Alexander the
Great and his Greeks conquered the world. The man took his armies east and kept going
till the world stopped at the river Indus. Now, can we, as Greece, do the same? Let's find out who playing as Greece,
obviously, in 1936. Now, before I get into this, this video is based on the strategy
worked out by efficient strategy gaming. I'll leave a link to his original video
done below. Go give the man some love. This is a really good strategy
and he helped me overcome some issues. So let's get into it. I remember
is on with historical focuses on. So with the suffering begin. All right. First things first focuses. I am going for the King's government
through my taxes. I'm right down here towards recruit
the fascists. That is the first order of business. Research will stick with the basics. I'm going to be prioritizing industry. Other than that,
of course, the artillery branch. Very important, anti anti-air,
very important infantry stuff. Again, important and I usually don't,
but this time I will because I've seen what they can do. We will be going with Cas, but not yet. We'll start work on CAS later. I'll clue you in when to start to work
construction. Let's build a bit of infrastructure
in Attica. Followed up with a civilian factory.
Maybe more. Maybe. Let's just start with the ones organize
the army. Everybody on there. One general put them in Athens
for now for safekeeping. Alexandra, as papa
goes, can be the field marshal. And I like Marcus Draco's. But either one of these generals is fine. They're pretty good generals, actually. It leaves us with the dockyard. We will be building early destroyers,
will at least one early destroyer,
and we'll switch out after that. Speaking of ships,
let's just group the Navy up. Put them here in Epirus. Give them your one admiral
and have them exercise until they have roughly 10
to 15 naval experience. As for the rest of our production, well,
we only have the two mills and they're all busy. But working towards the future, let's
start queuing up a little bit of stuff. I want support equipment,
I want artillery, I want basic infantry equipment. But for now, we don't have anything
to make these things with. So suffer we must. And that is a basics done.
Oh, no, it's not. Let's just delete
the Air Force. Their point list for now. So that is the basics done. And we can continue. Now, one note here, if you really want to,
you can start juggling the research slots. I've stopped doing it because I keep
forgetting to check my research slots. But yeah, you can definitely take juggle
into a couple of these tests earlier, but you absolutely don't have to. So the general strategy
will be to deal with Italy first. Yes, I know what you're thinking,
but there are major power. You only have 13 divisions
and no manpower. How will you ever deal with Italy? Just you wait. Now, the overall strategy works fairly
well, but this would not be a part out. There go the monarchists win the election,
but this would not be a paradox game if it didn't include
at least some random bullshit. And you will figure that out
along the way. I'll let you know
where the sore points are. All right. King's government done. Like I said, my taxes am all the way
down here to recruit the fascists. That is our next stop. All right,
We have a fair bit of navel experience. Let's just send the Navy to ports, put them in Epirus for now,
I'm going to go into production and we'll keep making this early destroyer,
but we're going to design a slightly cheaper
and better destroyer in 1936. HULL Let's put on a light battery. Let's put on torpedo launcher
and no anti-air book fire control. You don't really need the fire control,
but you might as well save that. Put this into production. It's slightly cheaper than the Hydra class
and it has slightly more manpower, so it should be a little bit better. No guarantees. I'm not great when it comes to the Navy,
but I think this works also. We will not have manpower for a long time. So when we're able
to deploy any of these ships. So what I usually do is just spread out
my dockyards between the two. So we never really sit there
with the dockyard, not doing anything. While it cannot deploy the ship,
the dockyards would otherwise be wasted. As for the steel trade,
you could trade with steel, you could trade steel with Germany, or you could just choose to use
that civilian factory on Attica. Doesn't really matter the long term. Yeah, Venizelos dies. Good riddance.
