Fastest and Easiest way to create a Black Hole in Blender.

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foreign [Music] everything then add a sphere shade smooth switch your when the engine 2 Cycles then switch to your object properties go to visibility and turn off transmission then [Music] open your Shader editor and delete this psdf because we don't need it then add a layer weight and increase the blend mode to 0.6 then we need the color ramp put the facing into the factor and and pull the black color to around 0.11 and the white one to 0.5 then we need a refraction node put the color into the color and the index of refraction to zero point eight five also we need another layer node we can duplicate it with Shifty type in 0.88 and also we need a new bsdf a glass pstf put the facing into the index of refraction then we need a third layer node also duplicated and type in 0.75 and we will also use the facing and we need another color ramp so we can duplicate it and put the facing into the factor and for the black color we need 0.2 and the white color we have to put 0.3 so now we need to combine them but first we can switch to render View so we can see what uh what we are creating and of course we have to set up an background for our scene so switch to the world settings and type in environment texture so let's open so here we are um I downloaded this texture from the official another website and combined some textures together to create this because the original one is a little bit too dark in my opinion so let's switch back to object mode and now we can see what we are doing okay now we need a mixed Shader we put the color of the second color ramp to the factor and put the refraction bsdf to the first slot and the glass psdf to the second slot and put everything into surface now we have a pretty nice refraction and bending space object but the black hole isn't the black hole without material that's falling into the black hole so we have to create this add a mesh also again a UV sphere scale it up maybe twice or third then press s z and scale it down you know like like this and we have to create another material and because I don't have a second Monitor and I can't uh keep every note in my mind I will I will show you a screenshot from the Shader so you can follow along easily okay here we are that's our black hole and that's pretty easy I mean it takes basically some minutes and that's it it's two objects and just a nice looking background that's it
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Channel: David Kohlmann
Views: 33,626
Rating: undefined out of 5
Keywords: blackhole, refraction, distortion, tutorial
Id: 92MBsTMbXxM
Channel Id: undefined
Length: 4min 49sec (289 seconds)
Published: Sun Nov 20 2022
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