Every Pokemon Type Matchup Explained

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Gouri tangs book vents Michael here and Pokemon tight matchups can be confusing not only are there a lot of them with most of the 18 different types having multiple weaknesses and resistances but also a good chunk of the matchups don't seem that logical at first glance so in an effort to decrease your confusion I will be going through every single Pokemon type weakness resistance and immunity and attempting to logically explain all of them hopefully these explanations along with a few other tricks that I'll provide will help you remember them better now if this sounds familiar to you that is because a couple years ago I made a pair of videos on this same topic one for weaknesses and immunities and one for resistances however since it has been several years since I made those videos I wanted to update them and not only improve some explanations but combine them into one big video so even if you have seen these videos before there are gonna be several explanations in this one that differ from those so you still have a reason to watch also one thing I want to cover real quick before we get started there's one type that has a bit of a weird quirk that I need to go over first and that is the flying titan the flying types simultaneously represents two different things wind and air and birds and other flying creatures so as a result my explanations that involve the flying type are gonna vary and kind of switch between something to do with birds and something to do with just wind so I just wanted to cover that before we get started so don't forget to complete your very important task of leaving a like on this video and without further ado let's dive into every Pokemon type matchup explained we'll go through this list alphabetically so we'll start things off with the bug type bug is weak to fire flying and rock fire because fire easily incinerates bugs flying because birds eat bugs and rock because rocks crush bugs bug resists fighting grass and ground fighting because combat training is rarely useful against an agile bug grass because plants would just be eaten by a lot of bugs and ground because covering bugs in dirt usually means they'll just dig themselves out fun fact bog and fighting are the old two different types that resist each other next up is dark type a type associated with evilness aggression cruelty and underhanded battle tactics rather than literal darkness dark is weak to bug fairy and fighting bug because criminals tend to operate at night when bugs are more active and prevalent and Fairy and fighting because of the concept of good versus evil fairies represent pure hearted kindness and fighting represents honorable combat since Pokemon is a Kids franchise good will always prevail over evil hence why these good guy types went out dark resists dark and ghost dark because a master of underhanded tactics is less likely to fall prey to them and ghost because a dark hearted creature is unlikely to give eradicated frost lasts about the woes of the dead turkeys also immune to psychic likely because the fear caused by a truly evil creature can render someone's mind useless next up is dragon type dragon is weak to Dragon fairy and ice dragon because of the idea that only another dragon is strong enough to defeat one fairy because the pure hearted hero in fairy tales often slays dragons and ice because dragons are reptiles and therefore cold-blooded thus becoming sluggish if it gets too cold dragon resists fire grass electric and water fire because dragons breathe fire and therefore are impervious to it grass because that same fire breath can easily take care of plants electric because dragons with electric powers are actually pretty common and water because aquatic dragons like sea serpents are also quite common next up we have electric type electrics only weakness is the ground type this is due to electrical grounding the process of redirecting electricity into the insulating dirt thus dispersing it harmlessly electric resists electric flying and steel electric because adding electricity just increases the total amount flying because air while technically an insulator isn't a fantastic one as evidenced by the frequency of lightning strikes and steel because steel easily conducts electricity next we have the fairy type fairy is only weak to steel and Steele because in many myths steel is very damaging to fake creatures and poison because fairies usually have a strong connection with nature so if the environment is harmed by toxins or pollution it harms the fairies as well fairy resists dark fighting and bug dark because of the good versus evil thing I mentioned earlier fighting because martial arts aren't going to be very useful against wielders of magic and bug because in a battle between two tiny flying creatures the one incapable of intelligent thought and lacking the hands to carry weapons isn't going to fare that well fairy is also immune to dragon this is because fairies and Dragons are both magical creatures however it's clear that dragon magic is for outclassed by fairy magic rendering it useless next up is the fighting type finding this week two fairy flying and psychic fairy because of magic easily overwhelming traditional battle tactics flying because the high ground in a battle usually wins in psychic because a powerful intelligent mind that can outsmart an opponent is usually better than raw fighting prowess hence the term brains over brawn fighting resists bug dark and rock bug because a small bug won't be able to do much against a strong martial arts master dark because of honorable tactics winning over underhanded ones and rock because any rocks thrown at a martial arts master would either be broken or dodged next up is the fire type fires weak to ground rock and water ground because smothering a fire with dirt will put it out Rock because of its similar fire blocking abilities like when rocks are placed around a campfire and water because water obviously puts out fire fire resists Bahgat fairy fire grass ice and steel bug because the bug would just burn up fairy because of their nature connection that I mentioned earlier being destroyed by flames fire because adding more flames would just increase the original fire grass because the plant would just burn up ice because the ice would melt and still because the meadow would just heat up and maybe even melt itself fun fact steel is obviously the type with the most resistances but fire has the second most next up is the flying type and just a reminder it is associated not only with birds and flying creatures but also wind and air flying is weak to electric ice and rock electric because paralysis would prevent a flying creature from using its wings ice because frosty wings would also be impossible to fly using and rock because if you can kill two birds with one stone you can probably kill quite a few more with one flying resists bug fighting and grass bug because the bug would just get eaten fighting because the flying creature would be difficult to reach with hand-to-hand combat and grass because like bugs the plants would just get eaten by the birds flying is also immune to ground because anything happening with the ground won't affect something that's flying high above it after that we have the ghost type ghost is weak too dark and ghost dart because cruel malicious acts or murderous deaths are often what causes spirits to be vengeful and unable to peacefully pass on and ghosts because only other ghosts can touch ghosts