Helldivers 2 // Evacuate High Value Assets - Solo Helldive No Deaths - w/ Commentary

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hello welcome to another solo deathless hell life uh got something different for here today take you on the new high value assess defense Mission which is a load of fun uh hope you enjoy the video so if you haven't tried this new Mission out yet it's really cool uh kind of prefer over their usual defense missions it's a bit more linear and uh you have a lot more kind of defensive positions to take and really feels like you're holding out against a hoorde rather than try Farm kills Sing Down equipment package so I like to hold uh each section as long as I can this is the outermost section I'm placing um Morts down got the EMS and normal Morts I think they're the most efficient in terms of their up time and damage output especially cuz you're just holding one position um you can really have them get a lot of kills um as long as you can defend them well plus they can shoot over these walls and a very long distance so it cover both sides for me also know I've placed them in a position where um if enemies come through either of the gates they can't immediately kill them they have to uh push around the corner to them so that will draw some aggro and also buy buy me some more time um with for my load out you'll see I'm using the auto Cannon um just an allpurpose weapon I can take on big guys small guys AMR I think uh does the job as well has that same kind of allpurpose profile so yeah they tend to drop this side first waste their time just open up a minimalist drop I find even if you um have something that can take down a drop ship often the enemies are still alive um when the drop sh crashes so you might as well just start killing them yeah you can see how useful the emses are they just completely lock everything down the uh explosive M will take out most more Le you can just focus on um Hulks the explosive mots can't kill um the usual tanks but for the uh Shredder tanks I have seen them if they're lucky a shell can land dress on the the vent on the back and it will kill them yeah that's why I've gone with the a cannon uh I can still go for those vent kills on tags the eye shots on H yeah got to so these tanks will very quickly take out a gate just with a Turret they can just drive shoot them as well I brought uh Eagle 110 pods I think they're the most reliable at um cuz they can home in on tanks and they will destroy them with one one use I love Eagle air strike usually but for some reason Reon um it can be a little unreliable attacks and this Mission spams a lot of them so got my second set of turrets down I've placed them just behind that rock again it's a protected position for them and even though the gates uh knocked down I'm still going to try and hold this as long as I can yeah so just be quick on your 110 democracy on way tanks say hello to democracy not sure what give that hugle do up there don't really need to go and kill it but no bot [Music] sympathizer yeah I'm not a big fan of the uh first person sights of the auto Cannon so even though it's a little tricky without any Zoom I do prefer to just stay in third person for those shots I'm placing um supplies further back just cuz um I'm banking on being able to uh pick up the supplies that are already on the map just for this first [Music] section yeah so I got stun needs which are really useful I mean EMS Mort will stun a lot of things but sometimes you just need to specifically hit the Hulk doesn't stun tanks but great for anything like a Hulk or smaller well great if you have these on you all right well that's kind of finishing back to the second set WS there you go yeah I don't think I can hit the eye from this angle but you can take off the arms what that's worth not sure what it's looking at the HMG imp placements are pretty useful um they will Pier through devastate the Shields and you can kill Hulk uh uh hulks with eye shots as well but yeah don't try and take on the tank with it deploying sry so this position for those two turrets is really useful uh it's good even for not just the set of walls but when you're back the other set of walls the enemies really struggle to get to them well they have to go around around that corner and especially for the tanks that means um it'll expose the vents for you at the uh second set Gates but yeah you'll see that in a second now I've got no more rocket pods so Focus not sure what it's aiming at there I still have a m out there first doubt it that that midair what's a cannon shot how you like the taste of Freedom so I've got the scure uh as my primary CU it's um really nice against sheld Devastators and shers but you might want to go for something without AOE since the AL Canon also has AOE uh cuz those melee guys can your face AR you do have St on this load out so you can just want to get too close like so I think I try to hit that switch but yeah for whatever reason I can't quite reach it it's the EMS motor I think completely locking me down there we go yeah there's no real Point closing it if there's a tank about cuz it will just one shot it so I'm open it again just in time for the shelter Miss administering Freedom Smoke makes it really hard to see what's in there okay the red light is just the console yes I'm going to keep trying to refresh mortars in that corner um deploying I mean if we put it for the back it also won't be able to shoot the enemies further up yeah the the reason why I'm trying to hold each area as long as possible is it just keeps the enemies further f it from um the objective this damn smoke are clear cuz if um if a trooper gets closer and cause a bot drop that's where the bot drop's going to fall it gets into the second area cause a bot drop now got a drop ship right in that second area rather than uh beyond the outer walls how'd you like the taste of Freedom just got to make sure you don't shoot yourself um to kind of peeking over these walls I think that was the uhet angle mechanic just now usually the AL Canon will shoot U right through the uh Shield there it was ricocheting off because of this angle on that all right Gate's gone get to the other area I tend not to close this gate until I really need to it's too much in view of um tanks and actually shooting through the gate it's a good angle just still got one M out there location Southwest yeah nice to have a spare on gon gu I stuck reloading stuff necessary Mission at 10 minutes remaining St hello the democrac still that drawing a little bit of AG sending down see yeah cuz the tanks turning around does give you the opportunity to get that that kill there we go what's cool about um destroying these tanks if those check points is it also blocks uh a lot of the enemies other tanks can push through the wreckage just fine but smaller enemies struggle yeah yeah administering Freedom out 110 this balcony is a decent place to hold out as well and shoot through this when you've got the gates um gate closed but yeah just be wary of rockets heavy armor and explosive resistance coming in clutch again closing just to find with some time yeah can peek around this side careful of that the B as well okay since the tanks are down think it's safe enough to try and Open this gate stes to keep ah I forgot to reload my pistol very a good now generat this will pag which could help that you have ignited the Tores of Liberty extraction nice so on um other times I play this Mission I tend to be held at the final gate for a lot longer but it's i h that at those outer areas for so long B me a lot more time extraction complete one beginning a nice think those generates that AGG at the end Liberty has so yeah really fun mission especially in Coop but as you can see it's doable and so though um haven't really uploaded many defense missions but in general I I really do like those um turrets especially the mortars not so good against bugs but against BS can just lock everything down and kill those things with them so yeah hope you enjoyed that run uh I'll be doing some more solo and Co-op stuff feels like it's been a while since I've done a co-op video so maybe that will be next so yeah thanks for watching and I'll see you in the next one I don't know if those automatons were ever technically alive but they're definitely dead now
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Channel: Spiked
Views: 16,297
Rating: undefined out of 5
Keywords: Helldivers 2, Helldive, Max Difficulty, Mission, Full Mission, Gameplay, Stealth, gameplay, playstyle, build, all clear, solo, all objectives, all outposts, no deaths, deathless, loadout, automaton, bot, senator, autocannon, AC, mortar, explosive mortar, EMS mortar, eagle rocket pods, 110, scorcher, commentary, guided run
Id: 0yq1Fu1sfYw
Channel Id: undefined
Length: 16min 24sec (984 seconds)
Published: Wed Apr 10 2024
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