Cyberpunked 2077

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this video is sponsored by displays over the last few decades open world games have made incredible strides with each generation the worlds get bigger the graphics better the content richer as computing power absolutely rocketed open world games blazed the path for how it could be put to use and by 2013 games were recreating cities like la and san francisco in jaw-dropping details yes yes it was evident these games were the future and that future was looking great then something started happening see the promises kept getting bigger the trailers more and more impressive but when it came to the actual games well something was off destiny looked amazing but then its entire story was gouged out and repackaged as paid dlc no man's sky looked incredible but when it launched every trailer turned out to be an outright line okay at least we still have mass effect jesus christ the tech was improving but the games somehow seemed to be getting worse and after countless disappointments gamers were left famished it's early 2015. for the last few years todd howard and the boys at bethesda have been absolutely smashing sales numbers and raking in hundreds of game of the year awards in the process todd had built an open world empire but now he was finishing up his next blockbuster game fallout 4 set to release at the end of the year however at the same time a relatively obscure developer based in poland is doing the same thing for the last few months cd projekt road had been putting the finishing touches on the third installment of their open world fantasy series it had been three and a half years of blood sweat and tears but now things were finally wrapping up and in may 2015 the witcher 3 is set to release cd projekt red's management sits round review copies have been sent out a few weeks prior and the reviews were expected at any moment the suspense was palpable but eventually the reviews come in and the game is absolutely staggering it snaps with nines and tens across the board and the game flies off shelves everywhere millions of dollars of profits are conjured almost instantly management is euphoric hmm impressive but wait we have a game too and the massively anticipated fallout 4 has released a few months later it does very well and also gets raving reviews [Applause] 2015's game awards are tense game devs from all around the world are sat down anxiously waiting for the big one game of the year todd had won the majority of the game of the year awards for the last four games he directed and he was keen to win them for this one too the developers sit through hours of obscure awards but eventually game of the year was announced [Music] the witcher 3 [Music] in fact it ends the year winning the most game of the year awards ever bethesda's streak of winds burned to ashes todd was furious and while the rest of the industry turns to repackaging free mods into paid dlc enormous graphical downgrades and literal lies about their games and trailers tv project red gets to work on two massive expansion packs big enough to be a whole game of their own and turns out they're half the price of fallout 4s also did someone say free dlc people were in love move after move everything cd projekt did was just right after 28 years in the business they'd finally made it so new fans of the studio rushed to see their next project another witcher no a different fantasy franchise also no eventually they find themselves on a video uploaded a couple of years prior cyberpunk 2077 a teaser trailer for cd projekt red's next game looked cool details on it are sparse but here's what we know it was more ambitious than the witcher 3 on every single front and was basically a futuristic rpg version of gta sign me up the release date well when it was ready okay so people wait and wait and wait it's now 2017 and after two years of waiting there's still no word and the game along with the studio drifts back into obscurity finally in 2018 we get something did instantly but not for long turns out todd is also at e3 and he has a little something to show off fallout 76 the first multiplayer bethesda game studios rpg ever made and it was launching in just a few months todd's promises were impressive sorry cd projekt but there was only one thing to do and after months of excitement in november 2018 fallout 76 goes live it didn't quite live up to the hype tales of missing canvas bags scuffed merchandise exploits and a literal horde of bugs flood online forums and read it almost the second the game launches youtubers jump on the game like a pack of dogs bethesda fights back with a few patches patches that were almost bigger than the size of the actual game but they never stood a chance a god had fallen gamers mourned their death for months but at this point open world game developers were dropping like flies rockstar had ditched gta's single-player dlc to sell flying cars and laser guns to 10 year olds in gta online bioware's games had regressed about a decade and something at bethesda had clearly gone horribly right the game is destabilizing cd projekt was the only developer people had left and they put their full faith in them to deliver on cyberpunk 2077 and cdpr aimed to do just that in august 2018 they drop a 50-minute demo of the game alongside a sea of articles and press releases it looks mind-blowing non-linear missions with tons of choices and branching endings a game-world and storyline that reacts to your actions complex community and crowd systems that would make for the most believable city in an open world game to date random encounters and events player backstories with far reaching campaign consequences explorable buildings with multiple floors multiple apartments an in-depth wanted system and corrupt police wall running over 1 000 npcs with their own routines an online multiplayer added post