This is now a positive event. I like that. All right,
so I've got electronic engineering. What I usually do from this point is
just make sure I have these bottom slots and then start working on
getting some air stuff. We want bombs, we want engines,
and we want the interwar small air frame. Least for now. We'll get more stuff later. We don't need any of this stuff just yet,
nor do we need any of the artillery stuff just yet. We will be going to war with Albania
and Italy soon ish, so in about two years. So as for timings,
you have about until about early 1938 to really worry about war. So use that as a timer. As for your industry,
I recommend this first every single time, especially considering will be changing
our production lines quite often. All right. First batch of 100 political power
we will immediately spend it on Alexandros,
how about the Army defense expert? Defense sucks and will replace him later. For now, he's available and he is the
easiest source of daily Army experience. So we're going to hire him now and he can
start pumping out juicy, juicy Army XP. It's so valuable. We have the Olympic spirit. It gives us more free political power. Going to use that now to get a chief
of the Air Force, the air reformer. I know what you think in air base. Still, you never go air. Yes. In this case,
there is value to the air. We're going to get him in. He's going to start
generating US air experience. Once we get the air experience,
we'll talk again and we'll. And where are we? The industry liaisons. That's about our cue
to start researching some air attacks. So by that time you want to start
working on the bombs and the engines. And a little bit later down the line,
we'll also get the cast designer. Yes, we'll be adding casts
and then we'll also get the air frames. For now, don't worry, industry
is still fine and onwards and upwards. The National Youth Organization is also
going to start work on told Anti Air now. So yes, I am skipping
the construction tech for the time being so I can put some toad anti-air
into production. Actually new. I should probably start working on
the air tanks now. Yeah. No, no, no, no, no. That's fine. All in all, your production
really doesn't matter that much. The exact order is irrelevant. Just make sure that you start off
strong with industry. And then as you build up to the war
with Albania and the Italians, that you start picking up
the required texts for the army. So by the time you're ready to declare
war, you want to have researched the better guns, the support weapons one,
ideally the artillery and anti-air stuff. And you want to be pumping out
your first set of air. So interwar, interwar, small airframes
with engines and bombs, you want to be starting or at least
having about 100 of those produce already. It's very hard
to give you exact timelines on this because everybody plays
this game a little bit differently and some of you play
it really, really poorly. Air experience. Let's go grab industry liaisons. We can start researching those bombs
and stuff. The instant you have 20 Army experience,
you want to get political loyalty. More stability is always good. It makes everything in your country
better. Then we also get the spirit
of division command, and I'm going to go with flexible
organization. This is very valuable
because it makes your troops move faster. Troops that move faster, get somewhere
before the air is able to reinforce or move troops into position. This just makes it so much easier
to outmaneuver the guy, which is going to give us a massive edge.
All right. Let's start
work on those bombs and engines. All right. We have recruited the fascists. We are now going to head over here, devalue the drachma,
utilize our strengths, open foreign subsidized factories and export
more luxury commodities. Then we'll stop
and they'll tell you what to do. Right. We have this man here, Xenophon Hire him. He'll start getting our fascism
support up. So the reason we're going to go all the way down here
towards exporting more luxury commodities is because we are waiting
for that 40% support for the escape. This gives us 10%. So we want to take following
in the footsteps of giants. By the time
we have our 30% support for the fascists. So the timings are what they are. It's not ideal, but this is the closest
you'll get without really wasting time. All right. Almost forgot
we have more political power. Now let's get the aircraft designer. The gas designer, because class is king. Let we go back to hoarding political power
for now. And after dispersed and told anti air
finish we'll grab the inter-war small airframe and the bombs All right
it's start work on bombs and interwar small airframes
and we'll also put in a production for the toad a assuming
we'll ever get any of it done right strengths utilized
now we are going to start with open foreign subsidized factories. Once you start the focus, just pause
the game for a little bit and improve relations with the French,
the UK, Germany and the Soviet Union. Why? Well, those four will each
give you one civilian factory and one military factory
if their opinion of you is higher than 80. When the focus finishes three factories. Maybe because I know war is coming in
about a year, less than a year, I'm going to start work on the artillery,
the radio and the infantry stuff. Probably should do this before the radio. Yeah, right. Knowing what we know,
we're going to take ten units. So just all of your infantry
and one mountaineer started a naval invasion from the port
in Epirus and will hit Toronto, Cindy Bari and the town next to Toronto and maybe
the tall up beneath Foggia as well. You have a good base to strike
the Italians from than everybody else. So two mountaineers and a cavalry division
just set up on the top three tiles here of Albania
with no attack order. Albania's not really a threat,
but you do need some troops to face them. We have our foreign subsidized
factories, extra factories. Lovely.
