This wheel has just become my entire personality
at this point… If you’re new to the channel or haven’t seen my first three episodes of this
series. I ask you, the viewer, to comment suggestions of games you want to see me platinum.
It can be a 2/10 or 10/10 platinum difficulty, take 5 hours to hundreds of hours, doesn’t matter.
I take all your suggestions and I throw all those games into a website called the pickerwheel. That
way, I don’t have to decide what to play next and you all get to have your say and hope your game
gets randomly picked. So far we’ve platinumed Sleeping Dogs, Deathloop and Bully most of which
I’ve really enjoyed though some more than others. As always all of these videos will be in the top
right corner or the description if you need to catch up. I do also have to reiterate, that
if you’ve made a suggestion in the past and don’t see it here I promise I haven’t forgotten
it. I’ve just spun the wheel before those games have come through or if you’ve suggested a brutal
platinum it may be on a separate wheel I’ve dubbed the wheel of pain which I’m working on in the
background since they’re far longer experiences. But, make sure if you do want to keep seeing
more videos like this in the future be sure to leave the video a like, comment below
some more platinum suggestions, subscribe so you don’t miss out on future videos and let's
spin that wheel to see what we get this time.
Ghostwire: Tokyo was a game that I was really
excited to see someone suggest because this is one of those games that was actually on my
backlog. Which is a first for this series as I’d already played Bully and Sleeping Dogs and
Deathloop I wouldn’t say was ever on my backlog, at the time it just wasn’t for me and you move
on. But Ghostwire: Tokyo was a game that I was really looking forward to checking out when
the game released early last year… but when the day finally came I just didn't pick the game
up. It seemed like a solid game that I’d enjoy but at the time with a baby on the way I couldn’t
justify the purchase. That was until at the start of the year my wife gifted me the game for my
birthday and I was excited to finally check the game out… and then like most games on my backlog
I never did. That’s why when I saw the wheel land on Ghostwire I was really excited because this
is the perfect excuse to finally play the game, see what it’s like and get another platinum along
the way. Which in terms of the platinum according to PSNProfiles was a 3/10 in difficulty
but could take up to 40 hours to complete so a decent time commitment. If you have no idea
what Ghostwire: Tokyo is though as always here’s the basics. Tokyo has become overrun by lethal
supernatural forces known as Visitors and has caused Tokyo’s population to vanish in an instant.
A wandering spirit known as KK is looking for a body to possess to continue on his mission and
stumbles upon our protagonist Akito and together, now equipped with magical powers we take on the
Visitors on a mission to save Tokyo and those we love. Ghostwire is a first person, action
adventure set in the open world of an abandoned Tokyo where we use a combination of Karate meets
magic. Super basic description but it gives you the general idea of what to expect. And now, with
everyone caught up, let's get this platinum.
Now once again, much like Bully, the steps I
took to getting Ghostwire’s platinum weren’t the straight forward, beat the game, clean up
the other trophies later sort of process. My strategy instead was pretty simple… in terms
of explaining anyway. Do everything you can at every chance you can. Do all the side
missions, find the obvious collectibles, knock out the combat specific challenges
when the opportunity arises, that sort of thing. Do all the optional things you
have access to until you have no other option but to progress the story and unlock
more of the map, rinse and repeat. I know, so simple but the reason I decided to do
it this way was because of a single trophy. Hero of Shibuya which requires you to beat the
main story after you’ve transferred all 240,000 spirits around Tokyo. So, since I already needed
to get the largest amount of collectibles in the game I figured why not just do everything else
as well along the way since I’d already be going out of my way in all these areas to begin with
and get this platinum as the credits roll. So, that was the plan and early on the trophies were
flowing. During Chapter 1, we unlocked our first trophy for defeating a visitor by pulling out
their core and… well, finishing the chapter. Not that exciting but, Chapter 2 is where a lot of
Ghostwire’s trophy grind elements get introduced as we cleanse our first torii gate, find our
first relic, voice log, Jizo statue and magatama, finish our first side mission and for good measure
pet an animal because, I mean why wouldn’t you. Now Chapter 2 may be where a lot of the
collectibles and optional content gets introduced but you’re still limited in what exactly you
can go out and access so, these elements at this point weren’t really front of mind. I was
completing and finding as much as I could but it wasn’t my top priority at this stage and instead
what I wanted to consistently be aware of was actually the numerous combat related challenges.