launch and more and it would be available on every current platform including xbox one and ps4 things were shaping up great but fast forward a few months and at e3 2019 the final bombshell drops wake the [ __ ] up samurai we have a city to burn [Applause] cd project red had created something incredible the graphics were borderline photo realistic the city utterly immersive even poland's own government were hyped it was to be the first quadruple a game people said and we'd be able to jump in on april the 16th 2020 the hype was monumental before we get on to that your room are those walls empty my god hold on what's that a high quality metal poster for a reasonable price that's right this plate specializes in one thing posters posters posters posters 1.4 million different posters anything you could possibly want like gaming sports movies or are you a gentleman of class this plate has it all don't have a picture hook not a problem because this baits use magnets it's simple scrub wool wait 10 minutes sticker on wall display on sticker it's that easy super fast delivery countless designs and a tree planted in africa after every purchase and you can get a special discount on displays through the link in the description also check out the big boss display store for some cool designs now so people are hyped for the game however over at cd projekt red things aren't going so great management says the game is launching in around a year's time and things weren't moving quite as fast as they'd hoped while the game technically started development in 2012 development basically just consisted of a few dozen people throwing ideas around this goes on for a few years but in 2016 the rest of cdpr finally jump on board and most of their work is scrapped right out the game okay so the game's story and gameplay concepts are reworked from the ground up this means that key game elements are either completely changed or outright scrapped now the management at cdpr is still ambitious this game was going to be a big one and that meant that it was going to need a lot of work but that was okay they had four years of development ahead of them well managed and executed this was going to be a priest four years later and it's now january 2020 and the game is barely out of alpha this is just two months out from launch higher ups realize they should probably actually develop a finished game so income cd project rates management wake the [ __ ] up game devs we've got a game to crunch and so cdpr's pr team come out to the public sorry lads it's not quite ready yet come back in a few months time it was okay they still had a lot of development on their plate but now they had more time if everything goes according to plan they should be able to get this thing out relatively political sorry fellas the country's closed come back in a few months time dear god all right less than six months left of development time and now everyone's working from home not exactly ideal right boys we're going to have to cut some corners here multiple apartments scrap them wool running not important the children forget them see those adults downsize them that looks great and eventually after months of crunch and a couple more delays a new release date is in december 10th 2020 early december the board of directors look at each other petrified their share price had rocketed to over 10 billion dollars and they were now the most valuable company on the polish stock exchange poland's president called cdpr their entire economy laid on the back of this game's launch if it was a flop they'd be executed one by one they could not [ __ ] this up they couldn't delay again or they'd miss the holiday sales period investors would be furious but on the other hand the game was still a bit rough they eventually come to a conclusion launch the game development had taken seven years and cost 121 million dollars but at last on december the 10th the world would finally be able to play cyberpunk 2077 december 9th one day before launch early reviews are looking good youtubers and review sites aren't actually allowed to use their own game footage in them which is a bit strange but they're saying the game does the impossible it actually lives up to the hype that was it people that hadn't already pre-ordered now had no reason to hold back and the game racks up around 8 million pre-orders by launch seven years of patience and almost a year of delays on top but the wait was finally over and at 12 am on december 10th cyberpunk launches and people press play for pc players with decent rigs the game runs reasonably well the story is great and the graphics are amazing but stray away from the main missions for five minutes and things start to seem off walk with me we're walking around the most believable city in a video game to date and yet that man barely has a face over there is he really disabled look at your own shadow does that look normal to you look at those people anything seem off look a car's supposed to fly over there is that normal your inventory open it that look like a katana to you is that really an assault rifle were you listening to me or were you looking at the man with no head more issues incredibly broken armor stats means that dressing like a bin man provides more protection than a full-blown combat suit futuristic bulletproof military armor nah i'm good son the game has a detailed crafting system but there are a few problems first up it's incredibly broken every item you pick up or craft on pc adds data to the save file great however if that save file exceeds 8 megabytes in size your save file is now corrupted and completely unplayable players with this issue log on to cdpr forums and ask if there's anything they can do to solve or prevent this issue eventually they receive an answer just stop playing the game uh okay the visuals of cyberpunk are generally amazing however there are a few issues