Everything to know about the PARTICLE SYSTEM
Video Statistics and Information
Channel: Brackeys
Views: 713,325
Rating: undefined out of 5
Keywords: brackeys, unity, unity3d, asset, assets, beginner, easy, how, to, learn, tutorial, tip, basic, basics, C#, particle, system, particle system, particles, effect, effects, shuriken, free, module, modules, color, animation, cool, explosion, fire, smoke, realistic, rain, dust, water, lightning, light, mega, video, game
Id: FEA1wTMJAR0
Channel Id: undefined
Length: 10min 8sec (608 seconds)
Published: Sun Feb 18 2018
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Great video, quick comment:
You describe the additive particle shader as "making the particles seem very bright by only including the light parts of the texture and multiply which does the opposite."
The additive shader uses all of the texture, but it adds its RGB values to whatever else is behind it. The multiply shader multiplies its RGB values. Since they range from 0-1, this has the effect of making things look darker.
Great video
You're the man
this is awesome, i've been putting off fully learning the particle system, so this is exactly what i needed!
Awesome video as always! Your videos are what made me start using Unity, thanks for that! :)
My man Asbjorn!
Great video Brackeys!
I would love to see a walkthrough on how you've created some of those effects you're displaying though (Explosion, Torch/Fire, Smoke Trail). Even with your walkthrough on the systems, I don't understand how particle systems of such quality are created, and I think it would make a great video to showcase your workflow for creating these types of effects.
Good video, though I don't know if I would call that a mega video.
Damn, the things I didn’t think were possible in unity...