Commander Battle w/ The Professor | Extra Turns #14 | Magic: The Gathering EDH Gameplay

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What a great stack when Josh tried to stop Jimmy! Shows the pure utility of deflecting swat. Ashlen's deck was really humming, burgeoning is probably one of the best T1 plays in commander.

Prof's deck was king bling though. The art on the invention Fe&Fa is fantastic!

👍︎︎ 63 👤︎︎ u/enjolras1782 📅︎︎ Jul 28 2021 🗫︎ replies

Lol, of course The Professor is playing merfolk

👍︎︎ 45 👤︎︎ u/Override9636 📅︎︎ Jul 28 2021 🗫︎ replies

This was probably one of my favorite ET matches, all of which I like a whole lot better than GK matches.

The professor is a great guest, Ashlen always brings exciting decks, and I love battles on the stack way more than on the battlefield, so that penultimate turn was a lot of fun to watch. I wish my decks could pop off half as much as Jimmy's did.

👍︎︎ 33 👤︎︎ u/karanok 📅︎︎ Jul 28 2021 🗫︎ replies

Extra Turns is so much better than Game Knights. I can only take so many redundant talking heads before I just want to see more Magic cards

👍︎︎ 28 👤︎︎ u/thatJainaGirl 📅︎︎ Jul 29 2021 🗫︎ replies

Fun episode, one of my favorites in recent ones

👍︎︎ 13 👤︎︎ u/currentlyonthepooper 📅︎︎ Jul 28 2021 🗫︎ replies

I love episodes when everyone pops off in their own way. Great game.

👍︎︎ 8 👤︎︎ u/GregOlinovich 📅︎︎ Jul 28 2021 🗫︎ replies

Looking forward to this after how disappointing the AFR one was

👍︎︎ 12 👤︎︎ u/Dungeonmasterryan1 📅︎︎ Jul 28 2021 🗫︎ replies

Always a treat to have prof on Game Knights, hope we see it again next time he visits California.

👍︎︎ 3 👤︎︎ u/Rhaisteld 📅︎︎ Jul 29 2021 🗫︎ replies

IMO I think prof missed the opportunity to say "Sygg gets big off the trig from vig".

