these weird concepts it's even like this battle royale game that is really cool that i've been playing you can play together with your friends i know a lot of you like especially during these times like sitting in discord calls together and you guys need games to play together with your friends and this is like the perfect opportunity to just try out some new wacky games or make some of your own um you know we like making our own pokemon rom hacks here on stream and talking about that so channeling that kind of passion and that kind of creativity into a platform like core is really important core even partners with epic games and has launched its early access on the epic games store downloading core with your epic games account will actually grant you access to some exclusive cosmetics as well core is also hosting the core summer game jam where creators compete for the best game possible for a 25 000 prize pool so not only can you show off your development skills you can also win a lot of money so go check that out as well check out core with my link in the description down below or in the comments uh the link will be there go check it out it's completely free see if you find some games that you enjoy or make one yourself uh check them out thank you so much for core for sponsoring today's video i really appreciate it and i hope you guys enjoy i've never seen their content before i have no idea what awaits me i just know this is going to be a hardcore nuzlocke of pokemon y2 with only fire types um fire types are usually pretty great in those locks but they're very rare and they have pretty common weaknesses so i'm very curious to see how he circumvents these issues with the fire types on this game let's get into it pokemon white two notably also one of the hardest vanilla games to hardcore and uzlock so super curious to see how he goes about this before we start this did you know that only 50 of pokemon challenges of yours are actually subscribed to the channel now you might think that hey i'm one of the 50 that are subscribed well you're not go scroll down click the button i know that you you you're not so go scroll down subscribe right now all right thank you hi everyone hi my name is flygon hg and this is the video of my attempts at a pokemon white 2 hardcore nuzlocke using only fire type pokemon to see what i define as hardcore nuzlocke rules check out the comments below but in short no items in battle this is exactly my rules very good let's keep it going fire is a pretty unique typing because fire type pokemon tend to be very powerful but trend towards being a bit frail which means that if you can one shot your enemy things are fine but if you can't well then you're in a bit of trouble true fire types hit a lot of types for super effective or neutral damage but they're also weak to ground rock and water types are all very common yep fire types also tend to be pretty rare pokemon diamond and pearl are notorious for only having two fire types in the entire main part of the game true so it means that most games are actually pretty tough to solo with only fire types because there's so few of them fortunately black 2 and white 2 have a decent number of fire types here's all the fire types that is a pretty good selection yeah rotom heat is pretty busted uh chandelure is really good deals a ton of damage darmanten deals 10 damage arcanine is really really good ambor is probably the best starter in the game anyway um i don't know if you'll evolve your magmar in this um but vocarone is pretty insane a lot of good options here some of them are not as good i think camera after has too many weaknesses although uh you being ground type is kind of nice sometimes right um we'll see if he actually uses uh rishirim rasher mervictini magmar is exclusive to black too while camerupt is exclusive to white too i went with white too because magmar is in the same location as growlithe so in black 2 we'd have one less encounter per nuzlock rules smart rotom heat and heatmore aren't accessible until after the elite four not that i'm really complaining too much about not being able to use heat more and lastly i don't play with legendaries so no victini no reshiram that leaves us with nine evolution lines five of which are pure fire types and all of which have a weakness to water types i start the game by picking the fire type starter tap higg i need this is normally where it'd be like well here's what fire to what the starter you should optimally choose in your nuzlocke um yeah i can't do much of that also can't really comment on the encounter quality this time around i've thought about doing uh type only nuzlax in the past for me personally i guess i could talk a little bit more about this at the end um as to why or what my thoughts are on runs like this in general but it's just worth noting right now obviously there's not as much choice to comment on it's more about the choices that you make in your battles rather than that you make when building your teams interesting to note all right let's keep going zuko zuko has a hasty nature which is a fine nature plus speed at the expense of minus defense surely that won't very good nature zuko and i immediately take on our rival ransom we slap him down with some tackles and head out not soon after that we have to fight ransom again his oshawa got a bit stronger but zuko hits a crit and takes it out with two shots before it does any real damage thankfully this is the last rival fight for a long time which is a wonderful change from black and white that has upwards of a dozen rival fights throughout the storyline of those games although to be fair the royal fights against bianca are usually not that difficult right anyways there's actually no other fire type encounters before the first gym so it's just over the world right now i mean sharon can be difficult in these games honestly um just having access to stab normal type moves is pretty tough and this fight is simultaneously the most intense and the most boring fight that i've ever had because we primarily just use tackle over and over again we tackle sharon's patrat until it's down lillipup comes out and we start doing damage with tackle as charon uses workup to increase his attack yeah after that lillipup hits pretty hard but our orenberry prevents us from being in range of a k out i switch to ember here because i anticipate that another tackle will put you into blaze so you'll do more damage but ember than you would with tackle yeah really smart good will put me in range of blaze activating which