Now, these three factories on guns are. We're going to keep them
until we have finished researching our airplanes
once we have the airplanes. So in 30 days, we're going to start making airplanes
and I'll take the factories out of guns. But that's not relevant yet at this point. It's probably not a bad idea
to create a spy agency. It does help when you're invading. Countries are substantially larger
than yourself, like Italy and possibly
the United Kingdom later. So espionage valuable, not so much
for Italy, but definitely for the UK. So you can see where their fleets are
and plan your invasions accordingly. That said, the fleet stuff does take away
a lot of your industrial capacity for the time being right into war. Small airframe. We are going to be adding
bomb locks and more bomb locks. We're not only taking these
because they're cheap, but also
because they allow us to do naval strike. If we take small bomb base
which do more cost damage, we will not be able to do naval strikes. So it it does help deal with the UK
and the Italian naval supremacy at least somewhat,
because these are not the world's greatest airplanes,
but they are airplanes. They are airplanes. So we'll put two of on that
and bring our guns back down like this is fine. And I'm going to start
by converting the airplanes I already have in stock
park sporting luxury commodities. Great. And we're going to go down the footsteps of giants and the modern movement
still sitting on a lot of political power. Don't spend it. We'll need it. As far as the espionage agency goes,
you could stop with just the one spy or if you want more spies
or a little bit more usefulness out of it. I recommend the unfortunately named Pelz,
maybe the cryptology department and its techs. If you have the safe switch,
I usually don't. And then Army department,
Navy Department, Air Force Department. All of these up here are pretty good picks
and maybe anti partizan for the later out and research civilian trains
because I forgot we need trains. We need trains to get somewhere. We only have zero and we can't make any. So I tend to recruit this guy,
the British Greek guy. He's all right Slap him here in
southern Italy, start earning his pay. Now. He may get caught. If he gets caught, you're screwed. I mean, there is always an element
of orange to this. Like, I cannot give you a perfect solution
if you're afraid of your spies getting caught. Don't recruit
any. Don't send any anywhere. It is what it is. All right. We have the man L.A. gun, and we're just going to focus on
getting the infantry equipment up to snuff,
as well as the artillery stuff. And then probably back to engineering. Sorry, back to industry. And we have the modern movement. This gives us the event, the grand fascist
Woolley of Halicarnassus. We take the bottom option. Metaxas is great, but he gives us
the option to form Greater Greece. That's fine. We want more in life. We want George Macaw s. We'll give us the option
to fulfill the legacy of the Argos. This man will allow us
to form the empire of Alexander the Great and Make Macedonia
Great Again or Macedon. We are going to grab increasing our mining
operations, mobilizing the economy, and then either rejuvenating Athens
or making use of our islands. One of the to all. I'll see. It depends. It depends. Allow me to elaborate making use of our islands becomes
very good if you have the Dodecanese Islands and Cyprus because it will give you more factories
and dockyards, dockyards, good more dockyards,
more ships, more ships. The higher your likelihood of invading the UK successfully
because there is an element of R&D to it. Rejuvenating Athens is always good,
so that's where you're going to have to choose. But more on that later. So we are going to grab increasing our mining operations
and mobilize the economy first. We also need
to change our chief of the Army because Alexander, as Papa
goes, has decided to leave. So we will hire the Army offense
specialist. He's better anyway. Next, we have a bunch of political power. We're going to spend that wisely in the most Greek way possible
by illegally defaulting on our debts. I will not be paying any of you their debts gone
and the next steps really shake things up. We're going to justify a war for the claim
state of northern Epirus on King ZOG. Bye bye Albania now.
