Hey, guys. Peter Steele here back
with another video of the day. We will be playing as communist China. I have been getting a lot of requests
to take another look at my communist China guide and of course, I am here to suffer
for your entertainment and education. So let's go. Ironman on, historical ai focuses on
and let's get cracking China. China's pretty bad. So let's just start off with the Army. Convert everything
to these small templates in Taiwan. I have no idea how to pronounce that. Set them on the border
with our first target, Xiang Shi and Lin. Be our best general. And of course,
and Mao as the field marshal. These guys can exercise. Of course, we need more troops. So I'm going to train 16
more of the cheapest template we have for the June one
and train them at a high priority. Want to spam these guys out
as soon as possible? Don't let them fully train. Just spam them out
the instant they already has a production. Put everything on basic
infantry equipment for the time being. We need guns. We need a lot of them
As for research, well, the basics. We're going to start
with engineering and production. As for construction, well, not much we can
do here can build any factories anyway. So I just build a bit of infrastructure. Usually this gets done
by the time we can build some actual stuff here, so we'll build stuff here
quicker later on. I guess that helps. As for focuses,
let's start with land redistribution. Now, as for the research, I may end up
cutting some of this and editing, or I may forget to mention what I'm doing
just to be safe. I will leave a word document
in the description below what my research order is. It's not set in stone,
but I found it to be a pretty good research order
to get you ready for the Japanese. Do what you want with that
and let's get going. First off, we're also going to start
getting non-aggression pact with our communist neighbors,
the Soviets, the Mongolians, and the glorious autonomy over
that is three nonaggression pact. And then we're going to ask
for military access as well. What this does is get our relations
high enough that we can ask for Lend-Lease and we're going to need it, considering
we are several thousand guns short, but we never let
a shortage of guns stop us. Just keep spamming these divisions out
as quickly as we can. We don't need them to have equipment. I just need bodies in the fields. And 25 political power. Our first batch ready
to go retake our state against Chang Xi and his state will do 125 days
and we will make China larger. And yes, I am aware
that I am lacking steel it doesn't matter. It costs us 3.3% production efficiency
and it would require 50% of my civilian factories
to get rid of that. So I don't think
that's worth it, to be honest. No. Well,
we'll just eat the like a steel for now. Well, we'll fix that later.
When we're a little stronger. When we're spamming these divisions out, we should be able to get all 24 done
in a reasonable time frame anyway. 37 38 political power. Our next target
she base on ma justify course state any state and they will be next
on the chopping block. China grows ever larger
with the land redistribution done. We will continue with literacy programs
get another research lot in there. We definitely need those. And with electronic engineering
done, let's get mechanical computing more. A research speed literary program's done. We got a new research slots
and with supply being what it is in China,
I am immediately putting that on trucks. I need trucks to get my troops supplied,
so let's get them early so I can start building a stockpile
and the focus can now go on. Strengthen the General Secretariat basic
machine tools are done. Now we can pick either
concentrated or dispersed. I tend to prefer dispersed
because we will be getting a ton of new factories and I'd like them to start
at a higher base efficiency. There's something to be said
for concentrated, but I think in our case we will be getting a lot of new factories
relatively quickly. I go with the dispersed if I'm wrong,
let me know in the comments. There you go. A justification on Xiang
Xi is done. Let's immediately
start our next justification. Retake course states on sinking. Any state will do really
and we declare war on Xiang Xi. We still got a pretty hefty
deficit of equipment. So let's start asking for Lend-Lease
while we're here. We have some good friends now. Mongolia will send us stuff to far,
will send us stuff. Usually the Soviets don't know, Soviets
don't have them. They don't have any spare guns anyway. Anyway, is a good start. Now, you could easily battle plan this. I think they have at most four divisions. You know, you kind of want to conserve your energy
and most importantly, your equipment. So what I tend to do here
is just slowly micro-managed my way to victory
as not to throw away too many guns. Every gun lost here is a gun. We won't be able to use the fight
the Japanese later on, after all. Anyway, that is a couple of guns. Not a whole lot, but better. Nothing. I'll just quickly overrun Chang she try to conserve my losses
and then we move on to the next target. And there we go. Chang She done take all states
it's all core territory anyway. And now we move on to the next target.