will juice up my fire type moves and that should get me enough power to win but lilliput yeah he edged too so he would level up in the fight also really nice uses workup so blaze doesn't activate and ember leaves him with a sliver now that i'm looking at it again i'm pretty sure a tackle would have just taken him out at this point i assume it's completely over but somehow zuko survives with one hp and retaliates with ember for the win very nice the hasty nature there is a little bit i don't know if you need the plus speed there but the minus defense is definitely um puts you at a more risk of dying there than you should have been there's honestly an example of trying to be a little bit clever in your nuzlockes but sometimes a straightforward play is usually better i i feel like this happens to me a lot and i see this a lot in my chat when people suggest plays right like obviously playing into the blaze there is is clever but the thing is if you can get super punished if he doesn't hit you and he works up instead right so just hitting the tackle there is usually just a better option now this is something that you can get into a lot if you know a lot of game mechanics but then you're just not very experienced right is you can run to these things where like you think you're being really clever and you're outsmarting the game when really you're not really considering all the options and the pros and cons of your play and you're just trying to like use game mechanics that you know exist right nice fight before taking on the second gym later we get another encounter at verbank complex i catch a growlithe and name him johnny frustratingly johnny has the ability flash fire instead of intimidate which is one of the best abilities in the game since it lowers the opponent's attack when you switch in flash it makes like although i will say intimidate pivoting for a run like this not as important usually the reason intimidate is so good is because if you have pokemon of different types right let's say you have like a gyarados and like an electric type um you can switch in your gyarados on those um on like ground type moves on your electric type you don't take a lot of damage you get the intermittent almost for free and then you can bait a different move that's not a ground time move to switch in another pokemon that might be weak to that it's like the the basics of pivoting and and nuzlockes right and having intimidate makes those pivots much much stronger especially if you have like two intimidating pokemon that's really really good growlithe is also pretty weak so johnny won't be useful until i can evolve him into an arcane which he said he says the meme he said the meme pronunciation guys hell yeah get those youtube comments i'm trying to think where you get the firestone in this game and i don't remember you can can't you farm it through dust clouds i there's one in the desert resort true so it's definitely after berg so for now he's moral support with some training zuko evolves into pig night and he gains a nice fighting type so that we have at least one pokemon that's neutral to rock moves good with his newfound power and the ability to stand on two feet we take on the second gym leader roxy charon was nice enough to give us the tm for workup after we crushed him without breaking a sweat seriously easiest battle ever oh and as a side note tms are now reusable in this generation so i can freely teach many pokemon the same tm this is pretty awesome because it gives you a lot more options when it comes to building teams and move sets for specific threats that's actually a good point zuko uses work up twice on roxy's coughing to buff up his attack stat and then a few flame charges takes out the coughing and also one shots her ace or laped yeah so this is why pignite is so good in gen 5 nuzlax you have the like combination of workup plus flame charge you have that in both black and white one and black and white too that's what made it so good in blaze black for my for my runs as well like just just setting up your attack and then setting up your speed with flame charge and then one shotting and out speeding everything on the opponent's team is a very legitimate strategy and i anticipate um flag energy to to use a lot here in this run and that wins us the second gym badge or going to the third gym though i get two new encounters on route 4 i catch a darumaka and name him makko makko has a timid nature plus speed minus attack which is pretty inconvenient since darumaka and more importantly its evolution darmanitan are incredibly strong physical attackers that's true but the plus speed is also still nice this is definitely not one of the worst natures this the speed increase can definitely help with this like a lot but i guess the plus speed is pretty nice true right now mako has the ability hustle which ups attack but lowers accuracy it's an insanely unreliable ability especially for nuzlocking so until he evolves into darmanitan and gets the ability shear force he's moral support dude especially for grinding hustle is so annoying dude we also head into the heart of castelia city to catch a wild eevee but while we do that we run into a rattata who's too fast for johnny to escape from and brings johnny to a sliver with a hyperfang oh do you think this has pursuit i could try to run again but if i fail i'm dead and i could try to switch to zuko but if rattata uses pursuit then i'm also dead i decided to ultimately gamble with the switch and thankfully it worked yeah switching there is probably the best player um it's a little bit complicated to work out what your run chances are usually um it's just if you're slower you might have a chance of not running i think the switch there makes the most sense you're not gonna kill it right um and if you pursue it and you're staying you're also so switching is really the only option you have it suck a lot to lose that to this but yeah just gotta make sure in some of your runs uh if you're like running weak pokemon or whatever that you keep like pursuit users on the wild pokemon in mind although this is more for catching a wild pokemon here right so he's just kind of looking for that so probably just leading with like your fastest pokemon so you can run the most probably the best strategy here anyway works out but that was pretty scary after that i eventually find an eevee and i catch him fittingly i name him aang you know because he's the master of all the elements it's clever trust me aang has a bold nature which is plus defense minus attack again