Hyrule Warriors: Definitive Edition - FULL TIER LIST
Video Statistics and Information
Channel: Warriors Dojo
Views: 608,499
Rating: undefined out of 5
Keywords: Hyrule Warriors, Musou, Dynasty Warriors, Koei-Tecmo, Omega Force, Nintendo, Nintendo Switch, Wii U, 3DS, Hyrule Warriors Legends, Hyrule Warriors: Definitive Edition, Hyrule Warriors DE, Link, Zelda, Ganon, Ganondorf, Triforce, Toon Link, guide, Twili Midna, Twilight Princess, The Legend of Zelda, Ravio, Link Between Worlds, Sheik, Tier list, Tier, S Tier, A tier, B Tier, C Tier, Ranking
Id: KYRp9vlxYW8
Channel Id: undefined
Length: 39min 5sec (2345 seconds)
Published: Sat Jul 13 2019
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Thanks for posting my video here OP, but man am I disappointed looking at this thread.
Boy oh boy, some of these responses. This is part of the reason why I don't enjoy participating in threads like this; even though I encourage discussion in the video and fully state that these are just my opinions and I fully believe that just about every player is going to have their own list which is going to be different, much of what I see here basically amounts to, "This guy is completely wrong, MY opinions are the only correct ones and anyone who disagrees is clueless." The simple fact that so many people are disagreeing in this thread alone should be enough evidence to maybe pack in such a naive viewpoint, but I guess that's how it is.
Mentions around the Agitha section that this is a list around their βbase kitsβ so no Hasty Attacks, but also refers to My Fairy skills when talking about YLβs placement. Kind of a weird decision imo.
Also rags on Wizzro and Fire Rod for being too linear, yet puts Midna above Zant and Skull Kid. Many weird choices all-around.
Could we get a text copy of the list for those of us who don't want to sit through a full 39 minute video?
Meh, I find Young Link not that good. He's something of a "late game" character seeing as how you need most of his badges and a fairy power which takes forever to get for him to work into the OP range.
Without the fairy you get a character that's crippled in 1v1 fights because if his magic runs out he wont be filling it that fast using his heavy since 1v1 wont give you much to work with. So "kill giant bosses" becomes "run after the special enemies to fill your stuff then come back"
He reminds me of Blood Death Knights in World of Warcraft. If you're surrounded by mobs you become the most OP thing there is. 1v1 though, you quickly fall behind everyone else.
I also consider Volga to be S-tier because you have everything from mass aoe to an infinite stun that breaks the game.
Tier lists are a good "reference point" but every true player knows you always make your own.
Great Fairy in worst tier = ALL MY RAGE!!!
I mean, sure she might deserve it when it comes to ...many situations (WPS), but damn she's awesome and is arguably the strongest raw STR with a 255 Link and her C1 popped (like 2500 STR since she doubles Link's STR from levels). She's great at clearing crowds, so much so that you wish the game's draw distance was larger since she clears them so quick.
Oh boy, where do I start... I'll just go with what sticks to me at this point in time:
Midna should be bottom of B tier at best. Her C3 is soooo good and battles are comfortably won by it alone, but the rest of her moveset is honestly underwhelming (aside from choice uses like C5).
You have extremely underrated Wizzro, especially if we're talking about the DE. C1 handily wins 1v1s for him and his kit otherwise includes a launcher to start up a combo (or you could just regular string instead since that works as well), a practical moving wall for frontal control, the best giant boss killer in the entire game and a usable get-off-me move if his projectiles aren't doing the trick, and a laser that has use as a combo finisher. He is easily in the top 10 with his biggest weakness being extremely poor crowdkilling capabilities.
Volga, Young Link, and Great Swords all belong in the S Tier alongside the Master Sword. Young Link's gimmick makes him fundamentally broken in ways surpassing even the Master Sword, and the other two are jacked up to such extremes even their weaknesses are utterly negligible in the face of the massive strengths they have that compensates or eliminates them. Master Sword has jacked up damage multipliers and sword beams (and longer-ranged spin attack) at full health, Great Swords possesses bar none the best combination of power and safety (being the undisputed safest moveset in the entire game that doesn't need a damage shield), Volga being possessing the best toolset for consistent play, and (as mentioned earlier:)Young Link's gimmick being downright more broken than the Master Sword (and in fact, delivers A tier performance even without the gimmick).
Dominion Rod is C Tier at best. In fact, this is the weapon which I'd peg as the worst Darkness weapon in the game because it's capabilities all around is just so average and nothing about it stands out compared to the rest, even Midna.
Twili Midna is just way too high. She has some extreme long-range attacks, but her slowness limits what combos she can actually do which in turn limits her damage output, she can't charge her C1 at will (well, she can; she just really shouldn't because C1 without full gauge is S-L-O-W). She is also mediocre/bad against Giant Bosses if she doesn't have her C1 fully charged which is bad because she only gets Dodongo, Gohma, and The Imprisoned from full gauge to WPS. Average 1v1, bad giant boss killing, but good crowdclearing and 1vm capabilities is good enough to land her in B tier but not higher.