During this chapter I managed to get a few, mainly the basics like defeating 50 enemies with a bow,
landing 20 headshots, pulling out 50 enemy cores and even in a panic during combat accidentally
activated photo mode which was a nice surprise. But by this point I’d finished Chapter 2 and moved onto Chapter 3, pretty much with
the same mindset. When the opportunity arises, let's knock out these combat trophies here and
that’s what I did. We successfully protected 3 containment cubes in a single battle,
got a 40m headshot kill with the bow, defeated 3 visitors with a single explosive
barrel, “wired in” or went super saiyan 10 times and performed 30 perfect blocks. These are pretty
straight forward and again, not too much else happened in Chapter 3 other than by this point
we’d transferred 25% of the spirits in the city, starred at the moon for 30 seconds and that was
me done with Chapter 3. Now I’ve blown through the first half of Ghostwire and that journey because
honestly, one it’s not that interesting and two, it really all boils down to Chapter 4. Chapter
4 is the final chapter you have the freedom to complete your 100% playthrough, Chapter 5
is the point of no return where you have to complete the story and since you only fully
unlock the entire map after starting Chapter 4, you sort of have to wait until this point to fully
sink into this enormous undertaking. For reference before we begin, Chapters 1 to 3 took me about
12 hours to get through exploring and doing as much as I could in the process and it took me
15 hours to get from Chapter 4 to 5. It’s a lot of collecting but in the beginning once again,
smooth sailing. We acquired all the talismans, completed the remaining combat challenges for
using the quick purge (sneak attack) to defeat 10 enemies while using the stun talisman and
3 enemies while using the thicket talisman, defeated 10 enemies by ripping out there
cores after using the exposure talisman, defeated 5 enemies by pulling out all their
cores at the same time, defeated 200 enemies with quick purge and fused back with KK after
being hit by this ugly thing. These challenges once again aren’t too bad, the game does give
you a lot of situations where you can nab these but just keep them in mind. It’s easier to get
them all along the way while you’re doing the 42 side missions or going after the various
collectibles rather than grind them all at the end… While we’re talking trophies we got along
the way though, before we jump straight into the grind we also unlocked trophies for getting 50
katashiro, important for capturing the spirits, put $10,000 into the offering boxes which is
helpful for finding the Tanuki and Jizo statues, spent a total of $1,000,000, reached
the max level of 50 for Akito, grappled and stayed in the
air for more than 10 seconds, pulled a Daikyo omikuji which is the only
RNG trophy in the game. It can take just one attempt or hundreds but luckily
for me through saving and reloading to avoid the long wait times it only took
about 20 attempts to get the unlucky pull. And finally, I completed all 42 of the side
missions which as I said, I actually really enjoyed going out and completing and
experiencing some Japanese folklore. These were the trophies we unlocked along
the way during what is an enormous grind for mostly collectibles. Yes there are a lot of
side missions that you need to complete for some of the collectibles, but they’re missions and
actually an element I really enjoyed going out and completing for their unique stories.
The rest though, not so much. Honestly, if you don’t like collectible based trophies,
Ghostwire isn’t for you because there is an insane amount of crap to go out and find. There are 123
relics, 25 Tanuki to find hidden around Tokyo, 40 Magatama to nab from stores, missions or Yokai,
52 Jizo statues to go and pray at, 31 landmarks, 51 different types of food and drink, 28 Torii
gates, 50 outfits, 17 voice logs, 31 music tracks, 33 prayer beads and the big one, 240,300 spirits
to collect and transfer spread out across Tokyo. It’s a lot of back and forth and a process that
quite often I was just like a zombie holding down L2 and forward. It’s brain numbing to the point
of frustration throughout this process but for every wall I hit I seemed to for whatever reason
still be interested in playing because I did want to see how this story ends. So, the grind began
and surprisingly the first collectible we managed to complete was for finding all 123 relics.
Probably the easiest one to visually obtain as all locations can easily be added to your map
through talking to the various floating cats and sort of a two birds, one stone proposition as by
finding and handing in these relics you get money, rewards such as other collectibles and can also
supply a lot of purchasable collectibles like the music tracks, outfits, magatama etc. Some relics
are super small though (like your cock) meaning spirit vision had me squinting like I needed my
eyes tested. Next up I decided to go after the 25 Tanuki’s because it was a side mission I needed
to complete and one of the smaller collectibles to go after. A task that is a lot simpler by donating
to the offering boxes, same with the Jizo statues to have them show up on your map but I did find
a good 10 or 15 just through playing and doing as much exploration as I could just keeping
an eye out for odd items in different places. The Magatama mostly come from finding the
various Yokai in the world which are easily the most fun collectibles to go after as they
have you… actually doing something other than clicking L2 and help unlock the larger upgrades.