not a great nature since flareon has an amazing attack stat true so it goes doing a little bit counters are pretty meaningless at this point though because once we get to the third gem zuko sweeps through berg's bug type pokemon after two workups turns out that having an ace that is four times weak to fire types when i'm doing a fire type mono challenge makes it a pretty easy victory true with the third gem complete i get access to my first firestone um i would probably use it on growlithe over eevee here right i think that makes the most sense which i immediately use on aang to get flareon johnny will have to wait from the sidelines for a while longer now can you not grind for a firestone using dust clouds at this point oh i guess you you i guess delaying growlithe evolution because of the learns that probably makes sense right i guess i can see delaying growl with evolution just because of lauren said because it learns that it's so like as long as it gets so good later on yeah i think that makes the most sense actually now that aang is no longer an eevee it's time to ev train him let me explain that joke for those of you who are confused by my comedic genius see evie is the name of a pokemon but eevee training is short for effort value training which is the process of training your pokemon against specific enemies so that you add effort values to the appropriate stats here i'm fighting purloin which gave me speed evs and patrat which give me attack evs this way flareon will be faster and it'll hit harder before we take on the 4th gym leader in nambasa city i had to very nice quick explanation of evs good um personally i have phase dv training more and more out of my runs because i think it's tedious and it's tedious to play optimally with evs so i try to just play on games where the evs have been removed i think it's an interesting system i think adding like evs to your pokemon can be fun i just also think that um i just also think that the just playing optimally with them is so tedious and so annoying that i i try to just avoid it also enemy pokemon up until i believe including gen 6 do not have evs so it just gives you a massive advantage as well it makes games way way easier because especially with speed evs you just out speed everything it's pretty broken thorn forest to pick up a pan sear this takes forever since pansier has a 10 chance of appearing in a shaking grass spot which is already not that common if it wasn't for emulator speed up i would probably never do this but panzer will be pretty important in the near future so this is necessary i named him pyro pyro has a timid nature which is fine actually that's great yeah that's really good he's mainly for his speed anyways but more on that later now it's time for elisa and her electric types the plan is to take advantage of the fact that aang can use dig but that actually ends up making very little difference elisa leads a moga who volt switches into flaffy which gets hit by a fire fang static causes paralysis but i've prepared for this with a cherry berry a dig takes out flaffy and then a molga comes back in another volt switch brings zeb striker out who gets hit by another firefang dude flaring is so bulky man it's a good pokemon honestly a second firefang takes out zeb strika and then imoga comes out again i'm worried about a crit so i switched to zuko amolga actually does get a crit on the second volt switch as i which is fine because you totally love it hit it with a flame charge i'm pretty sure i'll out speed thanks to the speed boost from flame charge so i go for a second flame charge but alisa uses a hyper potion and then i get paralyzed from static so now i'm definitely looking faster and i have to risk a crit i decide to risk the crit with aang instead of zuko but it turns out that a crit actually wouldn't have even killed him so that was a mistake on my part and i definitely should have just stayed in with him in the first place yeah i agree a final quick attack gives us a pretty sloppy win and that's bad definitely not played optimally but play played well enough honestly these gen five gym leaders in vanilla are just i'm sorry they're not that hard i don't know why they all only have three pokemon that always bothered me i'm not gonna lie this player knows what he's doing he knows what he's talking about he's watched our videos and um he's already learned a lot and uh he's just a good player it's nice to finally watch someone on this channel who knows what the they're doing that's actually pretty nice with that out of the way i face what is in my opinion this runs first major challenge yeah um this uh clay is definitely like one of the biggest run killers in gen 5 in both games 100 especially with a pure fire type with a pure fire type team super super super scary fifth gym leader clay let's take a look at his team a krokarok a sand slash and an exit drill all of these pokemon deal super effective damage to my entire team nope and exadrill is able to one shot every one of them with a non-critical hit bulldoze so i need to be able to outspeed and one-shot exa-drill before it hits me if i can set up with zuko or aang a flame charge or a firefang respectively will be enough to one-shot him unfortunately setting up is tough because his other teammates can do a lot of damage with bulldozes on their own and that will lower my speed which means i won't be able to out-speed exodrom so the question is how do we set up the solution comes in the form of a monkey with a turd emoji on his face pyro can learn yawn which will put the krokorok to sleep allowing me to set up with zuko and then sweep through clay's team i can also give zuko an air balloon which makes him immune to ground moves until he takes damage from another attack this will allow me to survive long enough to get to exadrone it's not a flawless plan but it's the best one that i've got but in order for this to work pyro needs to evolve into simasir and for that you gotta grind dust clouds for a firestone yep that is annoying that to happen i need another firestone which means i have to randomly find a firestone in a dust cloud in charge stone cave according to bulbapedia every dust cloud has a 40 chance of being a pokemon encounter a 50 chance to be a gem and a 10 chance to be one of 11 different evolution stones if my math is right that means that there's less than a one percent chance of finding a firestone in each dust cloud this yeah this is what we did for um any what was anyone here for when we did this for blaze black it was so annoying