How Sigmar Won His Battles - Warhammer Fantasy Lore DOCUMENTARY

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Through its faith, its steel and its gunpowder  had the mighty Empire of Man weathered   each and every storm set against it  for two-and-a-half-thousand years.   But the lands that would become known throughout  the Old World as The Empire were not always the   stalwart bastion of humanity they are today.  They were once dark and dangerous, inhabited by   squabbling chiefdoms that preyed on one another  just as the world’s nightmares preyed on them.   But that was all to change with the rise of a  single man - Sigmar Heldenhammer, it is his story.   These long videos take forever to make, so  please consider commenting, liking and sharing! And if you want to live your own fantasy epic,   try our sponsor Gemstone Legends. It’s a  free match-three RPG, combining action,   puzzles and epic fantasy into a heroic quest  suitable for anyone, available on Android and iOS. 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Between 1,500 and 1,000 years before the  creation of the Empire, the powerful,   ancient but insular Dwarves of the Worlds Edge  Mountains began observing a mass exodus of   agrarian human tribes into the lands between the  Worlds Edge and Grey Mountains, where they fled   in order to escape the predation of deadly enemies  in the east. Over the next thousand or so years,   these tribes gradually civilised, establishing  a number of petty barbarian kingdoms. But they   were still easy prey for the numerous nightmares  of the world. One of these tribes, whose fertile   lands were nestled between the great River Reik  to the north and the Grey Mountains in the south,   was known as the Unberogens . With their capital  at Reikdorf, the Unberogens were, like most other   human tribes during that harsh age, a ferocious  warrior people with brutal, martial traditions   and a brutal, martial god to match. He was  Ulric, god of battle, winter, and wolves. Unberogen settlements were assaulted constantly by  chaotic Beastmen warbands emerging from the deep,   dark forests as well as warmongering Greenskin  hordes descending from the infested mountains.   As though to compound the horror, fellow human  tribes such as the Thuringians, Teutogens,   and Merogens would also routinely attack Unberogen  towns, pillaging at will and taking away captives.   It was in the year -30 IC - or ‘Imperial  Calendar’ that Sigmar Unberogen was born   in the midst of a melee between the retainers of  his father King Bjorn and an Orcish raiding band,   a melee which led to his mother Griselda’s death.  Sigmar thus came into the world with the sound of   battle ringing in his ears and the feel of both  Greenskin and human blood on his infant body.   Overhead flew the famous twin-tailed comet,  foretelling the advent of a grand new epoch. This scion of the Unberogen royal line  rapidly began to prove his exceptional nature   during childhood. When charged by  the fearsome stallion-sized boar   known as Blacktusk along the River Skein, Sigmar  alone of his hunting party boldly stood his   ground in the face of imminent death. Rather than  hunting the beast as initially intended however,   he instead showed immense character by dislodging  a spear that had been stuck in the creature’s back   years before, ending its torment. Perhaps the  most renowned of the young Sigmar’s exploits   came when a caravan of Dwarves from Karaz-a-Karak  was assailed and captured by a force of Greenskins   in the Grey Mountains. Young Sigmar, still  just a ‘manling’ at the time, led a force   of Unberogen warriors to rescue the beleaguered  Dwarves. Amid his assault on the Greenskin camp,   he smashed through dozens of Orcs and then  slew their hulking warlord Vagraz Headstomper   in single combat. In gratitude to the human,  Dwarf King Kurgan Ironbeard of Karaz-A-Karak   granted Sigmar the priceless runic warhammer of  his age-old house - Ghal Maraz, ‘Skullsplitter.’ Not long after returning victorious to  Reikdorf with his legendary new weapon,   Sigmar was called to stand before his proud  father, together with his advisory council,   within the royal longhouse’s great hall.  As was tribal custom, Bjorn’s heir was   expected to earn his shield in battle upon  reaching manhood at the age of fifteen.   Luckily for the young warrior, yet another  Greenskin warlord named Grimgut Bonecrusher   had stormed down from the southern mountains into  Unberogen territory, viciously ravaging the land   and its people en route to a small settlement  to the west called Astofen. Sigmar was ordered   to ride south with half of Reikdorf’s warriors -  three hundred in total, track and then put a swift   end to the Greenskin horde before it could inflict  any further damage on the Unberogen people. But he would not go alone, he  had noble companions for company.   Wolfgart was first. Loyal and headstrong, always  raring for a good fight. Second - Pendrag,   a diplomatic, tactful, and calming influence.  Finally, Trinovantes was quiet, reserved, and yet   balanced in his counsel, a good compromise between  two extremes. All were warriors born and bred. That evening, each warrior who was to venture  out to fight the Greenskins the following morning   assembled in the Dwarf-wrought great  hall. In yet another Unberogen custom   known as Blood Night, the warriors  enjoyed what might be seen as   the last supper. They sat down beside their  comrades to eat a lavish feast of fine meats,   cooked specifically for the occasion. Ale  was devoured entire tankards at a time,   songs were sung, boasts of prior glories were  made and blood sacrifice offered to UIric. When the sun rose, the entire population of  Reikdorf and their king Bjorn watched as the   column of 300 mounted Unberogen fighters, a  fifteen-year-old Sigmar at their head, filed   through the gates and vanished beyond the horizon.  As the aging tribal ruler watched his prodigious   son and heir march off on campaign, he remarked  to himself “T’is the loneliest thing to be the   leader of men in war.” Only later did he think  more of this, adding “Perhaps that is not true,   perhaps it is lonelier here, as a father,  waiting for his son to return home safely.”   Sigmar and his three-hundred blazed a trail  southwest from Reikdorf along the right bank   of the Reik River. The band pushed down a  track flanked by dark forest on both sides,   occasionally passing by minuscule riverside  settlements. Although these were Unberogen   lands, the disconnected forest dwellers  were suspicious of strangers by nature   and, upon seeing such a formidable party  of armed men, kept a wary distance. As most foul creatures of the region were  concentrated against Astofen, the Unberogen riders   met no resistance along the way and a few days  later exited out of the forest a few leagues to   the east of the city and came to a halt behind  a ridge, on the other side of which was Astofen.   Scouts were swiftly detached to get a  measure of the terrain and their enemy   while Sigmar encamped, maintaining strict quiet  and refusing to light fires so that the Orc mob   would not become aware of them. After a tense  night's rest, Sigmar, Wolfgart, and Pendrag   covertly ascended the hill to get a good birds-eye  view of the situation in the light of day. Astofen   was an assortment of tightly packed-together huts  protected by an encircling wood stockade with   guard towers at each corner. The besieged  town lay within a ‘bowl’ of craggy hills,   the eastern portion of which Sigmar’s  warriors were encamped behind.   Its southern wall was further shielded by a bend  in the nearby river. Half a league away from the   town was a narrow stone bridge leading onto an  open plain to the south. Good country for mounted   warfare. Sigmar observed carefully, believing the  terrain to be conducive to an Unberogen victory.   However, the situation for the  townspeople was growing extremely grim.   Beyond their thoroughly inadequate palisade  was a ramshackle mass of over 2,000 slaverings,   howling Greenskins, beating war drums, and  waving their savage choppa’s in the air.   