What is all this going to do? Well, there's another step here,
which is to join the Reich. But we can do that at a later date. So just like five or ten days
before the justification finishes, just to make sure
there are no shenanigans. So what are we going to do here? We're going to have this Navy out on naval
invasion support in the Adriatic. That is step one. We're going to have this army here launching its naval invasions
that's going to be running constantly, constantly
going to have this thing running. And hopefully when we declare war on Albania and Italy decides to join
in completely unprompted, because the Italian guy doesn't know what we're doing,
apparently their fleets will be either busy elsewhere
or in port on a mission that doesn't really contribute
naval dominance, even if for just a second that will allow us
to start our naval invasion and then we can tear things up
at the same time we are also going to call Germany
in as our battering ram and they will plunge down from the north
here. And Italy is
pretty much going to be toast. So let's see. And as we're gearing towards war,
let's keep building military factories. So I'm going to fill up Attica with milk. Since it has the most infrastructure,
it's going to be building quicker than I am, building
a bit of infrastructure in Epirus because it has the resources
and then we'll follow that up with more. MILLS Well, a mill,
not a lot of room to build there. And from this point onward, we are just
going to be building military factories, maybe the occasional railway
and naval base in time for our campaign against Bulgaria. But not yet. Mining operations increased
and we'll now mobilize the economy. This gives us partial mobilization
for free, and we're going to spend a little bit of stability
just to commandeer some civilian trains. This should give us enough trains
to get going there should tide is over for now. And if you have enough equipment,
feel free to add civilian trains to the construction queue
or the production queue. Aren't economy mobilize At this point,
we can take rejuvenating Athens. It would help our build up. You could hold out for making
use of our islands until you have gotten the dodecanese from Italy, maybe
even Cyprus, though you're not going to. No, no, no. Just until you get the dodecanese. But I think we'll take rejuvenating Athens
and then move on. Germany has also eaten Austria,
so they have a nice border here with the Italians. We're going to make use of that
and our justification has 70 more days. I'm just going to ask
to join the German faction. Shouldn't be too much of an issue. The allies won't be guaranteeing
these about 30 days left for the war. So we're going to change this division
one more time. Well, couple more times I'm going to add one artillery battalion
and this brings them up to 21 combat with not perfect shock troops, but more than
good enough to deal with the air. And we should have enough artillery. There we go. And if we have the guns,
we might want to add some support. Artillery, sorry, some support anti air,
but don't really have enough. But I think we'll replenish the losses
in time for this to be worth it. Spirit of the Army state serves
the military. One of those things I forgot again. So the moment you switch out
into Georgia, the chorus and become fascist, what you want to do
is go into your officer corps, spirit of the army and click state serves
the military. This increases
your political power gain by 10%. That's a no brainer. I'm also going to put up or close
air support two wings of close air support, so everything we can
muster is going to be put up. We're going to put them over the Adriatic on a naval strike and logistic strike
just to make sure we actually get a chance to invade Italy
once we have invaded Italy. I'm transferring them over to Italy itself
to provide some actual close air support. Until then, I want them a naval strike
along with our Navy providing naval invasion support. So we have the highest chance
of beating out the Italian navy. I don't think the Italian navy
is in the area. So with a little bit of luck,
we'll be able to sneak by the moment we declare war
if we're not that lucky. Oh, stuff happens. Can't always win. And with war on the horizon,
we're going to hire Napoleon here. Of course we're going to hire
someone named Napoleon. We're now going to open up the country
and bolster the shot plan. The Navy is deployed in the Adriatic
and we will not get naval superiority. We will get it eventually,
once the Italian Navy gets damaged and returns to port. However, by then
we may have lost several of our own ships and there is no guarantee of it
actually happening. So at this point it is a bit of a gamble, I have to admit,
but there is nothing for it but to try. We're going to declare war on Albania
and we're going to haul our allies. This is going to indirectly involve Italy. We're going to call Germany in as our sledgehammer from the north
in this division, simply walk around it with the mountaineer and the Cavalry
Division just walks to the victory points. And that is Albania
sort of Italy is now also in. And we are lucky. You can see
the naval invasion is on its way. There were enemy vessels in the area,
but not enough. So not the main Italian fleet. As a result, we are able to make
this naval invasion happen. So we are now going to destroy Italy. With Greece's
tiny army of 13, divisions should be fun and the Germans should be walking in
from the north. Italy really doesn't stand a chance. And there goes Albania. All right. As these troops start landing,
make sure we clean up this area nicely. Take that ports, take the other ports and keep pushing,
pushing, pushing to the south here. We want to push up to this port.
If we can take it, take it. If we can just set up a defensive line. And in the north here,
what we want to do is go for Georgia and start maneuvering our way
towards Napoli. We definitely want to have some of
the local victory points under our control and we have taken a port, sent
the rest of the army across as well. It's not much of an army,
but it is something. I'm also training up
a couple more divisions, but as you can see, don't really have the equipment
to deploy them yet, but we are getting things moving. Also, occupied territories
change this out for the cavalry and switch from military governor,
which sounds nice to local police force requires far fewer garrisons. I'm making it
my main effort to secure Napoli. I have a bunch of victory points in
the south now, so I should be good to go. They have troops in Napoli. Maybe I can take the title of Buffet
and encircle it that way. You're very much relying on good maneuver
warfare here. All right.