oh my god i burned through roughly 150 super repels before i find a firestone but eventually i do and i get that sweet sweet semester an extra benefit of this whole endeavor is that now i have a ton of gems which can be used to power up a move of a certain type once by a whopping fifty percent these are going to be really good later in the game so now that pyro is a simicer it's clay time clay leads croaker oak and i use yawn as it hits a bulldoze thankfully it doesn't crit and then a citrus berry brings me back to over half health so that krokorok is forced to use another bulldoze i switched zuko in on that next bulldoze which he dodges thanks to his air balloon oh this is so clever hell yeah he's got his pokemon edge to almost 34 and everything you making advantage of taking advantage of the fact that the citrus bear heals them into a range where only bulldoze will kill but none of other croco rocks moves so he's forced to use bulldoze so good super super smart baroque falls asleep and now it's time to set up and he gets a free sleep turn too because he just fell asleep he's used zero sleep trends so far right so he's guaranteed to get one um one setup move out here this is really good my calculations tell me that i need two workups to successfully two shot the sand slash that will come in next unfortunately krokorok wakes up after just one turn of sleep so he hits me with a crunch which pops my air balloon it's a bit inconvenient but not a huge deal since i know that i can survive one bulldoze from sand slash so i knock out kokoro with a flame charge and then he gets the speed back as he kills the sand slash yeah super good and then out comes sand slash flame charge leaves sand slash with a sliver but again that's okay because i can survive a bulldoze yeah that's what we call unlucky that's what we call uh punished obviously actually for not playing optimally i don't think there's anything else he could have done there he just has to dodge two crits for this strat to work it's a run killer what are you gonna do you just have to set it up in this way yep that checks out gotta love critical hits well this sucks so what could he do here let's think about this right um he still has flareon who i'm assuming could outspeed the sandslash i don't know if plus one speed is enough to add speed exca um but he needs to set up right i guess what he could do is kill this with flareon with a flame charge then flamethrower the executable once if he outspeeds and then kill it off with simasir i think that might work not only did i just lose my starter i lost one of the i don't know if simicer can one shot exit drill if he if he can then this is easy right then he just kills this and then kills x control but he might need the chip damage from um flareon here few dual-type pokemon that i had access to now my entire team is completely weak to ground water and rock really not what you want to see i bring in aang who knocks out the sand slash with two fire fangs as clay goes oh does he not have flame charge on flair and that's my bed yeah also he would go for the heel here which means that pantser can probably still take this out i don't think panzer can kill the excadrill in one hit hyper potion last is exa drill but thankfully aang is faster and thankfully hits oh those speed ev's coming in so clutch here for the win you might be wondering why i didn't just set up with aang by using workup and sure retrospectively it would have probably saved me a pokemon because a plus two firefang would absolutely one-shot the sans yeah but firefang can miss right i don't know i think this seemed better i think dodging crits there seems better than dodging the fire fang miss in my opinion slash but firefang is a 95 accurate move yeah so if i miss a fire fang on sand slash or exodrome then i probably lose the battle and hitting both fire fangs is actually marginally less likely than not getting crit so that's my intuition and ultimately i got screwed but that's pokemon for you after burying our sweet sweet prince zuko i decided that playtime is over and i grind up mako until he evolves into darmanitan who is an absolute monster i also get access to the relic passage which means i can get to the bottom of relic castle and there i can catch a volcarona an immensely powerful fire bug type pokemon this seems like the best pokemon you're gonna get in this run while corona is so crazy good i name her azula azula has a calm nature which is finally a good nature since it boosts special defense and lowers attack which is useless on azula anyways since she's a special attacker yeah these moves are pretty terrible but it's it's a really good typing too firebug is actually really great typing now my team is starting to look a bit more formidable and then there's johnny after clearing through chartstone cave i end up in the celestial tower here i catch a litwick and i name him ozai litwick evolves into chandelure which is a poorly designed but incredibly powerful special attacker listen okay i i happen to actually like the design of channel or i think it's very creative unfortunately the trend of garbage nature's continues with ozai having an ad he's the kind of guy who would say that a clef key is a bad design pokemon because it's just a set of keys nature which gives plus attack and minus special attack that is literally the worst nature that we could have gotten yep true but it's fine it's fine i will eevee train her in special attack and speed to compensate for it i also make sure to evie train azula in special attack and speed and intermittently i also train johnny and mako in attack and speed and pyro also gets max speed for quick yawns while i'm getting everyone up to our new level cap i actually find a shiny audino hog shiny soy oh my god it's a shiny guys eventually no i can't believe you killed the other than her shiny she's pretty easy after a single workup from mako swubat goes down to a fire punch and then swanna comes out but it goes down to a return boosted by a normal gem skarmory is last and hangs on from a fire punch thanks to its sturdy ability pokemon with the sturdy ability will actually be pretty inconvenient in later battles but skarmory can't do much to us so it's not a problem here i play it overly safe here and switch to flareon who takes it out with a quick attack before skarmory can retaliate that gets us badge number six next up there's a long stretch in these games between gyms six and seven and during this time we get some new team members i catch a new mole in reversal mountain and name