These monsters were ready to sack Astofen and  tear every man, woman, and child inside to pieces.   Among their number were regular Orcs, fearsome  foes in their own right, together with smaller   goblins who operated catapults and loosed volley  after volley of flaming arrows into the flammable,   wood and thatch town. Most imposing of all were  the mighty black orcs - alphas of the Greenskin   race, and their massive chieftain Grimgut  Bonecrusher who led from the center of the throng. As Sigmar and his companions watched on, twenty of  the horde’s greatest black orcs hefted a massive   siege ram, shaped like a massive fist, toward the  main entrance. Some brave men of Astofen braced   the gate and extinguished fires while others threw  spears from atop the wall. Despite inflicting   casualties, it was clear that the Greenskin  war engines would get through eventually.   Sigmar had to act fast or the town and all its  inhabitants would be unceremoniously butchered.   Quickly returning to camp with a plan in mind,  the Unberogen warrior-prince astutely selected   Trinovantes - brave, measured, and calm, to lead  fifty grizzled volunteers around the outer hills,   where they would take up an ambushing position  on the far side of the Astofen Bridge. While this   small detachment gradually eased their way around  to the position Sigmar had pointed out, the main   force of 200 to 250 Unberogen cavalry formed up  into two lines of battle. The first was led by   Sigmar himself and were armed with spears, while  the second under Wolfgart’s command had recurve   bows. Both deployed on the reverse slope of the  eastern hill where the Greenskins could not see   them, waiting for Trinovantes’ prearranged signal.  The Battle at Astofen Bridge was about to begin. Time passed slowly. There was, as of yet, no sign  of Trinovantes’ readiness, nor any evidence of   his presence whatsoever. Sigmar’s attack could  not go ahead until the signal was received, but   the Greenskins were squeezing Astofen harder and  harder by the minute. If the Unberogens did not   act soon, it would all be for nothing. Wolfgart,  fiery as ever, vigorously pressed Sigmar to   unleash them on the Orcs, but the prince held him  back. Trinovantes would pull through. As though to   repay his blood brother’s confidence, at that very  moment the bright green banner of Trinovantes was   raised into the wind beyond the stone bridge.  The signal had given, and the trap was ready. With no further delay, Sigmar lifted his spear  and shield to the heavens. As Wolfgart chanted   the prince’s name in a booming cry, Sigmar called  out to those stalwarts who had accompanied him   “Unberogens. We ride!” Then, with an initial  blast from Wolfgart’s war horn, the human warriors   charged at a gallop over the crest of the hill.  In beleaguered Astofen, Sigmar’s appearance on   the hilltop was met with sheer elation. Salvation  had come. The town’s warriors fought with renewed   vigour, pushing the Greenskin menace back from the  walls as best they could. Amid his warmongering   rabble of Orcs, Grimgut Bonecrusher roared and  bellowed commands. Beaten and coerced by the   warlord’s big ‘uns , half of the horde broke from  the siege and formed a loose front ‘line’ of long   spears and primitive shields, through which  Sigmar’s brazen charge would have to punch.   The onrushing tide of horsemen picked up speed as  it raced down the slope toward the Greenskin army.   Behind the Orcish spear-wall, thin-limbed goblin  archers loosed inaccurate and uncoordinated   potshots which mostly failed to hit their  mark. When missiles did indeed strike one   of Sigmar’s cavalrymen, high-quality shields  and armour, recently forged for them by the   masterful Dwarven artificers of Karaz-a-Karak,  succeeded in repelling most of the damage. Just prior to the point of impact, Sigmar and  his hundred-or-so mounted Unberogen warriors   quickly changed tact, each throwing their heavy  lance into the Greenskin line with the force of a   ballista bolt. An iron hailstorm of razor-sharp  spear tips penetrated thick wooden shields,   impaling the Orcs holding them or simply  slaying the odorous beasts outright.   Dozens of Greenskins fell in this initial barrage,  but the cavalry was still set to impact. At the   last possible second, however, each horseman  wheeled around with peerless equestrian prowess   and sailed away from the enemy line, ascending  the slope once more. Bloodthirsty as always and   seeking to get into a proper fight with Sigmar’s  elusive cavalry, Grimgut’s spear wall splintered   slightly. As the Unberogen first line peeled  away from danger after an assault only seconds   in length, Wolfgart’s second rank bore down  on the Orcs, seeking to frustrate the war-mad   beasts even further. Sigmar’s brazen comrade  sounded yet another harsh note on his war-horn,   and the cavalry under his command fired a small,  precise storm of arrows into the Orc ranks. Following Sigmar’s example, Wolfgart and the  mounted troops under his command wheeled and also   darted back up the slope. The arrows found their  mark almost universally. Some struck a bullseye,   penetrating Orcish skulls and felling their  victims, but most merely stuck impotently   into thick shields and the rough, leathery hide of  the Orcs. The irritating arrows were, however, not   intended to destroy, but to annoy. At this latest  denial of a face-to-face melee, the Greenskin   shield wall heaved forwards, charging like  berserkers in pursuit of the Unberogen cavalry .   The enraged Orcs lobbed spears of their own at  Wolfgart’s retreating men and several of them were   knocked from their horses. When the onrushing  Greenskin tsunami reached these unfortunates,   their cries of pain were mercilessly silenced  by cleaver, ax, or an iron boot to the skull. Atop the hill, Sigmar let loose a bellow of  fury upon witnessing these first casualties,   but reformed and rearmed his  line of horsemen all the same.   Wolfgart did likewise when most of his own line  reached the summit, forming up behind his friend.   As the disorganised mass of muscled Greenskins  sprinted across the plain in battle rage,   Sigmar let loose a horn blast and led his second  charge of the day. Once more the Unberogen cavalry   picked up blistering speed as they descended  the slope, reaching the level ground at full   tilt. This time the riders did not wheel about  but thundered directly into the unruly Orcs   like the fist of Ulric himself. Their front rank  collapsed instantly upon receiving the charge.   Sigmar impaled a Greenskin warrior through  the breastplate and pinned it to the ground,   before hefting Ghal Maraz and smashing  helmeted enemy skulls to splinters.   But the cavalry maneuver was reliant  solely on the weight of its initial impact. With that petering out, the numerically superior  Orcs began to recover with unnerving speed even   as their front shattered, pushing back in their  hundreds and bogging Sigmar’s cavalry down in a   rip-and-tear melee. The physically weaker humans  could never win such a clash. Despite inflicting   heavy casualties, here and there an Unberogen  warrior would get swarmed by Orcs, encircled,   and dragged from their mount. For Sigmar, the time  to enact the final stage of his plan had come.   It was now or never. Two short, sharp blasts  sounded from the Unberogen heir’s horn,   a signal that prompted the cavalry to disengage  from the costly, grinding melee. In ragged bands,   they rode hard to the south in the direction  of the Astofen Bridge. Most of the survivors   managed to escape the clash with only blunted  weapons and shattered shields. Some, however,   proved too slow off the mark and were seized, only  to be brutally slain by their monstrous enemy.   