Ravio is rated much too low. He easily fullfills the requirements for B Rank with his kit: His attack string is extremely good at trapping opponents to pull of his C5 and C1 and C2 are both launchers that helps him towards this end (and I have found good success with the former to launch multiple officers for a C5 ender meaning Ravio is one of a few characters capable of having a combo game against multiple officers at the same time). C3 and C4 are also good for handling multiple officers if you put some distance so that they're all in front of Ravio and can decently clear crowds and rack up KOs. And of course, spamming C4 also helps Ravio against Giant Bosses (if I remember correctly, King Dodongo, Argorok, and Helmaroc King will go from full to WPS with C4 spam while lead-in C5 > C4 spam takes care of Gohma).
King Daphnes, and Marin are overrated, and Ruto is underrated, but Ruto and King Daphnes are the two best Water element users in the game (discounting 4+ weapons). Which one of Ruto or King Daphnes is the best depends on who you ask, but they are around the same tier with the same overall balance with the caveat that Ruto slays Giant Boss Weak Point Gauges with her regular string alone (R6 > Attack String full out) including Ganon and King Daphnes fares notably better in 1v1s because of his kit coupled with a well-designed gimmick. Marin by contrast brings nothing special to the table that gives her an edge over the other two unless you're talking about accessibility (because both Ruto and King Daphnes requires training and an understanding of their movesets and kit). She's got alright 1v1, alright 1vmultiple, alright crowdclearing, and alright boss killing. On top of that, DE (if we're talking about DE) killed her most useful combo tool with an indirect knockback change which further harms her damage output compared to the other two.
Zant and Ghirahim suffered from the same thing as Marin where some of their tools suffer in the DE because of a change in knockback. Unlike Marin, you still managed to underrate them. 1v1 is key to succeeding for the majority of missions in Hyrule Warriors and Ghirahim's 1v1 is nothing short of great, even with the nerfs. The first part of C4 also acts as a frontal crowdclearer and C3 is extremely nice against multiple officers. On top of that, his giant boss killing capabilities with enhanced C4 is great, killing just about anyone not named The Imprisoned or Ganon.
Zant meanwhile got it a bit better. His main way to 1v1 was not affected which means C2 > dodge cancel after head pops out > C5 to full gauge > C1 spin or projectile dependent on your surroundings at the time (are you surrounded by enemies or or are they just in front of you). C3 and C4 was unfortunately affected, but can at least work for getting multiple officers off your back. C6 is still the keep clearer. And of course, C1 aimed so you hit just right shreds of the WPG of any giant boss (though the timing is extremely tight with Ganon). They are still very good picks and comfortable A tier picks.
You've overrated the Hylian Sword. It's in the right tier, but not in the right position, having great 1v1, 1vM, and good crowdclearing + a spamable attack that can win fights with it alone, but has atrocious giant boss killing capabilities and special (only being useful for securing WPSes against Giant Bosses... which admittedly means you more often than not have it available against them). Phantom Arms and Light Sword are both better than it, featuring comparative 1v1 and much better giant boss killing and specials (and Phantom Arms should go higher).
You've severely overrated Sheik. Her damage output is extremely lacking; and while Bolero deserves it's reputation as a massive damage dealer, it takes by far the most amount of time to set up to safely, successfully pull it off against enemies. Her entire status as keeper of the "safest moveset in the entire game" all rides on her water shield; if she doesn't keep that up at all times, she becomes notably less safer and she has one of the weakest specials in the entire game, being only good for crowdkilling and crowdclearing in general. Her lackluster damage output also hampers an otherwise effective 1v1 and with safety being less of an issue in DE, she shouldn't even make top 10 best anymore.
Crossbows too is far too highly placed on your list. Her biggest asset is killing Giant Bosses, but other characters can do that and even more. Take it away, and her weapon is well-balanced leaning towards above average in most fields (1v1, 1vM, crowdclearing), but is nothing special. I agree that it is very fun to use though. Also, the Boots actually have good Giant Boss capabilities in much the same way as Crossbows does, but they can't take every giant boss WPG from full to 0 (and it's main weakness is much like Wizzro where the crowdkilling is bad), but you've overrated it's capabilities.
Epona is actually one of Link's best weapons for killing Giant Bosses. I can't remember the exact specifics, but it involves his C1 (I do however remember the specifics for Ganon: Epona!Link leading in with C5 into another C5 takes Ganon's WPG from full to 0 making it his only consistent option against Ganon.) Aside from that, if you get it's mobility under control, it has some actual solid combos that translate to a decent damage output. Bottom of C would be a good place for it.
You've severely underrated Tingle. He's easily a solid C Tier: C2-1 into C3 or C4 gives him a deceptively higher damage output than you would think, and C3 works well as a multiple officer option as long as you commit to it. You are very right about C1 though; it's garbage and should never be used.
If Midna is B tier, Magic Rod with it's C3 is sure as hell good enough for C tier. It gives it pretty much what it needs to be solid in the categories C5 can't fill.
I have more issues I want to address right now, but I've hit the max limit on Reddit posts, so I'll be doing it in a follow-up.
I think Agitha should be a bit higher, and Marin should be in A.
I had always been saying that Sheik is the most busted character (besides Master Sword obviously) since day 1, and it's nice to see people agree.
I can agree with this list, young link is pretty good but not good enough to be in s tier.