Pokémon Legends: Arceus - 15 Things You Need To Know Before You Buy

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[Music] pokemon legends arceus looks to be an interesting game because it's the first time in a while that the series has shown meaningful ambition completely breaking away from the traditional mold of the series arcus goes for a systemic open world take on pokemon ostensibly promising to deliver what fans have been asking for from the series for so long while whether or not gamefreak can actually deliver on the lofty promises of a breath of the wild style pokemon game remains to be seen the concept is incredibly ambitious and exciting and the details we have on hand do sound encouraging here are 15 of those that you should know before buying arceus mainline pokemon game to not have two versions since time immemorial mainline pokemon releases have followed the formula of having two variants of the game released simultaneously sometimes they may be followed by a single expanded and enhanced third re-released variant both versions tend to be largely identical and you're not meant to buy both as much as you buy one and your family or friends by the other because both versions have some pokemon that are unique to them and you have to trade across both to be able to complete your pokedex arceus marks a strong departure from that setup it is getting only one version just one sku making it the first time in 25 years that a new pokemon game launches as just one variant this is actually because pokemon legends is mostly a single player game while typically pokemon games have some fairly strong and meaty single-player campaigns the long legs and popularity they enjoy over multiple years comes down to their multiplayer component pokemon games include support for pvp battling trading to complete the pokedex and occasionally pve cooperative play as well legends looks to be dropping most of the multiplayer side of the equation and focus almost entirely on the single-player side only while there will be some sort of trading or connectivity with other 8th generation pokemon games it's unclear how fully featured it'll be and could very well just come down to pokemon home connectivity fans who play the series from multiplayer may not find arceus to meet their expectations on the other hand those who have been disappointed at the emphasis on the multiplayer side at the expense of the single player campaigns and the last few entries are probably going to find arceus to their liking not one contiguous open world but multiple open world maps and areas pokemon legends open world isn't going to be one continuous world like in for example breath of the wild or horizon it's actually a collection of multiple open world maps and areas you can think of it as being closer to monster hunter rise to get a better sense of how these maps are presented to the player hopefully this can allow game freak to retain openness in each area while also keeping the design compact and layered crafting as with so many open world games now pokemon legends introduces crafting to the series using resources you find out in the wild you can craft helpful items and consumables for yourself including pokeballs to catch pokemon potions to heal and more you can craft either at jubalife village or at work benches in the camps and outposts you set up in the wilderness presumably crafting resources are going to be easy rewards to incentivize the player to explore the maps changes to the pokedex pokemon legends arceus is all about catching pokemon and populating the first ever pokedex in the ancient sinnoh region back then known as the jesui region but the pokedex itself now works a bit differently than before unlike every other game where catching a pokemon once populates its entry in the pokedex completely legends is going for something more along the lines of 2021's new pokemon snap where you have to observe a pokemon in the wild often multiple times and in multiple biomes taking note of its different behavior and habits to fully flesh out its pokedex page this again encourages the player to pay more attention to the creatures and treat them as part of their environment rather than just something you catch once and then forget about pokemon can attack trainers now of course you have other reasons to pay attention to pokemon now because they can and will attack humans and trainers as well this marks the first time we've seen pokemon attacking humans as a game mechanic in the series while the games always traditionally talk about it we never really see it but no in legends wild pokemon can attack you and if they knock you out you're carted all the way back to your base camp meaning you need to make sure you're not getting hit thankfully the game gives you some nimble dodge moves to avoid incoming attacks battles take place in the overworld now pokemon attacking you isn't just for show it's part of the overhauled battles in the game which no longer break into their own separate battle screen but rather take place in the world seamlessly this presents some interesting implications for the design of the game for example is it possible for your existing ongoing battle to be joined by other wild pokemon that may be in the vicinity we don't know yet but the series moving away from battles breaking out into their own screen is definitely an exciting prospect alpha pokemon not all wild pokemon are equal alpha pokemon are especially powerful and dangerous beasts in the overworld that are easily identifiable because they're bigger more aggressive and have telltale red eyes these are the ones you want to steer clear of until you feel equipped enough to take them out think of them as the named monsters in xenoblade or the foes in etrian odyssey like in those examples when you do finally take alpha pokemon down the rewards you gain will be greater than just defeating regular pokemon changes to the battle