Glover | Gotta Love The Glove - AntDude

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[Music] Glover is the origin story of the smash brothers antagonist master hands okay wait no that better than sound right Glover is a license to game partnered up with Hamburger Helper to help sell more pasta okay wait that still doesn't seem right Glover is an underdog story detailing the trials and tribulations of childish gambino aka Donald Glover man that's still something's not right here now I can't even begin to think about the thought process that led to this games development a lot of 3d platformers of this time brought us characters who a lot of them were animals there were some aliens here and there but a glove dude like why why does this exist a platformer featuring a glove I mean it must have worked though to be fair I remember specifically asking for this game when I was a kid and this is still my original copy hell I'm amazed I remember this but it even sponsored classic WWF for a little while what kind of sick timeline now I haven't played this game in quite a while and actually this is going to be the first time that I go ahead and beat it so that's a bit of a momentous occasion let's uh let's see what I've been missing out on all these years it's a glove why a large lovely castle I'm liking this so far so here's the story here we have the wizard named the wizard it's a good thing they told me okay so that that is that's not how that works at all you don't just toss the entire vial in the pool of evil goo oh and hey look at that it exploded that's what you get as a result of the explosion he turns into stone and falls to the bottom of the castle not before both of his gloves fly off him well that's awfully convenient the crystals that are laying atop the castles many roofs then start to fall but thankfully our hero Glover transforms them into bouncy balls as they all bounced into these portals to other realms again awfully awfully convenient and what happened to the other glove all it looks like he's evil now uh-oh Glover got fit okay so that's a whole lot to take care let's just let's just dive into the game oh no this game is scary oh yeah that's one thing I remember about this game nightmare fuel you can't see anything the sky is covered in red that evil menacing laugh just keeps playing in the background there are bats maybe the bats are actually the ones laughing all this time oh oh man buddy you all right oh it's no worries though thankfully we got mr. tip here to give us some help noting that our friendly neighborhood mr. tip can't fix I don't like that name the concept of the game is pretty straightforward you transformed the crystals into balls so now it's your job to bring the balls back to the hasil to recrystallize them and save the wizard easy-peasy and of course you gotta do some platforming to get that done but it's not just you that gets the platforming done when you go into a new world for the first time the ball that you need is right there meaning it is your job to bring it safely to the end of each level in order to return at home successfully that also means this game is one long escort mission Yoshi's Island eat your heart out and you can't do a lot with the ball here to be fair you can bounce it you could slap it you can roll on it all the standard things that you could do with a hand and a ball that keeps the game's age rating low and if you're feeling risky you can transform the ball on the fly to a bowling ball or a small magnetic ball each having some contextual uses and lastly the crystal itself it scores double points for all of the items that you pick up but be careful one false move and I I genuinely love that sound it's amazing basically you and the ball end up sharing like the same life force or something like if you die you lose a life but if you lose the ball you also lose a life and for some extra fun sometimes the ball just escapes from you without even meaning to do that and then it falls it breaks that then you die oh it's exciting oh no okay this bee is trying to get to us don't worry ball I'll handle this oh that's right I forgot bees can do that so this is an entire game based around the idea of bringing a ball from point A to point B and for a concept that's so simplistic I'll give the game credit it has a decent amount of variety mainly in how Glover controls very often you'll run into different potions and stuff that help you solve more puzzles gather collectables or just move the ball someplace else spinning collectable symbols a true staple of the 90s as for the different worlds that you explore you have the Atlantis a carnival a pirate's world fortress of fear whose spooky the prehistoric era and lastly out of this world man you even get to travel to space well that's pretty cool look at this super cool Dino here I definitely want to party with them oh never mind no no no no no the changes in the visuals definitely keep the game interesting The Adventure is very bright and colorful and each level within a world strives for something slightly different but there's there's so much fog in this world Nintendo 64 games notoriously have bad draw distances so much so that people just ended up jokingly calling it fog what a cute name for a technical limitation the soundtrack is surprisingly good - most of the tracks are legitimately great some of the carnival music the Atlantis music even the title screen is pretty good didn't see that coming it's kind of shocking from such a random game like this gameplay wise though the variety doesn't really exist it's kind of the same thing the whole way just bob and weave the ball safely hit the switches with the ball slam your fist into Glover switches you collect to these special Garib cards if you want and yeah that's that's about it for as weird of a game as this is it plays pretty well Glover controls are really nicely the game keeps a fairly consistent frame rate it's pretty to look at compared to