Is it possible to beat Super Mario Maker 2 without touching a single coin, but with Luigi's Help?

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this video is brought to you by my brand new second channel super evil maker do you want me to play your levels do you want a new video every single day well go sub right now and check out all of the cool vids half a year ago i attempted to beat super mario maker to story mode without touching a single coin if you haven't checked out this video yet you should watch it first because i am about to reveal how many levels we were able to beat back then okay last chance to click the card okay because i'm about to say it i'm about to say it last time we cleared 44 levels without a coin out of all of the 90. this means we have 46 that we haven't beaten well today we're going to attempt to beat those 46 remaining stages how you might be asking yourself well when you die a couple of times in super mario maker 2 luigi appears and gives you a life lesson when things get hard you can either give up try again or call luigi and this is what we're gonna be doing this time around the rules are simple we are going to take all of the jobs we couldn't beat previously and we're going to revisit them but this time we'll be using luigi's help when luigi's mode is activated you can push the minus button to add assist parts those include spar ups as well as blocks everything is allowed as long as it helps us beat some of those levels without a coin you see this lovely coin counter up there well we need to keep it at zero or else we fail can we improve our record using luigi's help time to find out so let's just jump into it job 2 was our very first problem during the main quest because although we managed to squeeze our way up this staircase without touching a coin once we got to this part we are meant to use this koopa shell to make our way across the on-off walls over there and there's tons of coins on the way and this block that the shell needs to hit also gives out dirty coins thankfully we can just create a staircase with blocks to go above this troublesome section job 5 takes place in this ghost house that is requesting us to hit these p-switches to quickly make our way up the tower and into the pipe but the blocks we hit are turning into deadly coins thankfully we can now beat this stage by ordering a feather cape from luigi's helpful store once we have this feather cape equipped we can now just spin the blocks and make our way to the top some of those jumps are going to be quite complicated to pull off as you'll need to be crouching to get through but it is possible job number six was not possible because it introduced clear conditions to us meaning we absolutely have to get 30 coins in order for the ending to even appear obviously even with luigi's help there's not much we can do here job 11 started off with this and we could immediately tell this wasn't possible i remember mentioning it was a shame because the rest of the level was actually possible without a coin which still holds true to this day use luigi and place a couple of blocks to make your way above those coins at the start and you'll be all good to go job 15 is another level with a clear condition this time asking us to reach the goal without jumping there are coins right at the beginning so there's not much we can do however luigi can give us a pal block and using this block we can make every coins on screen fall down and disappear after a brief moment using that strategy all of the evil coins can be moved out of the way once that part is done just play the level like you normally would up until the very end with the boo and the cannon tiptoe left and right to make your way to the flagpole without touching those dirty coins and you'll be all good job 18 asked us to do handstand on all of the trees to make our way to the end and while i managed to find a way to dodge the pesky coins given once you do the handstand i couldn't get past this section over there because of all of the coins that were on our way thankfully we don't need to cat dive through coins anymore as we can just place some blocks and create a bridge to make our way up there nice job 19 takes place underwater and while the first part was pretty easy once we got to this part there wasn't much we could do we have coins in the path evil twisters and a wall of green cheap cheeps closing on us use one of luigi's spar up to damage boost through the wall of cheap cheaps and then use a pow block to get rid of the coins on the way sadly you'll be needing another pal block to clear the next part and we only have one in luigi's inventory thankfully after we touch the checkpoint flag we can simply lose a life on purpose by touching those spiky dudes and then our luigi inventory will be completely replenished nice once you get to this part you'll be needing a pal block to get rid of those coins and yet another one to go up this pipe hmm this is not really possible i did manage to create a safe box and hold the pow block in my hands to swim in between all of those coins it was really stressful but it worked get rid of those coins at the end to go up the pipe and this level will be done job 25 was pretty easy up until we got to that room the problem here was that you had to hit invisible blocks to create a bridge and make your way to the top every single invisible block was giving out a dirty coin well now we don't need those invisible blocks anymore cause we got some luigi blocks create your very own luigi bridge and make your way across coinless this next section is filled with bouncing note blocks and some of those contain evil coins so i suggest just making more bridges across the room to play it safe job 26 asked us to do tons of moon jumps to make our way to the end and while the first parts were pretty easy to beat we soon reached this part where we are meant to bounce on the koopa and make our way across those spikes but with the coins up there there wasn't much we could do use luigi's block to clear this one section and then the rest of the level can be done luigi-less yep you heard that right luigi less that's a new word i just made up job 28 is a level where you need to go through five different puzzles collecting red coins to open up the locked door and as i mentioned in my previous videos red coins do increase our total coin counter sadly this one is not going to be possible job 33 was pretty fun it is a speed run level where you are meant to quickly make your way to the end by running super fast and hitting the on off switches on the way those three coins are super difficult to avoid and make you lose tons of time but the real issue comes from this part where you're meant to run on the conveyor belts and jump off to hit the