Germany in 1943 is not in a great shape. I think the presence of a big France
should give it away. But let's take a look at this
disaster save that's gone horribly wrong. Now, before we get into this. I want to be honest. I've played like 15 runs of this save,
and only once did I actually manage to not die
within the first six months or so. It's terrible, but you'll find out why. So let's. Let's go. I'll walk you through the problems
we have here. First off, let's check the field marshal,
who has too many armies, meaning his stats are bad. Most of this man's army is motorized,
which in itself isn't a huge issue. But we also have no fuel. Without fuel,
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he does have 11 armored under the field marshal, another seven armored elsewhere,
but his armor is spread out along the front line
so they're not concentrΓ©. They're spread out all over the line. Armor that's not concentrated
is not being used effectively. Force battle planning isn't going to help,
but I'll redraw the lines later. Let's move on. Logistics. Terrible. Your logistics are clearly unbalanced. Let me tell you why. You have 12,000 artillery in stock, but you're almost a 30,000 infantry
equipment short. This is not good, especially considering your templates
don't need that much artillery. And and this is a big one. You're producing way too much artillery. I see you've ramped up infantry equipment
production, but it's probably late considering, you know, the production
efficiency is not all that high anyway. These things happen. It's not a huge issue
like the rest of your stockpiles are. All right. I'd say while we're on the topic
of production, why, for the love of God, are we spending 25 military factories
and a whole bunch of aluminum and rubber making naval bombers when our problems
really are not Navy related? Not nearly
so I suggest we get rid of these. For now, we have 5000 in reserve anyway,
so bye bye. What else do we have
here? Infantry equipment. We need a lot of it. Like I say,
we don't need that much artillery. I'm going to slowly ramp down. We can ramp back up later. Improved small frame. So fighters, this isn't terrible. I would go with something
a little more machine gun oriented, but this is all right. The rest of the equipment. Well, we're a lot of factory short,
so we're going to need trains. Not that many,
but we're going to need a couple. And the lowest priority, believe it
or not, is going to be airplanes simply because while ass is king, cars doesn't do much when there's no army
to do the actual fighting. Oh, speaking of army, these trucks. Yeah, let's put that back on. Five factories for trucks. Let's go down to eight factories on infantry equipment and we'll leave it
as is for now. This is by no means great,
but it should work. Kind of sorta. Maybe. Next up,
you're building a ton of heavy ships. Most of these have a lot of investment
made already, so I'll. I'll let them finish. I'm going to delete the other ones
because it's a waste of one chromium and two steel plus time
for the cost of these three ships. You could probably punch, pump out
a whole lot of submarines. But I checked and you don't have
any decent submarine templates, so I'm just going to have the ones
that are in the queue built. But there's another problem. While we're on the topic of Navy, this is your Navy and see about loser here
three battle cruisers here. And this is what remains
of the high seas fleet. You only have 20 screens left. You have fewer screens, then you have
capital ships, which is a big problem. So if I'm going to have to build anything,
I'll just start pumping out some destroyers while I wait. I guess. Anyway, like I said,
the Navy's not going to save our bacon. That is up to the army. If we can have the army, we're producing
medium tanks, advanced medium tanks. These are good tanks. Like the design isn't terrible. I would tweak it a little bit
for my tastes. Armor's probably fine. Even for 1943. It's a pet peeve of mine to go with. Well, that armor,
but it is more expensive slightly, but we do have
a sufficient amount of tanks, so I don't think it's that bad
to make these a little bit more expensive analyze
to make them a little bit faster. So probably a bit on the expensive side,
but I'm going to put these into production. What I dislike about your tanks
though, is one, you don't have the improved medium
canon yet, so you're way behind the curve there too,
although that was actually it. Yeah, that was it. All right,
let's look at the divisions in the field. So there's a whole bunch
of templates here. But I think realistically
you're using the motorized so a modified version of the basic
infantry template. I guess I don't like this. If you're going to use motorized,
use them as a spearhead, just a punch through somewhere
and then spread out. So with a little bit more firepower,
something like this. But Germany doesn't need this. Germany has tanks,
so all of that motorized is going to be converted
back into this template. I like that you're using this template. It's a decent template. Bread and butter of the basic army's. This will hold the line. You can even remove this artillery if you're short on industrial capacity
and an artillery Germany isn't. I would want to see support and here
I need to see support on the air here. So let's fix that
because I just noticed you. Yeah, we have no support anti air. This is going to be pretty big. So I'm going to add 15 factories
and we'll tone it down later. Something like this, 25
on advanced medium. All right. So we're going to convert everything
into this infantry template then. These are the tanks
currently in the field. I think my man 20 with medium
tank divisions are not tank divisions. This is garbage. Ideally,
I would make this a 42 with sort of deal, but we don't have the infantry equipment
for it. It's going to be a while before we do. So I'm going to make this quick and dirty
and I go with 30 with still not optimal,
but a lot more heavy hitting. Still good on the amount of organization. This thing will at least put some firepower down
range, plus a good amount of breakthrough. I think this is what I'm going to roll
with. I'm going to be short a couple of tanks, but I'll just combine some units
and we'll be fine. Of course, I'm going to add support
at the end to this first. As soon as we have some in-stock,
then we have this here army training. Yeah, it's fine because believe it or not, I'm going to need a lot of units service
Barakat It sucks, but we'll keep it. I'm going to go to total mobilization. I'm going to fight. It's taught is not that useful. Instead, let's get Walter Funk. Our guys can stay. I'm going to get you far in the refining concern because we do need
some synthetic research. As you can tell, we're out of fuel.