👍︎︎ 9 👤︎︎ u/thermonolith 📅︎︎ Jul 28 2021 🗫︎ replies
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what's up everybody welcome to a brand new episode of extra turns this episode is brought to you by the cubemajigs series 2 kickstarter series 2 are an upgrade to the cuban majig's reusable booster packs for magic gathering cubes and other tcgs you can back now by going to cubeks.com hey and speaking of kickstarters we have one that's going on right now and is about to end for our very first ever exclusive game nights deck box this is a beautiful sturdy deck box with amazing magnetic clasps that can hold two double-sleeved 100 card commander decks and has a middle compartment for tokens dice and all your other accessories yeah we are so proud of how this deck box turned out it's super classy has that nice red stitching around the edge and also the game nice logo emblazoned there right on the front but jimmy's correct there are two things here that are very important one the kickstarter is ending any day now at the time you're watching this there's only a few days left and also it's limited supply so it's possible that they'll be sold out even before the kickstarter ends this is all to say that it's important if you want to get your hands on this deck box that you click the link in the description go to the kickstarter and lock in your order right away you don't want to wait because again it could sell out and of course big thanks as always to cardkingdom.com command zone that is our affiliate link by using that link you're supporting shows like extra turns game nights and our podcasts and plus look you're gonna buy magic cards anyway your singles sealed product all that good stuff just type in cardkingdom.com command zone place that order and you'll get your cards in no time yeah card kingdom really is the best place to get your cards the fastest and in the best condition all right without further ado i am ready to do battle with the professor and his vaunted merfolk deck you know prof he's always playing merfolk he always is and i can't wait to see how this battle shapes up put your predictions in the comments below and let's get to it how's it everybody welcome back to another episode of extra turns on this one we have the long-awaited return of one of your favorite guests yo it's the prop from tcc and i'm back on xt and today i'm playing with siggy i call this deck sig with swords it's got sig and it's got all the original swords not to mention a bunch of slippery unblockables from merfolk to other rogues and some very cool cards that help me acquire or just plagiarize what my opponents have sig likes to swing in and do damage and take what is not his the deck i brought today is one i played on game night but didn't have a great showing so i'm giving it another shot rada air to kell this deck is all about big creatures and even bigger spells i'm going to generate a ton of mana really quickly and end the game with huge haymakers hey everyone ashlynn here and today i'm playing towsky bearer of secrets this strategy is no secret my plan is to put as many creatures onto the battlefield as possible and with so many attackers some of them are bound to get through and with all that card draw well let's just say things are gonna get nuts the commander i'm playing today is vex bless the blexbach blex vexing pest is that right yes this is a creepy crawler deck my creatures may be gross but they have big value and my commander has a flip side so i always have the option to draw cards if i run out of gas all right let's fight all right let's prove that pests are the best let's do this all right it's time to slice and dice all right everyone ready yep let's do it i was born ready all right i will drop her turn and then i'm going to play a forest tap that forest and play burgeoning and then i will pass turn all right draw i believe i have more than uh two opponents so i'll play a morphic pool nice and pass the turn oh hold on since you put a land into play virginine will trigger and i too will put a land into play i'll put a forest yay maybe we should just not play lands go ahead all right i will draw for turn okay i'm going to play a temple of malady all right i will put a forest and then i will scry one and i will keep it on top all right jimmy go ahead okay i'm gonna draw my car turn and then i'm gonna play a forest everyone's so disappointed with playing their lands and i too will play a forest wow cool past turn all right i will untap oh my god she has four lands already i'll drop uh play a land for turn and then i'll play towski nice boy turn to toski is that good and uh past turn seems dece draw i will play uh manamo school at waters edge when you play that land virginine will trigger but i don't have any more lands so i'm good she is indeed good yay and then i'm gonna cast sig river cut throat okay all done prop yes all right i will untap i will draw all right i'm gonna play a land which is shizuo death storehouse oh nice so i'm gonna tap a green and a black and i'm gonna play witherbloom command oh and so i can choose two modes one mode is definitely give target creature negative three negative one so i'll point that at toesky no i'll put them back in the command zone okay and then i've got to choose my second mode so unfortunately none of them are great right now i guess i'll choose to mill myself for three so one two three i got a lightning increase a dark ritual and a force so i can return a land from my graveyard to my hand and i'll choose that force and put it in my hand kill squirrel draw a card yeah not bad i'm in for it i will pass the turn all right i'll draw my card for turn i will play a blood stained mire i'm going to tap pale life and i'm going to go fetch a tiger and i'll put it into play sweet and then i'm going to tap red and green and cast my commander rada air the kilt you should run all right past turn to you ashlynn all right i will untap all the things and draw for turn is it a land maybe it's a land why plays a lot worse i will play a reliquary and then i'll tap on my stuff and i'll play chesky nice and then i will pass turn amazingly ashley spent 10 mana on her commander by turn three green gonna green i will untap draw play a throne of the high city cool tap three i'm gonna play sort of feast and famine oh boy okay that's pretty good and i will move to not attack because i think i want to block her pasta josh all right i will uh untap draw my card for turn i'm gonna play a forest i guess i'll try and blank key then he's just