Can you really get rich in the world's only "cash-based" MMO?
Video Statistics and Information
Channel: People Make Games
Views: 1,246,218
Rating: 4.9349022 out of 5
Keywords: Entropia, Entropia Universe, entropia universe how to make money, entropia universe 2020, entropia universe gamblers, entropai universe gambling, MindArk, Quintin Smith, People Make Games
Id: OTPLp5u3iSU
Channel Id: undefined
Length: 25min 20sec (1520 seconds)
Published: Thu Aug 13 2020
Please note that this website is currently a work in progress! Lots of interesting data and statistics to come.
I'm going to try and explain the developers roundabout answers here, from my own experience.
I have worked on a game that had as a core concept, a way to give players real world monetary value for their progress in the game. Unlike this Entropia MMO, I can say with frank honesty that there was nothing remotely gambling about it. (And if your wondering who was loosing out and paying for this, investors, and the company folded).
Now despite this, we had to be ADAMANT. At all times, when it ever came close to being mentioned, that there was NO GAMBLING in our product and it was 100% A SKILL BASED GAME. Because the risk of Apple or Google thinking it was gambling was product death.
So this line of questioning to a guy who's game does sound a lot like gambling, who's players call themselves gamblers, is never. Ever. Going to go anywhere. You think he's going to look at Quinns and say "legally it's not, but yes, I personally consider it gambling." No fucking way. He literally can't say anything of the sort.
I think from the way he talks about it, yes. He considers it gambling, and he acts like a casino would act in all aspects of his business and responsibility to his customers. And he has made is peace with that.
But he can not tell you that on the record.
Rough title made me assume this was going to be some clickbaity stuff, but was surprised to see it was a People Make Games video. Quinns is a brilliant dude, interested to watch this now. Entropia was such a novel concept when it launched.
Not gonna lie, and I may be living under a rock, but I have never heard of this "Entropia" game before. And its been a thing for 17 years now? huh.
But that interview with the dev trying to completely skirt around the whole "Is this game gambling question" is pretty interesting. Guy came off as a total sleezeball in my eyes.
Not gonna lie, that guy sounds like a white collar snake oil salesman - trying to rationalize so hard what is clearly an amoral practice.
Quinns hit him with such pressing questions too, but not unexpected ones - I was honestly surprised he wasn't better prepared for it. Or this is just what David Simmons can muster.
I dunno. Well, I appreciate the interview, definitely - and the broad overview. I kinda wish I understood the game a bit more cause it's... Weird, and I know Quinns knows systems well enough to explain them - but I get that wasn't the focus of the video.
Wait, Quinns does video game videos along with board game videos?
"Entropia" is the perfect name for a game like this, because entropy is the property by which everything eventually decays into chaotic, meaningless nothingness. Just like the money you put into any cash, cryptocurrency, or other "investment" based game.
Edit: Also, the part where he said "we changed the minimum age to 18" (and really, the entire interview) reminds me of this sketch.
Reposting my comment from another thread for more discussion;
I think the MindArk developer botched a potentially strong argument... Obviously he was not going to admit that his game is a gambling service on a public format, but I think he could have still made a strong defense without conceding to that.
It seems that Entropia and its virtual marketplace operates as a mostly free and open market. This is what seems to make the game so fascinating and is surely what draws in and holds much of the player base. With that said, if the game devs were to try and regulate the games marketplace in an attempt to mitigate instances of gambling, you wouldn't have much of a free market at all. This gets back to point that the developer TRIED to make. Everything in life is more or less a calculated risk, so where do you draw the line between gambling and typical decision making under one's own free will? Just because you could potentially fall and break your collarbone when riding your bike, does that make bike riding equate to gambling? That seems ridiculous and it would be even more ridiculous to regulate the biking industry as if it were a gambling industry. So in the scope of Entropia, there are some aspects of the game that might resemble or "feel like" gambling, but couldn't you say that paying for and playing any video game "feels like" gambling? When you buy a World of Warcraft subscription, your gambling with the fact that you may or may not enjoy the game. If you get really into the game and put enough time into it and derive enough enjoyment from it, in a way you could get a full return on your investment. If you end up hating the game, well then you are out of luck, no return on investment.
A properly functioning and fair society (or MMO) should allow individuals to act under their own free will so long as their actions are not harming the others within that society. If someone has a sever gambling problem, then they actually are harming others (as well as themselves). In such a case it actually is necessary for the powers at be to intervene. In this case the powers at be are the game devs, and this idea of self-exclusion is one example of a proper and justified intervention when a player is spending money that they don't actually have.
I think the game dev was barking up the wrong tree by defending the idea that Entropia is in fact a skill based game rather than a gambling game. It makes more sense to assert that Entropia is a free market. A free market is not a gambling market, but individuals within a free market are free to engage in decisions that may "feel like" gambling, and they should be allowed to do so. You wouldn't call America a gambling country, but you could say that America operates under the free market which can (and should) allow the individuals within that market to gamble if they so please. However, the free market will not regulate gambling with regards to individual's physical/mental/financial well being, and that is where the government should intervene and attempt to help. However, completely outlawing "gambling" is a dangerous precedent to set and it would be very hard and controversial to draw the line between making a calculated risk and gambling. If you can't make a risky bet in the casino, why should you be allowed to make a high risk-high reward investment in stock trading? Simple answer; you should be able to do both and your actions should only be regulated if you are acting irresponsibly.
Pls respond.
With enough time and effort, it's possible... but only the person who put them in can only find out if it's actually worth it.
EDIT: For those who didn't watch the video... Entropia is a scam, a game built on casino concept and more, designed to lure you in and soak in your "investment" at a loss.
I also remember World of Conquest being a thing back in the day, where you could also earn real money through gameplay. It vanished awhile ago until recently it had a remake (sans real money earning.)