1,500 Slot Machines Walk into a Bar: Adventures in Quantity Over Quality
Video Statistics and Information
Channel: GDC
Views: 93,673
Rating: 4.9359999 out of 5
Keywords: gdc, talk, panel, game, games, gaming, development, hd, design, video games, game design, selling games
Id: E8Lhqri8tZk
Channel Id: undefined
Length: 60min 26sec (3626 seconds)
Published: Tue Jun 25 2019
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This is an entertaining talk and is well delivered, but there's basically nothing on the design side occurring. It's mostly about Google Play Store and ad revenue politics. Definitely worth a watch, but don't go in to the hour-long talk expecting anything design-related
Before I watched this a few months ago, I had always thought that at some point, entertainment would be automatically generated by machine learning at some point in the future, maybe like 50 years or so.
After I watched this, I'm thinking it might be a lot closer than that. I realize that it isn't a fully ML approach, but it's the first steps towards that. Should I be worried for my job as a game design student? Nah, probably not. But I'm pretty sure I'll be delving into using AI and ML more, to use them as game design tools. I mean, it's sort of already happened with procedural generation. The next step is to be able to guide it so much that we can create environments like Rapture from BioShock, and I think that's not too far off.
Watched this a little while back. It's definitely somewhat entertaining....
Though they were a source of "spam" they seemed to have good intentions