She based on Mars. Now they have a few more divisions,
but not that many. What I like to do to deal with
them is to draw a small front line at the top here
and that's where we'll be attacking from. And then splits off about eight divisions. And those eight divisions
will man the rest of the front line. Now, what usually happens is
she base and has enough divisions to fill the entire front
except for this tile. So what we do is park
eight divisions across there. Each divisions attack them to pin them
at the start of the war and use our 16 free divisions
to just really run around behind their front lines
and do whatever we want and we'll be able to quickly capitulate
them as well without too much trouble. There we go. The Central Secretariat strengthened. We've got a lot of political power
now. Let's spend it. It could go to war economy. I don't think it's worth it,
considering our teeny tiny economy. What is it worth? It is going from close economy
to free trade, at least I think so. The bonuses are amazing. Plus, we don't even have
that many resources we'd be giving away. So I think this is a net gain. I think this strengthens
the country tremendously. So free trade it is,
which I know as a communist China is kind of weird,
but hey, just roll with it. The next focus, agrarian socialism,
the best kind of socialism. Apparently,
we just need to get rid of some of these terrible, terrible debuffs
and justification is done. Simply declare war as usual
in all their divisions. At the border in place
like so should be easy easy peasy. Lemon Squeezy. And with all those divisions now busy,
we can simply have a bit of a field day with the rest of the units. And like before, let's ask for some free
guns. Mongolia will send us some time off
to will. We'll send us some Soviets still still kind
of lacking their own guns, I'm afraid. Yeah. And just try and avoid fighting here. Walk behind the front, take their victory
points circle their army, really. And the AI being
the idea just cannot help themselves. They must be encircled. It is part of their religion, I think. And again, any spare factories
strayed into basic infantry equipment? Yes. I'm still lacking steel. I'd much rather get a bit of
infrastructure built before anything else. You disagree. Let me know you. Do you? I do. Me.
Let's see if we can win in the end. So, yeah, we're quite casually simply
walking around. The enemy hasn't even taken all that long. It's just a much larger country than Xiang
Xi so it is going to take a bit longer to capitulate
with their army completely encircled. I don't think
we have much of a threat here anyway. We have 100 political power. Let's start
getting military high command early. A lot of options
here, a lot of good options. Now, I would be tempted to get
the infantry expert first. It's very good.
We're an infantry based army. He will definitely help in the wars
to come, but our main enemy is logistics. And the Army logistics expert
also gives us military experience. But he does fix division. Attrition and attrition in China is awful. I think getting this guy
first will help us have more guns available
by the time the Japanese arrived. I could be wrong, but I think I'm not
division. Attrition is pretty awful. Agrarian socialism is out of the way. Next step the Yunnan base area. More infrastructure. Hurrah. Actually, I just had a bit
of a miscalculation in our first pick. I went with the Army Logistics,
which is not a terrible choice. I should have gone for the Army Morale
Genius. It provides a lot more Army experience,
which we're going to need, and the auto supply
penalties are almost as good. So mistakes were made. Oh, there we go. They had 19 guns for us. How nice again. Take all states bottoming metal. Boom, here we go. Now we just line up the army
on the sinking border. They are next now for future construction. Since we do have a couple
of civilian factories at this point,
let's start with a civilian. Oh, no, never mind. All right, we have our trucks research. Let's also start making them a sign
about two factories to trucks. Take them off guns. They will be our priority for now. I'm still not going to trade
for resources. I want to build an economy first. Speaking of building an economy
after trucks will get construction. All right. Justification is done. Simply declare war retake your state
and you can you can battle, plan your way to victory to the south. Here, there's always going to be gaps. You can just walk past them
just just by applying. It doesn't matter set them too aggressive. And once again,
we will be asking for some land lease. Mongolia and another to Tuva
are a great source of early guns. Unfortunately, the Soviets still know
mechanical computing is done. Let's get support equipment
because I do need some support. Companies are moving forward and dispersed
one dawn. Let's move on to this first 20,
we have some research slots and some factories I'm going to sign. Let's see Xiang Shi
when the infrastructure finishes. I want to build a civilian factory there. Why it's going to be
the highest infrastructure province. That's one from our construction
and two more from our focus. So they'll end up about 80%. And in preparation
of our future campaigns, I'm also going to want a supply depot
like up here in Ordos, a defensible position behind the river
in case the Japanese push us back. I don't want it on the border
because if we lose the title, that's it. So this should be fine. Along with a railway
connecting our main hub to Ordos and also one from our main hub
to this one here that we took off Xiang Shi, the Yunnan based area is done,
so on to the next focus. We will prepare for war. The war support will be lovely. And in case you join a faction before now,
make sure you leave it, because if you don't,
and this focus finishes the government of national defense here,
it gets bypassed and you're kind of stuck. So leave the Comintern.