All in all, fully 150 of Sigmar’s men managed to  cross the bridge safely to reach the open plain   beyond, where fresh weaponry had been arrayed  for the men by Trinovantes. The replacements had   been cunningly piled in a wedge formation so that  Sigmar’s cavalry would be battle-ready by default   even whilst rearming. Then, as the warlord  Bonecrusher led his thousand Orcs to swamp   the humans, giant spear in hand, fifty of the  most muscular and hefty Unberogen warriors,   clad in the heaviest dwarf-forged armour, marched  from hiding places at either side of the bridge. These stalwart volunteers of Trinovantes’  forlorn hope strode grimly onto the bridge in   formed up ranks and assumed a blocking position  on the bridge. Their job was simple - hold the   Orcish horde at bay for as long as possible and  give Sigmar enough time to reorder his cavalry.   As the last of the battered human  stragglers got beyond the river,   Trinovantes raised his ax, kissed Ulric’s  wolf icon with which it was inlaid,   and shouted a defiant death rattle to his wall  of armoured warriors “Unberogens. We march!”   With that last hurrah, the vanguard of the giant,  battle-mad Greenskin mob slammed into Trinovantes’   blocking force. Obstructed by the fast-flowing  river and the narrow bridge, less fortunate Orcs   were forced to mass on the riverbank and behind  their comrades, eagerly awaiting their turn in   the meat grinder. Unberogen spears were thrust by  the dozen, punching through Greenskin helmets and   hitting back against the dark green flood. Still,  the sheer force of the assault was withering   and with each Orc killed, two more came on  bellowing. Trinovantes’ fifty-strong contingent   was slowly and bloodily being chipped away  and forced back across the Astofen Bridge. Half a league behind the nightmarish melee,  Sigmar vigorously urged his cavalrymen to rearm as   quickly as they could. The troops needed no such  encouragement. Each and every one of them keenly   recognised that this time was being purchased  at great cost - the lives of their comrades and   friends. A brief rest was had, fresh blades and  shields were taken and the cavalry remounted.   At the slaughterhouse on the bridge, brave  Trinovantes was holding the Greenskins at bay   and slaying vast numbers of them, despite being  pushed back inch by inch. Unberogen warriors were   dying all along the front, savagely cut apart  and crushed to pieces by the inhuman invaders.   Sigmar’s most level-headed companion slew  several more Orcs, but then Warlord Grimgut   Bonecrusher personally joined the fray. The chief  Greenskin found Trinovantes and impaled his giant   spear through the captain’s back. With that,  the few remaining Unberogen infantry broke,   running for their lives and allowing the  Greenskins to spill out onto the plain.   Realising that Trinovantes had just been  slain by the fall of his green standard,   Sigmar let out a grief-stricken howl at the head  of his rejuvenated wedge of cavalry. Meanwhile   the Orcs, their cohesion broken to nothing by the  ilarating battle and an instinctive blood rage,   uncontrollably fanned out on the south side of  the bridge. With Ghal Maraz raised to the heavens,   Sigmar and his hundred-and-fifty riders charged  headlong at the Greenskin rabble. The only one   among their ranks who seemed to realise what was  about to happen was Grimgut Bonecrusher himself,   who desperately and unsuccessfully tried to bully  his Orc boyz into some kind of defensive line. It was already far too late  for the rampaging Greenskins.   After unleashing a final volley of spears and  arrows, Sigmar’s cavalry cleaved through the   unformed herd like a hot knife through butter.  Orcs, isolated or in small groups, died by the   score, cut down by spear and ax, or trampled  into the bloodsoaked earth by ironclad hooves.   The Unberogen leader smashed his foe aside by  the dozen, blazing a trail towards the center   of the horde. When he got there, Sigmar brought  Ghal Maraz down on Grimgut Bonecrusher’s head   and shattered the warlord’s skull. That was the  end of the battle. Deprived of their leader,   every thread of unity binding the Greenskin  horde together tore apart. The creatures   mindlessly turned on one another, brutalising  their own ‘allies’ in a bid to escape first.   Those Orcs attempting to rush back across the  bridge were met by the warriors of Astofen, who   sallied out to push away the remaining besiegers  and aid Sigmar’s liberating band of heroes.   Almost all of the 2,000 Greenskins were  killed at the cost of around 100 Unberogens. That night, the victors were hosted in Astofen as  guests of honour by King Bjorn’s cousin Eadhelm,   before riding back to Reikdorf in triumph. Not  long after their return, Sigmar, who had earned   his shield twenty times over, took his two  remaining companions - Pendrag and Wolfgart,   to the sacred oathstone around which  Reikdorf was founded in ancient days.   There Sigmar spoke to his companions of  a great vision - the feuding, splintered   tribes of humanity bound together in a single  entity - an Empire of Man with the strength to   fend off Greenskins or any other horror the world  might spawn to assail its people. The Unberogen   prince held up Ghal Maraz and spoke the words  ``I swear by all the gods of the land and upon   this mighty weapon that I will not rest until  all the tribes of men are united and strong.” In the aftermath of the triumph near Astofen in  -15IC, the Unberogen civilization appeared to   be on an upward track. Agricultural production was  at a surplus, freeing the craftsmen to weave great   tapestries, create lavish jewelry and train their  apprentices in these and a dozen other trades.   Unberogen forges learned Dwarven secrets in  the crafting of fearsome new iron equipment,   industry boomed and warriors were sent to  aid the allied Endal tribe of King Marbad.   But there were also cracks in the armour.  The brother of dead Trinovantes - a young   swordsman known as Gerreon accused the prince of  leading his sibling to death at Astofen. Moreover,   he bristled that his sister Ravenna loved such a  man and secretly formed a pact with the malevolent   powers of Chaos in the hope of getting revenge. But for several years yet the pattern of regular   life continued - beastmen incursions  were repelled, new warriors trained and   slowly but surely the foundations for  Sigmar’s envisioned empire were laid.   The course of history began to accelerate when  in -9 IC, a deluge of desperate Cherusen refugees   descended upon Reikdorf from the north. With  them came emissaries from their king - Aloysis   and Krugar of the neighboring Taleuten  tribe, bringing dire tidings. 6,000   daemon-worshipping Norsii warriors had landed  in wolfships, cutting through all in their path.   The envoys offered their monarchs’ sacred sword  oaths1 to King Bjorn if he marched to war with   them. Realising the Chaos marauders would come for  his people next if he allowed his brother kings to   fall, Bjorn accepted the plan, ordering Sigmar to  remain behind while he went north with 3,000 men.  Sigmar, although dissatisfied at being appointed  to serve as regent in his father’s stead,   proved competent in the realm of administration.  The young of his tribe began to receive education   in history, geography, and other fields, while a  rotational farming system was instituted to give   the people more time for other pursuits. However,  the viper was ready to strike and when Sigmar took   his love Ravenna to a beautiful spot along the  River Reik, Gerreon attacked. In the struggle,   Ravenna was killed and Sigmar mortally  wounded, sent floating down the river.  In the north, Bjorn and the other  monarchs attacked the Norsii army,   with the Unberogen king slaying a red-armored  Chaos warlord at the direction of a witch Grainne,   but suffering mortal wounds in return. In order to  save Sigmar, who was on the very brink of death,   Bjorn’s spirit and that of his son ventured  together in the purgatory of the Grey Vaults,   where they fought the terrible daemons  of chaos for the fate of mankind.   At the end of this aethereal clash, King  Bjorn died and Sigmar woke in the company   of his companions, his physical form having  been found in the river by a fisherman.  In -7 IC, the Unberogen army returned to Reikdorf  in a mourning triumph. A feast was held to honour   the fall of Bjorn and the coronation of Sigmar,  attended by rulers of tribes from far and wide.   