How I turn a boring shot into "EPIC B ROLL" | Behind the Edit

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[Music] welcome back to another video my name is daniel schiffer and it's been a minute since i've done a video like this sitting in front of the camera doing an editing tutorial slash breakdown a lot of people have been asking for this type of content ever since i started doing behind the scenes videos because in those videos i would have a tendency to show the before and after of my footage but a very large amount of you have been asking what does that actually look like for me to take a boring clip and turn it into something that looks kind of cool or interesting okay welcome to the upstairs of my office this right here is a tvu speaker this is my girlfriend's i'm borrowing it as our subject for this little sample shot we're gonna get if you're wondering we're lighting this with the lowell ego led now something i noticed with our little tv display here is that if i'm using a shutter speed of one over 250 we do get this weird sort of rolling shutter flicker which isn't ideal it's not a huge deal but if we can get rid of it and control it it's definitely best to try and do so what i've noticed is that if i turn my shutter speed up to 1 over 320 that pretty much solves the issue we don't really have much of a flicker anymore so that's what we're gonna go with and now we're ready to get our basic little shot so i'm gonna start here and simply rotate from right to left one more time from right to left and i think that was pretty good so let's fire it up on the computer and see how it goes welcome to final cut pro 10 this is where i edit most of my videos this is the shot we got yesterday and as you can see pretty boring quick shot and there's not really a whole lot to it please keep in mind that none of these things that we're about to do are particularly groundbreaking or going to blow anyone's minds this is all simple things that i do to my footage to just make it look a bit better now because we shot this in 120 frames per second the first thing i'm going to do is slow this down so i'm going to click on it hit command r on my keyboard and type in 20 hit enter and now we have a nice slow clip now naturally when you slow a clip down to 20 of its original speed this is automatically gonna make the shot a lot smoother but i would like to get the clip as smooth as possible so oftentimes what i do is i also go in and add some stabilization now final cut does have two different types of stabilization already built into the software there is inertia cam and smooth cam i usually go with automatic because the program seems to do a pretty good job knowing what kind of stabilization your clip needs now you could go in and adjust all these parameters here but i usually just leave it as is so now that our clip is slowed down and stabilized it's looking very smooth this is already quite a bit better from the raw clip that was just at regular speed but now i'm gonna go in and tweak it out a bit make it a little more interesting i'm gonna select the clip and in my scale here this is where i'll be adding a zoom in effect so i'm going to hit keyframe on a hundred percent this means that we're starting our clip where the playhead is at 100 scale then i'll take my playhead and move it to the very end of the clip onto our very last frame like so and i will zoom in to about a hundred and forty percent now by what percentage you choose to zoom in is totally up to you and it will depend on your clip how long it is how slow it is and just the effect you're going for i find with this clip here 140 zoom in looks pretty cool but a lot of the time i might only do 105 or 110 it really just depends on the situation now this is our shot with the zoom in added and i think it definitely adds another dramatic element to the shot but something that's really bothering me about this shot that happens quite often on a lot of my footage is that the horizon the overall orientation of the clip as it goes on ends up looking very crooked i personally find it really satisfying when a clip has a perfect horizon all the way through and that is why on pretty much every shot i get if the horizon is crooked out of camera i fix it in post i'm going to take my playhead here and move it back to the beginning of our clip and then i'm going to set a keyframe on a rotation at zero degrees now the beginning of our clip already looks fairly even we don't really have to fix it so zero degrees is totally fine and we're gonna leave it like that where it is but then we're gonna take our playhead and move it to the end frame kind of like we did before with the scale and now we're just gonna adjust our rotation until we have it looking nice and even sometimes it's hard to tell when your shot is even so what i like to do is go up to view and bring up my horizon and this will give us a much better indication of when our shot is level so right away i can tell that at negative seven degrees i've already over rotated this i know this because the line here for the window looks crooked and even this gumball machine looks a bit crooked everything just looks a bit off so what i'm going to do is adjust this until i think it looks natural to the eye and i think we could go negative 4 or negative 5 they both look pretty good but i think for the sake of our purposes i like the look of negative five and now if we play this shot through you can see that we maintain a pretty level horizon throughout the whole clip this is a lot more satisfying and gives a more professional look to a shot because it is very hard to accomplish something like this in camera especially if you're shooting handheld so like i said that makes our clip a lot more satisfying but i think we can make it even more satisfying by centering our subject again i'm going to take us back to our very first frame and i'm going to set a keyframe on our position again everything at the beginning of the shot looks good so we're going to leave our position at zero once again i'll head over to the final frame of our shot where we have all of these keyframes and we're going to add another keyframe i'm actually going to bring back the horizon overlay because this is going to help us to center our subject and i'm going to click here for our transforms and i'm just going to move this around until i feel like it's pretty centered now that looks pretty good to me so i'm going to leave it right there and if we play this through we'll notice that it looks pretty good but there's this weird sort of lag in the movement where the display of the speaker kind of moves away from the center then comes back i want it to stay pretty close to the center throughout the whole shot so there's two things we can do to fix this firstly i'm gonna right click on our clip and i'm gonna hit show video animation and if we go into our position here i can set these keyframes to linear what this does is it keeps the speed of our movement throughout the clip very even so we're not going to be faster in the middle slower at the end it's just going to be even all the way through which is what we want and the last thing i'm going to do to correct this issue is i'm going to go to the point in the clip where our