If you haven't already. I've never joined it.
I don't see the point to it. You don't need it,
but I can see others doing so now. Things are getting tight
and I want the supply hub built first. So I'm going to move that
to the top of the queue and I'm going to head
to reorganize the railway system. That way we'll get that supply hub done
by the time Japan comes. Yeah, timing is getting tight. Once that's done,
we'll let the rest of this finish. Don't mind me while I'm just encircling
the entire sinking army. I just have a few vague points left, and this should also be over
with minimal casualties. There we go. Minimal casualties take all states
and red China is looking nice. Very nice. We move all of our troops
over to the border with amankwah. Call and start planning for the Japanese. They will come for us. So we must prepare, train the troops,
make sure they have entrenchment and we could switch them out from June
one to renminbi. Here are a little bigger so they have
a little bit more bite to them force. We are going to be lacking
a ton of infantry equipment, but we should be able
to get those supplies fixed. Also a political power next pick
we are going to get they do zhu day this guy army morale genius. More army experience should have
picked them instead of the attrition guy. But you will be getting
the attrition guy now. So I hope we haven't cocked things up
too much. All right. Support equipment is done. Let's follow up with engineer companies. These are going to be vital
for your defense against Japan. They offer enormous and transfer bonuses
right. Prepare for war with Japan is done. We're prepared. Next up, government of national defense. We're also going to start
making some support. Equipment is going to be very vital
let's put two on that. We are running out of basic
infantry equipment at a rapid pace. But we should still be fine.
We should still be fine. I'm also going to need
a little bit of steel I think I can get away
with trading one factory without really jeopardizing
the rest of my economy. Of course, move the guns that are top. You want to squeeze out
as many guns as possible and then support equipment and trucks
below that. We need guns above everything else. Find it's so satisfying
to see that railway track being laid. We also have 40 army experience. I should have done this
a little bit earlier. Let's get spirit of the Army Professional
Army Corps chief Berlin doctor and great more command power great but importantly
5% extra army experience gain. This is going to be pretty big
and we'll use the remaining army experience to slowly
build up this division I want to add eventually artillery to it
I want to add engineers to it. I want to make this a standard
nine infantry one artillery with support artillery and support
engineers force. We're going to need a lot of equipment before we can make that happen
and a lot more research. But it is a plan. Let's stick to it. Yeah, we should probably move trains up
in our priority HQ as well. Anyway, there we go. A government
of national defense form. The other words,
the ones that are left should join. And whether it we shall, let's just get them into the faction
good and nice thick faction. And Japan is justifying
they are a common boys. They are coming. This will bypass confrontation
with the war lords. Yep. Next up, we are going
with the rectification campaign. Just get rid of those terrible power
struggles. Make our country a little bit more stable. All right. With construction done, let's keep going
war is on the horizon, though, so I'd rather focus
on getting support weapons and improving the infantry equipment
a little now. Yeah, we should probably move trains up
in our priority queue as well. Disperse? Industry is done. We're going to put this one on civilian trains
because I just realized I forgot. Yeah, we need. We need civilian trains. Our logistics rule will require
trains in future. That is a lot of Japanese on our border. Unfortunately, their main target is China,
and we can delay our entry into the war. China tends to hold relative li well
in the early few weeks, months of the war. So it's it's not an immediate danger. We don't need to join instantly. So we have some time to have some time. We definitely want to train these units up, get them equipped
and get their templates changed. Oh, we're going to need a lot of guns
anyway. By now we should have plenty of trucks
of up to 50. Should do so I'm going to take a factory
off those Adam to guns. I need a lot more guns. Oh, there comes Japan. Rectification campaign is also done. Let's grab some free factories here