going to be able to attack man the sword fisa fam is really good in this game isn't it i will promise you i won't attack you in one turn if you do that move this turn deal wait what's happening tap three i'm just playing my commander and then i will play black's vexing pest blacks um and then i will pass the turn all right i will untap i will draw my card for turn wait i thought you were going to blank her thing i did wait what do you mean blanket i thought blanking it was killing it it means she can't attack you she can't attack him she can't attack me i thought you're gonna why would i make a deal to like i killed it last time why don't you do something go okay all right you know it doesn't really matter if i'm gonna get swung at so i'm gonna go to combat you're gonna give her a free attack after i just played made my place so that she couldn't attack well now prof's not gonna attack you so i just nothing matters anymore so i'm gonna go to combat but i will swing at her for two actually i'm gonna add two she's gonna [ __ ] it and i don't know the rest of us kill him because you know you blanked it rather attacks it adds red red to my mana pool i'm going to add a green onto that and i'm going to cycle a crossing tusker i'm going to look through my library for a basic land i'm going to find a mountain and put it into my hand and then i'll draw a card for the cycling and go to the blocks ashland all right i will block with towski because toastki is indestructible nothing happens he takes the two damage and he survives and then in my second main i will play a mountain and then i'm going to tap a green and red to cast three visits nice i'm gonna find a stomping ground and have it enter the battlefield tapped and that's it for me past turn to you ashlyn all right i will untap all my wonderful lands and draw a card okay hmm first i can just swing i'm going to attack jimmy with towsky all right i'll take one commander damage from towski going to 38 and because i did combat damage to a player i get to draw a card alright second main i'm going to play elixir of immortality and then i'll play sequoia try builder i'm a green deck too where's my ram yeah what happened i'll play atlanta where else oh my goodness okay now she can attack everyone and i'll play a cradle and i'll get three mana because i have three creatures oh gosh yep and then i'll play reclamation sage targeting do it i'm sorry prophet i'm gonna hit your sword you and i are enemies now sorry i'm not i think she's enemies with all of us just fyi look at that she is the arch enemy i love you all i'm pestered but ash you have no cards left right none zero cards in hand so we got a chance go nuts untap all right draw okay play a swamp yeah he's like in business mode tap three sort of light and [ __ ] oh my god do you like that sword i got more where that came from and i passed to josh okay i will untap i will draw all right i'm gonna play a reliquary tower then my tap three and i'm going to play a cultivate oh cool nice so i also will search my library uh but this time for two lands and i'll find a swamp i'll put it into play taps and i'll put this force into my hand and then i have one mana remaining so i will tap it and i will play a skull clamp nice i don't think i should attack i guess i'll pass the turn okay i will untap drop return all right i am going to just tap four mana and cast migration path to ramp some more ooh i'm going to find a mountain and the forest and put them into play tapped and pass her into you ashland okay i will untap all of the things that i have on my board and i will draw her turn okay um move everyone around get them prepared for battle oh my god so i have one two three four creatures for cradle um so i'm gonna tap my cradle and a forest for a keeper of fables oh more cards it's only one more though so it's not as bad per player per player yeah okay do your worst ashlynn uh do like your medium we're going for worse i will swing everything and you already destroyed my sword come on let up here i got nothing josh you have the highest life total okay well i'm gonna block the elves go do damage all right so the elves will die and i will take four damage and then i will draw four cards one each for towsky and one from keeper fables our one hope was like she ran out of gas but then there went that i'll play a forest okay three cards left how bad could it be six mana it could be a real bad stuff and i'll play a mindstone okay more mana that's not the worst ello does draw a card and then i'll pass turn see we're good oh yeah totally fine on your end step josh because you lost more than three life my commander will trigger and i draw a card untap draw for turn i will go ahead and spend three okay spend two to attach my sword of light and shadow to sig then move to declare attackers attack josh yep i will not block so i'm going to take three sword triggers and i have no creatures in my graveyard so i'll just gain the life going to 43. second main phase i will spend a black and another for luna's black guard okay move to the end step and sig triggers since you lost three life this turn josh i draw a card nice value down over here all right i will untap and then we'll drop all right i'm gonna tap one and i'm gonna play a universal automaton then i'm going to pay one and equip the skull clamp to the automaton shouldn't it die well you would think that but because it gets plus one plus one from blacks it actually becomes a three one oh oh i would rather it died oh yeah all right then i'm gonna play a golgari rot farm which bounces one of my lands i'll bounce to the swamp urging will trigger yep and i will play a arcane lighthouse all right uh that's all i can do i will pass the turn okay i will untap all my lands for turn draw my card okay uh i'm going to tap five mana and play nahem the eternal oh and then i'll play a sheltered thinker tapped uh virginia's gonna trigger but i don't have a land from now on i'm only going to say something if i have a land right okay past turn to you ashland all right i will unclap my lands everything that attacked and then i will draw for turn okay well my only good attack is against you prof i'm sorry bring it all right sending everyone at you prof total damage eight i take eight oh my uh so ashley you're gonna draw five cards off of that because of chowski and the keeper of fables yeah oh gosh three four five uh you're drawing more than five cards because you're also drawing my ire yeah i got it yeah that's my iron is from the new set yeah then