Freecad tips and tricks (#4.2): Mapping a logo to a curve surface

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hey guys welcome back to another episode of tape top robotics i'm justin now today's video is a continuations on last week's video about mapping sketches to curved surfaces in freakhead and in last episode we made this uh we just put text on a curved surface and today it's an episode i'm going to show you how to put a logo on a curved surface and this logo is going to be an svg file so that's why it's a separate video but here i got a new file open with a uh that's supposed to be a cop see oh cup kind of cute so first thing we're going to do is open up whatever software we made a logo here i got a flower i made in like super quick like three minutes and first thing we want to do is we want to get rid of everything that's not our logo so any layers that we have we're going to delete those so um was it the recurrent layer then any other things we have that are not our logo any backgrounds any like shadow effects you have um we're just going to get rid of everything so we delete all that until we just have our logo and then after that we're going to go file save as and then we can call it um i'm going to call it flower logo and we're going to save it as an svg file and we're going to press save and you can do this in inkscape that's what i'm using just because it's free but um um photoshop and illustrator i'm pretty sure it's called illustrator yeah that sounds right um you can definitely um export it as an svg file from there too so back into freecad we're going to go up here into file we're going to import and then we're going to find our flower logo or whatever logo you're using so i'm going to import that and i'm going to import it as an svg as geometry so i want to select that select and there we go our flower and this imports as a bunch of paths so the first thing we want to do is combine this all together and combine it into a sketch now um this is almost exact as my other video i think it was tips and tricks three where we imported svg files or maybe it was two but same thing so we want to select all of these and then we're going to go into draft workbench and then we're going to test this again to convert the draft object into a sketch so select that and then we actually don't need any of these paths anymore because those are kind of useless for us and then we have a sketch and if we go into it we can see all of our edges turned into the enter lines and two uh b-spline lines b-spline lines okay so after that we can close it and then we can do the same thing as last video so first thing we want to do is go into the curve workbench we're going to select the face we want as the curve as the surface once select this map a sketch to a surface then we're going to open up that sketch and then here we go and you will notice it's not a complete square i'm pretty sure this is because and this is because the actual sketch itself only actually has one line on the side it doesn't have to like the other object we did uh this object as we did because we saw the because it has two lines but this one only has one that's why you only see one line but if we go back to top view we can still do the same thing so we delete all of these and we delete this line and then we essentially just make our own rectangle so we'll connect these two connect these two make these horizontal constraints and there we go so then i'm just going to highlight our logo or go over our logo and then we're going to pull our logo into the sketch so we're just going to copy this there we go it copies it as construction line so we're going to make those into the normal lines not just this toggles not a toggle button plus that and there we go now if we press close you all see this logo is stretched out and that's just because the actual plane we're putting it on gets stretched out horizontally so what i'm going to do here is i'm just going to pull this out to wrap around the cup and our logo can be on one side it doesn't matter where our logo is it just we want this as a long rectangle so we'll close that we want to see how we like our logo i think that's pretty good now you can keep playing with it to you find the perfect opposition and the size you like and then after that we can do how we did the other sketch so this one i'm going to extrude it a little bit so i want to select this i'm going to uh fill faces i'm going to set that to true until it fills i want to add a thickness of let's say one millimeter how's that look uh yeah that looks pretty good and then after i can select the cup and our objects go in here go into the pug uh part into the workbench and we can do a union of several shapes and that just combines everything into one big piece yeah actually that was a quicker video than i thought it would be but that's how you add a logo into a curved surface and we can so that's the end of this video guys if you like to give it a thumbs up that'll be really appreciated consider subscribing to this channel uh check out my second channel links down below i'll see you next time bye you
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Channel: Tabletop Robotics
Views: 13,251
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Keywords: 3d printing for beginners, 3d printing for nobs, 3d printing 101, getting into 3d printing, how to 3d print, 3d printing how to, 3D, printing, mr maker, master maker, how to make, latest maker's news, teaching, new maker, young maker, makers news, what makes a maker, make, TTR, robotics, arduino, tabletop robotics, RC cars, how to, projects, Code, 3D printed, learning, STEAM, STEM, electronic, computer, simple, fun, easy, learn, maker, makers, maker faire, maker's muse, future maker, modeling
Id: x8ObvOhdiuE
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Length: 6min 11sec (371 seconds)
Published: Fri Dec 03 2021
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