system there are even more changes to the battle system than battles now occurring seamlessly in the overworld and pokemon being able to attack humans in fact legends mark some of the most dramatic overhauls to battles the series has ever seen you get two battle stances strong and agile with strong emphasizing attack power but making you slower and agile inversely emphasizing speed over raw strength you can switch between them both at any time and you will have to because legends also changes the actual flow of battles it's no longer strictly turn-based like older games instead you can stack up multiple turns for yourself based on stat buffs similarly the wild pokemon you're battling can do this too strategically switching up styles to line up multiple turns and then unleashing devastating blows on wild pokemon will hopefully change how battles are approached in these games new pokemon while new pokemon are traditionally only introduced with a new generation game freak has been blurring that line for the last few years and introducing entirely new species in the middle of an ongoing generation pokemon legends may not be the official start of the 9th generation but it similarly does introduce multiple new pokemon how many is unknown and it's reasonable to not expect a lot of them since as mentioned this isn't a new generation but we do know of a fair few already including hissuan variants of existing pokemon species such as voltorb and entirely new species such as the majestic looking stag pokemon wiredeer traversal traversal looks to be the most intriguing part of legends which is interesting since that's not something that pokemon series has traditionally emphasized however it looks like it will be building upon some concepts originally explored in sword and shield which allowed for multiple immediate seamless forms of traversal for the player but taking them to their logical extreme so you can for example glide off of heights using a flying pokemon yes this is an open world game in a post breath of the wild world of course it has gliding surf across lakes and rivers on the back of your giant water pokemon and right across the landscape on the back of your wire deer the aforementioned stag pokemon and these are only the confirmed ones we know of will we for example be able to use a grass pokemon's vines to scale cliffs can we go from one form of traversal seamlessly into another these questions remain to be answered but the possibilities are exciting mission structure so how is pokemon legends structured we don't have the traditional gems or pokemon league setup that has become basically synonymous with the series so we're going into some uncharted territory here we don't actually fully know how legends will work but we have some idea we know that we have to explore each new biome one of those aforementioned maps and that we accept missions to scope out the area observe the wildlife and catch pokemon these missions can take the form of something like monster hunter or new pokemon snap and presumably once you're done with a critical number of missions for one area you unlock a new one that you can then move to but anything beyond this including how the game integrates a narrative into the setup has been kept under wraps character customization character customization is one of the most beloved features in the series and thankfully it's one fan favorite idea that game freak hasn't tried to take away with pretty much every new pokemon release now including it in some form or the other this will be true for legends as well with character customization already confirmed and we've seen some pretty interesting looking outfits for both the male and female characters in the trailers already bonuses for linking to other games much like other switch pokemon games legends gives players bonuses if you have save data for other pokemon titles on the system if the game detects save data for let's go you get a pikachu mask corresponding to the version you played for your character if it detects sword and shield save data you get two bonuses the ability to battle and catch the legendary pokemon shaman after the credits have rolled and a really great looking kimono set based on shaeman for your character to wear which you get much earlier about an hour into the game starter pokemon much like in other mainline pokemon games you get a rare starter in legends as well and the selection this time is interesting the fire type cyndaquil from the johto region the grass type rowlet from the alola region and the water type oshawott from the unova region fans have theorized these pokemon were selected for how they tie into feudal japanese imagery which hissui represents which is definitely cool we'll see whether that aesthetic is something the game incorporates more when it launches in january 2022 that's all for now if you enjoy what you saw please hit the like button and if you're new to the channel now is a great time to subscribe we upload brand new videos every single day after subscribing don't forget to enable all notifications by clicking the bell icon thanks for watching this video and we'll see you next time right here on gaming bolt
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Channel: GamingBolt
Views: 880,072
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Keywords: pokémon legends arceus, pokemon legends arceus, everything you need to know about pokemon legends arceus, pokemon legends arceus gameplay mechanics, pokemon legends arceus single player, pokemon legends arceus open world maps and areas, pokemon legends arceus crafting, pokemon legends arceus pokemon can attack trainers, pokemon legends arceus battle system, pokemon legends arceus mission system, pokemon legends arceus character customization
Id: MKAUHTHjTso
Channel Id: undefined
Length: 11min 16sec (676 seconds)
Published: Wed Dec 15 2021
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