i'll go to my second main and play life crafter's bestiary oh nice i like that card i'll play a forest and then i'll top five and play crash of rhino beetles it's a 1515 trample beetle i'll top my cradle for five and i'll play shamanic revelation not good yeah so i'm gonna draw five cards and gain eight lights going to 48 i'm more upset about her drawing the five cards one two three four five you do nine cards this turn that's insane um i will play a elf and that's nice so now the crows hops for six untap draw all right move to declare attackers i'll attack you ashlynn with my una's black guard no blocks i cannot well i have a surprise for you a little bit of ninjutsu oh i return una's blackguard to my hand and instead a fallen shinobi is attacking you all right i'll go to 43. all right let's see what you get the commander sphere all right i play these without paying their mana cost i'll take that commander sphere there you go unfortunately for reap no one of you control any black permanence so i can't do anything with that thank you for the commander's sphere ashland so the reap will remain in exile move to end step sig will trigger i draw a card but i'm gonna have to discard two cards because i've been missing my land drops that is not good i am going to discard a keeper of keys and a search for esconda all right that's it that's it i will untap draw actually jimmy if i attack you will you block me with your thing so maybe try and help us find an answer happy to give you two cards all right jimmy i'm gonna go to combat and i'm gonna swing at you with my three one universal automaton oh no a free block okay so now he's gonna block the heb's gonna block it all right go to damage yep all right my automaton dies but it was wearing skull clamp so i'm gonna draw two that's what we call a sack outlet everybody yay all right i'm gonna play my land for turn which is a forest okay virginia will trigger and i'll put an ancient tomb into play all right then i'm gonna tap two and i'm gonna play an arcane signet then it's i know it's not at all suspicious but i'm gonna pass the turn you don't wanna equip your skull clamp nope go jimmy okay yep definitely not suspicious josh is playing sub optimally um i'm going to at your end step josh tap for a red and a green and signal the clans so i get a tutor for three creature cards with three different names and then choose one at random and it goes into my hand and the rest go into my library sure okay so the three cards i chose are telenolly summoner infernal titan and apex devastator so i'm going to choose one of them at random let's say telling only summoner is one to two inferno titans three or four and apex episode is five and six i got a three so i'm going to put infernal titan into my hand nice and then the rest of these are going to be shuffled back into my library not bad and then i will untap and drop return and in my first main phase i'm going to tap two green and a red and i'm gonna cast jessica's will yeah good call it's really good it's really good so prof you have seven cards in your hand i do so i'm going to add seven red mana and then exile the top three cards in my library and i can play them this turn one two three so i have a hunter's inside a magus of the candelabra and a forest great i will play the forest for my land for turn i'm gonna put these over here see if i want to play them or not you can play them at any point this turn any point yeah okay uh using six of the seven red mana i got from jessica's will i'm gonna cast infernal titan when it enters the battlefield it's gonna do three damage split as i choose amongst one two or three target creatures and or players so i'm going to point one damage each at your fin horned elves sakura tribe elder and reclamation sage ashlyn all right in response i'm going to sacrifice my stefan and i'll find a forest and put it into play top and then the rex sage and other elf will die okay and then i'm going to use my last remaining red mana and tap two on top and cast hunter's insight targeting mine the heb the eternal so when it deals damage you'll draw that minifigure how many cards yeah and then i'll go to combat josh i'm going to swing at you for four damage with nahem i will decline to block hooray so i'll take four going to 29. hundreds inside's going to trigger so i'll draw four cards at the beginning of my second main phase nehab's gonna add four man to my mana pool because of his ability so i have four man from the naheb four lands and radha i'm going to just cast a bunch of stuff and pay it correctly so i'll cast a bagus of the candelabra a magus of the wheel and a clothis god of destiny yeah so i'm just going to tap all my stiffs for the clothes is it online yeah i have more than seven devotions oh so it's a four five indestructible nice it can block and that's it come at me ashlynn okay jimmy on your own steps sig triggers so i get to draw a card very nice all right i will untap all of my delicious lands which there are 10 of uh and then life crafter's bestiary will trigger so i will scry don't think i need that we will bottom it and then i will draw for turn all right so cradle only taps for three now yep swamp womp it's just only three times better than a regular land [Laughter] only only all right so first off i'm going to play bigger oh and then i'll play a riverous gear hulk we're gonna put those counters i'm gonna put those counters on toski so tosky is a five five five a four five a fifteen fifteen and a six six and anytime they take damage instead they get plus one plus one counters is that accurate yeah that sums it up pretty well so i'm going to move to combat now yeah might as well find some more cards to cast with that seven mana all right so i'm going to send the beetles at you jimmy and toski and keeper at you josh okay four damage i'm going to tap six and i'm gonna play sweet gum recluse oh which has flash it also has cascade so when i cast it i'm gonna cascade uh so let's see i will get a callous blood mage so i'll cast that when that enters the battlefield i will choose to create a one one pest token and then when sweetgum recluse enters the battlefield i can choose to put three one one counters on each of any number of target creatures that entered the battlefield this turn wow all of them i guess i will choose to put three plus one plus one counters on all of my creatures but i will not put one on vigor or verter's gear hulk all right i'm gonna block both creatures toeski with my sweetgum recluse which is a four seven and i'll