First, let's just simply annex Albania. There we go. Confirm an exit,
nothing else to be done there. Our Navy, along with the German Navy,
seems to have found the Italian Navy. Our naval invasions have happened. Simply disengage
and send our boys back to port. We need these as intact as possible
for future operations against the UK. All right, so Italy is bringing up troops
to reinforce Napoli that is under fortunate. Still nothing, nothing really lost there. Just keep maneuvering. I also have an airport,
so I'm going to bring the Air Force over and start bombing the Italians
to bits, encircle and destroy. It always works, always works. And with that we are that we are in Rome. So yeah, the Italian
I really, really not the best. Now, if you're good at this maneuver
warfare, you can destroy Italy. However, don't capitulate them. It doesn't matter that much. But if you can avoid it,
just don't capitulate them. Let the Civil war happen. You'll get a nice puppet
whose troops you can use, and that's going to be super valuable. And you don't have to garrison
all of the stuff you take. So I'll just like I'm in a good position
here. If I can hold the line between Rome and the ports here, just, you know,
sit my troops on that front line and wait. No, I almost feel bad for Italy. There's so bad there, girls. Mussolini. And now we just wait
for the actual civil war. It does take a bit of time,
but we are doing plenty fine here with our spy,
no longer really doing anything. I'm going to switch them over to UK. They're our next target.
We want to start spying there. And since we do have a bunch of civilian factories, I'm going to start
getting Naval department etc. so I can get two spies in the UK,
get a really good look at where the Navy is by the time
we're ready to invade. Not required, but it does help. Italy is shockingly close to capitulation. Now the reason we don't want Italy to
capitulate is because we want to make use of that puppet. That puppet that pops up has
a lot of troops, it has a lot of ships. The ships don't really matter. In a perfect world, we'd be able
to take all those ships from ourselves. But the troops do matter. They're very, very helpful
in taking out, for instance, Bulgaria. While our own army will be deployed
in Germany trying to invade the UK, we you need those puppet troops
to take out Bulgaria so the Bulgarians don't get any bright ideas like joining
the Axis. We'll see how this goes. I'm going to halt my offensives,
but I'm afraid the Germans at this point are going to be strong enough to kill off
Italy before the civil work can happen. Oh, there we go. The Italians have shattered. The puppet has been created
and it is right. No deal, suit. And they are our puppet. I don't know exactly why, but every time
this happens, they are your puppet. Maybe because you are the person
initiating the invasion. Honestly don't know. But at this point we can finish off Italy
and it shouldn't be too much more. The Italians are a spent force. They've given it all and lost it. Now this is a bit of a pickle. You just saw the event pop up where you
transfer all of your occupied territory. You want to click that before the Italians
capitulates. Reason being is it
makes this whole peace deal a lot cleaner. It is what it is. So we're going to focus on
what we want to do, and that is taking as many of these ships
as possible. The ships available for you in this peace
deal are different every single time. It could be that there's just one
heavy cruiser here and nothing. It's also possible that, like now
you have three battleships available. I don't know. No, wait. Just one battleship available
and some cruisers. I don't know what determines this. It's feels like pure orange,
but it is what it is. Germany will always transfer the Dodecanese to you
because you have a core there. So they will spend their points
giving this to you, which is great. All right, So Occupy two town. Yeah, I'll transfer the territory. I don't think it does anything anymore,
but yeah, we wanted to have like that before
the peace deal and Hellenic Italy here would have been in control of everything
we would be occupying. So it is what it is. Our fleet is big. Now we're going to take the entire army
and send them over to this port beneath Hamburg,
convert everybody into basic infantry. Now, the Air Force,
we follow these guys along as well, and they're going to be sent here. I'll I'll explain what to do with them
later. And that's it. That is the first stage done. And as you can see,
we have the Dodecanese Islands. So a little bit of manpower,
not a single factory, but we have the territory. We're going to queue up
11 infantry divisions that I want to have deployed
by the time things kick off with the UK. But we have time now, we have about a year
and we are going to prepare. We're going to heavily militarized, so built as many military factories
as possible and then we'll see. We're also going to request
all the troops that this New Italy has. It does come with some downsides,
which I'll explain in a bit. We're going to put them on the border with Bulgaria
with a nice little attack order. There are insurance policy
and they come with a bit of an issue. You can see units cannot be disbanded. I can't transfer these troops over because the Blackshirts
and these irregulars are bugged. These are troops
that can only be disbanded via decision and that counts for us. So we cannot disband them. For us, disbanding them is transferring
them back to Italy, and we can't do that. I hate this paradox. I really do. We have hundred and 12 political power. We are out of manpower. This is the time when we go up
to extensive conscription, could go to service bar requirement after. But I think
I will have a little bit of time. So Greece is constantly starved for population until we do
our grand plan of restoring Macedon. So we have to be conservative
with our manpower. Most are going to grab the anti-tank. I'm not going to build anti-tank,
but this will allow us to fit the anti-tank cannon to our cars,
which is very good. We have bolstered the shock plan. This gives us access to rebuilding
the Solomons, one of our old battleships. I'm going to do this, but I'm
very unlikely to actually get this built. Not with our two dockyards.