Among their number was the trident-wielding  warrior-queen of the Asoborns - Freya,   Krugar of the Taleutens, Marbad of the Endals,  Aloysis of the Cherusens, and Kurgan Ironbeard of   Karaz-a-Karak. It was at this raucous meeting that  King Sigmar first proclaimed his dream of empire.  Once Bjorn’s tomb was sealed, the new Unberogen  ruler ordered a muster for the following year.   Then, after the spring thaw of -6 IC, Sigmar led  3,000 warriors to launch a punitive expedition   against the Norsii. En route, he called upon  the sword oaths received from the northern kings   and joined their forces with his own. Then  the kings rode to the lands of the Udoses,   where they rescued a beleaguered King  Wolfila of Udoses from the northern raiders.   The Norsii were crushed in battle, and then  deviously permitted to retreat to the coast   where their ships incinerated when they  attempted to sail away. With the campaign   a success and Wolfila now his firm ally, Sigmar  bid farewell to his allies and marched south.  Going via an alternate route by skirting  the northern edge of the Middle Mountains,   the Unberogen king came to the mountaintop  fastness of perhaps the most stubborn of   his brother-kings - Artur of the Teutogens.  This king’s power was in the ascendancy just   as Sigmar’s and he had chosen to use that  newfound power to ravage Unberogen lands,   particularly the settlement of Ubersreik, whilst  declining to aid against the common Norsii foe.   Sigmar decided it was time to knock Artur  down a peg or two. The Teutogen monarch had   grown arrogant atop his fortress-pinnacle - the  formidable Fauschlag Rock, and refused to come   down to treat with the Unberogen encamped outside  his walls. Sigmar, delivering on a threat he had   issued, personally climbed the sheer cliff face  and crags before slaying Artur in single combat.   By right of conquest, Sigmar thus  claimed kingship over the Teutogens.  Sigmar then went home again,  arriving in the summer of -5 IC.   There was barely time to rest  before he leapt into action again.   When summer cooled into autumn, Sigmar assembled a  tribute caravan of the highest quality warhorses,   weaponry, and armour his people could produce.  Bringing a small force along with him, the king   marched into Asoborn territory and delivered his  gift to the flamehearted warrior-queen Freya.   In return for such boons, and for a  night of passion with the Unberogen king,   the Asoborn charioteers of the eastern plains  became firm allies with Sigmar’s people.  The year after that, Sigmar joined battle with  an army of recalcitrant Thuringian berserkers   under their bellicose king - Otwin. Amidst the  fearsome clash, the ultimate outcome of which   was never in doubt thanks to Unberogen military  prowess, Sigmar bested Otwin in single combat just   as he had bested Artur. The defeated Thuringian  surrendered with the words “You have a heart of   stone, King Sigmar, but by the gods you are a  warrior to walk the road to Ulric’s Hall with!”  With Otwin’s sword-oath now his, Sigmar  returned home with the intent of resting a   while. It was not to be. The same witch who  had indirectly saved Sigmar through Bjorn   now appeared to Sigmar directly. She warned the  king of struggles to come, that followers of the   chaos gods were provoking the Greenskins into  a war that would be unequalled in its scale.   It would be a war to eliminate everything  Sigmar hoped to build before it could be.   The only hope was for the unity of mankind,  and for that to happen Sigmar had to venture   southeast by himself, to the faraway  lands of the mercantile Brigundians.  Sigmar, now in his late twenties, arrived at  the Brigundian capital of Siggurdheim after   weeks of travel and presented himself before the  appropriately named King Siggurd. The ascendant   warrior-chieftain put forward his idea of unity  and common cause against the evils of the world.   Wily and always in the market for profit, Siggurd  requested Sigmar’s aid to rid his kingdom of   a truly ancient evil - a monstrous dragon ogre  Skaranorak - a colossus of the primordial world.   If the Unberogen king succeeded, all the better.  If he didn’t, that was the removal of a possible   rival. But when Sigmar ventured into the mountains  and confronted Skaranorak, he smote the malicious   creation with Ghal Maraz and put an end to its  evil forever, fulfilling his part of the oath.   Sigmar’s reward was yet another step toward the  unification he so desperately desired for the race   of man. Not only did Siggurd offer his sword-oath  in thanks, but so did the rulers of the two tribes   over which he held suzerainty - Markus of  the Menogoths and Henroth of the Merogens.  By the time the Unberogen king reached Reikdorf-  now a city rather than a mere town, in late -3IC   the Greenskins were already on the march. Ostagoth  lands of king Adelhard in the northeast were being   laid waste, while the Merogens and Menogoths were  besieged in their great holdfasts by Orcs armies,   who rampaged across the southeast with impunity.  Realising that the Grainne’s foretelling had been   true, Sigmar raised forces from his brother-kings  and launched a campaign in the east. At last,   in -2 IC, he confronted a great Greenskin  host at the Battle of the River Aver,   halting its brutal advance at the cost of  10,000 warriors. That was just the beginning. Dwarven allies, who had been fighting a titanic  host of Greenskins for 2 years, reported that   they were forced to pull back to defend their  mountain holds and no longer able to prevent the   Orcish march east of the Worlds’ Edge Mountains,  ready to bring the world of men to a bloody end.   Time was short, and so Sigmar summoned all of  the rulers and warriors he had won to his side   during the previous decade - Marbad, Aloysis,  Krugar, Freya, Siggurd, and all the rest.  Before spring came in -1 IC, the greatest army  that the lands of men had ever seen gathered at   Reikdorf, where the kings of the various tribes  pledged allegiance to Sigmar, ready to confront   the existential Greenskin threat under his banner.  The only tribes to refuse this call to arms   were the marsh-dwelling Jutones and the Bretonii2  - who migrated across the Grey Mountains. The   army of eleven realms marched east at a measured  pace, reasoning that the snows had not yet thawed.   Scouts were dispatched to discern precisely what  the Greenskins were up to. But when panicked   outriders returned with news that the Orcs, united  under the warlord Urgluk Bloodfang and uncountable   in number, were already en route to the Blackfire  Pass - a crossing cut west to east through the   Worlds’ Edge Mountains, the pace quickened. The army of humanity managed to climb   and block the narrowest, two-mile-wide section of  the pass before the Greenskins got there and were   joined by the Dwarves of king Kurgan. The ground  before Sigmar’s unified army was a rocky plain   that gradually sloped on a downward incline,  becoming ever more uneven with each eastward step.   That was the ground the Greenskins would  have to climb to reach the army of men.   To either flank were the progressively sloping  valley sides, leading to the massive peaks of   the Worlds’ Edge Mountains. They formed a barrier  that would force the Orcs into a frontal assault   and render their overwhelming  numbers far less relevant.  There were also a number of boulders and outcrops  scattered across the pass, between which Sigmar   anchored the rock-solid lynchpin of his army.  These were the assorted line infantry of the many   tribal monarchs who had accompanied him, together  with the Unberogen ruler’s greatest foreign ally.   There were Endal slingers, Ostagoth blademaster  units and Cherusen wildmen on the left,   elite Unberogen spearmen, stalwart heavily armed  Dwarves and kilted Udose warriors in the center,   and the battle-tested warriors of the southeast -  Brigundians, Merogens, and Menogoths on the right.   