on off switch obviously we now have to put some luigi blocks to allow us to do that coinless and while this is not that difficult reaching the end with enough time on the clock was the real problem it took me a couple of tries to get the perfect run sometimes i was super close other times not so much but i eventually reached the end with 0 seconds to spare that was a close one the problem we had with job 35 was not doing the handstands to get the clear condition nope it was actually making our way to the top after doing them most of the clouds that we need to move to are full of evil coins and although we can get quite high using enemies to bounce there was not much we could do near the n over there thankfully a couple of blocks will be all that is needed to beat it this time around job 36 required us to move through those pipes to visit an upside down version of the world and then make our way to the end but there were too many coins on the path that we couldn't avoid now that we got luigi we can just place blocks and make our way to the very end like a true epic gamer job 37 takes place on the seesaw on rails and it does contain a couple of coins on the way but they can all be avoided for this first part sadly after going down that pipe this second section will contain a spike tunnel and a few coins there's not much we can do to dodge those sadly luigi's blocks will come in handy to make our way under this tunnel um above this tunnel the rest of the level is pretty easy so do not worry about it job 39 gives us a koopa clown card and lots of enemies to shoot down and this was all fine and dandy up until this one part where there is no way to fit without touching a single coin don't try abandoning the card behind as even if you make it through the coins you won't make it super far because there's a pit down below use a pal block instead to get rid of the troublesome coins and then slowly glide your way to the end of the stage job 43 takes place in the dark and i remember doing lots of precise jumps under the coins up until i reached this part where we need to hit an on off switch but there's tons of coins underneath as it turns out even without luigi we can just jump and hit one of those pow blocks to clear out the coins nice oh by the way the ending of this stage didn't look very promising either with tons of coins and not a lot of ways to dodge them use luigi to place blocks and you'll be okay job 44 is home of a clear condition that wants us to collect 40 gross yellow yucky disgusting coins this one is not possible job 45 was impossible right from the start wanting us to jump on this coal coaster but since there was a lonely coin on top of it we couldn't do anything thankfully we now have luigi's blocks to help us get to the top there are gonna be more evil coins on the way but no worries we'll make it to the end coinless job 46 was a problem right from the start because of those pesky coins on the way thankfully a good old luigi pow block is all that is needed to clear them but we'll need to place even more blocks on our way to get to the end oh and we're gonna need another one of those pow-block for the last part so make sure to get crushed by one of those swampy after hitting the checkpoint to replenish your inventory this level actually requires luigi's help quite a lot oh hey job 51 wants us to collect 50 coins that is yucky no thanks job 52 was a really annoying level taking place in the dark on a very fast moving platform on rails you can barely see the coins before they pop out on the screen and you'll probably end up touching them all the time thankfully another thing that luigi provides us is a free flashlight yeah every time you switch to the luigi building mode you can actually see the entire map and that helps out a lot for this level this part here has so many coins that there is no way to beat it without placing a couple of blocks keep using luigi's help and you'll reach the end job 55 usually requires you to hop in that koopa car and make your way to the end this is totally impossible because of all the coins on the way but i did manage to get to the end by using luigi's help by placing blocks using pal blocks and such only to realize that the car was a clear condition no car no victory well this one is impossible speaking of job 56 wants us to collect 80 coins to beat it not gonna happen today introducing job 57 yet another level that wants us to collect evil coins to beat it a hundred of those to be exact it's not possible either job 58 contains a lot of twisters and there's usually lots of coins above them this is a big problem for this quest as there's no way to really control where the twisters will make you fly luigi's blocks will be really helpful to create our very own twister-free staircase of blocks once you get to the checkpoint you'll reach this part and there's sadly no way to make our way above without touching one of those three coins even though it looks possible the twister down there really prevents us from doing it we'll have to be using a pow block to clear out the way however now that we have no more pow block well this part will be very complicated you need to use the bumps to break blocks and make your way up there if a bomb blows up a coin you collect it this means you'll need to block the twister in the corner over there with a block and then you'll have to place bombs in the middle row and use blocks to make sure they stay there this took me quite a while and a couple of tries to figure it out but once you do it it works and this level will be done job 60 features more twisters and thus contain low gravity jumps making your way up and down this level is very confusing but with luigi's help we can use blocks stars feather cape and everything that will help us make our way to the end be big brain and you'll be this one job 64 takes place on a fast snake block going through spikes there are tons of coins in the first part but we can actually beat it without luigi up until this part there's nothing to do there so make sure to use luigi's blocks and you'll be able to clear it way more spikes and coins await along the way but it is actually possible to beat it by using lots of blocks and other items to clear out the way the issue with job 65 was that you needed to hit those pow blocks to destroy the purple blocks there but they did explode the coins around them and you'd be collecting them do not fear as luigi's blocks will now allow us to go above the purple blocks once that is done the rest of the stage is pretty much easy so that's kind of nice job 67 had this one vine that we needed to climb on and with the super mario bros 1 game theme we can't really switch sides on the vine without touching one of those coins now that we can place blocks