How to get a nice Glow effect in Godot ( + Post-Processing & World Environment Node )
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Channel: picster
Views: 6,316
Rating: undefined out of 5
Keywords: Godot, Godot Engine, Game Engine, Engine, Tutorial, How To, Glow, Post Process, Dreamy, Post Processing, Adjustment, Color Grading, Color, HDR, Fire, Particles
Id: p15HiC69vPE
Channel Id: undefined
Length: 9min 13sec (553 seconds)
Published: Fri May 28 2021
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I get these questions so often about my projects - How I get such a nice glow effect.
The default settings of the glow property of a new Environment / WorldEnvironment are not so perfect - So in this video I show the settings that I usually run with.
I also give some tips on choosing the right HDR colors that work well with the glow.
I hope it helps!
That's exactly how I use WE in 2D as well. Great video!
The Glow question comes up quite often in the community channels, this video is a great reference I will share often, thanks!
Is the WorldEnvironment node always required for these pretty glow effects in 2D? I wonder if it's possible to apply a glow effect on a per sprite basis.