You need some fuel. You've hired most people. So good, Darian. Good. How? Look good. But you haven't hired a military command.
I don't know why? Because you have some really good picks
on launch. That army regrouping. Very useful on the defensive. Rommel Armored genius always useful. And then we can get an infantry expert either Shauna who's your basic guy,
or we take Maximilian from Vikes here. I know that you've added this one
through the nose there, but mechanics, I'm going to hire him because he can still level up
and his bonus improves when he does. So that at least fills out
your military high command. Ask for your focuses.
Most of the stuff's done. I'm going to stick with Army training until I've been able
to get more divisions out. I need more divisions, and then I'll probably grab
some naval rearmament for Dockyard so I can spam out some submarines,
get a bit of a fleet going because the high seas fleet
took a beating. And with that fleet I will try
and see line should we ever get control of the mainland,
but not everything you've done is bad. Dear viewer,
this man understands the Soviet Union and he has full collaboration
on the Soviet Union. Only problem is I don't think he's
even fighting on Soviet territory. When we do counterattack, though,
this is going to be glorious. All right, So doctrines, this is terrible. Never, ever picked desperate defense. By the time it comes down to the extra
population this gives you you've lost. If you're lying on this to save you,
you have lost the game. So we're going to go with modern
blitzkrieg. Navy doesn't matter. But of course, trade interdiction
will go into that later. Army doctrine, air doctrine
also fully filled out. Yeah, Cas is king, but I doubt
will have green air to make our cas rain. And then these spirits of the army. I'm going to go here
with either state serves the military, but I don't need that much
political power. Let's get with elevated Engineering Corps
for the extra entrenchment speed, because entrenchment is
what's going to save us today. I'll also grab maneuver warfare, speed and political loyalty
for a little bit of extra stability. Navy I'll just ignore for now,
except maybe get submarine primacy. By the time I start researching subs,
I'll get some bonuses for the air. Let's grab
centralized control and industry liaisons. And that is it. What else can I do? I am going to advance
and hire women in the workforce. Let's also get the EMS and oil fields
more. Oil is always more good
at your construction. Yeah, you've you've realized your problems
and you're building synthetics. I'm going to let those build and then we're going to fill up
with military factories. We need a lot more military factories
because it is very late game already and we have 105 civs. That's not great at this point of the game
and we only have 150 mil, so not terrible,
but not great either. The only way I see
and the only way that I test that, that we can even remotely stand a chance
at winning is if on the Western front we fall back to the Rhine position
along with this river here, I think it's. Is it the Danube? I don't know if this is the Danube,
but we're going to fall back here. We're going to give up iron again.