and wait for investors. Two more factories that should help us build more factories
and that will help us build more guns. Obviously we're not going to join this war
immediately. China should be able to hold on for a little bit,
giving us time to fully equip our troops. And we're going to need that time and we're going to use our political power
to not go to war. Economy. Yes, it's good,
but it's not as good as going down from service, buy requirement,
do extensive conscription. We have all the manpower we need. So I think this is worth more
than to go to war economy. I'm going to council invite
foreign investors will do that later. Instead, I'm going to get more wisdom. 10% stability that will prevent strikes. Very big I don't want strikes. I think when Maoism finishes
or is almost finished will join this war. We should have a reasonable amount
of equipment by them. Know how I said that China can usually hold quite
well in the early stages of the war. We are not so sure about that. All right. We have our engineers. Let's start making some better guns next
because we have been building trash up until this point just to get everyone a gun, us
also those engineers to our templates. We are definitely,
definitely short a lot of equipment still. Oh, well, that is what it is. The deficits will be fixed eventually
once all these troops are trained up going a whole awful little bit longer,
just a couple more guns. But I can ask the Soviets for support. So once these guys are trained up,
I think we need to be ready to enter the war, get their entrenchment
up, and then we're good to go. All right. This is it. We're about to finish Maoism anyway. Serviceability should be fixed. Let's answer that call to arms
and enjoy the horror that is about to be inflicted on us. Immediately start asking for guns. Oh, somehow Mongolia forgot how guns were,
and I cannot ask them for guns. Right. Soviet still no guns, support equipment,
no trucks. No. Okay, Tania, you've also forgot
how guns work. China. Then at least China will send me
guns that's good. I'm also going to start increasing our trade,
so at least our production will well run at the maximum capacity
and keep building ones that serves the UN will start churning out
more and more military factories. I'm not building in Shanghai proper proper
because this is where I want to build more civilian factories
just to increase my potential. And what we do now is micro-manage
the defense. Bubbles will turn red,
we'll just use less than cheese and micromanaged units around
to get to victory and glorious of victory. And of course, political power
will be spent. On going to total mobilization next. We should have plenty of manpower
available right now
that most of the prep work is done. I'm going to leave you to research
whatever you want to research. Personally, what I think is good
is keeping the industry up to date. As usual, check out radios. Radios are very important
for that reinforcement and start working on artillery. And then, of course, I'm going to keep
the infantry equipment up to date as well. And now we sit here and suffer
until we go. People have, at least for me, good, good.
I need those guns. Now, in terms of focus, is what you want to do here
is have that stability over 50%. You can pick it up here on the abolish
the land rent make choices here are opium trade yes or no. So you do you I think permit is worth it
even if it does mean you're under 50% stability for a while
other good stuff here are proclaimed the People's Republic
because you have a nicer name and at least the socialist market economy
good things under this focus as well down here
there's a bunch of bonuses to fighting Japan
very nice and on foreign investors you could get some British corporations
for better airplanes if that is your sort of thing for send a mission to the Soviet
Union and start working on tanks good stuff all around of course
till you get down to the unequal treaties. Personally, I am going to focus on my
stability and force, the three rules, etc. My first order of business
will be to push to Zhang B why? It's a supply hub. I will pre build a railway from this hub
up to the border and then try and strike at Zhang Bay immediately push through to
the supply hub and finish up the railway. So I have supply here
and then from there it's usually a total collapse
of the Japanese front. Now we can wait with that
until our army is bigger, but we can get another 24 divisions out
eventually. Or if you see China being overrun
with the naval invasions, that's your cue to start your
your offensive. Also keep increasing the size
of these divisions as equipment arrives. All right.