block the keeper of fables with my pest which is a five five okay and i'm not to block anything so i'll be taking 15 from your crash beetles you take it all yep okay let's go to damage uh we'll resolve mine first okay they bounce it so it's a four five against a five five normally it would eat your keeper but bigger yep so vigor happens it prevents all that damage and turns them into counters so the keeper is now a 9 10. oh my gosh and this this week on recluse is a 4 6 against towski which is a 5.5 yes so again you just get counters yes toasty's a nine-nine okay that's the tosuke with the moski okay and then i'm gonna take 15 and i'll go to 23. and then you draw two cards because of your keeper fables and tosuke all right and so i'd watching all right and then tap my cradle for five stop my itching tomb for two mana going to 41 and then i'll play my land for turn and i'll play verdant force the game of each upkeep you created one one yes oh my gosh that is a mono green stomping going over there can we make a new commander format where you don't play with green cards please who's that this episode of extra turns is brought to you by the cubamajigs series 2 kickstarter cuban what cuba my jigs these are reusable gaming packs that you can use just like booster packs so if you've got a cube like the one we drafted with brandon sanderson or if you plan on making one you're going to want to pick some of these up they're a great way to recreate the excitement of kraken packs plus this second kickstarter is new and improved each box of cuba magics now comes with 10 pre-made booster packs that you don't have to put together yourself they look like they'd be great for jump start packs too yeah and i bet i could fit a few commander decks into this box look at this art yeah it's nice right they got big mtg artists to do over 30 original pieces for this set plus this kickstarter has their new potama jig a full-size storage box that can hold your entire cube or nine hole commander decks with room for tokens and dice oh in that case i'm gonna need like 10 of them the kickstarter is going on until august 12th and there are a bunch of different levels you can pledge at they've got play mats art sleeves and they've been unlocking a ton of new stretch goals so you're really going to want to get in on this just click the link in the 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with their 24 hour battery life and seamless bluetooth pairing raycons are ready to go anywhere from dank bug beardens to the inside of the rare gelatinous cube though from experience that is one trip i would recommend not taking listen up raycon's offering 15 off all their products for fans of extra turns and here's what you've got to do to get it go to buy raycon dot com slash extra there you'll get 15 off your entire recon order and it's such a good deal you'll want to grab a pair and a spare that's fifteen percent off at buy raycon.com extra again buy raycon dot com slash extra and i will pass the turn to you pro sig triggers i draw a card untap draw for turn on your upkeep verdant force will trigger and i'll make you sapr lean okay so i'll play land for turn yep and then two blue and four of other colors ashlynn i am the professor and you are the student i am going to need to confiscate that vigor oh that's pretty cool oh no so it's your vigor now it's my vigor now a very vigorous professor but i still can't detect with it this turn but that's fantastic yeah move to declare attackers ashland i'm going to come at you with my fallen shinobi and sig river cutthroat oh no i'll block the shinobi with my sapriline and then i won't block sig oh well go to damage shinobi's gonna get some counters or a counter that's right just one so your sapr ling dies it does my shinobi gets a counter on it it's now a 6'5 and you take three damage yep going down to 38. my sword is gonna trigger i gain three life and i get to bring one creature card from my graveyard to my hand what do you got in there i've got that keeper of keys that i discarded comes back to me nice unfortunately due to all this drawing of cards i now have nine in hand very unfortunate and it's about to be ten because as i move to end step sig will trigger and ashland since you lost three this turn i also draw a card then i need to discard three keeper of keys goes back to the graveyard and i will also discard a blighted agent and a myriad landscape and then i pass to joshua all right i will untap and i will draw for turn on your upkeep josh verdant force will make another separating all right i will play a swamp i'll tap one and i'm going to clamp my blacks so it is now a 4-1 and then that's all i'm going to do jimmy go ahead on your end step i'm going to cast force a vigor exiling a mina and den for my hand i can destroy up to two artifacts and or enchantments so i'm going to blow up your life craftsers bestiary as well as your vertebrous gearhole all right they are gone okay and then i'm going to untap for the turn draw my card uh vernon force is going to trigger on my upkeep you're going to get another sapper lane i sure am so at the beginning of my pre-combat main phase i can exile a card from a graveyard ashland can i see your graveyard absolutely there you go i'm gonna exile that shamanic revelation because it wasn't the land card i'm gonna gain two life and then cloth is gonna deal two damage to each of you all right i will go to 36. i will go to 36 as well and i will go to 27. uh i'm gonna go to combat yep and ashlynn i'm going to swing inferno tighten at you on attack it will trigger so i'll deal one damage to both of your sapper lings both separate lanes will die and the third damage is going to go to your face i'll take one i'm going to 35. okay blocks i'll block with verdant force okay uh i'm gonna pay one red mana and pump it plus one plus oh so it's gonna become a seven six and then it will trade with your verdant force so they both die yep all right okay one thing down all right on my second main phase the head's gonna trigger you have all lost two each and one extra from the inferno tent so i'm going to gain seven extra man into my mana pool i'm gonna use two of that mana to tap and sacrifice the magus of the wheel so everyone's gonna wheel away their hand and draw seven cards all right discard our hands and draw seven discard and draw seven okay nice there are a lot of lands that i keep throwing yeah i'm happy with that i'll play my land for turn uh burgeoning will trigger and i will also play a land well i'm just gonna do