Never give up Vienna. Never fall back to the river. On that note, if you're ever in a position
like this, just put a damn unit under Innsbruck, bottle them up here
and you shorten the front by a mile. So fall back to the rivers and the east. I think if I can exploit the fact
that there's very few Soviets here we can set up on this river, push for some local supply hubs
and we can probably hold the Soviets. They're a little stronger in the south,
but we can slow down the Soviets long enough. Then we have our armored units. I'm going to pull them out of Yugoslavia. I'm going to let Yugoslavia fall. They're probably going to die. It's going to cost us 36 divisions. That's unfortunate, but it's more important
for me to use the armor to cut off this Turkish salient
in the south. Push that Istanbul, secure this front,
and then use the armor two one punch from Stuttgart back to the Swiss border
so I can split off a Rhine front and an up front to use the armor
to save my Balkan allies whenever I can. Because these are really,
really bad countries. They have armies,
but they just don't know how to use them. And three, when the armor has done
all of that, I can finally start using it to kill
the Soviets, create encirclement, cut their divisions to pieces,
make large scale encirclement, destroy their army, and slowly work
our way into the Soviet Union. All we need is Stalingrad, Moscow,
and Leningrad. When we get to that line,
they will capitulate. If we can knock out the East, I can throw everything else on the West
and we can still win. But we need to get that done. So I'm going to start
splitting off my army. So I'm going to need two field
marshals, one field marshal for the west, one field marshal for
the east will try to hold on to as much land as we can, but realistically,
we will lose something. There's not
nothing that can be done about it. I absolutely want to hold on to Budapest
because I want to keep Hungary fighting. They have 46 divisions. That's too much to just give up like that. Everybody has to fall back to the main
line. Let's have more to do this
as defensive doctrine, I'm also going to give him
charismatic for recovery rate. We are going to lose the high school
massacre. Belgians. I'm going to request all of their forces. This will at least
get some bodies on the line. I'm going to do the same with the Dutch. More troops is going to be helpful. You know, try and put as many units
on the front as I can. All of the motorized. It's
just going to be infantry. Speaking of motorized,
you have an entire army stuck in Italy. Now I can get them out. I think if we can keep combat going in Genoa and manual retreat to Genoa
and from there retreat to the port of Thessaloniki,
we can still get this army out. But it's going to be a gigantic mess,
a complete mess. So these troops may not even survive the Mediterranean
with all the enemy shipping in the area. But we're going to fall back
with these units, try to escape. That is at least the plan yet. As many of these divisions back out,
Italy is lost. All right. So with the Western Front sort it, all I really need to do
is just draw a big old deal. Martial order for the east, set
an offensive line because these guys will start
attacking in about six months. All right.
That is most of the Army saw it. Another problem I found with the save
this button doesn't work. I can create expeditionary forces,
which means I can I can ask Hungary, Romania, everybody else in my faction
for troops to sort out some front lines. Button doesn't work, does nothing. If I can use this, I could get some
Bulgarian troops, put them in position, get some Romanian troops,
some Hungarian troops, put them in proper defensive positions
where the air can actually hold. But I can. So my allies and quotes
are going to get themselves killed. They're going to lose troops, equipment, manpower, and it's all
going to come down to me, little old me. The tanks. Yeah, about 18 tank divisions, maybe 19,
because I think I saw another tank division somewhere. All right. 21 tank divisions
that are motorized. I am going to move
all of those towards the Turkish border. We are going to push for Istanbul,
try to get this front sorted out that will allow all of those Balkan miners to use their troops in positions
that are a little more important. I know this is a lot to process. Trust me, it's a lot to process for me
as well. One more thing. If you're at war and you don't have naval
dominance, do not trade using convoys. It's going to get your war support
completely destroyed. It hasn't yet, but it will soon. Air is not doing very well. I'm going to stop all air operations
for the time being and I'm just going to group them all up
until I'm ready. Then I'm going to throw all of my air
up at the same time over Greece. I should be able to overpower the enemy
fighters here and use the limited window. I get to crush the Turks here. After that, I'll use the air where I can, but realistically, we will not have air
superiority, which sucks. Admittedly, it sucks. You have a couple more spies
that are doing a good job rooting out resistance seems alright and we're going
to put these guys up on the French border. Well, so much for saving these guys. I think I've just lost
a bunch of divisions in Air Force attack. I don't know. Yes. Okay. So these guys are going to break out
from Genoa. Rest of the front is reasonably okay once
I get to the river, will be fine. Isn't the right word,
but we'll be buying time. Before I forget Garrison's high priority. We need to have our garrisons equipped,
and I'm going to train as many divisions as I can. Like 72 divisions. At least 72 divisions
need a lot of armies for this deployment. Prague highest priority possible. I know the army in the field
also needs a lot of equipment, but I need more bodies on the line
before I am past. I should have checked research.