him iro he has an impish nature plus defense minus special attack which is fine i guess but more notably he has oblivious as an ability which turns into magma armor when he evolves which is yet again the worst of the two abilities that corrupt can have but still he replaces pyro as my new yon user and pyro retires to the pc at least for now i decide to ev train iro in defense to make him a physical tank which my team desperately needs the neck yeah probably right you're mostly not that afraid of special attacks i think giving this defensive ease makes sense most special attacks that you're afraid of are water type moves anyway right and you can take like rock type moves with this and this seems like a pretty good idea this part of the game is pretty tough so i make sure to get my entire team into tip-top shape ozai evolves into lampent and after delaying ira's evolution so that he can get early earthquake he evolves into camera then once i get a dusk stone ozai evolves into chandelure and finally after getting johnny to level 43 where he learns outrage i used the new firestone that i picked up in lentimos town to evolve him into an arcane at this point we've gone a while without any major difficulties is outrage really the move you wanted to delay for there i guess there is dragon types that you actually fight huh and hang those super effectively actually seems pretty important for your yeah you know what outrage seems actually really strong that seems like a good idea but that changes when our rival ransom surprises me with a battle in angela town this happens in almost every one of my challenge runs i almost always just forget about at least one rival battle anyways ransom leads with unpheasant and i have azula out front because of course i do so i switch to airo to try and yawn the oon pheasant but it uses taunt so i can't i cycle out to shake off the taunt and hit a yawn next time then i switch to mako and set up two workups on the sleeping chicken then it's a fire punch to knock it out and out comes samarat return just barely doesn't kill samurai gotta love that minus attack nature right and then he retaliates with revenge this is really scary because samarat is way less than i thought it would and has access to a priority aquajet on the next turn hugh uses a hyper potion which was definitely an opportunity to get another workup in instead i just bring him back down to red health yeah you this is something that you have to learn in the vanilla games too this doesn't really happen in kaizo or whatever but i saw this happen to me too earlier when i when i played like a a randomizer save file or something for someone um you forget about this but that that you need to know which trainers heal and what ranges they heal right um because you can actually use that to your advantage so much i think shf purposefully leaves the the healing with potions portion out of his um rom hacks because if you know what you're doing those potion trends are actually so abusable switch out to aang who gets hit by an aquajet that brings him all the way down to just six that torrent ability dude fortunately a quick attack takes out samarat and then a signal beam from missoula takes out the semi-sage in the back getting us a very sloppy victory a critical hit from that aquajet would have been completely devastating water types are just really hard for us to handle which really doesn't bode well for the eighth gym leader but before we do that we have to take on the seventh gym leader drayden and he uses dragon types but finally after warming the bench for so long it's time for johnny to have his glorious day in the sun drayden leads with drutagon and i lead with iro who as usual starts by using yawn earthquake brings the drutagon down to red health which is actually a bit inconvenient because it means that drayden will likely heal him on the next turn which is actually fine here right because it means that he's not using a sleep turn this is actually a really good use of these potion turns right it means that you're not using a sleep turn for when you switch here so you know he's still gonna be asleep the next turn this seems not bad as i switch to johnny a few crunches take out dradogon as he thankfully stays asleep next i thought he would set up workups but he goes down to a single outrage thanks to giving johnny an expert belt which boosts the power of super effective moves by 20 last is the always terrifying dragon dancing hacksaws but he too goes down to a single outrage with the 7th gym badge 1 we get to experience this cinematic treat that has martin scorsese trembling in his little tiny boots i mean a kid but the story in this game is actually pretty cool when compared to the very low bars set by previous pokemon storylines after some forgettable i think the black and white one story is way better though than black and white too black and white two is feels more like a return to what it usually is in plasma fights it's a straight shot to the final gym marlin and his water types this is the battle that i've been dreading since the start of this challenge as we saw from our rival samurai any water type pokemon that isn't one shot will do really devastating damage to our entire team even without a critical hit i mean just look at this battle against one of marlin's random gym trainers this float cell outspeeds ozai and almost one shots him with aqua tail oh that was so scary i would have lost ozai and probably this run these water types are so difficult to handle marlin's team has an additional wrinkle in the form of his lead pokemon a caracosta this wouldn't necessarily be a huge issue since characters of all time is weak to grass types and ozai has access to energy ball however this keracosta has sturdy which prevents it from being one shot and it also knows shell smash which is a very good setup move that doubles your speed attack and special attack at the expense of your defense and special defense simply put this thing is terrifying and very difficult to set up on yet again i came up with a solution that uses the turd monkey but this time he's gonna pay the ultimate price that's right the only way that i can see to win this battle is sacrificing pyro marlin leads dude seeing when you need to sacrifice a pokemon for a strategy to work is so big in nuzlocke's um i mean you have more in the back right you have your camera up still in the back and everything so you'll still have six pokemon um this is like such this is a skill that you need to learn for like super hard runs too especially