it i'm going to tap all my lands and add five from the heb and i'm going to cast shatter skull smashing for 13. so you're gonna throw 26 damage around yeah 26. so i'm going to put 15 damage onto the crash of beetles and 11 damage onto the keeper of fables no i didn't think red could pull off killing those creatures ever but yeah we did it you proved me wrong okay well i crashed of rhino beetles and keeper of fables die down to one creature one little tosky no longer a threat over here but we should kind of finish her off just so she doesn't come back wow uh and that's gonna wrap it up for me so past turn to you ashlynn sounds good sig triggers at the end of your turn because ashlynn lost three life okay draw for sig all right ashlyn go for it all right i have a lot of lantern on top so i'm just gonna fix it all i will drop her turn all right so i'm going to tap two and play black blade reforged how many lambs you have uh-huh 14. oh my gosh it's massive uh and then i'm going to equip the statoski so toeski is how big now uh 23-23 and that's her commander so pretty much anyone she ever hits with it is dead that's a good point don't make it unblockable please all right josh tosky's coming at you then yep um your box yep i'll block with my commander blex vexing pest sounds good okay blex will definitely die finally finally when it dies thank goodness for the new commander rule change i get the dice trigger and i can draw two off skull clamp so i will take no damage great and i will draw no cards ah so when my commander dies i'll gain four life and go to 31. and then i'll play rampaging baylos oh rampaging bayless has trampled don't it yes yes it does oh that's nice oh dear and then i will pass her in well i will untap everything i need to draw a card for the turn i'm gonna go ahead and play a city of brass virginia trigger i will put a forest into play poof which triggers rampaging baylos landfall which gives me a 4 4 beast now this deck is called sig with swords and ashland that is a really nice sword you have there and i think sig wants it so i am going to go ahead and tap a blue a generic adding two for x which is the converted mana cost of your black blade reforged and i'm casting a thieving skydiver kicked for two oh that's cool oh i don't like that at all i love it you just skipped a seven man that attached cost sword please so i'm then going to spend three i take one damage from the city of brass going to 35 and i'm moving that black blade reforged over to my legendary sig river cut throat making sig 9 power 11 toughness wow move to declare attackers oh i'm going to attackers ashland with my 911 sig river cutthroat and my vigor okay i will blah sig with the beast and i'll take the six all right you take six from your own vigor why do you keep hitting yourself i get a 29. six gonna get four counters from that damage thanks to my vigor sig gets bigger because of the trigger from vigor it sure does so it's a 13 15 15 yeah wow i passed to josh and draw a card for sig from the damage but that puts me at eight cards so i'm going to discard a surefooted infiltrator all right i will untap i will draw i'm gonna play a swamp for turn then i'm going to tap six and i'm going to play kodama of the east tree our old friend then i'm gonna go and equip my skull clamp to my callus blood mage then i don't think i can attack here so i'm just gonna pass a turn okay i will untap my turn and that will draw my card uh on my upkeep clothes is going to trigger prop can i see your graveyard yes you can thank you uh i'm going to exile your xerath sand from your graveyard and that's gonna deal two damage to each opponent and i'll gain two life going to 27. i'll go to 27. i'll go to 29. i'll go to 33. i'll play a care keep for the turn i am going to skip combat i don't want to swing at anyone right now uh and now go to my second main phase i will add six additional mana because of the heb i will use two of that mana to tap my care keep and make myself a little cobalt and then i'm gonna use one mana from the head to untap my care key i'm gonna use two more of the mana from the head to re-tap my care key and make another cobalt really doing big things over here everyone broken so i still have one mana from the hab remaining but i have nothing to do with it so i will pass turn to you ashland okay untapping the giant swath of lands i have and drawing for turn cool and then i'm going to one two three champion of lam holt oh okay uh so i'm gonna play a land for turn okay landfall on my rampaging bailoff full trigger giving me a four four beast uh which will put a plus one plus one counter on my champion of lampult uh-oh making her a two-two uh-oh oh no then i'll top five and play war repeat oh that'll put a counter on my champion making her a three three every time kill everything we're like she's down to one creature good good job everybody yeah 27 more power okay move to combat and jimmy i'm going to attack you with my tosky and rampaging bailouts okay uh i'm just gonna block your toss key with my clothes and then i'm gonna take six from the rampaging bailouts okay before damage i am going to tap three oh no and i'm going to crescent grip the confidence gate no your toasty's gonna get huge oh smart confiscate goes into the graveyard and vigor goes back to its rightful owner tapped okay so damage happens uh i'm gonna take six from the rampaging bailouts i'll go to twenty one and then toast it's gonna get four more plus and bless encounters yes oh my gosh okay thirteen thirteen okay then full squirrel uh yes and i do get to draw a card so you have 12 mana oh my god and i'm going to pass the turn for now uh as you pass the turn i'm going to draw for sig's trigger off of the damage jimmy took untap everything i draw my card for the turn i'll play a sunken hollow it comes into play untapped since i have two or more basic lands sig's a 14 16 now sig is a 14 16. i will go ahead and spend three for a sort of fire and ice oh my gosh i attached my sword of fire and ice to six i'm also going to spend a blue and a black to cast a soaring thought thief which gives rogues i control plus one plus zero as long as an opponent has eight or more cards in their graveyard which i do that makes my sig big wait you can make it unblockable i can technically give it fear josh if you would do the honors uh yeah i'll tap a black and my shizo death storehouse and i will give sig fear which means can only be blocked by black or artifact creatures ashland do you have any black or artifact creatures uh no