We have the type 24 better rifles. Now what I like to do is keep a few like
two factories on basic infantry equipment, like the bone stock, useless garbage
just because it has maxed out efficiency. And I need guns in the hands of my troops. They don't have to be good guns. I just need guns for my boys
and every new factory. So the two I've just taken off
and everything new gets assigned to the better infantry equipment
until they have caught up with efficiency. And you think it's safe
to switch these out entirely? I would keep a couple of factories
on basic infantry equipment until you've reached that point.
You need a lot of guns. Now, the good thing is that with the war
being in full swing, here, we will get tons and tons
and tons of Army experience. My choice
here is to go superior firepower. Grandpa Open works. It definitely works,
but I just prefer superior firepower. It is. It is great. I'm going to hold off
until I get 100 political power. I can hire the military theorist
about what can serve army experience. Then again, I might be better off
putting that 100 towards the infantry experts and just eating the extra cost
for the time being. I think I'll do that. Besides, we are getting plus
to have army experience. Oh, look at that. No, go up. Wow. Now that I have researched artillery,
let's put it into production. We are definitely lacking some factories
100 political power are going to spend that on the infantry expert. That should help us hold the line. Oh, happy days,
Papa. Stalin can send me guns. Let's make that deficit a little bigger. Trick him into sending me more guns.
Okay, it's a start. I'm also going to work on
some told Anti-air. You never know when it might be helpful,
but Frontline is holding very well without getting more military
high commands. I think I'll get a door a theorist first
and then fill out the rest of the Army High Command. It's also July of 38,
and we're still holding on to Beijing while we are massively slowing down. Well, it's snowing now. We've just stopped the Japanese advance. Not one step back
with a little bit of a blitz. I should be able to reach Chung Bay
pretty easily, and from there on, it's a clean shot
for the Japanese supply line. So once we break through,
we have to keep moving. I'd very much like these divisions ready
I'd like this guy to get skilled staffer
so he can use 30 divisions. And I will very much
want the artillery here, but I know I need a thousand
additional artillery pieces. I have zero right now. Oh, well, by this point,
the front line is so solidified, I can let this run on five
speed with zero micromanagement. The Japanese aren't pushing. I'll eventually get all the artillery
I need. It might take a while. I'm just going to keep asking for the soil, checking
if the Soviets have any to send me. Eventually, they'll have some artillery. I'm hoping
just getting everything in order. So I'm building up additional low. I've actually built up additional railways
all the way up to the border, so I'd only need to plug in the two tiles
here. I filled up everything I have
with military factories, and Shanghai itself
is being filled with civilian factories. Just because it has 80% infrastructure. I could probably get away with
putting military factories there, though. In hindsight,
yeah, I should probably do that. Also working on mobile warfare,
big buffs, 100 regiments campaign, also a huge buff
if you launched your counter-offensive and I should also get focus on China
for even more division attack. So we should be able to really roll up
the Japanese lines, especially if they distract themselves
with naval landings. Now, as for political power, I'm
just going to pick the silent workhorse. I filled out my military cabinet and at this point,
it doesn't matter what you pick. There's some good choices
here, like the war industrialist, popular figurehead might be nice. You could start on your Air Force so
it can get some army sorry air experience. You will eventually want to have some air
when you fight the Chinese. But overall, it doesn't really matter
what you pick at this point. China managed to beat back that naval
invasion. All right. I see a little bit of an opportunity here. This may be a risk but I have to take it. I am going to launch an offensive
and try and take Zhang be pushed through here to take Zhang Bay and launch pinning
attacks on the flanks to keep this open. And with all of these buffs
like mobile warfare, that's huge. Our army should be able to break through.