The Jizo statues are probably the most rewarding collectible in the game gaining more “ammo” for
each element which is really handy for the larger encounters. Not too difficult to spot most just
around the world with sound queues and usually some visitors lurking nearby. Landmarks are pretty
unremarkable, though they do come quite naturally while exploring Tokyo. Getting your hands on
all the food and drink is apparently another RNG based trophy as some of the food and drink can
only be found in the random food bags but by the time I was actively going for this I had found
them at some point so, again nothing special. Cleansing all the Torii gates is a given in this
process, they’re decent encounters though. I did think this trophy was bugged initially but one
of the Torii gates only unlocks fully after a certain mission so just keep that in mind.
By this point, it was time to grind out the rest of the spirits around Tokyo. Now during all
of these other collectibles I was going out my way to get as many spirits as I could, having
over 50% early on in my time with Chapter 4. Now 240,000 collectibles seems like a lot
but thankfully it doesn’t feel like an insane amount. It’s a lot, don't get me wrong
but they’re literally everywhere. There are very few hidden away and with the help of one
of the prayer beads you can actually be guided to every single one of them when it gets down
to the last few. It’s not overly engaging and it’s a big time commitment but with all of the
other collectibles in the game you need to find along the way you can get most areas on the map
basically done by the time you have nothing left but the spirits. Where this trophy gets annoying
is with the extra spirit objectives, mainly the Hyakki Yako encounters. Before this point I’d
maybe encountered these mobs 3 times, getting a couple of thousand spirits per encounter. You
need 15,000 in total and what this meant was by the end I was just running back and forth around
Tokyo, waiting for these things to spawn. They seemed to spawn in every half an hour, sometimes
less in certain spawn points but this took me a solid 4 hours of just mindless running around to
get. The encounters themselves are pretty fun and a good challenge but just too infrequent.
I did finally complete these encounters though and transferred the final spirits to get
100% and I was ready to move onto Chapter 5.
Where are the rest of the collectible trophies
you may be wondering? Well, the final few are all related to beating the final 2 chapters, some
with 100% spirits and that’s why I didn’t unlock all outfits until I started Chapter 5. You just
buy all of these and the rest are mission related. We nabbed all the voice logs, most of which
are around the main and side missions. Unlocked all the spirit skills with our final
KK document giving us our last 20 skill points. Finished up with Chapter 5. Defeated one of each type of Visitor which is a
given if going for 100%. And once we beat the game the trophies came pouring in. One for beating
the main story with 100% transferred spirits. Completing the main story. Completing
Chapter 6. Acquiring all music tracks. And… yeah I didn’t unlock the platinum. My
immediate thought was, great this has bugged out on me but thankfully, I’m just a dumbass. You
see the first Torii gate you cleanse doesn’t have the usual setup in terms of where the Prayer bead
is and so, I never picked it up over the countless times I fast travelled here. So, realising my
mistake I picked the bead up, got the trophy for all prayer beads, the platinum followed and
my time with Ghostwire: Tokyo was complete.
So, after 29 hours in total; 11 better than the
guide estimate, look at me go. What’d I think of Ghostwire: Tokyo’s platinum and the game
in general? Let’s start with the game itself, because I really enjoyed my time with Ghostwire.
The open world of Tokyo is fantastic, the story, the lore, the side stories, the
enemy design, the unique combat, the horror that I wasn’t expecting is something
I really had a good time with. Is it perfect? No, the combat can get a little repetitive and the
story isn’t sensational but it’s a game I’d really recommend giving a go if you haven’t
already. In terms of the platinum though, it’s a hard sell. It’s not a difficult platinum,
there’s no skill issue or difficulty related trophies but the collectibles are excessive. It’s
too much. I’d be okay with a few but too many have little reward bar the trophy, like the outfits…
What's the point of these? It’s such a big part of this game's platinum requirements that whilst
I didn’t hate it, it still isn’t the type of experience I froth over and it just is too many
hours doing monotonous tasks. It’s mindless and because of that, I recommend the game itself
but the platinum, that one is a tough one to recommend despite how much I enjoyed the game.
Thank you all so much for watching the video. Make sure if you did enjoy the video to leave
it a like because it helps let me know that you enjoyed yourself. Comment below some more
platinum suggestions, let’s keep this series going. Shoutout to the channel members Infamous
Sirhellfire, FT. Gagiano, Christian Villegag, CloudConnection, Kranitoko, Crumb Sparky,
Driftum and Erliam for that extra level of support I truly do appreciate it. If you’re new
to the channel make sure to subscribe, go give my socials a follow if you fancy @MayorHairBear,
and I’ll catch you all in the next video.