Okay. Maintenance company. Good. I'm going to use this
to steal some enemy equipment. And then I'm going to grab a level two so I can get the easy maintenance,
which gives me cheaper tanks. So it's all right. It's all right, Max. This isn't going to do anything for you,
but instead, grab better artillery, oil, good construction,
an alright modern tank chassis. Sounds good.
Not what's going to save you today. Let's since that get anti air. Rest of the research is fine. Looking at your research most of it
isn't all you got the infantry stuff. You got support companies,
you got your engineers, at least you got logistics.
Most of the stuff is okay. They're a little bit behind,
but nothing too terrible industry. Well on top of it. So everything is more or less okay. Just small details. One thing I also just remembered, I'm going to put in a small production
run of mechanized. I know, but I eventually want
my tanks to have mechanized if we ever live that long. And a couple of the SS divisions you make
fire event have mechanized in them. So now for the Russian front,
I'm going to try to exploit the fact that, well, the Russian front is a mess, yet
as much out of it as we can counterattack while they are weak, see if we can push them,
get some encirclement, then starting to gather my tanks
near Turkey. We're going to go from Yamal and Burgas,
straight down to these two tiles, cut off Istanbul and the port here
and do all the damage possible and hope to God we can hold every infantry leader
as well as getting ambushed. If they can get it. Ambush is going to save our bacon
for the most of this run. All right. So I managed to get most of the motorized
out of Italy, right, with most of the tanks in place. I'm going to put up all my Kassam
and fighters over Greece, logistics
strike cars and air superiority. And I'm going to throw my tanks
into the meat grinder. And we're going to try to go through Edirne down to the sea,
cut the front in half and clean up. It should work. My armor
should be able to penetrate like sea. The the armor is going to win this. I just need to get it done quickly enough
before all of the Balkans fall with the deer and taken. I just need to keep attacking
these weak units So long as I keep attacking the weak
units. They don't get reorganization,
they don't get entrenchment. I can keep pushing those units
and at the same time make some pending attacks elsewhere. I need Istanbul, I need this port. And that just closes an entire
front for me. With all the motorized having arrived here, I'm
going to split off a couple of these guys. I'll see we have one port, two or three,
three or four ports that I need guarding. So eight units and then another,
you know, let's split off ten units that I will be using. Mostly the hold the line here
against the Turkish front. Plus guarding the ports. Everybody else gets shipped
straight to the front lines. All right. Now, if I can just push Istanbul
also clean this up because it's a nice little pocket we have here, but it needs to go
so we can clean that up. Clean up Istanbul frees up a lot of extra
divisions that we can fight over places like Thessaloniki
and secure the southern Romanian front. Rest in the front. We're still losing, but we're
losing slowly, which is enough for now. I can reinforce the line
wherever I need to. Another place. As long as casualties
don't mount, too much will be fine. Line might not be the right word,
but we'll be okay. So be able to push them off constantly. No, Pull soon. There we go. All right.
We've pushed them off. Istanbul. The armor is going to make a small counter attack against the Soviet line
just to secure the position here. Maybe I can pull up. Push up to there. The infantry is going to hold this,
but some of them are going to be used to close this pocket. I don't need three will do. And then I'm going to use
the rest of the infantry. Once we've cleaned up this pocket to guard
the ports, the ports need to be guarded. The Soviet air loves table made. We got our maintenance company,
so I'm going to add them to my infantry. Armor is in position. Counterattack on the southern Soviet
front should be relatively easy. I mean, these guys aren't all that tough. So I'm going to roll the line
back to the river. Should take the pressure off
because I'm barely holding. It's costing me a lot of my manpower. Doing these last stands is just not. Unfortunately, the Soviets, the North
at least aren't that strong. I'm slowly able to push them two lines
that are a little more defensible. I am I armors rolling them back here. I love to see that at least we're making
a decent amount of equipment every day. And losses. Ooh, yeah. I'm no longer making airplanes,
which kind of sucks. But it is what it is. I'm going to hold this air in reserve
until I take on the Soviets. There is virtually no Soviet air force,