Oh, yeah. Look at the Japanese and their allies melt and immediately
follow up by building railways behind. All right, we've pushed into Zhang Bay. Leave divisions behind, of course,
because we don't want to get immediately encircled okay. We've taken Zhang Bay. That is the local supply hub in our hands. Good and capitalized. Now just take territory
in every possible direction while we have the opportunity and you have the enemy by the balls
you want to keep twisting. Just got to plug in the railway. And this bridge should be golden. All right? And it looks like we might get
an encirclement off here. All right? These guys are in circles immediately
destroy that pocket so we can keep moving. We have to exploit this. Oh, well, I was going to say we have to exploit this current weakness,
but looks like they've already adjusted their front line.
But I can still keep pushing. I now have the supply in the region,
and if the Chinese are being annoyed, you can simply turn off
allied supply here. So they they can't really do anything. And they go as men cook. Whoa. Okay. Well, I guess, meanwhile, keep pushing
the weakest points of Japanese defense. Keep going for the supply hubs without supply, the Japanese army
will literally collapse in on itself here. And the idea is to cut from the north
towards the sea. We want to cut off any possible advance
by the nationalists. We want all of Manchuria to go to us. I don't want to share the spoils
with the nationalists. They are the next target after all. All right. Another massive pocket here. Destroy that.
Take the land and keep moving. Ideally, this flips to us, but it could go
that are nationalists as well. It doesn't really matter as long as
we can cut them off from Manchuria. I don't want them getting any ideas there. And time for a large scale offensive. Now I'm going to hit
the 100 regiment's offensive. So another 25% attack on core territory. And fortunately all of this is a core. So we can keep pushing
and pushing and pushing. I just need to cut off the nationalists
I don't want. Seriously,
isn't it flipping to the nationalists? Oh, I hate it when it does that. Yeah, the nationalists are pushing into their territory despite me
having turned off allied supply. So I have the distinct feeling that
this is going to go very poorly for me. This is going to be one of those horrible runs where the nationalists
get all of this land. Apparently, even though we are pushing
out of our own territory with our own troops. And I have allied supply turned off,
this is going to limit myself to pushing up from territory I actually control and where it does
seem to be working as intended. But that's a major setback. Like ideally what I was doing should work. You push out from territory
you control at south to the coastline and cut off the nationalist advance. For some reason, the game decided
to just give all this territory that are nationalists, despite it being my troops,
capturing it from my land. But enough complaining. Yeah, look like even up north now
everything is flipping to the nationalists because why? I don't know. Oh, well, once this stupid railway tracks finished,
I should have supply in the region again. I can continue my assault
hopefully. Really. But seriously, I'm pushing for
my territory and it's still going to them. Our equipment stockpiles are holding.
Meanwhile. Good. We have pretty much defeated
the Japanese army at this point. I can go wherever I want
without virtually without opposition. Okay, so that's disgusting. Okay, so end of the day,
we are still walking away with a reasonable chunk of China, pretty
much just lacking JE whole and East Bay. So most of Manchuria
should still go to us. That's good.
It could be better, but it's okay. Once we push Japan
completely off the continent, we should still get the white piece
of land to fire. Here we go. Communist
and Japanese have signed a white PR. Yeah, okay. Peace has fired. End of the day, we came out of it
is pretty okay. In a perfect world, we would have gotten
Jay Hall as well as East Bay It is what it is.