stuff like emerald kaizo when you just know that you need to sacrifice something and um when it's good to sacrifice pokemon that's like more of an advanced skill that like it takes to learn it's the aforementioned kara costa and pyro comes out he yawns the kara costa who sets up a shell smash i set up sunny day on the next turn so that ozai can survive a hit from whale lord scald kara costa hits pyro with a skull which leaves him with just a sliver as he falls asleep i'm not gonna lie that's a little inconvenient i thought that he'd knock out pyro here with a smackdown which would trigger pyro's rocky helmet to but he chose scald because he didn't know that you would go for sunny day so he saw the kill with scald yeah makes sense because the sun wasn't up yet break sturdy and then give me a free switch into ozai but i guess not now what i have to do is risk kara costa waking up after just a single turn of sleep i switch in ozai and hit an energy ball thankfully kara costa stays asleep and gets knocked out after a few more turns unfortunately because marlon wasted a turn with a hyper potion the sun is gone which means i'm susceptible to being killed by a critical hit from the wailord that comes in so here i decide to sack pyro to get a clean switch into aang to set up another sunny day but when i switch in well lord uses amnesia pyro lives for at least one more turn but surely he dies on this next turn right so i set up a sunny day and whale lord goes for a bounce for some reason marlin really doesn't want to kill this monkey so on the next turn i switch in chandelure to take the bounce and then start hitting hero there would have been real bad so i decide to get chip damage in with willow wisp but i completely forget that whale lord has water veil as an ability which prevents burns that could be a game throwing play but i do see my out i switch to mako who takes a scald as the sunlight fades a fighting gem boosted superpower knocks out the whale lord and then out comes marlin's ace the jealousen and finally after surviving three separate attempts to sack him i switch in pyro one last time he gets knocked out by a skald which gives me a safe switch into ozai who knocks out jealousyn with a ghost gem boosted shadow ball winning us the match that did not go remotely how i planned but the net result was the same an 8th gym badge obtained in a dead pyro um the plan wasn't flawless but sometimes in those nozzles is not just about setting up flawless plans it's adapting to when your plays go wrong to when your plans don't work out and seeing your outs it's what we call the pepe steer factor rest in peace a little dude say hi to zuko for me before the elite four we gotta wrap up the story we get our second trip to the cinema and then there's a bunch of team plasma fights the only one that's really noteworthy and truly challenging is the fight against gatsas especially because you have this fight does stand out to me as one of the hardest fights in the game yeah i think the coal rest fight is also really hard but i think with fire types you probably just sweep it right so whatever you lead with in the fight against kyram white is also your lead against getsys it makes for a pretty unique challenge i decide to lead with azula who sets up a light screen to reduce kiram's very powerful special attacks i then switch to iro who shrugs off a fusion flare and uses yawn last is a switch to mako who takes out kiram with a fire punch followed by a super power ghetsis gets pretty annoyed that his plan doesn't work a 10 year old he leads kofig regis and i again lead azula who has been magically healed back to full health i set up a light screen as kofig regis uses toxic then i switch to iro who as i'm sure you've guessed uses yawn on the next turn i switch to mako as kofa gregious falls asleep next i use belly drum which halves my health but maxes out my attack stat truly an insane move to give to a darmanitan after that it's sweep city kulfagri just goes down to a fire punch seismitoad goes down to a return drapion goes down to a fire punch hydragon goes down to a return and the electros goes down to a return last is toxic croak toxicroak actually knows sucker punch which has priority so a critical hit sucker punch might be able to kill me so i switched to ozai he didn't actually go for sucker punch instead he goes for poison jab which hilariously burns him thanks to ozai's flame body i was actually going to do that with willow wisp on the next turn but i guess this saves me a turn i switched to arcanine who knocks out toxic crop with a fire gem boosted flamethrower winning us the battle after that getzes gives up and he and then go to father-son therapy or something and i'm allowed to move on with my life and also gives me the hm for waterfall which allows me to get one final encounter before the elite four a vulpix from the abundant shrine this isn't i don't think this is gonna see any use is it super necessary but i decided to go for it anyways ironically on the way aang accidentally over levels past the level cap so i'm not allowed to use him for the elite four that ends up being okay though because as strong as aang is flareon's move pool really limits how you smell of a physical for example firefang is his strongest physical fire move so it's not the worst thing in the world that we have to leave him in the box in any case now i actually have room for the vulpix on my team i name her cora cora has a bold nature plus defense minus attack which she took the rats guys she took the rats is actually a great nature let's see how he deal with the samurai this time challenge before getting to the steps of the elite four is a final fight with our rival ransom i yawn his unpheasant with iro and switch to mako to set up belly drum but i get hit with a swagger which could be trouble so i switch back to airo and wait for the unpheasant to wake up before using yawn again another switch in lets me set up a belly drum and then it's all over xamarin doesn't even have aqua jet anymore so there's nothing ransom can do to stop mako from plowing through his entire team as a reward he gives me the drums which is completely useless to me the first battle is against chantal and her ghost types however this is just a clean sweep with firelord ozai who one shots all of her pokemon yeah that makes herself you can probably do the same for caitlyn right did shadowballs the other because caitlyn's mods are also super slow thing to note here though is that i gave azula an experience share so that she can level up