If you want to. You could build more dockyards
or you could have use the focus, make use of our islands,
could have been useful for this. I'm not going to do that. Greco German ties, cemented honors
and let us grab a little bit of infrastructure here
and then down into sophistry and science, cooperate with four monopolies
and the Academy of Athens. So one, two, three, four. These are the next four focuses
may have more political power. Let us grab Metaxas. Let's go into the officer corps
here, Switch out trench warfare. Just switch into superior firepower
and get us the extra soft attack like this is overall a better choice
even for a country like Greece. We finished corporate with four monopolies
working on the Academy of Athens. Now we have a lot of political power.
Let's spend it. We can now hire Siemens, German
technological patron, 10% factory output and electronics
research speed is a no brainer. Even if we send more resources to markets
and we're also going up to a war economy, I am also going to exploit errata
in the shock plant. Don't take this until Germany
has gobbled up Czechoslovakia. It is unlocked by getting bolster
to shock plant and if you take it after you cement Greco German ties,
you get a different outcome entirely. All right. Poland refuses German ultimatum. We're not going to get involved
right away. Well Germany ask all at once. We are not getting ourselves involved
just yet. Ideally,
we're going to wait until France falls. Of course we're going to have to see what Germany actually does,
because the Germany is a bit incompetent. And in this case,
they've taken this northern section, so they've got another border
with the allies. So this this may be a bit of a screw up,
but we'll see. So we're not joining that war just yet. We are, however, going to go up to a new recruitment
law soon, right after Helena of Turkeys. And we get this event. We can either get two applications
forms, please. But no, we don't want Turkey in. We're going to sabotage
their chances of ever joining the Axis. Bye bye. Who needs the Turks anyway? So, yeah, it looks like this is one of those cases
where Germany is just really, really bad. They're wasting strength in North Africa. Their stuff is getting raided
in the Mediterranean. They've lost their units in Sardinia
and they're wasting a bunch of units on the French line. So we'll see
if this actually goes anywhere. If not, I'll have to restart America. Poland's done so Germany may yet survive
this wonderful. Germany is going to close the economy. So much for my steel,
I guess. We'll talk to the Soviets then. All right. We're now going to subjugate
the Bulgarians. Two options here. Either you wait and if Germany
is quick about it and they capitulate France really quickly, you can wait
until you've defeated the United Kingdom. I have no doubt
that Germany is going to fail in that they will eventually win, but it will take
time and I might need to intervene too. I'm just going to politically
declare war on Bulgaria. We're not going to call our allies in
and we're just going to do this. It's possible
that Bulgaria now joins the allies. It's possible
if that happens, we'll deal with it and we'll use these troops here to help capitulate the French
and the low countries, and then we'll divert back
to the naval invasion. Until that happens,
let's just send our police support. Let's send our bombers back over here
and help us destroy Bulgaria. That is a priority. I understand that. It's it's quite annoying
having to rely on the eye to do things for you,
But it is what it is. As Greece, you really don't have the power
to start punching that much above your weight class, so you have to lean on the Axis II,
which is admittedly not the best eye. And there goes Bulgaria listed should. All right, Bulgaria's gone. That took a lot longer than I had planned,
but it is what it is. The Italian army that we use for this,
we're now going to set to guarding our ports so the UK doesn't
cheekily invade behind us. Just guard the ports and
we can pretty much forget about the rest. The French are about to fall any day now. What? So there's something
strange going on with Free France. This should be capping, but they're not. Vichy has formed. All right, never mind. There we go. It was just a delayed capitulation. Okay, With that. Done
a little bit more research. Never hurt anyone. We're going to ask the Germans to join
the war. We're going to set off our naval invasion. So they go instantly. Our Navy is in position
providing naval invasion support. The air forces out here trying to provide
naval strike over the North Sea. I have infiltrated
the UK as much as I can. I can see pretty much everything, almost everything about their fleets
and well, it's going to be tight. So they have four task
forces on strike force and two task forces on convoy escort here. So we may or may not be able to get in. I missed that, but we did get a second
of superiority somewhere. Our fleets are off. The Navy is here. Set them to naval invasion support. So to actually sally forth
the airplanes are in position going to move them up to Amsterdam
and then ferry them across as soon as we take a tail
and this is where you just got a micro, the advantage of this is the UK
is distracted. They have troops in Denmark still,
they have troops in Africa. They are all over the place.