We got most of Manchuria. We have a decent industry going for us
and a lot of extra land to build military factories in and use that excellent
of course, build more military factories. We're going to keep producing all of that good stuff and squeeze out
infantry divisions. We won about three or four armies
worth lined up on the border with China before we strike at the enemy. They are the enemy now, but
we are not quite ready to reveal our hand. Have also started production of fighters. I will start a production of close
air support as well. And with those three things combined with our army,
we should be shredding of the Chinese. Even if we have fewer divisions than them,
our divisions are better. We'll have air support
and we'll have artillery. We are going to tear through their units. Plus, we don't need to worry
about occupying all this land. It is our core,
so it is rightful communist China. Clay. So to set up for this eventual invasion
of mainland China, I'm building another supply hub around this area
because this is a supply dead zone. Hook it up with the railways,
keep building military factories, keep producing stuff, and we should be
able to overrun them relative quickly. But we have time, at least
three armies out the door because it's a very long front line and nationalist
China does have quite a few troops. Our Army is almost done. I've taken my time to casually build up. Once these units are deployed, we will head down our focus tree
and pick up infiltration. This will lead to some very interesting decisions that we can use
to really tear into nationalist China. Personally,
I've just been going down to Soviet focused tree to end up
at the bottom of the Chinese focus tree. One thing I will say,
we will use infiltration to declare war on nationalist China. Their little friends here will get pulled into the war, but
there is a risk that nationalist China, being the only major in that faction,
will capitulate before both Yunnan and Huang
Xi clique have contributed enough, and it is entirely possible
if you're unlucky at these two or one of these two is not included
in the peace deal, and to be able to eat them later on, do not progress down
to combined arms warfare because that will bypass,
negotiate the unequal treaties. And if you're out of war with the nationalists,
it will also bypass one China policy. And this is essentially a free war goal. So you don't want to pass up this free
war goal. All right. With infiltration done folks wise, just pick
whatever doesn't really matter anymore. We need now is these decisions these on map decisions will allow us
to infiltrate certain locations and we can follow up that decision
with launching a communist uprising. What this does and this is changed,
this used to be different. What this does now is make you leave
the faction you're in right now and immediately declare war on China,
which is good for two reasons. One, it means China is in a faction
and they cannot join the allies. So that problem is gone. Plus, since they are in a faction,
they don't pick up guarantees like that. So they will not get guaranteed
by the allies. Leave the faction by clicking that button
and declare war on that faction. This will pit us against three enemies
instead of one. But it's perfectly all right. Our divisions are better, our generals
are better, and we have the air power. If you've been doing
any sort of preparation by now, you should have a reasonably competent
Air Force China has virtually nothing. You have a supply network. You have well-trained,
well-equipped divisions. I know these are not perfect, but
we are somewhat limited by supply as well. As the terrain. So these will work
just fine to crush the Chinese. Plus,
their entire army is out of position. They're all stuck on their borders,
which they think is just the coastline and and Tibet. Here, they're not looking at us. So the moment we click that decision,
we can walk into unopposed territory. The nationalists will have to complete
Lee, redeploy their army, and we can make excellent use, adapt
to do a massive land grab, shorten the border, and then just start
grinding away at their troops. It will be costly. I won't say it'll be easy,
but we will come out of this victorious. So in 30 days
we'll have this place infiltrated and then we can launch the communist
uprising. You could infiltrate multiple places. And what that does when you launch
the uprising is it damages the infrastructure
and military factories in those provinces. I don't think that's worth it. Actually, I do have enough equipment
to get another army trained. I'll get these in training,
just produce more stuff. I can then throw these out
whenever I want to or delete the delete the training line
if I run out of equipment. More troops is always nice
when you're fighting China. They just have infinite numbers sometimes. And since we've also maxed out our land
doctrine, I don't think I want to keep professional officer corps. Yes, it's
great to get more Army experience. We'll get plenty of it
and thinking getting proper heritage here. Why the cavalry doesn't matter. The unit design cost doesn't matter, but supply
combat penalties on corps territory. That's a big one
