Incognito IVARA: Now Better Than Ash? | Whispers in the Wall

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when night I alone afid hey everyone welcome back this is another build that's been cooking for about 2 months now quite a few things have changed since then leading to significant discoveries and Improvement to builds I'll be showcasing three variants being a budget and the full-fledged showcase that can take advantage of many more tricks as well as an even more offensive oriented version that is a bit harder to use the main mechanics of today's video were provided by some awesome people from the Quasar Clan testing and Discovery credits get complicated so there's no point distinguishing who worked on what Incognito ivara is incredibly safe to play and Incredibly satisfying shout outs today go to two quar members the man's already making rounds dystopia and a second lesser known but dedicated endurance runner for more details please check out their channels and pinned and description for some unique content ivara has always been plagued by issues as a weapon platform outside of bow builds or Camp is setups with the dash wire augment there was not much else Run and Gun style ivara stuff could do this of course was due to her lack of mobile Buffs besides prowl and prowel came with many penalties a massive movement slowing modifier and the inability to Sprint or parkour without breaking prowl and firing non-s silence weapons briefly uncloaking you this made her somewhat annoying to use for many in regular play outside of spies while still viable for standard horde content the biggest stickup was prow being a channeled invisibility ability but having massive energy penalties for hitting enemies with your melee two energy per hits per swing you can imagine any good melee with range and status hybrid based setups and steel paths would burn through your energy insanely fast wielding it this way like its hunt fixes this because the very nature of chasing melee kills will reward you with health orbs at 50% chance this converts to energy via equilibrium equating to 27.5% energy restored on average per enemy killed by melee the five status requirement is only needed to extend the timer and on a decent duration build can be completely ignored since you can just recast on expiration now you can comfortably melee enemies to death without worrying about energy drain but it's not completely free and requires efficiency and duration balancing an alternative subsume to consider is mold this is the only significant movement speed buff helmet available that massively improves prow Mobility because it cannot restore energy like L its hun can we need to Outsource our energy generation to another reliable source this setup is much harder to run because it requires more awareness aess due to much lower energy generation you cannot let combo fall off or die Etc else it is rather annoying to set back up for perspective energy will be coming from durga's Arc coil precept tagging to activate synth deconstruct instead of leet hunt leet hunt can trigger on anything killed by melee influence and our direct melee at 50% rate meaning every single Kiloo like its hunt for 27.5 energy on average per enemy assuming Max rank equilibri syn deconstruct only works on enemies tanked by Arc coil which has a maximum range of 10 m and limited to seven enemies per proc syn deconstruct also only has a 25% proc rate for health orbs meaning it has less than half the generation of like its hunt we also lose access to using Nautilus like lyit setup which leads to minor loss of grouping KPM and exchange for much faster movement speed to get to enemies sooner for minor gain of KPM play style differences essentially the more advanced variant introduces two crucial gamechanging tools for ivara melee influence and tenai both of these require access to much later game content or spending a decent amount to platinum if you don't want to unlock set content both drastically change build performance which is why there are two separate showcases the non-influence setup without Teno Kai's benchmarked around 100 KPM and is quite simple to use with Cass and forget the influence tenai is slightly more involved but still very chill to play why is melee influence and tenai so special on ivara let's look at melee influence first remember how I said prowl has an energy penalty per melee hit inflicted on each enemy of which we need to use like it hun to negate this penalty only tracks enemies physically hit by your melee this means the spread hits via melee influence are exempt from the prow melee penalty not only does this mean we spend a lot less energy to kill more enemies but because melee influence can also activate amalgam Argan metal longer on spread procs when using a dagger it also results in quadratic scaling armor strip based off of enemies hit per swing reducing the amount of swings needed to even kill enemies on Direct hits so we get more kills and less energy spent per direct kill this is such a big buff that I was able to go from a slight positive energy economy at 135 efficiency to just 45 efficiency and still be overwhelmingly positive energy economy the second tool is tenai this is important because remember the prow gives a massive base movement penalty cutting to just 25% the infiltrate augment is crucial to today's setup allowing high strength builds to restore much of our speed and if exceeding 400 strength because the augment is uncapped actually results in an overall speed buff