some of the other b-tier platformers on this console it's kind of impressive actually it's just those damn ball controls kind of kind of ruin everything they fight you back at all times and since the game is all about that knocks it down quite a few notches whenever you play as Glover it plays totally fine whenever it's just you and not the ball I never once felt like I didn't have proper full control over his actions the ball changes everything just in terms of basic platforming so you can't jump with the ball right no no you have to dribble it instead meaning you have to push the button a second before you want to move since you need to factor in the time it takes for the ball to hit the floor oh and then sometimes the camera absolutely sucks too cool that's that's fun and then remember how I said you go to space at the end of the game it sounds cool right and then consider that it's also a lack of gravity oh good god now realistically it is pretty easy to see why this game got created who doesn't love just taking a big bouncing ball and just bouncing it all over the place it is one of life's simple pleasures and then you take 3d platformers which are also awesome you put those two together what happened thankfully though the boss battles are relatively simple it's usually just a matter of hitting them or hitting switches around them and you just keep doing that until they go down except for the Frankenstein monster here which is just bad for this one you have to slowly readjust the positions of all of these platforms to then bring the ball up while bouncing it at the right time to avoid the monster from causing the ball to fall it's honestly a mess all the other bosses in this game are fine some of them are far too easy for their own good or far too weird I'm just bowling the ball and hopefully hitting the dinosaur what but now this one sucks this one is the worst part of the game and then rather than having a dedicated final boss the boss of world 6 out of this world is the final boss the first thing you do here is simply walk into the robot from its foot there that was that was pretty easy you know just kill the guy who's walk there it's really not all that difficult [Music] what I died but wait what I just I just did it though nothing spawned that was weird oh wait no there I am okay I just got to slide into place Wow okay yeah we're good hey cool we're good and then the last part here is like the most clever part of the entire game you're a hand for crying out loud so you grab like this big control stick and now you just shoot this flying robot with as many bouncing balls as possible which somehow hurts it I don't understand how that works they're just bouncing balls but okay this is some sort of creativity that the entire game could have used the whole adventure revolves around you holding that ball at all times but at the very end it's like oh yeah we're a hand we can do a lot of things oops you bring that final crystal back to the wizard he returns to normal as does the evil cross-stitch due to the Wizards magic and yeah that's that wraps up Glover but you missed six bonus levels oh what's that sorry you got to speak up I can hear you over the fact they added seagulls to one of the game's tracks you gotta you gotta speak up Glover is a weird game out of all the B tier platformers on the n64 it's kind of one of the most iconic that has to be primarily due to the characters design I think more people are aware of that than the game itself and you know what fair enough a four fingered glove with the face you gotta remember this was a time where they told us that this was a chameleon Glover made perfect sense I do want to quickly bring up that there was a PlayStation version of the game as well that released one year later I expect it to make this big thing about how different it was but aside from the graphics it's actually essentially the same game I thought there'd be some drastic changes due to how each console handles 3d pretty differently but it's pretty faithful that makes this segment less interesting aside from the opening now which is done in CG instead of using the in-game models and all man you got me hooked immediately I love me some classic ps1 era CG but with that that ends the legacy of Glover there was actually meant to be a sequel and it did end up getting fairly far into development as a Rahm of the beta got uploaded online it seems like it was gonna be more of a mission to based game than level based and you'd be able to move more things around than just a bouncing ball so that would have been cool but sadly that got cancelled and I'm pretty sure we'll never see another glover game again at the very least though we did get Billy Hatcher and that's kind of like a spiritual successor right it's just it's just not the same well before we wrap things up I do have to give Glover credit for one more thing it has one of the most unique cheat code systems in all of gaming so there's this chicken on a swing that you go and interact with right and then he's the one who tells you the cheat codes that's a really neat idea right but yeah so all of those sounds and of correlating to the see buttons on the pause menu it's a neat idea having cheat codes told to you in game as opposed to having to look online for them but all of them make like really loud and disgusting noises but you know what that means Glover gets a ten out of ten [Music] [Music]
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Channel: AntDude
Views: 471,327
Rating: undefined out of 5
Keywords: AntDude, Dude Reviews, Review (Media Genre), Video Review, Nintendo 64, Sony Playstation, Glover, Glover 2, Billy Hatcher & The Giant Egg, Forgotten N64 Platformers, Mischief Makers, Chameleon Twist, Tonic Trouble, Super Mario 64, Banjo-Kazooie, Glover N64, Glover PS1
Id: zjahtcvQH24
Channel Id: undefined
Length: 13min 22sec (802 seconds)
Published: Fri Sep 28 2018
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