They've also tried naval invading us a couple of times,
so they are distracted now. We just have to exploit that by quickly
and efficiently overrunning the whole islands. Yes,
they will guard their ports. That is pretty much a given. That is why we are taking
a multi-pronged approach to this. So land next to them, move one unit
in to take the port and support there. Start walking towards Liverpool
while also supporting the attack. We need to take hold. Shouldn't be too much of an issue, but
we are going to need to hurry along here. So the UK is responding but they are going
to be slow enough to allow us to exploit the fact that they are way,
way out of position here. So going to delete all these orders
and clean up what we can once Hull falls, ferrying the remaining troops here and
move the Air Force in from this airfield. All right.
We have taken hold perfect sign. All units to this order and attack,
attack, attack, But 24 divisions. But they should be sufficient to deal with whatever the UK has here,
go around them whenever possible. We're about to reach Liverpool, so we'll
effectively have cut the UK in half. Focus on taking airfields, use whatever strategies
you have available to you to delay. Enemy's pushing you back. Do what you can. Also, Germany is going to send help. You really don't want help unless you feel
you're not up to it on your own. What I do is
turn off all the allied supply. It should discourage Germany
from sending help. Mostly. If Germany sends help, you will have trouble
keeping London encircled while you clean up
the rest of the country. Germany will take London
and starting that capitulation. You want to delay that
and we've cut off Cornwall. Close that as well. How's the fleet doing? Great is not the right word,
but they're holding, they're doing okay and everything is moving at pace to finish
that final encirclement of London for pushing north. We're pushing south and pushing pretty much everywhere,
so I am in no hurry to finish this. I'm getting more and more participation
up to 14%. Now. Let's keep building stuff though. Just remember
I should probably be getting trucks, probably should have had trucks a bit late
now it's a fair. It's still fine. But at this point, let's just end it. I'm going to kill off the UK. Take London. We have a war gold
ready to go on the Italian. Sorry, the Turks
and I could start justifying just to speed things up by the Iraqis,
but I don't think I really have to. And so ends World War Two. But the Greek victory perfect. Now you have to be careful
in what we take. We have very specific provinces. We need all of Egypt. So these provinces and the Levant there,
that is what we need. Cyprus? Yes. Cause why not take it? Don't forget about Kuwait. Need that. And then we need all the Pakistani states. That is this one. This one, This one and this one. That one. I think those are. Oh, and that one. I think those are that one. I think those are all the Pakistani
states. These are required to form Macedonia. So this is what we will take
and what we will put all our points towards
if it comes to that. And of course, Germany
is going to fight me over it, fine. I'm willing to spend my points on that. Germany is being really persistent here. Germany, please give me what I want. I earned it. Germany isn't letting this go, is it? No, please,
Germany, Stop, stop, Stop doing this. Wow. That took 15 turns. That said,
we do have everything we need now. I still have some points left over, so everything is going to be very,
very expensive now. But we could just start pumping stuff
that we would like. Oh, we have the provinces we want our to. I also took the entire Royal Navy
because I've earned it. Let's end things here. I forgot to get my troops into position. But yes, we're
now going to declare war on Turkey. Oh, I am an idiot. I am such an idiot. Look at that. Look at that disgusting mess we've made.