instead of a penalty since it will modify our speed to higher than 100% of original more importantly tenoc allows us to use heavy attacks for free every once in a while use disciplines Merit today all other tenai mods suck for this build this free heavy attack is important for activating in Caron mode and Buffs if you're using those kind of melees but more importantly allows us to regularly activate the refreshable mod dispatch overdrive this mod grants plus 60% base movement speed for 15 seconds on a heavy attack hit adding a monstrous amount of movement speed onto prow Lara how much buff does melee influence anten Kai Grant Ivar prowl we go from 100 KPM to between 160 to 180 when was the last time Ash had KPM that high and could be invisible forever let's look at those ivara builds the first is for non-influence an tenai setups if you just want an easily accessible chill Incognito ivara remember this benchmarks traditional mainly around 100 KPM this build reaches 379 strength with molti augmented in manai plus Growing Power snapshotting onto prowl just remember the mol augmented requires 250 kills to max out we need duration for like a ton so we use narrow-minded as range as a dump stat today this gives the 112 duration and 135 efficiency split build one is known for prow drains 058 energy per second tripling on parkour rolls and 1.3 energy per enemy hit per melee swing infiltrate reaches .95 times of movement speed scaling at 379 strength and dispatch overdrive grants us a bonus plus6 equilibrium is mandatory to convert Leets Health orbs into energy each enemy killed by our melee is worth approximately 27.5 energy meaning 100 KPM generates 2,750 additional energy per minute to offset prows hit penalties PRT flow is required for bad RNG on like its hunt since you will lose energy insanely fast against tank your enemies or when mobs don't drop orbs per the 50% average pertur footed is just quality of life since we are in viz but still recommended to not get knocked around by Annoying xmus abilities Arcane strike helps many melee get better kill speed for less movement blocking from crowds if we shift over to the melee influenced Teno kayara you will notice we have completely skipped over efficiency no fleeting no streamline we don't even need Prime flow because all of the indirect kills from melee influence make up the most of our KPM and ignores the prow mainly drain penalty energy economy is still massively positive so there is no need to worry about bad RNG and Prime flow is skipped instead we opted for augre secrets and transient fortitude bumping up the final build to 447 strengths with mol augmented in Matteri plus Growing Power snap shotting onto prowl this results in an actual movement buff due to infiltrate granting 1.12 times movement speed modifier while in prowl dispatch overdrive grants an extra plus. 6 even higher duration from no fleeting means you only have to recast like itss about once a minute equilibrium of course is still manatory to convert orbs and at the lower 160 KPM Benchmark we generate still 27.5 energy per melee kill for over 4,000 energy a minute preure footage should be in the exus I just have polarity problems the other empty slot is flex and you can even run the dash wire augment here for massive crit Buffs from our strength scaling if you want to take into killing Demas or some other whack job for super comfort of course radar streamline or flow works here too it's really up to you finally our third ivara build is the mol set up for Giga movement speed the main difference is loss of the flex slot because energy balance is delicate on this build you need to be able to keep getting kills in maintaining melee influence active to gain more energy than you lose you can easily lose almost 100 energy every few seconds meaning primed flow is required to count for massive energy spiking up and down we want our molti speed buff to last as long as possible so I opted for primed continuity instead of transient fortitude fully stacked this build reaches 3 92 strength with mol augmented and matai plus Growing Power snapshotting onto prowl that's a98 times movement speed modifier with dispatch overdrive still granting plus6 flat and multer granting a 2.96 Time speed multiplier at 392 strength lasting 12 and 1/2 seconds this build is energy posited enough in steel path survival to refresh multi instant the speed buff expires but you'll see soon on why it should be free otherwise the build is quite similar in play and my choice to the 45 efficiency leth hunt build 2 with both being meant to be used with melee influence tenai setups if you have access to it I strongly recommend using an argonak metal logger set up with a dagger today for melee influence this is because melee influenced taxis the amalgam aranak metal logger armor strip on its AOE and result resulting status effects this is also why we pick gas in electric DPS since it will cross chain enemies even after the AOE for additional quadratic scaling armor strip in DPS gas clouds also persist even after death helping push DPS in zones against survivors faster our pistol can be literally anything you want I'm not really using mine I would recommend bringing dexterity arcanes on both guns since that will be per stacked from your melee if you need to shoot and it also extends our combo duration 20 seconds comfortably you do not need to be on aont since this is a core mainl spam build so 20 seconds duration is more than enough I opted for matai to snapshot to plus 40% strength