here as well see even though you never actually see yours in game cyberpunk 2077 grants you a plethora of options for your genitals but wait turns out there's a bug going round and those genitals you've just customized are now clipping through every single pair of trousers you can put on my god other visual bugs include headless men glitchy trees and a metric ton of tea posing and more good luck got a feeling then there's the console performance it's not great in november 2020 cdpr said old gen consoles were running surprisingly well just under a month later we got to find out for ourselves the population of night city is decreased to the point where it looks almost abandoned graphics are absolutely abysmal and the resolution bounces from 900p to as low as 720p even with all of these compromises the fps barely manages to hit 25 and often stoops to as low as 10. then there's the rendering issues paper mache faces constant rashes all in all cyberpunk 2077 has a few technical issues early trailers of the game said everything is subject to change and everything did trailers show clubbing and a host of other interactive activities however it turns out that about half of that was taken from the game's initial cut scene and then forgotten about forever trailers also imply drive-by shooting and police pursuits but neither of those are in the game either in-game areas and promotional materials suggest a massive metro system that you'd use to get around night city however all of that was cut out and replaced with a fast travel system a functioning metro system has since been modded into the game the thousand plus npcs with their own routines are replaced with walking potatoes that literally despawn from the world the second they leave your field of view they only have one piece of dialogue can't defend themselves and seemingly have no driving ai or any ai at all the police system well it's not really a thing shoot someone in the back of the skull with no one else around for miles unlucky two cops have just spawned right behind your back in any other game that'd normally be an issue but in cyberpunk literally just run five seconds away from them and they'll completely despawn from the world nice got a car even better because cops in this game can't even enter a vehicle also about the far-reaching player backstories well they only really changed the first few minutes of the game they also add a few unique dialogue options but they have little to no effect on anything then there's the wall running cut multiple apartments gone non-linear missions there's one or two in the npc routines uh explorable buildings hmm okay so the game doesn't have all the features in the trailers and articles but it doesn't stop there the game's baseline features are well subpar so subpar that multiple videos are uploaded to youtube showcasing how saints row 2 gta san andreas and even half-life 1's cockroach ai is more advanced ok at this point it was clear there was only one thing left to do i'm gonna ask for a refund refunds refunds refunds refunds everywhere tdpr is hit with a meteoric shower of refunds and the game is in such a terrible state though against their own general policies xbox and playstation actually allow them by the way playstation has to literally remove the game from their online store to do this naturally the game is memed into oblivion and cdpr is dragged through the gutter in the press and online for months to come a few pieces of cdpr's marketing also becomes a lot more relevant cdpr's stock price also absolutely create craters and falls by 50 percent in a matter of weeks dear god those investors do not look happy they file several class action lawsuits instantly nevertheless the game still sells a ton of copies and massive bonuses are dished out to management within a few months delicious however a few weeks later and cd projekt pr team comes out of the shadows okay yeah the game's a bit rough here's a road map of how we're going to fix it that road map slowly changes over time cdpr fail to hit deadline after deadline but over the next few months patches are added and the game slowly improves is that actual npcai my god it takes six full months of patches but the game is eventually stable enough to be added back to the playstation store cd projekt red have since scaled back their plans for multiplayer and they're still patching the game to this day so cd projekt red continues the slow rollout of updates in an attempt to restore the game to its original promise but whether or not cyberpunk is ever patched to the point it resembles the trailers of the game one thing is certain gamers are done while there has been the odd redemption cd project red was the last straw that was it no more pre-orders no more hype trains no more anything the lies were not going to work again [Music] but then they locked eyes with him he whispers something in their ear about being four times the size how could they resist that one again and they'll keep winning because they know how to sell you a game whether or not it's the same game that comes out at launch from where you're sitting it probably looks like an 18 carat run of bad luck but the truth is the games are rigged from the start
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Channel: big boss
Views: 5,278,594
Rating: undefined out of 5
Keywords: cyberpunk 2077, cyberpunked 2077, big boss, cd projekt red, cyberpunk documentary, cyberpunk development, cyberpunk, cyberpunk game, cdpr, cd projekt, cd projekt red shares, cd projekt stock, bethesda, fallout 76, todd howard, stock crash, cyberpunk glitches, cyberpunk bugs, cyberpunk meme, cyberpunk funny, open world rpg, open world games, cyberpunk 2077 update, cyberpunk 2077 dlc, cyberpunk 2077 ps5
Id: eoRV48qqLPI
Channel Id: undefined
Length: 22min 43sec (1363 seconds)
Published: Mon Apr 18 2022
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