Deployed immediately in front of the primary  battle line were the crack Unberogen plate-clad   cavalry, almost all armed with heavy lances. Only  the infamous White Wolves unit led by the king’s   personal bodyguard Alfgeir refused to take up the  lance, instead electing to wield heavy warhammers.   To the flanks of this shock cavalry force were the  famous skirmishing riders of the Taleuten tribe,   lightly armoured and armed with bows and spears.  Behind the ranks of infantry were several archer   blocks of Cherusens and Unberogens, ready to rain  death on the Greenskins from afar. Sigmar also had   two unconventional weapons at his disposal. Having  pushed their way to the forefront of the army,   beyond even the cavalry, were King Otwin and his  drug-fuelled Thuringian berserkers, arrayed in   a loose line. Some wielded twin swords, others  brutal axes, and other weapons of evisceration.   Sigmar knew that he could not truly control these  maddened warriors when the battle started and   made contingencies to use them in the best way  possible. The second of Sigmar’s ‘wonder weapon’   contingents were several hundred magnificent  Asoborn scythed chariots under the command   of the king’s flame-haired one-time lover Queen  Freya. Fully trained in the use of their vehicles   and armed with both bows and spears, they were  initially deployed in front of the right flank.   Behind the line in its entirety were a series  of siege catapults - artillery designed to crush   entire units of Greenskin flesh into mulch. After a short time of waiting a truly putrid   stench struck the forces of mankind, blown in by  easterly winds. It was the all-too-familiar reek   of sweat, dung, and rotten corpses. In other  words, the Greenskins were near. Just an hour   following the army’s deployment, the invading  menace appeared, advancing up the valley in   their hundreds of thousands and in relatively  organised formations. For Greenskins at least.   The mass of this annihilating horde was made up of  Orc warriors wielding rusted, bloodsoaked choppaz   of all kinds and devious goblins flitting back  and forth between the ranks. On the slopes to   either flank were more goblins mounted either  on blood-maddened wolves or colossal spiders.   Interspersed among the army were massive trolls  and above it rode its gargantuan warboss - Urgluk   Bloodfang, atop his ferocious wyvern. The warboss swooped low above his   innumerable army and raised his axe, wreathed  in malign green flame, to signal the attack.   It was followed by an ear-splitting  cacophony of blood-mad Orcish bellows,   as the front ranks of the Greenskin horde jogged  in the direction of Sigmar and his defenders.   Seeing their hated enemies on the move, Otwin and  his Thuringian berserker host returned a shout   of rage and then wantonly launched themselves  at the Orcs. Although numerically inferior to   their savage foe, Otwin’s unhesitating assault was  ferocious without peer. His frothing berserkers,   drunk on their herbal infusions, carved a deep  wound into the Greenskin vanguard, inflicting   many times more casualties than they suffered.  But they were suffering. Uncaring of the strategic   situation, the Thuringians punched ever deeper  into the Greenskin vanguard and were therefore   swiftly surrounded. Beset on all sides, Otwin’s  assault force started taking massive losses.  Observing the Thuringian king’s struggle, Freya  and her 200 Asoborn chariots barrelled directly   toward the enemy in a staggered line, unleashing  volley after volley of lethally accurate arrows   as they went. The warrior-queen’s orders  from Sigmar were clear - help relieve Otwin   by any means necessary, and she would do just  that. After inflicting a great deal of damage   with bow and arrow, the Asoborn scythed  chariots wheeled around in perfect order   and sped along the Greenskin line, ripping the  enemy apart with their blades while their riders   thrust and threw spears. At the same time, Sigmar  and his trusted companions Wolfgart and Pendrag   led the elite Unberogen heavy cavalry in a  full-scale charge, crashing into the mass of   Greenskins that had encircled the Thuringians  with lances couched. Sandwiched between the   cutting blade of Freya’s scythed chariots and the  crushing hammer that was Sigmar’s cavalry charge,   and bombarded by arrow volleys from behind the  human line, the Greenskin vanguard broke. Its   wounded and scattered survivors retreated  in disorder back to their main line.  The second Orcish advance was now beginning.  Unlike the previous probing attack, this time   the warboss’ horde pushed forward en masse across  the entire width of the pass. On the flanks and   the slopes, goblin wolf and spider-riders moved  towards the lighter Taleuten cavalry and assorted   skirmishers manning Sigmar’s wings. A force of  heavy Greenskin chariots - crude imitations of   their elegant Asoborn counterparts and pulled by  massive boars, shot out of the main horde straight   at the Brigundians. Some were sent careening  into rocks by archery fire and destroyed,   but most of the ramshackle vehicles smashed into  King Siggurd’s ranks. The Greenskin vehicles   struck deep into the Brigundians, slashing through  rank after rank of their ordered warriors. The   line convulsed, wrapped around the Orcs, and slew  them in short order, but the beleaguered warriors   were unable to reorder their formation before  another dreadful weapon was unleashed against   them. Greenskin artillery let loose - launching  titanic boulders at Sigmar’s right-center   in a concentrated barrage and crushing dozens  of men with each strike. Provoked to panic by   the terrifying rain of missiles, a great many  Brigundians routed, opening ragged holes in the   army of mankind before contact was even made. Adroitly reacting to the potential danger,   King Kurgan Ironbeard shifted a portion of his  stout Dwarven warriors over to cover the gap.   Signaled to do so by Sigmar, Wolfila of the  Udose strode to Kurgan’s side with his own kilted   fighters, driving his standard into the ground as  a statement of intent. There would be no retreat   from that spot, Wolfila would either triumph or  die. Sigmar’s formation stabilised in the knick   of time. As the gulf slammed shut between the  Dwarves and Udose, the two armies clashed. As   though scenting weakness in the recently patched  wound in Sigmar’s line, the Greenskin menace   assaulted it with especially savage ferocity.  The defenders were more than up to the task. The   Dwarven soldiers of Kurgan, whose race had been  blood enemies of the Orcs for uncounted centuries,   fought with cool efficiency, methodically culling  each foe without quarter. To their side, Wolfila’s   warriors fought just as effectively, cutting the  Greenskin push to pieces with massive broadswords.  All along the width of Blackfire Pass, the races  of Orc and Human fought a desperate struggle for   the fate of tomorrow. In just the first minutes of  combat, virtually all of the first ranks of both   sides were chewed up by the merciless melee before  the central clash ground to a bloody stalemate.   It was on the flanks where the  first true breakthrough came.   On Sigmar’s extreme right, King Markus came under  sustained assault by ravening packs of goblin   wolfriders. These grim warriors of the invaded  southeastern realm of the Menogoths had suffered   much at Greenskin hands during the previous years’  war, and so simply lowered their spears in good   order and met the oncoming wolves with glacial  calm. Here and there a wolf would get through,   brutally killing its unfortunate victim, but the  vast majority were impaled on iron speartips,   mauled by the king’s hunting hounds, or otherwise  destroyed. As though revenging the annihilated   wolfriders, colossal Greenskin war engines  began bombarding the Menogoths with a deadly and   concentrated hailstorm of massive iron javelins,  every one cleaving through a tightly-packed   spear formation and reaping a terrible toll of  warriors. Although courageous in the face of a   terrible enemy, this airborne death was more than  the Menogoths could take and they began running   for their lives. All of a sudden, the character of  the battle changed. Sniffing blood in the water,   the Greenskin advance instinctively drove towards  this newly opened weak point, angling the line   like a hinge on a gate which was the solid left  flank and center of Sigmar’s army. The situation   on Sigmar’s right was getting worse by the second.  