well we can just avoid using this vine altogether and make our way to the end job68 wants you to run away from those bonsai bills in a narrow path we can avoid dying to the bonsai bills by using a power up and then we can place blocks down there to avoid touching some coins but in order to hit the on off switch and move through the level well you'll need to use a pow block to clear out those coins only to be met with more coins that need to be cleared and no more pow block in store to be fair we'd probably need around 5 pow blocks to clear this stage so sadly this one is not possible the title of job 69 is master of wall jumps but with all of those coins on the wall we won't do much while jumping here instead i suggest just jumping then adding blocks underneath you and making your way to the top that way job 70 is a speed run level where you need to run under falling icicles this is a very scary level to play because you can't really place blocks above you to protect yourself instead you have to put blocks above the coins and make your way right by waiting for icicles to fall down in front of you this is insanely precise and scary and you'll need pow blocks to clear some of the coins on the slopes kinda spooky but possible job 71 wants you to hit enough switches to save koopas and collect keys which becomes a problem over there where there are coins on the floor sure you can use a pow block to clear them and that works but as soon as you enter this next door there's more coins that you need to clear and no more pow blocks to do it this one is not possible job 76 has a clear condition of collecting 50 coins so this one is also not possible job 78 forces you to break blocks using the big mario mushroom and while you can place blocks to make it far in the stage once you get to this part well there's not much you can do to save yourself you absolutely have to go over there to break blocks above you but to do so you need to collect those pesky coins over there thick mario is too thick to fit there so this one is impossible job 79 usually wants you to make your way across clear pipes to defeat skip squeaks and collect their keys but we don't actually have to do that anymore just spawn a fire flower and defeat those guys without touching coins and you'll be good job 81 requests us not to jump or else we fail the clear condition and as you can see we have to make our way across these platforms but there are coins on the way and sadly we can't even use that pal block because to break a pow block in the super mario bros 1 game style you have to jump underneath it and if we jump we fail and you cannot grab it or anything this one is not possible job 83 usually takes place in this koopa clown car but since this screen is scrolling way too fast you're definitely going to have to ditch that car and place blocks to create a bridge instead especially with all of those coins on the way thankfully it is possible to make your way to the end with that weird strategy job a4 requires us to collect red coins to unlock the door and we cannot do that in this quest red coins they count not possible job 85's main problem was this annoying thwomp that would try to crush you but would instead crush those blocks and give us two dirty coins let's just fix it by using luigi and there we go now that looks way better problem late womp you're not going to be annoying me anymore job 87 is featuring some coins inside of those wooden crates so make sure the bully enemy breaks them and not you oh and to get rid of those three coins over there you'll need a pal block after that it's just fun and games and this level will be done job 88 does feature lots of scary jumps underneath coins and tons of annoying moles to dodge but the real problem came from this part with the thwomp you cannot actually go through this way without touching those coins which is quite the problem thankfully using a pal block now gets rid of those and we're good to go job 89 is super confusing to beat it will require you to use your big brain in every single room if you plan on completing it coinless first off place blocks to avoid those coins and go up the pipe bring back the p-switch over there and push it but as soon as you push it use a pow block from luigi to clear the way and enter the door but once you enter this room make sure to block this cannon with some luigi blocks as the shell it throws bounces on some note blocks and one of them contains the dirty coins that you automatically collect if you don't block it grab the key and make your way back with a p-switch and once you're done with those scary jumps push the p-switch to avoid collecting those coins by kicking the bubble make your way back to the spiny shellmet and make sure to grab another p-switch as you'll need it to turn those coins into blocks and then ground pound those make your way to this door over there and then avoid the different flames on the way go into this pipe and clear this final room to make it to the flagpole not gonna lie this level is insanely complicated insanely difficult and kinda stupid it took me a while to figure it out but it is possible job 90 is the last stop of the day and this one is thankfully very possible our problem was that we had to collect those evil coins while running over there but now we can just place some blocks to avoid touching them and will soon reach the end of the stage and also the end of the quest so is it possible to beat super mario maker 2 story mode without touching a single coin well even with luigi's help no it's still not possible to beat all of the 90 jobs but our old record without lugi was 44 stages completed out of 90 and with luigi's help we managed to get 77 done out of the 90. now that's what i call an improvement that is pretty epic thank you so much luigi you truly are a hero thanks a lot for watching this video my dudes there is only two weeks left to buy your very own the rules are simple t-shirt so click the link in the description or the card on the screen right now if you want to get yours make sure to check out super nico maker my daily show where i play your mario maker levels and tap the cards on screen right now if you want to watch more epic videos i will see you next week for another video or i will see you tomorrow over at super nico maker bye
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Channel: Nicobbq
Views: 795,570
Rating: 4.9018784 out of 5
Keywords: Nicobbq, Super Mario Bros, Super Mario, Mario Bros, Challenge, Coinless, Without a coin, Hardest Stages, Courses, NES, Super Mario Maker, Mario Maker, SMM, Mario Maker 2, SMM2, Switch, Nintendo Switch
Id: T5XLoo5Vob4
Channel Id: undefined
Length: 20min 55sec (1255 seconds)
Published: Fri Jun 12 2020
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