so I think I can still overwhelm the Soviets when I do my counterattacks. Yeah, I no point in this campaign if I felt really comfortable
other than when I'm wielding these tanks, like these tanks should be able
to achieve victory for me here. Even if it's just localized. But the air is just so bad,
it keeps losing every engagement I'm holding barely, but I am holding. I'm getting pushed, though. All right. Since I can't do much in the Balkans, I'm
bringing everybody home and trying to counterattack
near Stuttgart. This is turning into quite the critical situation
here, though things should improve. As I get more and more infantry out,
the Army's going to fill out. Eastern Front is actually very steady
there. There's not a whole lot going on
in the east which is going to help a lot. I have a bulge across the Rhine. Need to clean that up
first, push back through the Rhine and then counterattack towards
the Swiss border. My front is collapsing,
but I am stabilizing it now that I'm force deploying more and more infantry. So I almost have a full army on the border
with the allies. But there's a whole lot our troops there. The counterattack here is going reasonably
well. We might be able to clean up that bulge. We're holding onto Hungary, at least from Romania. No, I don't understand what's happening. Look, Romania has 44 divisions. Bulgaria has 37 divisions. Hungary has 45 divisions combined. They have a substantial amount of units. The allies are just pushing,
pushing with trash you completely sweeping them aside
with trash. I'm about to lose Romania. There's nothing I can do. This front's completely screwed now. I don't have the troops to man
these massive front lines. I think it's safer if I shorten the Soviet
front to the extent that I give up Romania
and parts of Hungary and just try to link up my Soviet
and allied front. So I am pretty much sitting
in a big old circle here and then try to defend
while pushing out on the Soviet side. I don't think the Soviets and allies
have mutual military access. Yeah, I'm
going to try fall back to a new position. I'm giving up everything in the Balkans,
everything. I it's not possible to hold. It's not worth trying to hold. The tanks are out before I lose them. All of these infantry guarding the ports,
They've done a great job. A tremendous job. I love what they did with the place. They're also out. Don't have the luxury. I just don't have the luxury of tending
to everyone's needs. I am leaving. Other than that,
like the tank counterattack here is actually going
remarkably well, remarkably well. The armor does an excellent job of holding
and an even better job at pushing. If I can inch my way back to the Swiss
border, I can split off two armies to hold the Rhine,
three armies to hold the south. And then I can start reinforcing the east
when the east is up to full army group strength,
I'm counterattacking the Soviets. I'm throwing all my tanks into the fray
to deal with the Soviets. When the Soviets break, I can win this by
sweeping the allies off Europe. The lines are stable now. Hungary should survive with our help. Everybody else died though. So greater Hungary not that great,
but we'll fix that eventually. Soviet line, more or less. Not really a problem. You occasionally counterattack,
but I'll take Vilnius with the tanks. Just going to sit tight on the Soviet
front attack. When I see an opportunity like super weak
unit here, super weak unit, they're my main force
will try to cut the Switzerland, split the allied front, and then I swing
my tanks around to the Soviet front. I think I can kill the Soviets
if I can just get to Leningrad, Moscow and Stalingrad. That should end the Soviet Union. I'm bringing the last armored
reserves of the right to bear. It might just be enough. It might just be enough. All but the terrain, though, the terrains. Not to my advantage right now. I did manage that breakthrough
I was going for. Now I'm going to use the armor
to try and clean up the rest here. Maybe snake my way back to Munich, push
the enemy back to these alpine positions. If I can. That would
significantly shorten the line. If I can't, I'm taking my armor
and I'm going towards the Soviet front. Soviets are super weak still. I will hit them and hit them
hard, try and push them back. I've managed to snake my way around
their army while they were in disarray, so I have cut off that mountain, pass
below and spoke. Now if I need I can push from the north,
take back Munich, push them all the way back,
hopefully towards wells. Just shorten my line
and I'll be good to go and I can finally divert some attention
that a damn Soviet front, Some of these positions
are still going to be tenuous though as long as my org holds,
I can always cycle units. The river is a real bonus. It's just the armor. The armor is the only reason I'll ever
be able to do any of this is armor. Made it to Munich first.
All right, All right. Now we just clean up.