to level 59 where she learns quiver dance an incredible setup move that boosts special attack oh he has access to quiver dance too this is over dude this is so over yeah he has so much good setup moves special defense and speed we will immediately start to abuse this move in the next elite four fights anyways grimsley and his dark types are up next i lead iro who gets hit with a fake out from grimsley's lie apart lyopard then uses a tract but ira feels absolutely nothing inside and yawns the cat i switch in a zula who gets hit by a night slash and that triggers azula's flame body which burns the lie apart and prevents her from falling asleep kind of annoying but uh yeah those kind of plays you really have to keep in mind right i mean there's no real way to prevent this except for dude the switch when he's already asleep which risks him waking up the next turn but i think that's fine because you're playing to take a hit anyway on the switch in right so you might as well take it if he wakes up i don't know this seems better than the other way around quickly uses a single quiver dance and then knocks out lie apart with a signal yeah if you're planning to only set up one equivalent for sure which based on my calculations is enough to knock out this lapard five to six times over so good job azula a bit overkill but good job scrafty comes out next but a fire gem boosted flamethrower is enough for a one shot azula also one shots the crocodile and the by sharp in the back and that wins us the second fight third is caitlyn who is definitely not high maintenance whatsoever regardless of whatever she's doing in her personal life her psychic types are just more azula fodder musharna spams yawn a bunch wait what is caitlyn doing in her personal life what's the joke i don't get it wait why is she what is she doing what wait what is the implication here do i want to know so it takes a second to get azula in on yawned but once she's in safe she sets up a single yeah i think i think marshall might still be no he has so much good for marshall too i think this is just over i think he just wins with set up strats here right verdance and then signal beam and flamethrower sweep through caitlyn's entire team that's an easy third victory the final elite four member is marshall who is a massive pain for our team that's because every single one of his pokemon has a rock type move okay yeah one half of his burt and ernie pokemon combo have the ability sturdy sturdy so azula can't just sweep through the team in order to do this it's going to take a little bit of creativity marshall leads with ernie i lead iro and then use yawn and then switch to azula who's equipped with a psychic gem for a quick kill with psychic but i forgot to teach her kick yeah which is pretty i've been there i've been there i use quiver dance as ernie sleeps and then a flamethrower knocks him out out comes conkeldurr who also goes down to a flamethrower third is bert so it's time to switch out to iro and take a rock slide it's a good chunk of damage and a crit from whatever fighting type move bert is using next will definitely kill him so unfortunately it's sacking time cora comes in on the brick break and takes just a little over half health a flamethrower puts bert in the red and more importantly breaks his sturdy ability but a rock slide comes back and takes out cork there obviously would have been a really good team for a short time but her sacrifice will most certainly not be forgotten i think a five pokemon champion here should be completely fine remember that you can like sack everything but your last pokemon on the champion too osi comes out next and finishes off burt with some flamethrowers you can probably sack your camera up on something the turn that it like yawns or something and then or like yawn and then sack the next turn and then belly drum or quiver dance or something that seems like pretty easy right you don't need camera up after that because it's the champion fight last is mine chao who has very little to hit and you have arcanine with um outrage as well for all the dragon types yeah ozai with but a ghost gem boosted shadow ball knocks it out before it even gets the chance with that the only thing left to do is take on the champion iris has a very powerful team and she leads with a hydragon that knows surf so leading iro for a yawn won't work no instead i have to lead azula who sets up with a sunny day to have the damage of water attacks nice as a result surf only does a sliver then i set up a quiver dance as hydragon uses flamethrower for another chunk at the time i was concerned that a critical hit flamethrower would take me out here but looking back at the footage and yeah this you're not even close to dead doing the math i don't think that it would but because i thought it would i don't go for a second quiver dance and instead i go for the kill with signal beam i'm hoping for archeops to come out next but it's dratagon the one pokemon that i can't one shot after a single quiver dance on the flip side drotagon can absolutely one-shot me with a rock slide so i have to switch out to iro who loses a chunk to rockslide but now i can hit a yawn after dradogun just misses with focus blast oh i saw focus blast and kind of just assumed that it would miss but no worries surely that won't kill iron oh it's a crit isn't it oh great spectacular i love this game you know there's a chance that focus blast would kill me regardless of the crit since this is a sheer force liforb dratagon for some reason but i'm just gonna choose to blame this on crit hacks so yeah this is pretty bad i mean like yeah setting up from here can be difficult i think he still has it i think he still has enough the only pokemon that can one-shot dratagon at this point is johnny without rage yeah but then you don't want to lock yourself into outrage because he's probably gonna lapras or archaeops right yeah but once he uses it he's locked into outrage i think you probably will whisp this you have to rely on willow whispering this from chandelure i think this might be your only out here i'm not really sure what else you can do i don't think you want to go arcanine yet i think it's too early it's for two to three turns so depending on which pokemon iris sends in after that it could be a real problem but i don't really have another option so i send in johnny and one shot the dragon bridge if you know what she sends in next it's definitely a better decision it's even if she goes like archeops it's probably not bad right i think this is probably fair