sig is going to swing in with two swords in his left hand and one in his right on attack storing thought thief will trigger and so each opponent knows two cards okay so that's 17 unblockable damage yeah okay i will go down to 10. wow you already had commander damage from sig though right yeah i had three so i go up to 20 commander damage i am one away from the zig wow the two swords trigger i guess i get to decide which one goes first that'll be the sword of light and shadow okay i gain three going up to 36 and i will return dimir infiltrator from my graveyard to my hand now this sword of fire and ice will trigger i do two damage to ashland's face and draw a card i go to eight i draw a card pass the turn and sig triggers i draw a card i discarded demir kyrune and a coastal piracy i'm all done josh okay i will untap i will draw for turn so i'm going to play a gaia reach sanitarium when i play that it will trigger kodama which means i can put another permanent from my hand of equal or lesser mana value out so i will play another land then i'm going to activate the guy reach sanitarium so each player draws a card and then discards a card okay you're welcome thank you all right i'm going to pay to play a secure tri builder are you going to clamp it yes uh kodama will trigger and i will put a land into play so i'm going to put in play tapped because i'm going to tap it immediately to clamp the secure tri builder which will kill the secure tribe elder and i'll draw two cards all right then i'm going to tap three and i'm gonna play pestilence cauldron oh cool trigger kodama i'll put a land out and then i'm gonna tap the pestilent cauldron and uh discard a card to create a pest i'll discard an overgrown tomb make a pest uh when the pest enters the battlefield kodama will trigger i put a land in place i'll buy you then i'm gonna tap the bayou i guess and clamp the pest which kills the pest i gain a life draw two all right we're doing stuff uh and before i pass the turn i will tap my arcane signat and i will clamp this pest so it's now a uh five three nice okay go ahead jimmy uh at the end of your turn i have 12 man available with bradley tapping as well so i'm gonna tap all of it and i am going to commune with lava for 10. oh hey i've seen this before we've done this before all right so you reveal the top 10 cards of my library and you can play until the end of your next turn okay so i'm going to reveal all this stuff wow yeah of note there's a green sun zenith there is a underworld breach through a possibility a ball get a recovery a noxious revival and a tibbles trickery underworld breach with jessica's will on his graveyard that's bad yeah all right so i'm going to now untap for turn i will draw my card for uh cloth this is gonna trigger so i'm gonna exile a three visits from my graveyard everyone loses two life i gained two i'll go to six i'll go to 34. i'll go to 28 and i'll go to 23. i will play my land for turn all right first things first i am going to cast underworld breach okay in response to underworld breach before resolves i'm gonna cast beast within okay um what are you targeting i'm gonna target my my pest that's got skull clamp on it uh that seems kind of fishy but i don't see why i wouldn't let you kill your own thing maybe just trying to draw some answers uh okay results yes okay so my pest gets destroyed i gain a life and then i will create a 3 3 beast and when that token enters the battlefield kodama will trigger okay so i can put a land into play and i will put bajuka bog into play oh jimmy targeting and exiling your graveyard how upsetting so in response i'm going to cast noxious revival for two life and i'm going to choose deflecting swot out of my graveyard to put on top of its owner's library [Music] and then i'm going to cast throw possibility to tap two i will discard a vesuva and then i will draw two cards including the deflecting swat i tried everybody and then i will cast the deflecting swap for free and i'll redirect the bajuka bog ability to profs graveyard instead it is all exiled ah that was gonna be so cool though okay okay fun uh i will still draw two office gulp clamp oh yeah i knew we should have been going after jimmy this whole game all right so now i'm going to do the thing i want to do which is i will exile three cards and recast jessica's will paying three mana for it prof you have seven cards in your hand i do indeed i'll gain seven mana i'll exile the top three cards in my library all right so seven red man in the mana pool i have a feeling we're gonna need to keep track of it i get heroic intervention valik awakening and the land but because i'm just gonna get the mana and i have the cards in my library to keep escaping jessica's will i'm going to be able to cast it five more times wow you have seven right now i have seven right now it's going to cost me three to cast it so i'll get down to four and then i'm gonna do it five more times each time gaining a net of four so we have twenty four million twenty four mana at the end of it and all of eggs out fifteen extra cards off the top of my library that red card i got a bunch of stuff oh my gosh yes i drew 18 cards i have 24 red mana um i'm gonna tap one two three four five on top of that so i have four green mana 25 red mana okay i'm going to use two of that red man to activate carrot key okay 23 level i'm gonna spend 13 of that mana to untap all my lands with my magus of the candelabra yep so you got a nine red and three green floating um i'm going to spend two red and one green to cast ball again recovery seven red and two green floating i'll get jessica as well back into my hand i'm gonna recast jessica's will so i'll get another seven red mana i'll exile the top three cards in my library you've got eleven red and two green floating okay and then i'm gonna spend two red man to cast tillanelli summoner okay you got nine red left uh and then i will spend my own mana here one two three four five to cast the elder oh my gosh i'll use my floating man to cast gram warlord rada i'm going to tap all my lands and use the rest of my mana so that's 12 total and i'm gonna cast finale of devastation for 10. oh so i can search my library and graveyard for a creature cost cmc uh 10 or less so i'm going to find the inferno titan out of my graveyard i'll put it on the battlefield and because finale of devastation was cast for x from 10 or more all my creatures get plus x plus x and gain haste until end of turn so they're all plus 10 power they're all plus 10 power right now wow