Now we play clean up. I just pulled the Swiss and fortunately,
the Swiss aren't that much of a problem,
but they are a problem. Still, I am on the offensive now,
which already feels a lot better. Keep production of everything up
and we should be good to go. Still, I am a little annoyed
with Switzerland these days. It's very annoying
that they constantly joined the Allies. All right. I'm going to need to pull some last stands
here. Last stand memory it is. So if you ever wonder how you pull last
stand means select a single unit, give them a general
and then hit last stand. Now this unit will hold for seven days
or until it's destroyed, which might also be soon. All right. Under the capable leadership of Rommel,
who took over because he has some actual terrain
traits, Mountaineer, which bit help and improv experts
which give him some bridges. I was able to create a small encirclement
here in the Alps. It's by no means perfect. It's under a lot of pressure. But now that these guys are cut off,
I can start cleaning this up. That will give me a stronger position
to hold. And everything else is still stable. Like the Allies keep pounding my lines. I've lost a lot of troops here, but
they've lost way, way more than myself. All right. Or taken Innsbruck or taken Innsbruck. Oh, great. All right. That means these guys
are all going to be out of supply. Again, Tank's not optimal for this job,
but if it looks stupid and it works, it's not stupid. And a hammer. That point home here. How about that? I've almost filled my infantry equipment
deficit. All right, So I gave up trying
to push the enemy out of this one tile. I just shored up the defenses around it
and moved on. I'm going to start
picking the Russians apart. They are the weakest link here. We have the collaboration government
going to get my tank, some organization. I'm going to start making big slicing pockets with my 18 armored divisions
and I'm going to carve them a new one. My supplies of infantry equipment
have completely resolved themselves, so I'm getting fresh infantry
divisions out. I'm still a lot of medium tank short. Yes, but things are improving. Let's see what the Army looks like. I've also mostly got good medium tanks
now, so a lot of Panthers in the field. So tanks are good, Everything is stable. Look at the green bubbles.
It's just green bubbles. I do have to occasionally take a look
at some weaker places, but all in all, everything is looking nice. Oh, I love medium tanks. Like they're the best thing ever. Medium
tanks. Love them, love them to death,
make sure the infantry can keep up. And this is in the bag. This is the first blow
we deal to the Soviet menace. It's not huge,
but it is something significant. And that is how I intend to deal
with the Soviet Union throughout the rest of this run out of their army, up into teeny,
tiny little pieces using my armor. Look at the West every now
and then to see if I'm not crumbled and then continue
to carve up the Soviet Union until they capitulate,
which should be soon. They have three collaboration governments. This is actually probably
going to be a lot of casualties for them, even know how many divisions that was. But the numbers
should be very positive on my end. Oh yeah, that was a 350,000 men,
give or take. Something tells me the Soviets
don't actually have reserves left at the rate
I'm punching holes in their lines. And that's the first massive cauldron
we've achieved. Let's also carve south towards Nikolayev
and cut off the Soviet front some more. I may have overreached
just a little bit here, but think I'm still going to be able
to crush this. Yeah, I've overextended here. Let's not make fools of ourselves. And I think with that,
we've cleaned this pocket up. That's a good bite out of the Soviets. They are a little angry, though. Oh, this is beautiful. This is beautiful. This is what Hoi for is all about. Destroy the enemy everywhere we can. All right. We're almost punching through. We're almost back at Kiev. And I think most of the Soviet army
at this point is gone. Has to be just gone. This has been a glorious counterattack. My tank corps has taken a lot
of casualties on thousands of tanks short. I'm going to have to start consolidating
because these are just disgusting losses and I'm not really making tanks
as quickly as I'd like because I am all out of chromium
and tungsten, apparently. And tanks have made it absolutely
gorgeous, gorgeous, gorgeous, gorgeous. I've taken massive, massive casualties
on these tanks and it's getting hard keeping everybody supplied.
I don't think I have a choice. I'll have to just go up to all adults.
Oh, I hate this. I hate this so much. That's typical. My tanks are charging towards Kursk
for another massive encirclement and naval invasion. Oh, things are getting spicy. Encirclement
almost complete. Just need a little more. Little more. One more time. Come on. Come on. Give me that tile. All right, encirclement complete. Just get a force. Redeploy all those units,
and the armor is going home. They have a very, very, very, very, very, very, very,
very important job to do right now. And I will force deploy these units as soon as they're available as well
to help contain that. Oh, God. I should have
I should have responded sooner. Oh, I need that armor in position. Infantry is cleaning this up nicely, so
at least the Soviet front is still going. Well, more or less.
I need that armor home. And I need that armor home right
now, this instant. All right, start counterattacking. Start counter-attacking. Now Berlin is threatened. Can't have that safe. Berlin, save Berlin. Well, the armor is is getting home. So we should be able to clean this up
provided the allies don't land every man, woman and child
they have in military service here. Oh, my God. Look at the massive stain. Still,
my mediums should be able to take this. Should be able to take this. Come on, come on, come on. Push them back.