Without the Menogoths on their extreme flank,   their Merogen allies received a fresh assault from  both the front and the sides. It was clear that   their resistance would falter sooner or later,  and it was up to Sigmar to act before it did.  Unberogen and Endal reinforcements led  by Sigmar counterattacked, reversing the   course of the battle there and stabilising the  right flank at the cost of King Marbad’s life.   Despite yet another small triumph, it was becoming  increasingly clear to Sigmar that there was   absolutely no hope of victory. All of mankind’s  bravery and skill, considerable as it had been,   would be swamped beneath the inexorable Greenskin  tide. There was only one path to victory now.   It is said in legend that Sigmar leapt without  hesitation into the central mass of Orcs. Ghal   Maraz, thrumming with ancient magical energies,  crushed and bludgeoned Greenskins by the dozen.   Even the famously belligerent Orcs scrambled to be  away from this titan of war, opening a great empty   circle around Sigmar. At the same time, the army  of mankind, inspired by the prowess of its leader,   launched a final, desperate charge. It would  never be enough, but Sigmar’s rampage had its   intended effect. Drawn to the greatest warrior  on the battlefield like a moth to a flame,   Urgluk Bloodfang descended on his wyvern,  which he ordered to devour Sigmar outright.   Despite suffering wound after wound at the hands  of the Greenskin warlord and its baleful mount,   Sigmar’s hammer slew the great beast, bringing  Urgluk to personal combat in the sight of both   armies. The vile colossus managed to seize Sigmar  and almost crushed his skull, but the king found   an opening, seized Ghal Maraz, and, as he  had done at Astofen Bridge 15 years before,   crushed his adversary’s skull to dust. Like a formidable but fragile archway   whole keystone had been removed, the Greenskin  horde, deprived of its all-powerful warboss   and faced by what appeared to be a human god of  war, fell apart and routed. Even as the bruised   army of mankind continued its renewed charge,  individual Orc captains turned on one another   like the beasts they undoubtedly were, jostling  for command or to be first out of danger.   Asoborn chariots and the army’s cavalry ran  down thousands more Greenskins until sunset,   while the remainder scattered into the badlands  of the east. The Battle of Blackfire Pass was won.  Celebration and relief fused with sorrow and  grief. The enormity of such a victory was hard   to take in, but so much had been sacrificed  to achieve it. As the pyres of a great funeral   ceremony burned to send King Marbad and  all the fallen warriors to Ulric’s hall,   the surviving monarchs of men knelt at Sigmar’s  feet as one, proclaiming him the rightful emperor   of the newly founded Empire of Man, the people,  and lands of which owed their survival to him. As though the gods of men had rewarded their  faithful for destroying the Greenskin invaders   at Blackfire Pass, the year after that climactic  battle proved an auspicious one. The often savage   winter months were mild, the summer warm and  pleasant. As a result, the crop harvest ranked   among the most bountiful in living memory. It was  this year - the first of the imperial calendar,   that marked Sigmar’s formal coronation as Emperor.  Upon receiving his Dwarf-forged crown, Sigmar   declared the old title of king to be abolished  - no king should be subject to another's rule.   Instead, the tribal rulers were declared  the ‘counts’ of the empire, each retaining   their lands and rights as sword-oathed  vassals in perpetuity to emperor Sigmar.   Reikdorf - ancestral capital of the Unberogen  tribe, would serve forever as capital: a beacon of   hope and learning where all men, from warriors to  scholars, would gather to further the advancement   of mankind. Sigmar’s foremost bodyguard Alfgeir  received the title Grand Knight of the Empire,   while shrewd Pendrag was ordered to march  north to take up the title Count of Middenheim.  This peaceful period did not last long. Soon  after his coronation, Sigmar and his companions   rode west in response to rumours that the Endal  lord Aldred’s lands were afflicted by a malignant   sickness. After a period of investigation,  the emperor revealed the count’s advisor   to be a chaos worshipper in service to daemons  of the nearby marsh. He defeated the threat,   executed the traitor and ensured Aldred’s loyalty. Uncounted threats still bore down on the Empire.   News continuously poured into Reikdorf  from the north warning of Norsii   raids in the north, perpetrated by forces under a  warlord Cormac Bloodaxe. Asoborn chariot warbands   brought tales of ruined villages in the eastern  foothills, destroyed by resurgent Greenskin bands.   In the south, Menogoth lands still suffered under  assault from Greenskins, trolls, and rat-men. And   everywhere did mutated beastmen attack and raid  the lands of men. Sigmar assembled the counts   to discuss the dangerous and directed their  fury at the final recalcitrant tribe - the   Jutones of Marius. Unable to stand against  the united Empire, Marius retreated to his   seaboard capital of Jutonsryk in year 4 of the  imperial calendar and settled in for a siege.   Only after two more grueling years did Sigmar  seize his clifftop fortress - the Namathir,   and bend the Jutone ruler to his will. As ever, Sigmar could not afford to celebrate   his victory for very long before a threat in  the north demanded the emperor’s attention.   In the sixth year of his imperial reign, count  Pendrag sent for aid and, all too happy to see   his comrade again, Sigmar trekked up to Middenheim  with a force of warriors. On arrival, it became   obvious that something was terribly wrong. The  Norsii were again growing bold in their raiding,   but far worse was the looming, dark presence  of a nameless horror emanating from the Middle   Mountains. Many warriors and templars were  already missing after seeking the evil out   and the situation was becoming serious. In  search of this budding nightmare’s black heart,   Sigmar and his companions ventured into  the mountains and eventually came across   the imposing Brass Keep. There, the emperor and  his warriors confronted an awakened necromancer   known as Morath - remnant of a lost and  infamous kingdom of death known as Mourkhain.   The clash against his legions of risen dead proved  horrifying, but Sigmar cast the profane sorcerer   down and seized from him a mysterious golden  jewelled crown possessing incredible power. But   as the near-skeletal necromancer faded from life  in the emperor’s grip, he is said to have muttered   the ominous words “No.. you promised..” as if the  wretch were speaking to someone only he could see.   It was a dire warning Sigmar did not heed. With the new crown on his brow, the emperor   left the Middle Mountains and immediately  encountered Udose refugees from the north.   The news, as ever, proved grim. Norsii marauders  and their Roppsmenn allies had murdered Sigmar’s   friend count Wolfila2, burning his lands and  massacring thousands of innocents in the process.   Such atrocities could be expected of  the chaos worshipping northern raiders,   but Roppsmenn participation came across to  Sigmar as a grievous betrayal. Motivated   by a vicious rage that was only partly his own,  the emperor set out to enact severe punishment.   Upon reaching Roppsmenn territory, Sigmar fought  and won three battles against the tribal armies,   inflicting devastating casualties. In any  other circumstance that would’ve been enough,   but Sigmar refused to relent. What ensued  was tantamount to the merciless genocide   of an entire people - villages turned to ashes,  prisoners executed and families murdered without   hesitation1. Rumours spread that Sigmar could be  heard at night crying out in his sleep, as though   in the grip of an infinite nightmare. Sigmar’s  elite warriors caught their monarch whispering   nonsensical words under his breath, as though  he too was speaking to some unseen presence.   