screen is a little off-centered i think right here i'm going to add one more keyframe by clicking here and just re-centering this one more time now keep in mind if we bring this video animation window up one more time our first and last keyframes are linear but we're going to leave this middle one as smooth that's to make sure that we don't actually notice it stopping in the middle and then moving again this will ease the whole movement throughout the clip which is what we want and now if we play this back you can see we have a really nicely centered shot and we're not making any mistake that the speaker is in fact the subject and where our attention is going to be in this shot i mean just look what the original shot looked like and look at what it looks like now it's a massive difference from these three little changes but now i want to move along to really spicing up the appearance the look of this shot and to start that process we're going to bring up our effects tab and we're going to color grade so here i have a plugin called color finale pro you don't need to use color finale pro i'm not sponsored by them this is just the workflow i'm used to i'm going to open my controls and i'm going to add a lut here's my lut gallery this is my vintage look 3 lut pack which you can check out in the link down below as you can see we have a few to choose from a lot of them are very similar but they have subtle differences i'm going to go with number one here and then i'm gonna make a few more subtle changes to add to it i always try and tell people that it's not a great habit to just slap luts on your footage and leave it as is because most of the time just a lut preset alone isn't gonna elevate your footage because they're not designed specifically for your footage unless you made them yourself i've created a color wheels layer that i'm going to drag below our lut layer and i'm going to brighten it up i'm also going to add a whole bunch of saturation i'm going to create a curves layer and create some contrast a vectors layer to shift some of our colors and then maybe one more color wheels layer to kind of balance everything out what i want to do now is add some sharpening to our shot and no i'm not going to be sharpening up the whole clip i strongly urge you not to do that unless you're using noise reduction what i am going to do is sharpen up some of these little finer details to make them pop so i'm going to go in my effects here and type in sharpen and we're going to take our sharpen effect here and drag it onto our footage next i'm going to click on this little icon here which creates a mask and i'm gonna do a shape mask and we're gonna put this around these little buttons on the front of our display as we play around with the slider you'll notice that we're adjusting the sharpness of the buttons and not much else i think we're looking pretty good at around four so i'm just gonna type in four here and i like the way that looks those buttons are really popping off the display which is what we want and i'm going to add a keyframe the reason i'm adding a keyframe is because we have camera movement in the shot and if we don't keyframe that mask you'll see that as i scrub through this footage our mask is no longer over the buttons and we want to make sure that it is so we've added our keyframe here i'm going to go to the very end to our final frame and i'm going to adjust the position of our mask like so and then i'll go to a couple points in the middle of our shot and do the same thing okay so this is looking pretty good if we scrub through now you'll see that our mask stays over our buttons and nothing else so let's just punch in for a second here so we can get a little before and after of what the sharpening did that's before that's after you can see that it kind of boosts that sharpness and that contrast on that specific part of our shot this adds a little bit of depth and detail makes the shot look a little bit more three-dimensional speaking of three-dimensional here's another way to make your shot look even more 3d i'm going to open my effects tab once again and this time i'm going to type in prism and we're going to take this prism blur effect and add it to our footage obviously this looks awful and we're not going to keep it like this we're going to be using a very subtle prism blur effect only on the background of our clip so what i'm going to do is start with our mask and i'm basically going to repeat the exact same process that we did for our sharpening mask but this time we're actually going to click here and invert the mask that way we're adding the prism to the background but not actually to our subject i'm going to adjust the shape of this i don't want the prism on the reflection much either add some feathering and i'd say we're looking pretty good add a keyframe to our mask and skip ahead to the end of the shot and we're just gonna make sure that our mask is still in a good position and i'm pretty happy with that but this is a way too aggressive prism blur on our background i don't want it to be noticeable i just want it to do enough to add a little bit of a 3d effect to our footage so here i'm going to take my playhead and move it to the beginning of our shot the very first frame make sure our clip is selected and i'm going to make the amount two i'll create a keyframe right there and then i'll take our playhead once again move it to the end of our clip on the final frame and i'm gonna bump it up to six but have a look at what our clip looks like without the prism blur on the background or the sharpening on the buttons and then here have a look at our clip with those two things added to the shot now these subtle little details end up making a massive difference to your shots and the key word there is subtle you do not want to overdo this stuff don't add too much sharpening don't add too much of a prism to the background it will just look goofy and amateur keep it subtle keep it tasteful and people will look at your footage and go that looks pretty cool so here is the raw footage we started with slowed down to 20 you could see it's a pretty basic shot not much to it and here is our final clip after all of our adjustments now like i said at the beginning of the video none of this stuff is groundbreaking it's not going to break the internet people aren't going to have their minds blown but it does make your footage look a little bit better it makes it slightly more interesting if you have some boring shots with not a lot to it why not spice it up a little and practice these techniques but i do hope you guys enjoyed this tutorial if you did don't forget to hit it with a like and subscribe follow me on instagram daniel.shiffer and as always i will see you guys in 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Channel: Daniel Schiffer
Views: 1,333,084
Rating: undefined out of 5
Keywords: daniel schiffer editing tutorial, daniel schiffer b roll, epic b roll, how to edit epic broll, how to film epic b roll, final cut pro x, adobe premiere, daniel schiffer final cut pro, final cut tutorial, videographhy, filmmaking
Id: lVIraY22xzw
Channel Id: undefined
Length: 12min 14sec (734 seconds)
Published: Sun Aug 23 2020
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