Push them back. Push them back. Should be able to do
This is my country, not yours. I know, I know. I have to do this. I know how to do this. There we go. Naval invasion has been encircled. Yes. Push them right back out to sea. Okay, so now it's just a matter of
cleaning, cleaning this horrific mess up. Oh, I really thought
I was going to die there for a second. It is unfortunate. The sea and Norway go. They've been a very stalwart ally. Oh, Sweden just joined the Allies. And we're now all with the Swiss.
It is what it is. I'm going to try and push across. If I can manage that. If I can, so be it. I'll sit on Copenhagen
and hold that front. Switzerland is not a priority. He's got to kill the Russians. If I can kill the Russians,
I have the troops available to me to do everything else. And speaking of the Russians,
the fact that I'm just battle planning my way to Moscow with my tanks
now kind of shows that they're spent. They're actually spent now. It's getting a little tough. Here I am at the very edges
of my supply lines, but the Russians, it's
just a matter of mopping up. Allied offensives
have pretty much stopped. And all these Russian forces
that are still in what was left of
Romania have now been completely cut off. I'm not sure they can resupply
through allied territory, but I doubt it. I need the Soviet Union dead. I think the dead end. I'm just going to launch a full scale
infantry offensive. Incredibly expensive.
But the tanks are spent. They're dying
faster than I can replace them. Meat despite me. Oh, I thought I had naval dominance here. I guess not. Has my fleet gone to port? Oh, my fleet is busy. And as a result,
the air has naval superiority. More naval invasions. Yay! Not great. Fortunately, I'm starting to get
some infantry built in guard my costs. I hate this. I just want this campaign to be over. At this point, I can win. I'm very confident that I can win. I just don't want to be playing
this anymore. These naval invasions I'm dealing with one
getting smothered by the other. Oh, no, no, no, no. Oh, I hate this so much. I can deal with the I, but I can't deal
with the AI's incompetence and the tanks are taking
incredible amounts of damage, and I'm not even able to stop
all of the invasions. It's it's not. It's not fun, Right?
I'll get it sorted. This is pain. It's just so much pain. All right, so I've got that entire
naval invasion cleanup. What? It's not. Look at it. Let's just not look at it. The armor can clean this up so it looks like I am completely unable
to stop these naval invasions. I don't have naval dominance anymore because my fleets decided not to be fleets
anymore. Allies are landing troops pretty much everywhere
and I can't stop them quickly enough. Like it's gotten to that point. I just don't want to play anymore. It's not fun. It's not challenging. It's simply frustrating at this point. It's pure frustration. Now the fund's gone,
the challenge has gone. This is just I'm just angry. Okay, So with micromanagement,
fury, hatred, and a burning desire to never touch this game again,
I fixed it. The massive invasion in the center
just kind of petered out since they ran out of ports. I clean up with some infantry, smashed my tanks into the Netherlands,
smashed my tanks up north here. I've since deployed
another massive batch of infantry just to keep these damn ports secure. And I think
we can actually hold these positions. So now it's up to the armor
to clean up the rest. My armor is now degraded to the point
I'm 5000 units short. I am going to try and fix as much of this
is I can by simply combining divisions. I just gave up clever planning. I've distributed my entire Air Force along the Eastern front
and set the front line to go now with a renewed impetus
and my army can strike forward again. Had I had a very bad year,
there was a very bad year for me there for a little bit. But I think I think we've got them now. I've said that like seven times over the course of this campaign,
but the Soviets are gone now. They're not coming back from this. It's
over. It's finally over. I beat the Soviets. Well,
what do we do now? I'm going to start stealing their fleet
because I can now. I have no idea how to proceed. Absolutely no idea. All right, so Bulgaria
got a bit of lower Bulgaria's back. Oh, that's not going to last. So we have a very large Soviet puppet
now or vice commissar at Moscow in and a whole bunch of very bad boarders
that we will now need to man. This is going to be annoying. Bulgaria came out of this one. All right. I guess with the pressure of the Eastern
front a lifted I'm just going to set up very weird and wacky
defensive lines on my border with Turkey. And then there's a border up here
with Iran. It's going to set up two defensive line
there. The other parts of the Soviet Union,
I don't think touch anyone who wants to invade me. So I'm going to ignore them
and I'm going to swing my entire might towards crushing the allies,
getting them out of my country. It's going to be the German resurgence. It's over and I've cracked into Italy
going to Russia, my tax dollars, Italy, Rick, take as much of it
as I can, split my front and half. Get to go, go, go, go, go, go. This is the moment of truth. If I can exploit
this, can do massive amounts of damage. Just got to be able to exploit the gap
I've made here. I have enough tanks to make this happen. Allies are mobilizing to stop me,
but my tanks are pushing them faster than they can get and transmit. Look at this. Look at them
go, Oh, I'm on. Go, go, go, go. Come on, get in encirclement, getting
encirclement and destroy those divisions. Oh, got him. Got the bastards. So that is the majority of the allied
armies in Italy gone in that pocket. And the momentum just carries us. We have an ally back on the map. Oh, and a bit of a pocket here. Let's. Let's clean that up
so we can redeploy those units. I didn't think it would be this good. I knew. I knew the tanks would do great,
but I didn't. I didn't know. I didn't know
they'd be this great a hop and a skip. And I mean, in Massena, yes,
that is Italy back under control. Maybe we swing the armor up north
and as long as there's not too many divisions here that managed to get entrenchment,
I can pretty much keep pushing. That goes no deal. Suit. Perfect. Send the armor on through. Let's push into France next
and keep going. Oh, they're in disarray.