He became more paranoid, sadistic, violent, and  cynical, a far cry from the idealistic optimist   of his younger days, inspiring discontent in  the other counts. If Sigmar could perpetrate   such acts on one tribe, why not on them? Six weeks later the emperor marched through the   gates of his capital, where he was met by Count  Krugar. Sigmar took his subordinate to a jail,   where he angrily revealed Aloysis - both men had  refused to cease their internecine squabbling   when ordered. As punishment, they were both to  be executed. But when Sigmar raised his blade   to strike the first man, his greatest companion  Wolfgart emerged from the mist and confronted him.   The two men argued, Wolfgart beseeching his  friend to see reason. This tyrant was not him.   When that didn’t work, Wolfgart attacked and the  two men fought a brutal struggle in the mire.   Eventually, something within Sigmar gave in  and realisation struck him. The emperor ran   deeper into the marsh, fighting an internal battle  with the destructive magical force within the   crown atop his head. This voice offered everything  - all the world under Sigmar’s benevolent control,   his love restored to life and his every  ambition fulfilled. The emperor declined,   ripping the crown from his head and  dispelling its baleful influence over him.  Sigmar sealed the crown away, but its guiding  presence had shown him something else in its   ensnaring attempt. Wolfships in their hundreds  prowled the northern seas, readying an apocalyptic   invasion to try and complete what the Greenskins  started half a decade earlier. In year six of the   imperial calendar, Cormac Bloodaxe attacked  the empire, inflicting the emperor’s first   defeat but not managing to destroy his army.  The war culminated at the Siege of Middenheim,   where the emperor once again confronted the  enemy commander - now a daemon-prince of Khorne,   in personal combat, defeating him. As mankind, bloodied and weary,   convalesced in the aftermath of the Norsii  assault, the clock of doom finally struck twelve.   The catastrophe began in the extreme south,  where the dour Menogoths were all but annihilated   by an army of the risen dead. Then, they  too were raised from their early graves,   fodder for a new and unflinching army. From this  time, affected by malevolent sorcery, corpses   within the barrows and crypts of the central  empire began to awaken and assault the living.   The first knowledge Sigmar gained of  this new atrocity came in the form of   a single Arabyan emissary. This ‘man’, in truth a  millennia-old vampire called Khaled al-Muntasir,   came before Sigmar bearing a message from his  master - Nagash. When the name was mentioned, a   mixture of terror and disbelief spread throughout  the hall. To Sigmar’s twelve tribes, Nagash was   little more than an evil legend, a story told by  mothers as a warning to their children at bedtime.   But the ancient necromancer-king was indeed  real. He desired one thing above all - his   crown of sorcery. Sigmar declined - to grant this  monster his wish would damn the entire world. And   just like that, the war against the dead began. Engorged by the masses of Menogoth dead and aided   by the newly made vampire Count Markus, Nagash’s  corpse army surged north into Brigundian territory   with absolutely nothing capable of standing in  its way. The sorcerer’s undead legions first   scoured the land, then descended on a thoroughly  unprepared Siggurdheim. Of the city population,   numbering almost 8,000, only 12 survived to  carry news of this north. Among the casualties   was Count Siggurd, who followed Markus’ fate and  was transformed into a vampire. At the same time,   Nagash’s armies had managed to surround and  isolate the various strongholds of the Merogens   to the southwest3. They held on - a few shimmering  specks of light drowning in a sea of darkness,   but they held on. As Nagash prepared to advance  on Reikdorf and secure his ancient crown,   he unleashed a deadly pincer assault designed to  tie down imperial forces and stop them from coming   to Emperor’s defence. In the imperial territories  of the north, risen dead gradually coalesced into   titanic hordes that blockaded Middenheim and  Taalheim, cutting the cities off and preventing   their warriors from marching to Sigmar’s aid. In  the west, a flotilla of several hundred warships   assaulted Jutonsryk and scoured Marius’ recently  subjugated mercantile capital of all life.  The Count managed to withdraw east with a small  number of refugees and warriors in the hope of   gaining asylum with Endal chief Aldred. The dead  were not far behind and quickly besieged Marburg,   which resisted fiercely. To the far northeast,  the semi-nomadic Ostagoths fought a hit-and-run   war against the dead armies. Finally, at Nagash’s  command, Khaled al-Muntasir led a force of several   thousand cadaverous warriors and beasts north  to confront the ferocious Asoborns. Not only   would this deprive Sigmar of yet another vital  ally, but a wave of terrified innocents would   be driven toward Reikdorf, causing chaos.  The vampire-general was successful at first,   defeating and absorbing Queen  Freya’s force near the River Aver,   but the fiery warrior managed to escape. He then  drove directly at the Asoborn capital of Three   Hills where Freya’s right hand Maebh, together  with a Dwarven contingent, fought a desperate   last stand outnumbered eight to one. The defeat  was imminent until Sigmar, Wolfgart and a large   force of imperial reinforcements arrived,  taking al-Muntasir completely by surprise.   As he tended to do, the emperor went straight for  the lead vampire, but the blood drinker fled the   field and rode south to rejoin his lord. The  small undead force was completely destroyed   and the victorious army of mankind returned to the  imperial capital, ready to defend against Nagash.  With his crushing multitudes swollen by imperial  dead numbering into the tens of thousands,   the millennia-old Nehekaran sorcerer-lord  finally bore down on Reikdorf in the year 15   imperial calendar. His army halted outside  the walls, willing to grant Sigmar one final,   generous chance at undying glory. Loath  to treat with such lesser beings himself,   Nagash sent Khaled al-Muntasir, together with both  Markus and Siggurd, to secure the crown of sorcery   without need for a battle. Basking in Sigmar’s  horror at the fate of his now-vampiric comrades,   Muntasir gave him a choice. Reikdorf and every  man, woman, and child in it would die no matter   what, but they could either choose to concede and  be reborn in glory or be resurrected as maddened   creatures of unending hunger and torment, only  after ravening corpse-eater beasts had defiled and   mutilated their cadavers. “Tough choice.” Wolfgart  said sarcastically. “Can we think about it?”   Humour being anathema to him, Khaled simply  declared that they had until the moons rose   to decide and rode off. That night, Sigmar,  the warriors at his disposal and the civilian   population of the imperial capital emerged  from the ruined Ostgate onto the hard-packed,   flat ground between two forks of the River Reik,  terrain suitable for cavalry attacks. The emperor   and his Great Hall Guard cavalry manned  the center-right, while his prime bodyguard   Alfgeir commanded the White Wolves on the  center-left. Flanking both cavalry divisions were   units of heavily armed Unberogen infantry armed  with spears and shields. Sigmar’s right flank,   anchored on the southern fork of the Reik, was  manned by a paltry dozen Asoborn chariots led by   Queen Freya, her bodyguard the Queen’s Eagles,  and a greater quantity of Asoborn infantry.   Across the field on the northern arm of the Reik  rode a division of Count Krugar’s Taleuten Red   Scythes skirmishing cavalry - some of the  most skilled horsemen in the entire empire.   