of course after that agron comes out so i'm stuck doing pitiful damage with outrage as agron uses automatize and yeah that's spooky for sure rock slide you know this would have been a great time for outrage to snap out after two turns instead of three turns but of course it doesn't with the speed boost from automatize agron outspeeds everyone on my team except darmanitan okay he had super power on darm right i think i would keep the arcanine alive here though i wonder if you sacked the volcarona actually and then go to and then go to darmanatan i feel like that's the play i think you keep arcanine over volcarona because arcanine has more potential to kill something later with outrage over volcarona who needs a turn to set up right i think that's what i would do but i can't afford to switch him in on the rockslide so johnny has to take the hit here for a free switch and mako comes in and knocks out agron with a fighting gem boosted superpower but now we've got to deal with haxorus and mako is at minus one attack and minus one yeah i don't know if arcanine outspeeds that hackstress but i feel like exactly for this situation i think preserving the arcanine would have been better i guess we'll see one defense from superpower so if haxorus uses dragon dance here i'm completely screwed i am guaranteed to white you are minus defense though so he might actually see the earthquake kill yeah i feel like that's the case so i guess having volcarona for the switching here is not terrible either because then he sees a kill after he kills it and then how do you win i again i feel like having arcane alive here would be so much better but i'm hoping that because mako is at -1 defense she'll see the kill with earthquake and go for it if she does then i have to keep mako in to take the hit and give me a free switch to someone else so i click fire punch here and fortunately haxorus uses earthquake knocking out mako and giving me a free switch into o's eye okay at this point i'm pretty sure hacksaws can one shot with earthquake yeah willows seems like the only other option here because you don't have arcanite alive anymore i'm not sure if that arcade actually outspeeds the hack service if it did though having the outrage for it would probably even better i don't think volcaron is going to do anything in this fight but i might be wrong go for a willowist to cut its attack in half haxarus actually outspeeds me here but for some reason it doesn't use earthquake and instead it goes further was probably a 50 50 to earthquake or d dance there if the earthquake you probably would have been dead this is iris throwing the game i have no idea why she does this earthquake most definitely won shots but that's really interesting yeah so earthquake should have one-shotted when he was when he used dragon dance okay so maybe the gen 5a doesn't work as cleanly as i thought it would yeah that's super strange but okay got lucky there i guess but because she's greedy i burn the haxarus which lets me survive the subsequent earthquake and knock it out with shadowball i gotta say relying on willow wisp with its 75 accuracy was incredibly stressful but thankfully unlike aaron zhang it worked out for me here and i'm on to lapras so here we are iris is at two pokemon i'm at two pokemon what's the last mon i actually don't know archeops right okay how do you win i wonder if you can set up volcarona here actually could you sack this sunny day with volcarona set up quiver dances and win i think that's the win condition right so i think maybe yeah maybe stacking the arcanine over the volcano was correct anyway her pokemon in the back is arc because i don't know how else he would have killed archaeops at the end the ops which is faster and can one shot both my pokemon so i only have one play and it's not a guaranteed win the first step is to unfortunately let ozai go down and get a safe switch into azula next is a sunny day to have the damage of surf then it's a quiver dance as lapras uses sing thankfully this 55 accurate move misses which i think makes up for the fact that focus blast and every single rock slide have hit a flamethrower takes out lapras and now it's my last pokemon against iris's last pokemon an archeops you should win here because you're you're faster and should be able to put this into fetus right azula has been fully eevee trained in special attack the sun is up she's holding a charcoal to boost the power of her fire type moves and she has the boosts of one quiver dance is all of them well knocking into fetus doesn't matter you're still dead to a rock type move you just need to hit this one shot right this enough to knock out the rock type archeops nice thankfully it is and with that i've beaten the champion and won the run nice that was hands down the most intense final battle in a nuzlocke i've ever had granted it looks like i just made it a lot harder on myself by not no that was super well played i don't know i don't know if i agree with every single decision um i think he still has a way to go but um these are some insane strats and honestly i think i would have played some fights differently and maybe lost them so played with his outs really well got a little bit lucky at the end but i mean for some runs that's what you need right i would say it's a deserved victory super well played all right go check out flag on hg's video down in the description go check out their channel it's really cool um that's a really cool run personally i'm not a big fan of those mono type challenges because personally what i like about nuzlux is like the variance in repeatability so you know losing around resetting it and then getting handed a different set of pokemon to play with i think that's cool i think that's fun i like that randomness element however this is a super well played run by far the best player we've ever reviewed on this channel it's not even close uh made a lot of plays that i would have made differently but i'm i'm not even sure if my place would have been better so yeah both twitch and youtube are linked in the description hope you guys enjoyed this video go leave a like and ring the bell or something i don't know goodbye [Music] you
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Channel: Pokémon Challenges
Views: 1,030,893
Rating: undefined out of 5
Keywords: twitch, games, pokemon, gaming, pokemon challenges, challenges, pokemon challenge
Id: 1cvkFrwvacM
Channel Id: undefined
Length: 49min 28sec (2968 seconds)
Published: Wed May 26 2021
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