They are so in disarray. I need to start an offensive
from the north. It's going to be expensive and offensive
from the south using my armor and we can overrun the French.
Look at the tanks. Go zoom, zoom. Once you punched past their front line,
it's just there's nothing. There's nothing there to stop me. Absolutely nothing there to stop me. Oh, this is it. Look at it. Our allies are reappearing on the map. Allied casualties are soaring. Very high casualties
on my end as well. But. Oh, so this is what it's like
to be winning. It's been probably not an issue. And once Spain has fallen,
it's just the Balkan front. And with the Balkans gone,
I can stop playing this video game. A very great deal of my airplanes
have been shot down, but it's at this point,
it doesn't matter anymore. I can win. I'm going to win. I'm going to crush them.
Look at Spain, fold. They have nothing. They're going to Spain. I am now in control of the entire
damn continent, except for the Balkans. Of course. The Balkans are next
on the chopping block. Let's just make sure we secure
all of our ports. Got to secure the full front line,
the final few tiles of the Swiss, and it'll be out of my hair as well. I got one collaboration
government on the Swiss. At least they don't have to take
every single tile, thanks to the fact that the guy doesn't understand
the concept of interior lines. Once you've punched through. Yeah, the armor can really keep going
as long as it has supply. Just. Just get this over with. Take as much land as we can. Attack, attack, attack, attack, attack. Of course. Naval invasions, Of course.
What was I thinking? How could we not have naval invasions? Oh, yes, the armor. I love this armor. So we've got that entire Balkans
mess cleaned up. Just Turkey now gone. The allied armies in Europe are crushed,
absolutely annihilated. 10 million axis casualties
against 38 million casualties. Almost all of them inflicted by yours
truly. You know what I will see Line. Please try to see line. And that's it. After that, we're calling this. We're we're ending this campaign
after the sea line. There we go. Sea line underway. Fortunately, we do have a massive fleet,
so this should blow anything else out of the water. Well,
so much for the vaunted English pride. There we go, the fall of London. Let's mop the rest of this up
and we can end this campaign on a win. I am really done with this campaign. I'll be honest with you guys. It really it vexed me. There we go. Panama. Okay, There we go. We turn it around. We've retaken Europe. Yes, the allies are still there,
but it's 1948. I really don't want to have to fight
the rest of the world at this point. Access Big allies also big, but smaller. And China and Japan still locked in a death struggle that doesn't
seem to be ending soon anyway. I absolutely hate it. This campaign, and I hope you guys
at least have enjoyed my suffering. If you'll like this video, I hope you check out one of my other ones
and I hope you have a great day. See?
gonna try it now with all my mods on too for the lolz, most are just aesthetic mods but with the 1960 overhaul 'Extended Tech Tree 1960' and go for a full WC
Bitt3rSteel is partially wrong about requesting expeditions. To request expeditionary units you have to:
In this save you can request 80% of all faction forces. Countries do start recalling their expeditions after a few weeks; however, that's more than enough time to stabilize the fronts. This makes this disaster save a fair bit easier. You can prevent every single faction member of capitulating.
He had a similar disaster save a few months back as an exiled France that becomes trivial if you use a game feature he forgot about.