buff onto prowl for a melee I chose inadem as the foundation since daggers Can taxi argonak armor strip however what's more important is to pick a melee that has good forward melee Freedom you cannot parkour or bullet jump while and prow Beyond rolling so something that freely lets you bulldoze forward without animation locks work best war fans like gunson are perfect for this with complete Freedom as the most basic choice but other really good options also include tonfas with say over an outcast stance on pratos or Cronin Prime polar arms with shimmering blight like Eden or orthos prime among others of course shot and Throne melees will also work today inadem is good Comfort due to tenai allowing me to activate in carnon form without burning combo this grants me the free plus 40% attack speed and plus 3 m base range which is superb for daggers I also use these perks for even more attack speed so that I wouldn't have to mod any directly on the weapon this is what frees up the slot for dispatch overdrive for the sweet plus 60% movement speed boost pointed wind has the most freedom of movement for forward melee combo on daggers We Go Gas and Electric like standard dagger setups because it leads to fast this armor strip with aranak augment D ranked one of the 6060s to maintain electric is the highest Elemental weight for proc priority weeping wounds pushes us up up to 135.5 status at 12 times combo Prime Smite are used and are super important because they triple dip on melee influence status taxi for 3.72 times more damage on our gas and electric procs and of course we'll use condition overload since it's a status span build that does transfer properly across melee influence reach plus the incarn on form lets us poke out to 7.8 M sparing nothing in our sights obviously bring melee influence since that is what allows ivara to not burn through all her energy in melee prowl if you want this weapon to constantly activate manifold Bond you can drop Prime to reach for Focus Raiden to meet the three Elemental status requirements to spread UNM influence that will all proc manifold bond for cordin our companion build today is Nautilus for the like its hunt setups to maximize the amount of free grouping which allows us to hit more enemies per swing for faster 20 M AOE armor strip and DPS it also obviously drags enemies to us to kill sooner resulting in more direct KPM nothing special going on standard Cordon manifold Bond kind of build with primed radar since we kill so much we need to know where to go next Guardian doesn't matter since we're invisible and basic radar and vacuum rest of the mods are flex your Sentinel weapon also isn't that important since the iara destroys 90% of the enemies before your Nautilus can even shoot them for Mt setups we use deera instead so that our coil can be spammed via manifold bond to both spread status effects for easy your killing but also activate synth the deconstruct as our main energy source converting 25% of enemies tanked by AR coil into Health orb drops on kill we also use Mystic bond which activates on any companion ability cast Target switching from assault mode and the constant Arc coil spam both count as activations towards the five needed for a free ability cast this works perfect for Mt because we only need to cast that once every 12 and 1/2 seconds for the speed buff for the elements we want to proc with our coil it carries over elements from manifold bond which inherits the mons of our Sentinel weapon I opted for a hellstrom using this build covering heat radiation and viral for ever easier manifold Bond coold down reductions fire rate is super important for hellstrom since it shoots so damn slow remember to use the build you cannot Sprint or parkour Beyond rolling but you can shoot silence guns if needed otherwise just Spam melee make sure like its Hunt is active to negate the melee penalty of prowl make sure to cast more for 12 and 1/2 seconds of speed Buffs if you're using that variant recast prow when you're at 250 kills to benefit from a fully stacked mol augmented and snapshotting high strength with mine acolyte shows up it only takes four melee Wings to activate a tenai prompt and wipe it off the map with a free 12 times combo cheers if this is your first time watching feel free to leave a like or better yet subscribe let know your thoughts down in the comments 79.5% of you are not subscribed I'm trying my best to get you new information out always as soon as possible possible like I've done with the Whispers And The Wall content stick around if you want to see interesting memes and builds on a nearly daily basis you don't miss out on any of that do you that'll be it for this video thank you all for watching and see you all next [Music] time [Music]
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Channel: AznvasionsPlays
Views: 32,925
Rating: undefined out of 5
Keywords: Warframe, Best Steel Path Build, Warframe Steel Path, Whispers in the Wall, Companion Rework, Manifold Bond, Nautilus, Nautilus Build, Cordon Manifold, Ivara, Ivara Prime, Ivara Prime Build, Ivara Prime Steel Path, Best Ivara Build, Ivara Nuke Build, Ivara Concentrated Arrow, Ivara Prowl, Best Ivara Helminth, Ivara Molt, Ivara Lycath's Hunt, Innodem, Innodem Build, Best Innodem Build, Innodem Steel Path, Diriga, Best Diriga Build, Diriga Steel Path, Amalgam Argonak Metal Auger
Id: bNEPC9FV920
Channel Id: undefined
Length: 16min 34sec (994 seconds)
Published: Sat Feb 03 2024
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