because all of China is going territory and supply in China is not great. Anyway, we've infiltrated now. We launched the Communist uprising
and in 60 days we unleash Hell yeah, I've just force deployed
those units. I had queued up thinking more units
will allow me to get more land in the early days of the war
and then just keep going on that momentum. The Chinese do have a lot of division,
so I don't want to, I don't want to go in this too weak I know these are green,
but it doesn't really matter. And in two days, one day. And so so what has happened? We've left the faction,
we've declared war on our former faction. I have Mao here with a large field
marshal order set on aggressive and he will immediately start exploiting the gaps in the line
and just take as much land as possible. And we can also join the Soviet Union. Might as well. I'm not going to join any of their wars,
but it will allow me to easily go and help them out later sides. I like having friends,
and now I can pretty much battle plan my way to victory here. There is nothing they can do to me. Sure, they have a lot of divisions,
but ours are better. We have the air power just got to get a couple of good encirclement then and will destroy
whatever's left of their military. And every province we take,
we just get stronger and we have cause on all of this instant
access to additional factories as well, which is nice. China's already
halfway towards capitulation. I think union is involved. They have a little bit of participation
here, but Hwang, she still isn't either need to punch
through this section of the line where supply is virtually nonexistent
or I need to roll up the line all the way around the coast to
then touch Hwang she clique not I deal. I don't think they'll be naval invading
anywhere either because I have no ships. Oh, God,
I could just build a strap bomber two and just bomb them to get them involved,
I suppose. And after the initial shock, it does feel like the nationalists
are starting to put up a bit of a fight. We should still easily win this. We have almost total dominance in the sky
and I'm building more airplanes by the minute. New plan. I'm just going to build some transport
planes. The ease supply in the region. I know it's not going to be enough. Not after all the nerfs
the supply has gotten. But is it going to be something? Eunan is firmly involved in this war,
so when China capitulates, Eunan will be involved. But Hong,
she's still still no contribution. Virtually no contribution. So I would need to touch them
a little more. Yeah.
The fighting has gone on for long enough. I think Hwang
she clique is actually involved. They have some war participation. They have some casualties to us. I'm just going to grind it out funny
how our manpower has only gone up as long as for the duration of this war. Every province we take is a core,
so we just get stronger and stronger the longer this goes on. 85% towards capitulation. I think once the area around
Nanjing Falls, that's it. Overall,
we are definitely in control of this and we're just bombing them to bits
and there we go. We've taken Nanjing
and we've got a peace deal. And due to the way peace deals work, apparently Wang Shi
Clique is not involved okay. So I initially finished this run by defeating Nationalist China
and not getting Huang Shi involved. I managed to find an autosave
from a few days before the capitulation. I'm going to halt my offensives. When Nanjing falls, it's over
and I'm just going to focus everything I have on taking any province at all
from Hwang Shi Okay. We're about to take a title
from Hwang Shi. Technically, that should be enough
to get them involved in the peace deal. Yes, we have taken a title from Hwang Shi
Click. Massive Offensive. Now, if Nanjing Falls, that's it. There we go. There goes the peace deal.
A lot of free stuff. Wonderful. And yes, Union Hwang Shi Clique and Nationalist China
all involved in this peace deal. All we have to do is take all states. The European states don't matter. And with this peace deal, we end the game
and the people have stood up. So I think technically we need to finish
reclaim the People's Republic. But as you can see, communist
China is definitely 100% not overpowered
we are in total control of China. We have an actual industry. We have good research, good production. We're now in the Soviet Union's factions,
so we can come to the Comintern as aid. And when Mao marches his army
to the Eastern or well, for us it's a Western Front. The German advance will grind to a halt. I'm just going to play a little bit longer
so I can proclaim The People's Republic. And with that,
the People's Republic of China has been proclaimed
and the people have stood up. Now, we could continue playing this,
but I think we have achieved our goals. We are the People's Republic of China. We have all of the Chinese core territory.
Yes, I know. We're lacking the European port cities,
but you don't need these. Trust me, you don't. And with our help, our communist
brothers are able to push the fascists back and Germany will crumble
under the weight of the Chinese army. Anyway, I hope you found this helpful and I hope you can start enjoying
playing in China once again. The supply is awful. I know, but if you like this video,
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