All right. But the actual troops are arriving. Next up, Afghanis
then should be able to push them back. Now, we're of advice,
if you want to do this, wait for your army to actually be in position before
you declare war and you won't have this. And I forgot to declare my wars. Wow, I'm really stupid today. But they'll pay. They'll pay nonetheless. I should be able to push past here
relatively easily now. Sorry for that, boys. I'm sorry. Sometimes I'm just stupid. Anyway, at this point, our army should have no problem
rolling all the way into Afghanistan. Germany is also involved here,
but we should have the majority of the participation. All right, So I've managed to knock
everybody but Ethiopia out. I didn't ever expect Ethiopia
to be a real problem. I actually feared Germany
would overrun them and get an disproportionate amount
of the war score. Here we are in a way, while all that is going on
quickly, going to build up an actual railway network because I will need to push
into the Soviet Union at some point and I'd like to have all these networks
connected. So there is at least some supply flowing
to our armies. Ethiopia On the way out,
I'm going to justify it. We're well on the French merry go now. We take what we want and what we need. Fortunately, Germany doesn't have all that many points,
so I can pretty much take what I occupy. We need all of Turkey, all of Bulgaria,
all of Iran, Iran, Iran, Iran, and all of Afghanistan. Also Iraq. Like I said, we have the majority of the points here,
so I don't expect this to be a problem. There we go. We have everything we need here now to get boys into position
to Syria from the French, and we'll move other boys into position
to strike at the heartland of the French. Not going to call the Germans. And mostly because I don't need to. Quickly over on Syria
here, French shouldn't join the Comintern. There aren't any factions left, so
they shouldn't really do anything but die. But you never know what's of our own
for air is weird like that. And that is Syria under control. Now I could just navel invade Vichy France
and just deal with it that way. Or I could just set up
on taking up the Soviets. I'm going to justify on the Soviets,
but I'm not ready to invade yet. Mostly because I need to expand
this local railway network extensively. All right, let's invade. The French should not be insurmountable. Could be a bit of a challenge,
but I think we'll be able to deal with it. Another Napoleon conquering France. Love to see it. A castle is just melting. These idiots love Cass. Cass is king. I just wish it wasn't so hard
getting naval superiority. By this time it doesn't matter
because everybody we're going to fight isn't going to be able
to match the German Air Force. But to get to this point,
it takes a bit of time and all that. While you really don't have much of a Navy
to work with. All right,
now just the final African holdings and we'll be done here
once we finish this job. We are getting ourselves
committed to the war with the Soviets and there goes Vichy France. All we really need here is Syria. Well, we are Vichy France,
our puppet and Hellenic France. Also our puppet. You know what?
Not even going to question it. Not even going to question it. It is what it is. Fine, fine, fine. All right. Let's just set up our entire army
on the Soviet border here. We need these three provinces
Pamir, Stalin, Abad and Pamir. Stalin. About. And which one is it? Not Tashkent. So we're just going to ferry
the entire army this way. Meanwhile, I have been building up
the supply network in the region, so maybe, just maybe,
we'll be able to support all units. The Navy's done. They can go back to port,
and they are quite big. The Greek
navy is finally a navy to be proud of. Now all units in position
might as well join this war. There we go. And now we just need to take
the final provinces from the Soviets. Fun fact I overlooked a small detail
and you might want to do this before you declare war on the Soviet Union. I forgot Yugoslavia is a thing. So you need Macedonia,
Southern Serbia and Montenegro. I probably should have done that before
eating the Soviet Union and committing entire army here. I was going to grab control of the areas
we need here and then just set up for defensive
operations while I divert half my army. All right. So I've pushed up to the territory
as I need here. Pamir, Tashkent and Stalin Abad. I control those. So let's check. Yep. All I need is the Bulgarian
Albanian states, as well as Yugoslav states
south of Serbia, those being Macedonia, southern Serbia and Montenegro. Again, I should have done this way, way
sooner, but I am admitting it it idiot. So I didn't. Well, now simply declare war. We're not going to call our allies in. I don't need this peace deal to be any
more complicated than it is going to be. And now we'll just overrun them
and naturally they join the Comintern. One would expect that's okay
if we control the required territories and now we can honor
the legacy of the regions. We are the Macedonian empire. Look at that 7.9 million manpower on. Well, I am on serve as my requirement. I could probably bump that down
to extensive conscription. 77 civilian factories,
not a huge amount, but respectable and 71 military factories. I'd say
this is a respectable amount of factories. So with that, we have achieved our goals. The Soviet Union
and the rest of the Comintern will fall. There's nothing they can do to stop us now
and then. We are in a perfect position
to strike at Germany and the Axis. We are the dominant force on Earth, right? Well, Germany is, but we are in a perfect position
to become that dominant force, especially considering we've barely lost any men
and the Germans have bled themselves dry. Anyway, I hope you've enjoyed this video,
even with my mistakes. And I hope you'll enjoy this
next video too. I can't promise
there won't be any mistakes there either. So you.