okay i will kill your beast with the three damage from inferno titan josh okay peace dies and then i'll go to combat all right so i've decided what i'm going to be attacking and here's what it looks like prof i'm coming in with rada two cobalt tokens and inferno titan ashland i'm coming in with two cobalts grand warlord raha cloth is in the head josh i'm sending tilland only summoner and elder gargaroth at you they're all plus ten plus ten there are a few triggers that are going to happen so first up grand lore brah is going to give me one red or green man for issue tagging creature so i'm going to get 11 total i'm gonna spend one of those red to cast pyroblast and destroy your your big guy my shinobi your shinobi yes shinobi down so now i have 10 uh and then i'm going to spend three of that mana so now down to seven to play county ambush county ambush is gonna fight the uh inferno titan with your kodama okay kodama dies and then i have seven red mana left i'm going to spend one on the board plus seven to make seven one one red tapped elemental creature tokens those are tap and attacking you josh okay and infernal titan is going to deal three damage on its attack and that's going to deal one damage to your thieving skydiver prof oh no and then the inferno tank is going to do the remaining two to your face prof i go down to 32 okay oh my gosh and then one elder gargrov attacks i would choose to gain three life and go to 24. i think this is enough we'll see all right go the blockers all right i will block rada with my champion cloth this with my vorapeed and a head with my beast okay so the head's gonna make you lose three left due to afflict going two three plenty of block damage now prof i block your inferno titan with my soaring thought thief okay so that's 32 damage unblocked josh you have a 16 16 and 11 11 and seven one ones coming at you i'm gonna block the um 1616 with my three six spider okay and i'll block the 1111 with my five four vampire so you'll take 10 trample plus seven so it takes 17. i have 17 unblocked or trampled damage coming at me but we haven't resolved damage yet before damage does anyone have any effects i'll pay two and sack my elixir i don't suppose i could have a swig of that that's all you need just a drop cheers yeah uh getting five live going to eight yep and i also from my graveyard to my library and take 20 damage profit on the effects i do not okay let's resolve damage yep ashland you take 20. yep i take plenty buy a bunch of little cobalts negative 12. it hurts i take 32 and then we die all right and then we decided i had 17 damage coming to me all right so i'm gonna go down to 12 but both my creatures will die okay in my post combat main phase i get a ton of mana because of the heads so i'm just going to cast everything i can which is a burnished heart for my hand a vexing shusher tectonic reformation an expedite draw me a card ancient grudge to blow up one of your artifacts but as americans i'm going to overload the vandal blast okay i'm all out scroll clamp arcane cygnet and pestilence cauldron all get blown up yeah i could keep going with more jessica's wills but i don't feel like it so i'm just going to pass the turn to you josh you don't feel like it yeah i've done enough dumb stuff for one lifetime all right i will untap it unless i draw i don't even know what here pretty sure it's over you can do it josh i don't think i have a way out of this so jimmy good game hey victory victory my cobalts good thing i made all the skull balls all right congratulations jimmy what a win i did it and it was a big combat it was a big swing it's how i like to end games that was a complicated final turn yeah very complicated my brain still hurts even after recording it but i'm glad we went but you know what playing with prof has to be one of my favorite things ever because he doesn't come down to the town very often but when he's here he's such a bright bright light in the office and we also got to record that incredible ad with him too oh yeah the one for raycon yeah that was really really fun yeah it's always great to have profit town he's a good friend of ours and always fun to see him at the table a lot of shenanigans always occur uh before we let everybody go here just a reminder our game nights themed deck box this is the first time we've ever done anything like that it is on kickstarter right now but the time is running out there's only a few days left in the kickstarter also it's limited supply we only made a certain amount of them so it could sell out even before the kickstarter ends yeah and we're really dedicated to making high quality products here at the command zone and this deck box is amazing it's got such solid magnetic clasps on it this thing is never coming apart it's the best deck box that ultra pro makes also has the game nights logo and for me i'm about to start traveling more and bringing commander decks and keeping them secure is a huge priority so this deck box guarantees that those cards are gonna be safe and sound and it fits double sleeve commander decks so it's gonna fit two of my decks and like 50 of josh's i i was just thinking i hope we saved enough so that you and i are going to get a couple oh that's a good point they are limited quantity we only have these amount to sell and once they're gone they are just straight up gone we're not gonna be selling them again so kickstarter it's gonna end soon in fact if it already ended already you're gonna feel bad so make sure you click that link in the show more box below to check it out right now make your pledge lock it in yeah all right everybody thanks for watching we'll see you next time peace peace how's it shaka stealing all my lines i'm josh
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Channel: The Command Zone
Views: 582,651
Rating: undefined out of 5
Keywords: video game high school, ted wong, vghs, wong, jfwong, jimmy, magic, the, gathering, mtg, magic the gathering, strategy, game, trading card game, deck, tactics, commander, general, elder, dragon, highlander, politics, josh, lee, kwai, cards, Card Game (Game Genre), negotiations, command, zone, podcast, the command zone, edh rules, mana, mana bases, Game Knights, GameKnights, gameplay, arena, brawl, oathbreaker, historic, professor, tcc, tolarian, community, college, sygg, cutthroat, blex, radha, toski, ashlen, rose, afr, mh2, mid, vow
Id: lBb3inzFoAI
Channel Id: undefined
Length: 47min 34sec (2854 seconds)
Published: Wed Jul 28 2021
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