How many Rigidbodies can Unity support?
Video Statistics and Information
Channel: Brackeys
Views: 1,593,854
Rating: undefined out of 5
Keywords: brackeys, unity, unity3d, asset, assets, game, development, develop, games, programming, coding, C#, rigidbodies, stress test, max, cubes, objects, how, many, rigidbody, support, handle, physics, test, maximum, crash, break
Id: 8zo5a_QvJtk
Channel Id: undefined
Length: 5min 19sec (319 seconds)
Published: Sun Dec 03 2017
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I enjoyed this but have no idea what he is talking about, which made me think. How many people on earth even know what heβs talking about and furthermore could put that information to use?
Haven't even watched the video, but as a hobbyist Unity developer of a few years: not that many.
Edit: Just watched the video. Was about twice of what I expected. I guess using strictly cubes helps, or maybe my machine just sucks. Anyway, within one order of magnitude is good enough for me.
What is that original video of the barrels falling? I remember watching it in elementary school a long ass time ago and it blowing my mind.