The Taleuten ruler himself was not present, having  dispatched the Scythes from besieged Taalheim.   Instead, his troops were led by Leodan. At most,  Sigmar’s army, including civilians and 100 Dwarves   in reserve, numbered no more than 15,000. As far  as a slavering mass of undead corpses, beasts and   monstrosities can have order, Nagash’s army did.  To counter the highly mobile forces on Sigmar’s   right, Nagash concentrated his corpse-eater  beasts and wolves on that side of the field,   together with a unit of heavily armoured skeletal  knights in reserve. It was ‘led’ by Siggurd. The   center, spearheaded by Markus, was almost solely  made up of regular undead. Regular undead also   comprised Nagash’s right, together with a skeletal  knight unit and his secret weapon - the fallen,   hulking chaos champion Krell. The necromancer king  himself was on a hill near the rear of his army.  Although the Dwarven contingent and  civilians stayed where they were,   the frontline forces of mankind launched a  charge along the entire front. A cold rain   continuously soaked the battlefield, transforming  the wet ground near the rivers into a quagmire.   That didn’t prevent the first impact. From  Sigmar’s left to his center-right, the first ranks   of undead chaff caved with little resistance,  allowing them to drive deep into Nagash’s army.  On the right, however, difficulties began almost  immediately. Although inflicting harsh losses on   the dead things opposing them, Asoborn chariots  and infantry found themselves easy prey for the   specially placed flesheaters and deathwolves.  The battle near the southern fork descended   into a nightmarish, disorganised melee, just as  the undead preferred. At the heart of the fight   was Freya, whose great chariot shattered into  splinters when it was attacked by a titanic wolf.   The queen survived and, according  to her, had never felt more alive.  On the left, Leodan’s Red Scythes  drove deep into the undead ranks,   but received a direct counterattack from both  the heavily armoured corpse knights and Krell.   Under vicious assault from this rampaging demigod  of war, the Taleutens suffered heavy casualties,   dying ten a time from Krell’s devastating axe  blows. As it seemed as though the left flank   would collapse, Alaric the Mad and his hundred  Dwarves marched into the fray, blowing Krell’s   head to pieces with a novel invention - the  black powder cannon, stabilising the area.  As it seemed Queen Freya’s Asoborns would  collapse4 under a renewed black knight assault,   a disgraced twelve-year-old boy called Daegal,  whose cowardice caused a prior defeat, personally   led the ragtag civilians of Reikdorf into battle  against the undead throng assailing Freya.   His intervention there stabilised the right at the  cost of many civilian lives and also managed to   push away Siggurd, who had been heavily injured in  the desperate fight. In the center-right, Alfgeir   dueled and eventually managed to slay Count  Markus, but was badly wounded in the process.  The tenacity of his army allowed  Sigmar to push onward towards Nagash.   His patience gone, Nagash called  upon a burst of dreadful magic   and resurrected the dead inside Reikdorf and  on the battlefield. The army of mankind began   to rout back to the city at this new terror, but  Sigmar’s advance had now reached the undead lord.   At the same time, several thousand unexpected  berserker reinforcements under Otwin and Sigmar’s   bodyguard Redwane arrived from Middenheim,  slamming into the undead army from the north.   The final battle began and Sigmar, who once  again wore the crown of sorcery on his head,   attacked Nagash directly. The two colossi of  war fought a great battle, but the emperor then   carelessly tossed the crown and swung Ghal Maraz  down, aiming to shatter the malignant creation.   The calculated maneuver worked like a charm.  Nagash, rabidly obsessed with regaining the   all-powerful artifact and the undeniable power  within it, lurched forward and reached for the   crown. In doing so, the necromancer rendered  himself vulnerable and allowed Sigmar to instead   bring Ghal Maraz down in a thunderous overarm blow  which, powered by ancient runic arts, obliterated   the dark sorcerer completely. In an instant, the  animating force powering Nagash’s armies fell   away. They simply stopped. Victory had been won. In the battle’s calm aftermath,   forces from the west brought news that Marburg  had survived. Its rightful count Aldred, however,   lay unfortunately dead. A month after Nagash’s  defeat on the River Reik, the wily Marius and   Aldred’s cunning sister Marika joined hands in  marriage, uniting the Jutone and Endal peoples.   Sigmar personally blessed the union, however,  rumors persisted that Aldred had fallen not to the   undead, but to an opportunistic conspiracy between  the newlyweds amid the chaos of Marburg’s siege.   After all, Nagash’s assault had left Jutonsryk a  smoking ruin, and Marius needed greener pastures   to call his own. Sigmar’s Dwarven allies,  including his friend Alaric ‘the mad’,   finally returned to their mountain homeland  after years of service in Reikdorf.   Sigmar’s only remaining sword-brother Wolfgart  settled down with his Asoborn wife and children,   splitting his time between the imperial capital  and Three Hills. Freya, gravely injured by   Siggurd during the battle, also returned to  Three Hills to rebuild what had been lost.   Finally, Sigmar sent a high priestess far,  far to the east bearing the crown of sorcery,   so that the dread artifact might never be found  by the wrong people again. And here is where   our sources detailing the ancient life of Sigmar  Heldenhammer come to an abrupt end. Scattered and   potentially unreliable texts reveal that the first  emperor may have ruled mankind in relative quiet   for several further decades, punctuated only  by another incursion from the forces of chaos   fifteen years after Nagash’s defeat. We are just  not sure. However, in around 50 imperial calendar,   an elderly Sigmar awoke one day and left  his empire, venturing to the World’s Edge   Mountains alone. He was never seen again.  In his wake, the counts elected Siegrich,   whose first act was to institute the system of  Elector Counts, setting the stage of imperial   history for millennia to come. As the first  emperor’s life became a legend and then myth,   his reputation grew greater and greater until  Sigmar became revered as a god in his own right. Don’t forget you’ve got a chance to start  playing Gemstone Legends with $50 worth of gifts,   including the hero Meralia, if you get the game  now via our link in the description or QR code. Thank you for watching our video on the life and  battles of Sigmar. These long videos take forever   to make, so please consider commenting, liking and  sharing! Right now, we are working on our series   on the End Times of this universe and we will  continue talking about Warhammer Fantasy and other   Fantasy, Sci-fi, Space Opera, and alternative  history universes in the future, so make sure you   have subscribed and pressed the bell button! We’ll  try to read every comment as we want to see what   you think about this video and which videos you  hope to see in the future - your feedback is very   important to us! This is the Wizards and Warriors  channel and we’ll catch you on the next one
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Channel: Wizards and Warriors
Views: 239,175
Rating: undefined out of 5
Keywords: life, battles, battle, reikdorf, nagash, black, fire, sigmar, warhammer fantasy, grimgut, unberogen, astofen, bridge, greenskins, orcs, human, empire, witcher, nilfgaardian, war, geralt, sapkowski, witcher 3, Kings and Generals, Lord of the Rings, dwarves, humans, men, documentary, middle earth, Middle-Earth, animated, fantasy, sci-fi, wizards, warriors, decisive battles, history, lore, total war, warhammer III, warhammer 3, star wars, urgluk, Black Fire Pass, how, united, the, greenskin, karl franz, astofen bridge
Id: Flw99famDEc
Channel Id: undefined
Length: 72min 38sec (4358 seconds)
Published: Mon Apr 25 2022
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