ghosts resists bug and poison both are for the same reason ghosts are already dead and therefore cannot get sick as a result parasites or toxins cannot harm them ghost is also immune to fighting and normal this is because regular creatures or physical attacks will just phase right through a ghost next up we have the type that should have been called the plant type the grass type grass is weak to bug fire flying ice and poison bug because bugs eat plants fire because fire burns plants up flying because birds also eat plants ice because cold enough temperatures can kill many plant species and poison because weed killer and other toxins can be very effective at killing plants as well grass resists electric grass ground and water electric because wood is a poor conductor of electricity press because strong tall plants can't have nutrients or sunlight stolen by weaker smaller plants brown because plant roots just dig into the dirt and suck up nutrients and water because those same roots also suck up water next is the ground type ground is weak to grass ice and water grass because of what I just said about plant roots is because icy ground can render a useless for planting and walking and water because washes away dirt in all sorts of scenarios ground resists poison and rock poison because you can't really poison dirt and rock because the rocks would just be enveloped by the dirt and turned into dirt themselves ground is also immune to electric this is due to electrical grounding like we discussed earlier next up is the ice type ice is weak to fighting fire rock and steel fighting because if you hit ice hard enough it'll break fire because fire melts ice and rock and steel because both are much harder than ice and therefore can easily break it ice only resists ice this is due to adding more ice on to ice will just increase the total amount of ice next we have the normal type normal is only weak to fighting this is because a skilled martial artist could very easily beat up some regular guy normal has no resistances but it is immune to ghost this is because while normal people can't touch ghosts ghosts also can't touch them either after that we have the poison type poison is weak to ground and psychic ground because enveloping toxins in non poison about dirt would render them useless and psychic because someone with a strong mind can train themselves to have an immunity to certain poisons poison resists bug fairy fighting grass and poison bug because bugs are helpless against pesticides fairy because of their nature connection once again fighting because a skilled combatant can't fight as well if they're sick grass because plants are helpless against herbicides and poison because you can't really poison poison after that we have the psychic type psychic is weak to Bahgat dark and ghost the psychic type has a heavy emphasis on the mind and few things can inhibit the mind more effectively than fear bugs evil people or malicious criminals and ghosts are all common human fears and therefore are the most logical weaknesses for psychic psychic resists fighting and psychic fighting because of the brains over brawn concepts that I mentioned earlier and psychic because mind tricks don't work well on others with strong minds hence Jedi Mind Tricks not working another Jedi next up we have the rock type rock is weak to fighting grass ground steel and water fighting because skilled martial artists can supposedly break stone grass because of root wedging the process of roots digging into rock and breaking it ground because over time rocks eventually become dirt a process sped up by earthquakes steel because steel tools are often used to crack rock and water because of erosion rock resists fire flying normal and poison fire because rocks don't melt easily and therefore are effective at blocking flames fine because even the strongest of winds can't cause huge boulders to move normal because regular people can't do anything to rocks and poison because toxic sludge would just slide off of a rock our second to last type is the steel type steel is weak to fighting fire and ground fighting because strong enough combatants can dent or bend steel fire because it can heat up and melt steel like what if Lac Smith does and ground because of earthquakes destroying men main structures steel has a ton of resistances tend to be exact more than any other type so instead of going through and explaining all ten of those resistances since the explanation for all of them would be steel is very strong and durable and this other thing can't do very much to it I'm instead going to explain the types that steel does not resist which are of course the three that its weak two along with dark ghost electric and water dark because the evil actions usually aren't carried out against metal goes to because ghosts can phase through steel water because steel boats don't mind water splashing on them and electricity because electricity passes along steel with no damage to either interacting party steel is also immune to poison this is because toxins can't pass through metal containers for bio weapons are almost always mental as to prevent any leakage of the toxins the final type is water type water is weak to Gratz and electric grass because of plant roots sucking up water and electric because impure water conducts electricity i specify impure because distilled water is actually an excellent insulator but typical water like tap water is filled with dissolved minerals which allow it to easily conduct electricity sidenote since the explanation for water being weak to electric is that water conducts electricity it's always bothered me that steel isn't also weak to electric steel and other metals are far better conductors of electricity than water ever could be so I feel like that would make a lot more sense but at least steel doesn't resist it water resists fire ice steel and water fire because the fire would just be put out by the water ice because the ice would just float in the water and eventually melt steel because weapons would just pass through the water and water because adding more water to water just increases the total amount so there we have it those are logical explanations for every single Pokemon type matchup currently in the game unlike the last videos I try not to skimp on any explanations by making silly jokes about them and instead tried to give at least somewhat passable logical explanations for every single one of them hopefully these explanations will help you remember the matchups better let me know down in the comments below which explanation was your favorite and if you have any differing explanations for any of the types let me know those as well also don't forget to drop a like on the video if you enjoyed it and if you're new here make sure to subscribe I make lots of fun Pokemon videos all the time but I'm sure you will enjoy all right that's all I have for now so don't next time but panes gotta catch the MA
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Channel: MandJTV
Views: 2,661,637
Rating: undefined out of 5
Keywords: Pokemon Let's Go Eevee, Pokemon Let's Go, New Pokemon games, Pokemon switch, Pokemon Ultra Sun and Ultra Moon, Pokemon Ultra Sun, Pokemon Ultra Moon, New Pokemon, UltraSun, UltraMoon, Pokemon UltraSun and UltraMoon, Pokemon, Pokemon Let's Go Pikachu, Top Pokemon, Top 10 Pokemon, Top 5 Pokemon, Pokemon Talk, MandJTV, MandJTV Pokevids
Id: PRS6MYW9xE4
Channel Id: undefined
Length: 14min 36sec (876 seconds)
Published: Thu Nov 15 2018
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